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avdevice: Constify all devices
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1 /*
2  * Copyright (c) 2016 Josh de Kock
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 /**
22  * @file
23  * libSDL2 output device
24  */
25
26 #include <SDL.h>
27 #include <SDL_thread.h>
28
29 #include "libavutil/avstring.h"
30 #include "libavutil/imgutils.h"
31 #include "libavutil/opt.h"
32 #include "libavutil/parseutils.h"
33 #include "libavutil/pixdesc.h"
34 #include "libavutil/time.h"
35 #include "avdevice.h"
36
37 typedef struct {
38     AVClass *class;
39     SDL_Window *window;
40     SDL_Renderer *renderer;
41     char *window_title;
42     int window_width, window_height;  /**< size of the window */
43     int window_x, window_y;           /**< position of the window */
44     int window_fullscreen;
45     int window_borderless;
46     int enable_quit_action;
47
48     SDL_Texture *texture;
49     int texture_fmt;
50     SDL_Rect texture_rect;
51
52     int inited;
53 } SDLContext;
54
55 static const struct sdl_texture_format_entry {
56     enum AVPixelFormat format; int texture_fmt;
57 } sdl_texture_format_map[] = {
58     /*
59      * Not implemented in FFmpeg, but leaving here for completeness.
60      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB4444 },
61      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA4444 },
62      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR4444 },
63      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA4444 },
64      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB1555 },
65      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_RGBA5551 },
66      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ABGR1555 },
67      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_BGRA5551 },
68      * { AV_PIX_FMT_NONE, SDL_PIXELFORMAT_ARGB2101010 },
69     */
70     { AV_PIX_FMT_RGB8,    SDL_PIXELFORMAT_RGB332 },
71     { AV_PIX_FMT_RGB444,  SDL_PIXELFORMAT_RGB444 },
72     { AV_PIX_FMT_RGB555,  SDL_PIXELFORMAT_RGB555 },
73     { AV_PIX_FMT_BGR555,  SDL_PIXELFORMAT_BGR555 },
74     { AV_PIX_FMT_RGB565,  SDL_PIXELFORMAT_RGB565 },
75     { AV_PIX_FMT_BGR565,  SDL_PIXELFORMAT_BGR565 },
76     { AV_PIX_FMT_RGB24,   SDL_PIXELFORMAT_RGB24 },
77     { AV_PIX_FMT_BGR24,   SDL_PIXELFORMAT_BGR24 },
78     { AV_PIX_FMT_0RGB32,  SDL_PIXELFORMAT_RGB888 },
79     { AV_PIX_FMT_0BGR32,  SDL_PIXELFORMAT_BGR888 },
80 #if HAVE_BIGENDIAN
81     { AV_PIX_FMT_RGB0,    SDL_PIXELFORMAT_RGBX8888 },
82     { AV_PIX_FMT_BGR0,    SDL_PIXELFORMAT_BGRX8888 },
83 #else
84     { AV_PIX_FMT_0BGR,    SDL_PIXELFORMAT_RGBX8888 },
85     { AV_PIX_FMT_0RGB,    SDL_PIXELFORMAT_BGRX8888 },
86 #endif
87     { AV_PIX_FMT_RGB32,   SDL_PIXELFORMAT_ARGB8888 },
88     { AV_PIX_FMT_RGB32_1, SDL_PIXELFORMAT_RGBA8888 },
89     { AV_PIX_FMT_BGR32,   SDL_PIXELFORMAT_ABGR8888 },
90     { AV_PIX_FMT_BGR32_1, SDL_PIXELFORMAT_BGRA8888 },
91     { AV_PIX_FMT_YUV420P, SDL_PIXELFORMAT_IYUV },
92     { AV_PIX_FMT_YUYV422, SDL_PIXELFORMAT_YUY2 },
93     { AV_PIX_FMT_UYVY422, SDL_PIXELFORMAT_UYVY },
94     { AV_PIX_FMT_NONE,    0                },
95 };
96
97 static void compute_texture_rect(AVFormatContext *s)
98 {
99     AVRational sar, dar; /* sample and display aspect ratios */
100     SDLContext *sdl = s->priv_data;
101     AVStream *st = s->streams[0];
102     AVCodecParameters *codecpar = st->codecpar;
103     SDL_Rect *texture_rect = &sdl->texture_rect;
