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[ffmpeg] / libavfilter / vf_avgblur_vulkan.c
1 /*
2  * This file is part of FFmpeg.
3  *
4  * FFmpeg is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * FFmpeg is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with FFmpeg; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17  */
18
19 #include "libavutil/random_seed.h"
20 #include "libavutil/opt.h"
21 #include "vulkan.h"
22 #include "internal.h"
23
24 #define CGS 32
25
26 typedef struct AvgBlurVulkanContext {
27     VulkanFilterContext vkctx;
28
29     int initialized;
30     FFVkExecContext *exec;
31     VulkanPipeline *pl_hor;
32     VulkanPipeline *pl_ver;
33
34     /* Shader updators, must be in the main filter struct */
35     VkDescriptorImageInfo input_images[3];
36     VkDescriptorImageInfo tmp_images[3];
37     VkDescriptorImageInfo output_images[3];
38
39     int size_x;
40     int size_y;
41     int planes;
42 } AvgBlurVulkanContext;
43
44 static const char blur_kernel[] = {
45     C(0, shared vec4 cache[DIR(gl_WorkGroupSize) + FILTER_RADIUS*2 + 1];           )
46     C(0,                                                                           )
47     C(0, void distort(const ivec2 pos, const int idx)                              )
48     C(0, {                                                                         )
49     C(1,     const uint cp = DIR(gl_LocalInvocationID) + FILTER_RADIUS;            )
50     C(0,                                                                           )
51     C(1,     cache[cp] = texture(input_img[idx], pos);                             )
52     C(0,                                                                           )
53     C(1,     const ivec2 loc_l = pos - INC(FILTER_RADIUS);                         )
54     C(1,     cache[cp - FILTER_RADIUS] = texture(input_img[idx], loc_l);           )
55     C(0,                                                                           )
56     C(1,     const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize));                 )
57     C(1,     cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h);   )
58     C(0,                                                                           )
59     C(1,     barrier();                                                            )
60     C(0,                                                                           )
61     C(1,     vec4 sum = vec4(0);                                                   )
62     C(1,     for (int p = -FILTER_RADIUS; p <= FILTER_RADIUS; p++)                 )
63     C(2,         sum += cache[cp + p];                                             )
64     C(0,                                                                           )
65     C(1,     sum /= vec4(FILTER_RADIUS*2 + 1);                                     )
66     C(1,     imageStore(output_img[idx], pos, sum);                                )
67     C(0, }                                                                         )
68 };
69
70 static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
71 {
72     int err;
73     SPIRVShader *shd;
74     AvgBlurVulkanContext *s = ctx->priv;
75     const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
76     VkSampler *sampler = ff_vk_init_sampler(ctx, 1, VK_FILTER_LINEAR);
77
78     VulkanDescriptorSetBinding desc_i[2] = {
79         {
80             .name       = "input_img",
81             .type       = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
82             .dimensions = 2,
83             .elems      = planes,
84             .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
85             .samplers   = DUP_SAMPLER_ARRAY4(*sampler),
86         },
87         {
88             .name       = "output_img",
89             .type       = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
90             .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
91             .mem_quali  = "writeonly",
92             .dimensions = 2,
93             .elems      = planes,
94             .stages     = VK_SHADER_STAGE_COMPUTE_BIT,
95         },
96     };
97
98     if (!sampler)
99         return AVERROR_EXTERNAL;
100
101     s->vkctx.queue_family_idx = s->vkctx.hwctx->queue_family_comp_index;
102     s->vkctx.queue_count = GET_QUEUE_COUNT(s->vkctx.hwctx, 0, 1, 0);
103     s->vkctx.cur_queue_idx = av_get_random_seed() % s->vkctx.queue_count;
104
105     { /* Create shader for the horizontal pass */
106         desc_i[0].updater = s->input_images;
107         desc_i[1].updater = s->tmp_images;
108
109         s->pl_hor = ff_vk_create_pipeline(ctx);
110         if (!s->pl_hor)
111             return AVERROR(ENOMEM);
112
113         shd = ff_vk_init_shader(ctx, s->pl_hor, "avgblur_compute_hor",
114                                 VK_SHADER_STAGE_COMPUTE_BIT);
115
116         ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ CGS, 1, 1 });
117
118         RET(ff_vk_add_descriptor_set(ctx, s->pl_hor, shd, desc_i, 2, 0));
119
120         GLSLF(0, #define FILTER_RADIUS (%i)                     ,s->size_x - 1);
121         GLSLC(0, #define INC(x) (ivec2(x, 0))                                 );
122         GLSLC(0, #define DIR(var) (var.x)                                     );
123         GLSLD(   blur_kernel                                                  );
124         GLSLC(0, void main()                                                  );
125         GLSLC(0, {                                                            );
126         GLSLC(1,     ivec2 size;                                              );
127         GLSLC(1,     const ivec2 pos = ivec2(gl_GlobalInvocationID.xy);       );
128         for (int i = 0; i < planes; i++) {
129             GLSLC(0,                                                          );
