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[ffmpeg] / libswscale / ppc / yuv2rgb_altivec.c
1 /*
2  * AltiVec acceleration for colorspace conversion
3  *
4  * copyright (C) 2004 Marc Hoffman <marc.hoffman@analog.com>
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22
23 /*
24  * Convert I420 YV12 to RGB in various formats,
25  * it rejects images that are not in 420 formats,
26  * it rejects images that don't have widths of multiples of 16,
27  * it rejects images that don't have heights of multiples of 2.
28  * Reject defers to C simulation code.
29  *
30  * Lots of optimizations to be done here.
31  *
32  * 1. Need to fix saturation code. I just couldn't get it to fly with packs
33  * and adds, so we currently use max/min to clip.
34  *
35  * 2. The inefficient use of chroma loading needs a bit of brushing up.
36  *
37  * 3. Analysis of pipeline stalls needs to be done. Use shark to identify
38  * pipeline stalls.
39  *
40  *
41  * MODIFIED to calculate coeffs from currently selected color space.
42  * MODIFIED core to be a macro where you specify the output format.
43  * ADDED UYVY conversion which is never called due to some thing in swscale.
44  * CORRECTED algorithim selection to be strict on input formats.
45  * ADDED runtime detection of AltiVec.
46  *
47  * ADDED altivec_yuv2packedX vertical scl + RGB converter
48  *
49  * March 27,2004
50  * PERFORMANCE ANALYSIS
51  *
52  * The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
53  * used as test.
54  * The AltiVec version uses 10% of the processor or ~100Mips for D1 video
55  * same sequence.
56  *
57  * 720 * 480 * 30  ~10MPS
58  *
59  * so we have roughly 10 clocks per pixel. This is too high, something has
60  * to be wrong.
61  *
62  * OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
63  * need for vec_min.
64  *
65  * OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to
66  * have the input video frame, it was just decompressed so it probably resides
67  * in L1 caches. However, we are creating the output video stream. This needs
68  * to use the DSTST instruction to optimize for the cache. We couple this with
69  * the fact that we are not going to be visiting the input buffer again so we
70  * mark it Least Recently Used. This shaves 25% of the processor cycles off.
71  *
72  * Now memcpy is the largest mips consumer in the system, probably due
73  * to the inefficient X11 stuff.
74  *
75  * GL libraries seem to be very slow on this machine 1.33Ghz PB running
76  * Jaguar, this is not the case for my 1Ghz PB.  I thought it might be
77  * a versioning issue, however I have libGL.1.2.dylib for both
78  * machines. (We need to figure this out now.)
79  *
80  * GL2 libraries work now with patch for RGB32.
81  *
82  * NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
83  *
84  * Integrated luma prescaling adjustment for saturation/contrast/brightness
85  * adjustment.
86  */
87
88 #include <stdio.h>
89 #include <stdlib.h>
90 #include <string.h>
91 #include <inttypes.h>
92 #include <assert.h>
93
94 #include "config.h"
95 #include "libswscale/rgb2rgb.h"
96 #include "libswscale/swscale.h"
97 #include "libswscale/swscale_internal.h"
98 #include "libavutil/attributes.h"
99 #include "libavutil/cpu.h"
100 #include "libavutil/pixdesc.h"
101 #include "yuv2rgb_altivec.h"
102
103 #undef PROFILE_THE_BEAST
104 #undef INC_SCALING
105
106 typedef unsigned char ubyte;
107 typedef signed char   sbyte;
108
109 /* RGB interleaver, 16 planar pels 8-bit samples per channel in
110  * homogeneous vector registers x0,x1,x2 are interleaved with the
111  * following technique:
112  *
113  *    o0 = vec_mergeh(x0, x1);
114  *    o1 = vec_perm(o0, x2, perm_rgb_0);
115  *    o2 = vec_perm(o0, x2, perm_rgb_1);
116  *    o3 = vec_mergel(x0, x1);
117  *    o4 = vec_perm(o3, o2, perm_rgb_2);
118  *    o5 = vec_perm(o3, o2, perm_rgb_3);
119  *
120  * perm_rgb_0:   o0(RG).h v1(B) --> o1*
121  *            0   1  2   3   4
122  *           rgbr|gbrg|brgb|rgbr
123  *           0010 0100 1001 0010
124  *           0102 3145 2673 894A
125  *
126  * perm_rgb_1:   o0(RG).h v1(B) --> o2
127  *            0   1  2   3   4
128  *           gbrg|brgb|bbbb|bbbb
129  *           0100 1001 1111 1111
130  *           B5CD 6EF7 89AB CDEF
131  *