104
105     /* compute texture width and height from the codec context information */
106     sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
107     dar = av_mul_q(sar, (AVRational){ codecpar->width, codecpar->height });
108
109     /* we suppose the screen has a 1/1 sample aspect ratio */
110     if (sdl->window_width && sdl->window_height) {
111         /* fit in the window */
112         if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
113             /* fit in width */
114             texture_rect->w = sdl->window_width;
115             texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
116         } else {
117             /* fit in height */
118             texture_rect->h = sdl->window_height;
119             texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
120         }
121     } else {
122         if (sar.num > sar.den) {
123             texture_rect->w = codecpar->width;
124             texture_rect->h = av_rescale(texture_rect->w, dar.den, dar.num);
125         } else {
126             texture_rect->h = codecpar->height;
127             texture_rect->w = av_rescale(texture_rect->h, dar.num, dar.den);
128         }
129         sdl->window_width  = texture_rect->w;
130         sdl->window_height = texture_rect->h;
131     }
132
133     texture_rect->x = (sdl->window_width  - texture_rect->w) / 2;
134     texture_rect->y = (sdl->window_height - texture_rect->h) / 2;
135 }
136
137 static int sdl2_write_trailer(AVFormatContext *s)
138 {
139     SDLContext *sdl = s->priv_data;
140
141     if (sdl->texture)
142         SDL_DestroyTexture(sdl->texture);
143     sdl->texture = NULL;
144
145     if (sdl->renderer)
146         SDL_DestroyRenderer(sdl->renderer);
147     sdl->renderer = NULL;
148
149     if (sdl->window)
150         SDL_DestroyWindow(sdl->window);
151     sdl->window = NULL;
152
153     if (!sdl->inited)
154         SDL_Quit();
155
156     return 0;
157 }
158
159 static int sdl2_write_header(AVFormatContext *s)
160 {
161     SDLContext *sdl = s->priv_data;
162     AVStream *st = s->streams[0];
163     AVCodecParameters *codecpar = st->codecpar;
164     int i, ret = 0;
165     int flags  = 0;
166
167     if (!sdl->window_title)
168         sdl->window_title = av_strdup(s->url);
169
170     if (SDL_WasInit(SDL_INIT_VIDEO)) {
171         av_log(s, AV_LOG_WARNING,
172                "SDL video subsystem was already inited, you could have multiple SDL outputs. This may cause unknown behaviour.\n");
173         sdl->inited = 1;
174     }
175
176     if (   s->nb_streams > 1
177         || codecpar->codec_type != AVMEDIA_TYPE_VIDEO
178         || codecpar->codec_id   != AV_CODEC_ID_RAWVIDEO) {
179         av_log(s, AV_LOG_ERROR, "Only supports one rawvideo stream\n");
180         goto fail;
181     }
182
183     for (i = 0; sdl_texture_format_map[i].format != AV_PIX_FMT_NONE; i++) {
184         if (sdl_texture_format_map[i].format == codecpar->format) {
185             sdl->texture_fmt = sdl_texture_format_map[i].texture_fmt;
186             break;
187         }
188     }
189
190     if (!sdl->texture_fmt) {
191         av_log(s, AV_LOG_ERROR,
192                "Unsupported pixel format '%s'.\n",
193                av_get_pix_fmt_name(codecpar->format));
194         goto fail;
195     }
196
197     /* resize texture to width and height from the codec context information */
198     flags = SDL_WINDOW_HIDDEN |
199             (sdl->window_fullscreen ? SDL_WINDOW_FULLSCREEN : 0) |