130             GLSLF(1,  size = imageSize(output_img[%i]);                     ,i);
131             GLSLC(1,  if (IS_WITHIN(pos, size)) {                             );
132             if (s->planes & (1 << i)) {
133                 GLSLF(2, distort(pos, %i);                                  ,i);
134             } else {
135                 GLSLF(2, vec4 res = texture(input_img[%i], pos);            ,i);
136                 GLSLF(2, imageStore(output_img[%i], pos, res);              ,i);
137             }
138             GLSLC(1, }                                                        );
139         }
140         GLSLC(0, }                                                            );
141
142         RET(ff_vk_compile_shader(ctx, shd, "main"));
143
144         RET(ff_vk_init_pipeline_layout(ctx, s->pl_hor));
145         RET(ff_vk_init_compute_pipeline(ctx, s->pl_hor));
146     }
147
148     { /* Create shader for the vertical pass */
149         desc_i[0].updater = s->tmp_images;
150         desc_i[1].updater = s->output_images;
151
152         s->pl_ver = ff_vk_create_pipeline(ctx);
153         if (!s->pl_ver)
154             return AVERROR(ENOMEM);
155
156         shd = ff_vk_init_shader(ctx, s->pl_ver, "avgblur_compute_ver",
157                                 VK_SHADER_STAGE_COMPUTE_BIT);
158
159         ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 1, CGS, 1 });
160
161         RET(ff_vk_add_descriptor_set(ctx, s->pl_ver, shd, desc_i, 2, 0));
162
163         GLSLF(0, #define FILTER_RADIUS (%i)                     ,s->size_y - 1);
164         GLSLC(0, #define INC(x) (ivec2(0, x))                                 );
165         GLSLC(0, #define DIR(var) (var.y)                                     );
166         GLSLD(   blur_kernel                                                  );
167         GLSLC(0, void main()                                                  );
168         GLSLC(0, {                                                            );
169         GLSLC(1,     ivec2 size;                                              );
170         GLSLC(1,     const ivec2 pos = ivec2(gl_GlobalInvocationID.xy);       );
171         for (int i = 0; i < planes; i++) {
172             GLSLC(0,                                                          );
173             GLSLF(1,  size = imageSize(output_img[%i]);                     ,i);
174             GLSLC(1,  if (IS_WITHIN(pos, size)) {                             );
175             if (s->planes & (1 << i)) {
176                 GLSLF(2, distort(pos, %i);                                  ,i);
177             } else {
178                 GLSLF(2, vec4 res = texture(input_img[%i], pos);            ,i);
179                 GLSLF(2, imageStore(output_img[%i], pos, res);              ,i);
180             }
181             GLSLC(1, }                                                        );
182         }
183         GLSLC(0, }                                                            );
184
185         RET(ff_vk_compile_shader(ctx, shd, "main"));
186
187         RET(ff_vk_init_pipeline_layout(ctx, s->pl_ver));
188         RET(ff_vk_init_compute_pipeline(ctx, s->pl_ver));
189     }
190
191     /* Execution context */
192     RET(ff_vk_create_exec_ctx(ctx, &s->exec));
193
194     s->initialized = 1;
195
196     return 0;
197
198 fail:
199     return err;
200 }
201
202 static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *tmp_f, AVFrame *in_f)
203 {
204     int err;
205     VkCommandBuffer cmd_buf;
206     AvgBlurVulkanContext *s = avctx->priv;
207     AVVkFrame *in = (AVVkFrame *)in_f->data[0];
208     AVVkFrame *tmp = (AVVkFrame *)tmp_f->data[0];
209     AVVkFrame *out = (AVVkFrame *)out_f->data[0];
210     int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
211
212     /* Update descriptors and init the exec context */
213     ff_vk_start_exec_recording(avctx, s->exec);
214     cmd_buf = ff_vk_get_exec_buf(avctx, s->exec);
215
216     for (int i = 0; i < planes; i++) {
217         RET(ff_vk_create_imageview(avctx, s->exec, &s->input_images[i].imageView,
218                                    in->img[i],
219                                    av_vkfmt_from_pixfmt(s->vkctx.input_format)[i],
220                                    ff_comp_identity_map));
221
222         RET(ff_vk_create_imageview(avctx, s->exec, &s->tmp_images[i].imageView,
223                                    tmp->img[i],
224                                    av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
225                                    ff_comp_identity_map));
226
227         RET(ff_vk_create_imageview(avctx, s->exec, &s->output_images[i].imageView,
228                                    out->img[i],
229                                    av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
230                                    ff_comp_identity_map));
231
232         s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
233         s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
234         s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
235     }
236
237     ff_vk_update_descriptor_set(avctx, s->pl_hor, 0);
238     ff_vk_update_descriptor_set(avctx, s->pl_ver, 0);
239
240     for (int i = 0; i < planes; i++) {
241         VkImageMemoryBarrier bar[] = {
242             {
243                 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
244                 .srcAccessMask = 0,
245                 .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
246                 .oldLayout = in->layout[i],
247                 .newLayout = s->input_images[i].imageLayout,
248                 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
249                 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
250                 .image = in->img[i],
251                 .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
