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hwcontext_vdpau: Fix missing subscripts
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1 /*
2  * copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
3  *
4  * This file is part of Libav.
5  *
6  * Libav is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * Libav is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with Libav; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20
21 #include "error.h"
22 #include "mem.h"
23 #include "tree.h"
24
25 typedef struct AVTreeNode {
26     struct AVTreeNode *child[2];
27     void *elem;
28     int state;
29 } AVTreeNode;
30
31 struct AVTreeNode *av_tree_node_alloc(void)
32 {
33     return av_mallocz(sizeof(struct AVTreeNode));
34 }
35
36 void *av_tree_find(const AVTreeNode *t, void *key,
37                    int (*cmp)(void *key, const void *b), void *next[2])
38 {
39     if (t) {
40         unsigned int v = cmp(key, t->elem);
41         if (v) {
42             if (next)
43                 next[v >> 31] = t->elem;
44             return av_tree_find(t->child[(v >> 31) ^ 1], key, cmp, next);
45         } else {
46             if (next) {
47                 av_tree_find(t->child[0], key, cmp, next);
48                 av_tree_find(t->child[1], key, cmp, next);
49             }
50             return t->elem;
51         }
52     }
53     return NULL;
54 }
55
56 void *av_tree_insert(AVTreeNode **tp, void *key,
57                      int (*cmp)(void *key, const void *b), AVTreeNode **next)
58 {
59     AVTreeNode *t = *tp;
60     if (t) {
61         unsigned int v = cmp(t->elem, key);
62         void *ret;
63         if (!v) {
64             if (*next)
65                 return t->elem;
66             else if (t->child[0] || t->child[1]) {
67                 int i = !t->child[0];
68                 void *next_elem[2];
69                 av_tree_find(t->child[i], key, cmp, next_elem);
70                 key = t->elem = next_elem[i];
71                 v   = -i;
72             } else {
73                 *next = t;
74                 *tp   = NULL;
75                 return NULL;
76             }
77         }
78         ret = av_tree_insert(&t->child[v >> 31], key, cmp, next);
79         if (!ret) {
80             int i              = (v >> 31) ^ !!*next;
81             AVTreeNode **child = &t->child[i];
82             t->state += 2 * i - 1;
83
84             if (!(t->state & 1)) {
85                 if (t->state) {
86                     /* The following code is equivalent to
87                      * if ((*child)->state * 2 == -t->state)
88                      *     rotate(child, i ^ 1);
89                      * rotate(tp, i);
90                      *
91                      * with rotate():
92                      * static void rotate(AVTreeNode **tp, int i)
93                      * {
94                      *     AVTreeNode *t= *tp;
95                      *
96                      *     *tp = t->child[i];
97                      *     t->child[i] = t->child[i]->child[i ^ 1];
98                      *     (*tp)->child[i ^ 1] = t;
99                      *     i = 4 * t->state + 2 * (*tp)->state + 12;
100                      *     t->state     = ((0x614586 >> i) & 3) - 1;
101                      *     (*tp)->state = ((0x400EEA >> i) & 3) - 1 +
102                      *                    ((*tp)->state >> 1);
103                      * }
104                      * but such a rotate function is both bigger and slower
105                      */
106                     if ((*child)->state * 2 == -t->state) {
107                         *tp                    = (*child)->child[i ^ 1];
108                         (*child)->child[i ^ 1] = (*tp)->child[i];
109                         (*tp)->child[i]        = *child;
110                         *child                 = (*tp)->child[i ^ 1];
111                         (*tp)->child[i ^ 1]    = t;
112
113                         (*tp)->child[0]->state = -((*tp)->state > 0);
114                         (*tp)->child[1]->state = (*tp)->state < 0;
115                         (*tp)->state           = 0;
116                     } else {
117                         *tp                 = *child;
118                         *child              = (*child)->child[i ^ 1];
119                         (*tp)->child[i ^ 1] = t;
120                         if ((*tp)->state)
121                             t->state = 0;
122                         else
123                             t->state >>= 1;
124                         (*tp)->state = -t->state;
125                     }
126                 }
127             }
128             if (!(*tp)->state ^ !!*next)
129                 return key;
130         }
131         return ret;
132     } else {
133         *tp   = *next;
134         *next = NULL;
135         if (*tp) {
136             (*tp)->elem = key;
137             return NULL;
138         } else
139             return key;
140     }
141 }
142
143 void av_tree_destroy(AVTreeNode *t)
144 {
145     if (t) {
146         av_tree_destroy(t->child[0]);
147         av_tree_destroy(t->child[1]);
148         av_free(t);
149     }
150 }
151
152 void av_tree_enumerate(AVTreeNode *t, void *opaque,
153                        int (*cmp)(void *opaque, void *elem),
154                        int (*enu)(void *opaque, void *elem))
155 {
156     if (t) {
157         int v = cmp ? cmp(opaque, t->elem) : 0;
158         if (v >= 0)
159             av_tree_enumerate(t->child[0], opaque, cmp, enu);
160         if (v == 0)
161             enu(opaque, t->elem);
162         if (v <= 0)
163             av_tree_enumerate(t->child[1], opaque, cmp, enu);
164     }
165 }