132  * perm_rgb_2:   o3(RG).l o2(rgbB.l) --> o4*
133  *            0   1  2   3   4
134  *           gbrg|brgb|rgbr|gbrg
135  *           1111 1111 0010 0100
136  *           89AB CDEF 0182 3945
137  *
138  * perm_rgb_2:   o3(RG).l o2(rgbB.l) ---> o5*
139  *            0   1  2   3   4
140  *           brgb|rgbr|gbrg|brgb
141  *           1001 0010 0100 1001
142  *           a67b 89cA BdCD eEFf
143  *
144  */
145 static const vector unsigned char
146     perm_rgb_0 = { 0x00, 0x01, 0x10, 0x02, 0x03, 0x11, 0x04, 0x05,
147                    0x12, 0x06, 0x07, 0x13, 0x08, 0x09, 0x14, 0x0a },
148     perm_rgb_1 = { 0x0b, 0x15, 0x0c, 0x0d, 0x16, 0x0e, 0x0f, 0x17,
149                    0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f },
150     perm_rgb_2 = { 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
151                    0x00, 0x01, 0x18, 0x02, 0x03, 0x19, 0x04, 0x05 },
152     perm_rgb_3 = { 0x1a, 0x06, 0x07, 0x1b, 0x08, 0x09, 0x1c, 0x0a,
153                    0x0b, 0x1d, 0x0c, 0x0d, 0x1e, 0x0e, 0x0f, 0x1f };
154
155 #define vec_merge3(x2, x1, x0, y0, y1, y2)     \
156     do {                                       \
157         __typeof__(x0) o0, o2, o3;             \
158         o0 = vec_mergeh(x0, x1);               \
159         y0 = vec_perm(o0, x2, perm_rgb_0);     \
160         o2 = vec_perm(o0, x2, perm_rgb_1);     \
161         o3 = vec_mergel(x0, x1);               \
162         y1 = vec_perm(o3, o2, perm_rgb_2);     \
163         y2 = vec_perm(o3, o2, perm_rgb_3);     \
164     } while (0)
165
166 #define vec_mstbgr24(x0, x1, x2, ptr)          \
167     do {                                       \
168         __typeof__(x0) _0, _1, _2;             \
169         vec_merge3(x0, x1, x2, _0, _1, _2);    \
170         vec_st(_0, 0, ptr++);                  \
171         vec_st(_1, 0, ptr++);                  \
172         vec_st(_2, 0, ptr++);                  \
173     } while (0)
174
175 #define vec_mstrgb24(x0, x1, x2, ptr)          \
176     do {                                       \
177         __typeof__(x0) _0, _1, _2;             \
178         vec_merge3(x2, x1, x0, _0, _1, _2);    \
179         vec_st(_0, 0, ptr++);                  \
180         vec_st(_1, 0, ptr++);                  \
181         vec_st(_2, 0, ptr++);                  \
182     } while (0)
183
184 /* pack the pixels in rgb0 format
185  * msb R
186  * lsb 0
187  */
188 #define vec_mstrgb32(T, x0, x1, x2, x3, ptr)                            \
189     do {                                                                \
190         T _0, _1, _2, _3;                                               \
191         _0 = vec_mergeh(x0, x1);                                        \
192         _1 = vec_mergeh(x2, x3);                                        \
193         _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
194                             (vector unsigned short) _1);                \
195         _3 = (T) vec_mergel((vector unsigned short) _0,                 \
196                             (vector unsigned short) _1);                \
197         vec_st(_2, 0 * 16, (T *) ptr);                                  \
198         vec_st(_3, 1 * 16, (T *) ptr);                                  \
199         _0 = vec_mergel(x0, x1);                                        \
200         _1 = vec_mergel(x2, x3);                                        \
201         _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
202                             (vector unsigned short) _1);                \
203         _3 = (T) vec_mergel((vector unsigned short) _0,                 \
204                             (vector unsigned short) _1);                \
205         vec_st(_2, 2 * 16, (T *) ptr);                                  \
206         vec_st(_3, 3 * 16, (T *) ptr);                                  \
207         ptr += 4;                                                       \
208     } while (0)
209
210 /*
211  * 1     0       1.4021   | | Y |
212  * 1    -0.3441 -0.7142   |x| Cb|
213  * 1     1.7718  0        | | Cr|
214  *
215  *
216  * Y:      [-128 127]
217  * Cb/Cr : [-128 127]
218  *
219  * typical YUV conversion works on Y: 0-255 this version has been
220  * optimized for JPEG decoding.