252                 .subresourceRange.levelCount = 1,
253                 .subresourceRange.layerCount = 1,
254             },
255             {
256                 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
257                 .srcAccessMask = 0,
258                 .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT,
259                 .oldLayout = tmp->layout[i],
260                 .newLayout = s->tmp_images[i].imageLayout,
261                 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
262                 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
263                 .image = tmp->img[i],
264                 .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
265                 .subresourceRange.levelCount = 1,
266                 .subresourceRange.layerCount = 1,
267             },
268             {
269                 .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
270                 .srcAccessMask = 0,
271                 .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
272                 .oldLayout = out->layout[i],
273                 .newLayout = s->output_images[i].imageLayout,
274                 .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
275                 .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
276                 .image = out->img[i],
277                 .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
278                 .subresourceRange.levelCount = 1,
279                 .subresourceRange.layerCount = 1,
280             },
281         };
282
283         vkCmdPipelineBarrier(cmd_buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
284                              VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
285                              0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
286
287         in->layout[i]  = bar[0].newLayout;
288         in->access[i]  = bar[0].dstAccessMask;
289
290         tmp->layout[i] = bar[1].newLayout;
291         tmp->access[i] = bar[1].dstAccessMask;
292
293         out->layout[i] = bar[2].newLayout;
294         out->access[i] = bar[2].dstAccessMask;
295     }
296
297     ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_hor);
298
299     vkCmdDispatch(cmd_buf, FFALIGN(s->vkctx.output_width, CGS)/CGS,
300                   s->vkctx.output_height, 1);
301
302     ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_ver);
303
304     vkCmdDispatch(cmd_buf, s->vkctx.output_width,
305                   FFALIGN(s->vkctx.output_height, CGS)/CGS, 1);
306
307     ff_vk_add_exec_dep(avctx, s->exec, in_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
308     ff_vk_add_exec_dep(avctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
309
310     err = ff_vk_submit_exec_queue(avctx, s->exec);
311     if (err)
312         return err;
313
314     return err;
315
316 fail:
317     ff_vk_discard_exec_deps(avctx, s->exec);
318     return err;
319 }
320
321 static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
322 {
323     int err;
324     AVFrame *tmp = NULL, *out = NULL;
325     AVFilterContext *ctx = link->dst;
326     AvgBlurVulkanContext *s = ctx->priv;
327     AVFilterLink *outlink = ctx->outputs[0];
328
329     out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
330     if (!out) {
331         err = AVERROR(ENOMEM);
332         goto fail;
333     }
334
335     tmp = ff_get_video_buffer(outlink, outlink->w, outlink->h);
336     if (!out) {
337         err = AVERROR(ENOMEM);
338         goto fail;
339     }
340
341     if (!s->initialized)
342         RET(init_filter(ctx, in));
343
344     RET(process_frames(ctx, out, tmp, in));
345
346     err = av_frame_copy_props(out, in);
347     if (err < 0)
348         goto fail;
349
350     av_frame_free(&in);
351     av_frame_free(&tmp);
352
353     return ff_filter_frame(outlink, out);
354
355 fail:
356     av_frame_free(&in);
357     av_frame_free(&tmp);
358     av_frame_free(&out);
359     return err;
360 }
361
362 static void avgblur_vulkan_uninit(AVFilterContext *avctx)
363 {
364     AvgBlurVulkanContext *s = avctx->priv;
365
366     ff_vk_filter_uninit(avctx);
367
368     s->initialized = 0;
369 }
370
371 #define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
372 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
373 static const AVOption avgblur_vulkan_options[] = {
374     { "sizeX",  "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
375     { "planes", "Set planes to filter (bitmask)", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, .flags = FLAGS },
376     { "sizeY",  "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
377     { NULL },
378 };
379
380 AVFILTER_DEFINE_CLASS(avgblur_vulkan);
381
382 static const AVFilterPad avgblur_vulkan_inputs[] = {
383     {
384         .name         = "default",
385         .type         = AVMEDIA_TYPE_VIDEO,
386         .filter_frame = &avgblur_vulkan_filter_frame,
387         .config_props = &ff_vk_filter_config_input,
388     },
389     { NULL }
390 };
391
392 static const AVFilterPad avgblur_vulkan_outputs[] = {
393     {
394         .name = "default",
395         .type = AVMEDIA_TYPE_VIDEO,
396         .config_props = &ff_vk_filter_config_output,
397     },
398     { NULL }
399 };
400
401 const AVFilter ff_vf_avgblur_vulkan = {
402     .name           = "avgblur_vulkan",
403     .description    = NULL_IF_CONFIG_SMALL("Apply avgblur mask to input video"),
404     .priv_size      = sizeof(AvgBlurVulkanContext),
405     .init           = &ff_vk_filter_init,
406     .uninit         = &avgblur_vulkan_uninit,
407     .query_formats  = &ff_vk_filter_query_formats,
408     .inputs         = avgblur_vulkan_inputs,
409     .outputs        = avgblur_vulkan_outputs,
410     .priv_class     = &avgblur_vulkan_class,
411     .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
412 };