2 * Westwood Studios AUD Format Demuxer
3 * Copyright (c) 2003 The ffmpeg Project
5 * This file is part of Libav.
7 * Libav is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * Libav is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with Libav; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24 * Westwood Studios AUD file demuxer
25 * by Mike Melanson (melanson@pcisys.net)
26 * for more information on the Westwood file formats, visit:
27 * http://www.pcisys.net/~melanson/codecs/
28 * http://www.geocities.com/SiliconValley/8682/aud3.txt
30 * Implementation note: There is no definite file signature for AUD files.
31 * The demuxer uses a probabilistic strategy for content detection. This
32 * entails performing sanity checks on certain header values in order to
33 * qualify a file. Refer to wsaud_probe() for the precise parameters.
36 #include "libavutil/channel_layout.h"
37 #include "libavutil/intreadwrite.h"
41 #define AUD_HEADER_SIZE 12
42 #define AUD_CHUNK_PREAMBLE_SIZE 8
43 #define AUD_CHUNK_SIGNATURE 0x0000DEAF
45 static int wsaud_probe(AVProbeData *p)
49 /* Probabilistic content detection strategy: There is no file signature
50 * so perform sanity checks on various header parameters:
51 * 8000 <= sample rate (16 bits) <= 48000 ==> 40001 acceptable numbers
52 * flags <= 0x03 (2 LSBs are used) ==> 4 acceptable numbers
53 * compression type (8 bits) = 1 or 99 ==> 2 acceptable numbers
54 * first audio chunk signature (32 bits) ==> 1 acceptable number
55 * The number space contains 2^64 numbers. There are 40001 * 4 * 2 * 1 =
56 * 320008 acceptable number combinations.
59 if (p->buf_size < AUD_HEADER_SIZE + AUD_CHUNK_PREAMBLE_SIZE)
62 /* check sample rate */
63 field = AV_RL16(&p->buf[0]);
64 if ((field < 8000) || (field > 48000))
67 /* enforce the rule that the top 6 bits of this flags field are reserved (0);
68 * this might not be true, but enforce it until deemed unnecessary */
69 if (p->buf[10] & 0xFC)
72 /* note: only check for WS IMA (type 99) right now since there is no
73 * support for type 1 */
74 if (p->buf[11] != 99 && p->buf[11] != 1)
77 /* read ahead to the first audio chunk and validate the first header signature */
78 if (AV_RL32(&p->buf[16]) != AUD_CHUNK_SIGNATURE)
81 /* return 1/2 certainty since this file check is a little sketchy */
82 return AVPROBE_SCORE_EXTENSION;
85 static int wsaud_read_header(AVFormatContext *s)
87 AVIOContext *pb = s->pb;
89 unsigned char header[AUD_HEADER_SIZE];
90 int sample_rate, channels, codec;
92 if (avio_read(pb, header, AUD_HEADER_SIZE) != AUD_HEADER_SIZE)
95 sample_rate = AV_RL16(&header[0]);
96 channels = (header[10] & 0x1) + 1;
99 /* initialize the audio decoder stream */
100 st = avformat_new_stream(s, NULL);
102 return AVERROR(ENOMEM);
107 avpriv_request_sample(s, "Stereo WS-SND1");
108 return AVERROR_PATCHWELCOME;
110 st->codec->codec_id = AV_CODEC_ID_WESTWOOD_SND1;
113 st->codec->codec_id = AV_CODEC_ID_ADPCM_IMA_WS;
114 st->codec->bits_per_coded_sample = 4;
115 st->codec->bit_rate = channels * sample_rate * 4;
118 avpriv_request_sample(s, "Unknown codec: %d", codec);
119 return AVERROR_PATCHWELCOME;
121 avpriv_set_pts_info(st, 64, 1, sample_rate);
122 st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
123 st->codec->channels = channels;
124 st->codec->channel_layout = channels == 1 ? AV_CH_LAYOUT_MONO :
126 st->codec->sample_rate = sample_rate;
131 static int wsaud_read_packet(AVFormatContext *s,
134 AVIOContext *pb = s->pb;
135 unsigned char preamble[AUD_CHUNK_PREAMBLE_SIZE];
136 unsigned int chunk_size;
138 AVStream *st = s->streams[0];
140 if (avio_read(pb, preamble, AUD_CHUNK_PREAMBLE_SIZE) !=
141 AUD_CHUNK_PREAMBLE_SIZE)
144 /* validate the chunk */
145 if (AV_RL32(&preamble[4]) != AUD_CHUNK_SIGNATURE)
146 return AVERROR_INVALIDDATA;
148 chunk_size = AV_RL16(&preamble[0]);
150 if (st->codec->codec_id == AV_CODEC_ID_WESTWOOD_SND1) {
151 /* For Westwood SND1 audio we need to add the output size and input
152 size to the start of the packet to match what is in VQA.
153 Specifically, this is needed to signal when a packet should be
154 decoding as raw 8-bit pcm or variable-size ADPCM. */
155 int out_size = AV_RL16(&preamble[2]);
156 if ((ret = av_new_packet(pkt, chunk_size + 4)))
158 if ((ret = avio_read(pb, &pkt->data[4], chunk_size)) != chunk_size)
159 return ret < 0 ? ret : AVERROR(EIO);
160 AV_WL16(&pkt->data[0], out_size);
161 AV_WL16(&pkt->data[2], chunk_size);
163 pkt->duration = out_size;
165 ret = av_get_packet(pb, pkt, chunk_size);
166 if (ret != chunk_size)
169 /* 2 samples/byte, 1 or 2 samples per frame depending on stereo */
170 pkt->duration = (chunk_size * 2) / st->codec->channels;
172 pkt->stream_index = st->index;
177 AVInputFormat ff_wsaud_demuxer = {
179 .long_name = NULL_IF_CONFIG_SMALL("Westwood Studios audio"),
180 .read_probe = wsaud_probe,
181 .read_header = wsaud_read_header,
182 .read_packet = wsaud_read_packet,