2 * AAC Spectral Band Replication decoding functions
3 * Copyright (c) 2012 Christophe Gisquet <christophe.gisquet@gmail.com>
5 * This file is part of FFmpeg.
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
23 #include "libavutil/attributes.h"
24 #include "libavutil/cpu.h"
25 #include "libavutil/x86/cpu.h"
26 #include "libavcodec/sbrdsp.h"
28 float ff_sbr_sum_square_sse(float (*x)[2], int n);
29 void ff_sbr_sum64x5_sse(float *z);
30 void ff_sbr_hf_g_filt_sse(float (*Y)[2], const float (*X_high)[40][2],
31 const float *g_filt, int m_max, intptr_t ixh);
32 void ff_sbr_hf_gen_sse(float (*X_high)[2], const float (*X_low)[2],
33 const float alpha0[2], const float alpha1[2],
34 float bw, int start, int end);
35 void ff_sbr_neg_odd_64_sse(float *z);
36 void ff_sbr_qmf_post_shuffle_sse(float W[32][2], const float *z);
37 void ff_sbr_qmf_deint_bfly_sse(float *v, const float *src0, const float *src1);
38 void ff_sbr_qmf_deint_bfly_sse2(float *v, const float *src0, const float *src1);
39 void ff_sbr_qmf_pre_shuffle_sse2(float *z);
41 void ff_sbr_hf_apply_noise_0_sse2(float (*Y)[2], const float *s_m,
42 const float *q_filt, int noise,
44 void ff_sbr_hf_apply_noise_1_sse2(float (*Y)[2], const float *s_m,
45 const float *q_filt, int noise,
47 void ff_sbr_hf_apply_noise_2_sse2(float (*Y)[2], const float *s_m,
48 const float *q_filt, int noise,
50 void ff_sbr_hf_apply_noise_3_sse2(float (*Y)[2], const float *s_m,
51 const float *q_filt, int noise,
54 void ff_sbr_qmf_deint_neg_sse(float *v, const float *src);
56 void ff_sbr_autocorrelate_sse (const float x[40][2], float phi[3][2][2]);
57 void ff_sbr_autocorrelate_sse3(const float x[40][2], float phi[3][2][2]);
59 av_cold void ff_sbrdsp_init_x86(SBRDSPContext *s)
61 int cpu_flags = av_get_cpu_flags();
63 if (EXTERNAL_SSE(cpu_flags)) {
64 s->neg_odd_64 = ff_sbr_neg_odd_64_sse;
65 s->sum_square = ff_sbr_sum_square_sse;
66 s->sum64x5 = ff_sbr_sum64x5_sse;
67 s->hf_g_filt = ff_sbr_hf_g_filt_sse;
68 s->hf_gen = ff_sbr_hf_gen_sse;
69 s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_sse;
70 s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse;
71 s->qmf_deint_neg = ff_sbr_qmf_deint_neg_sse;
72 s->autocorrelate = ff_sbr_autocorrelate_sse;
75 if (EXTERNAL_SSE2(cpu_flags)) {
76 s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_sse2;
77 s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_sse2;
78 s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_sse2;
79 s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_sse2;
80 s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_sse2;
81 s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_sse2;
84 if (EXTERNAL_SSE3(cpu_flags)) {
85 s->autocorrelate = ff_sbr_autocorrelate_sse3;