200             (sdl->window_borderless ? SDL_WINDOW_BORDERLESS : SDL_WINDOW_RESIZABLE);
201
202     /* initialization */
203     if (!sdl->inited){
204         if (SDL_Init(SDL_INIT_VIDEO) != 0) {
205             av_log(s, AV_LOG_ERROR, "Unable to initialize SDL: %s\n", SDL_GetError());
206             goto fail;
207         }
208     }
209
210     compute_texture_rect(s);
211
212     if (SDL_CreateWindowAndRenderer(sdl->window_width, sdl->window_height,
213                                     flags, &sdl->window, &sdl->renderer) != 0){
214         av_log(sdl, AV_LOG_ERROR, "Couldn't create window and renderer: %s\n", SDL_GetError());
215         goto fail;
216     }
217
218     SDL_SetWindowTitle(sdl->window, sdl->window_title);
219     SDL_SetWindowPosition(sdl->window, sdl->window_x, sdl->window_y);
220     SDL_ShowWindow(sdl->window);
221
222     sdl->texture = SDL_CreateTexture(sdl->renderer, sdl->texture_fmt, SDL_TEXTUREACCESS_STREAMING,
223                                      codecpar->width, codecpar->height);
224
225     if (!sdl->texture) {
226         av_log(sdl, AV_LOG_ERROR, "Unable to set create mode: %s\n", SDL_GetError());
227         goto fail;
228     }
229
230     av_log(s, AV_LOG_VERBOSE, "w:%d h:%d fmt:%s -> w:%d h:%d\n",
231            codecpar->width, codecpar->height, av_get_pix_fmt_name(codecpar->format),
232            sdl->window_width, sdl->window_height);
233
234     sdl->inited = 1;
235
236     return 0;
237 fail:
238     sdl2_write_trailer(s);
239     return ret;
240 }
241
242 static int sdl2_write_packet(AVFormatContext *s, AVPacket *pkt)
243 {
244     int ret, quit = 0;
245     SDLContext *sdl = s->priv_data;
246     AVCodecParameters *codecpar = s->streams[0]->codecpar;
247     uint8_t *data[4];
248     int linesize[4];
249
250     SDL_Event event;
251     if (SDL_PollEvent(&event)){
252         switch (event.type) {
253         case SDL_KEYDOWN:
254             switch (event.key.keysym.sym) {
255             case SDLK_ESCAPE:
256             case SDLK_q:
257                 quit = 1;
258                 break;
259             default:
260                 break;
261             }
262             break;
263         case SDL_QUIT:
264             quit = 1;
265             break;
266         case SDL_WINDOWEVENT:
267             switch(event.window.event){
268             case SDL_WINDOWEVENT_RESIZED:
269             case SDL_WINDOWEVENT_SIZE_CHANGED:
270                 sdl->window_width  = event.window.data1;
271                 sdl->window_height = event.window.data2;
272                 compute_texture_rect(s);
273                 break;
274             default:
275                 break;
276             }
277             break;
278         default:
279             break;
280         }
281     }
282
283     if (quit && sdl->enable_quit_action) {
284         sdl2_write_trailer(s);
285         return AVERROR(EIO);
286     }
287
288     av_image_fill_arrays(data, linesize, pkt->data, codecpar->format, codecpar->width, codecpar->height, 1);
289     switch (sdl->texture_fmt) {
290     /* case SDL_PIXELFORMAT_ARGB4444:
291      * case SDL_PIXELFORMAT_RGBA4444:
292      * case SDL_PIXELFORMAT_ABGR4444:
293      * case SDL_PIXELFORMAT_BGRA4444:
294      * case SDL_PIXELFORMAT_ARGB1555:
295      * case SDL_PIXELFORMAT_RGBA5551:
296      * case SDL_PIXELFORMAT_ABGR1555:
297      * case SDL_PIXELFORMAT_BGRA5551:
298      * case SDL_PIXELFORMAT_ARGB2101010:
299      */
300     case SDL_PIXELFORMAT_IYUV:
301     case SDL_PIXELFORMAT_YUY2:
302     case SDL_PIXELFORMAT_UYVY:
303         ret = SDL_UpdateYUVTexture(sdl->texture, NULL,
304                                    data[0], linesize[0],
305                                    data[1], linesize[1],
306                                    data[2], linesize[2]);
307         break;
308     case SDL_PIXELFORMAT_RGB332:
309     case SDL_PIXELFORMAT_RGB444:
310     case SDL_PIXELFORMAT_RGB555:
311     case SDL_PIXELFORMAT_BGR555:
312     case SDL_PIXELFORMAT_RGB565:
313     case SDL_PIXELFORMAT_BGR565:
314     case SDL_PIXELFORMAT_RGB24:
315     case SDL_PIXELFORMAT_BGR24:
316     case SDL_PIXELFORMAT_RGB888:
317     case SDL_PIXELFORMAT_RGBX8888:
318     case SDL_PIXELFORMAT_BGR888:
319     case SDL_PIXELFORMAT_BGRX8888:
320     case SDL_PIXELFORMAT_ARGB8888:
321     case SDL_PIXELFORMAT_RGBA8888:
322     case SDL_PIXELFORMAT_ABGR8888:
323     case SDL_PIXELFORMAT_BGRA8888:
324         ret = SDL_UpdateTexture(sdl->texture, NULL, data[0], linesize[0]);
325         break;
326     default:
327         av_log(NULL, AV_LOG_FATAL, "Unsupported pixel format\n");
328         ret = -1;
329         break;
330     }
331     SDL_RenderClear(sdl->renderer);
332     SDL_RenderCopy(sdl->renderer, sdl->texture, NULL, &sdl->texture_rect);
333     SDL_RenderPresent(sdl->renderer);
334     return ret;
335 }
336
337 #define OFFSET(x) offsetof(SDLContext,x)
338
339 static const AVOption options[] = {
340     { "window_title",      "set SDL window title",       OFFSET(window_title), AV_OPT_TYPE_STRING,     { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
341     { "window_size",       "set SDL window forced size", OFFSET(window_width), AV_OPT_TYPE_IMAGE_SIZE, { .str = NULL }, 0, 0, AV_OPT_FLAG_ENCODING_PARAM },
342     { "window_x",          "set SDL window x position",  OFFSET(window_x),     AV_OPT_TYPE_INT,        { .i64 = SDL_WINDOWPOS_CENTERED }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM },
343     { "window_y",          "set SDL window y position",  OFFSET(window_y),     AV_OPT_TYPE_INT,        { .i64 = SDL_WINDOWPOS_CENTERED }, INT_MIN, INT_MAX, AV_OPT_FLAG_ENCODING_PARAM },
344     { "window_fullscreen", "set SDL window fullscreen",  OFFSET(window_fullscreen), AV_OPT_TYPE_BOOL,  { .i64 = 0 },    0, 1, AV_OPT_FLAG_ENCODING_PARAM },
345     { "window_borderless", "set SDL window border off",  OFFSET(window_borderless), AV_OPT_TYPE_BOOL,  { .i64 = 0 },    0, 1, AV_OPT_FLAG_ENCODING_PARAM },
346     { "window_enable_quit", "set if quit action is available", OFFSET(enable_quit_action), AV_OPT_TYPE_INT, {.i64=1},   0, 1, AV_OPT_FLAG_ENCODING_PARAM },
347     { NULL },
348 };
349
350 static const AVClass sdl2_class = {
351     .class_name = "sdl2 outdev",
352     .item_name  = av_default_item_name,
353     .option     = options,
354     .version    = LIBAVUTIL_VERSION_INT,
355     .category   = AV_CLASS_CATEGORY_DEVICE_VIDEO_OUTPUT,
356 };
357
358 const AVOutputFormat ff_sdl2_muxer = {
359     .name           = "sdl,sdl2",
360     .long_name      = NULL_IF_CONFIG_SMALL("SDL2 output device"),
361     .priv_data_size = sizeof(SDLContext),
362     .audio_codec    = AV_CODEC_ID_NONE,
363     .video_codec    = AV_CODEC_ID_RAWVIDEO,
364     .write_header   = sdl2_write_header,
365     .write_packet   = sdl2_write_packet,
366     .write_trailer  = sdl2_write_trailer,
367     .flags          = AVFMT_NOFILE | AVFMT_VARIABLE_FPS | AVFMT_NOTIMESTAMPS,
368     .priv_class     = &sdl2_class,
369 };