221  */
222
223 #define vec_unh(x)                                                      \
224     (vector signed short)                                               \
225         vec_perm(x, (__typeof__(x)) { 0 },                              \
226                  ((vector unsigned char) {                              \
227                      0x10, 0x00, 0x10, 0x01, 0x10, 0x02, 0x10, 0x03,    \
228                      0x10, 0x04, 0x10, 0x05, 0x10, 0x06, 0x10, 0x07 }))
229
230 #define vec_unl(x)                                                      \
231     (vector signed short)                                               \
232         vec_perm(x, (__typeof__(x)) { 0 },                              \
233                  ((vector unsigned char) {                              \
234                      0x10, 0x08, 0x10, 0x09, 0x10, 0x0A, 0x10, 0x0B,    \
235                      0x10, 0x0C, 0x10, 0x0D, 0x10, 0x0E, 0x10, 0x0F }))
236
237 #define vec_clip_s16(x)                                                 \
238     vec_max(vec_min(x, ((vector signed short) {                         \
239                     235, 235, 235, 235, 235, 235, 235, 235 })),         \
240             ((vector signed short) { 16, 16, 16, 16, 16, 16, 16, 16 }))
241
242 #define vec_packclp(x, y)                                               \
243     (vector unsigned char)                                              \
244         vec_packs((vector unsigned short)                               \
245                       vec_max(x, ((vector signed short) { 0 })),        \
246                   (vector unsigned short)                               \
247                       vec_max(y, ((vector signed short) { 0 })))
248
249 //#define out_pixels(a, b, c, ptr) vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, a, a, ptr)
250
251 static inline void cvtyuvtoRGB(SwsContext *c, vector signed short Y,
252                                vector signed short U, vector signed short V,
253                                vector signed short *R, vector signed short *G,
254                                vector signed short *B)
255 {
256     vector signed short vx, ux, uvx;
257
258     Y = vec_mradds(Y, c->CY, c->OY);
259     U = vec_sub(U, (vector signed short)
260                        vec_splat((vector signed short) { 128 }, 0));
261     V = vec_sub(V, (vector signed short)
262                        vec_splat((vector signed short) { 128 }, 0));
263
264     // ux  = (CBU * (u << c->CSHIFT) + 0x4000) >> 15;
265     ux = vec_sl(U, c->CSHIFT);
266     *B = vec_mradds(ux, c->CBU, Y);
267
268     // vx  = (CRV * (v << c->CSHIFT) + 0x4000) >> 15;
269     vx = vec_sl(V, c->CSHIFT);
270     *R = vec_mradds(vx, c->CRV, Y);
271
272     // uvx = ((CGU * u) + (CGV * v)) >> 15;
273     uvx = vec_mradds(U, c->CGU, Y);
274     *G  = vec_mradds(V, c->CGV, uvx);
275 }
276
277 /*
278  * ------------------------------------------------------------------------------
279  * CS converters
280  * ------------------------------------------------------------------------------
281  */
282
283 #define DEFCSP420_CVT(name, out_pixels)                                       \
284 static int altivec_ ## name(SwsContext *c, const unsigned char **in,          \
285                             int *instrides, int srcSliceY, int srcSliceH,     \
286                             unsigned char **oplanes, int *outstrides)         \
287 {                                                                             \
288     int w = c->srcW;                                                          \
289     int h = srcSliceH;                                                        \
290     int i, j;                                                                 \
291     int instrides_scl[3];                                                     \
292     vector unsigned char y0, y1;                                              \
293                                                                               \
294     vector signed char u, v;                                                  \
295                                                                               \
296     vector signed short Y0, Y1, Y2, Y3;                                       \
297     vector signed short U, V;                                                 \
298     vector signed short vx, ux, uvx;                                          \
299     vector signed short vx0, ux0, uvx0;                                       \
300     vector signed short vx1, ux1, uvx1;                                       \
301     vector signed short R0, G0, B0;                                           \
302     vector signed short R1, G1, B1;                                           \
303     vector unsigned char R, G, B;                                             \
304                                                                               \
305     const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP;                  \
306     vector unsigned char align_perm;                                          \
307                                                                               \
308     vector signed short lCY       = c->CY;                                    \
309     vector signed short lOY       = c->OY;                                    \
310     vector signed short lCRV      = c->CRV;                                   \
311     vector signed short lCBU      = c->CBU;                                   \
312     vector signed short lCGU      = c->CGU;                                   \
313     vector signed short lCGV      = c->CGV;                                   \
314     vector unsigned short lCSHIFT = c->CSHIFT;                                \
315                                                                               \
316     const ubyte *y1i = in[0];                                                 \
317     const ubyte *y2i = in[0] + instrides[0];                                  \
318     const ubyte *ui  = in[1];                                                 \
319     const ubyte *vi  = in[2];                                                 \
320                                                                               \
321     vector unsigned char *oute, *outo;                                        \
322                                                                               \
323     /* loop moves y{1, 2}i by w */                                            \
324     instrides_scl[0] = instrides[0] * 2 - w;                                  \
325     /* loop moves ui by w / 2 */                                              \
326     instrides_scl[1] = instrides[1] - w / 2;                                  \
327     /* loop moves vi by w / 2 */                                              \
328     instrides_scl[2] = instrides[2] - w / 2;                                  \
329                                                                               \
330     for (i = 0; i < h / 2; i++) {                                             \
331         oute = (vector unsigned char *)(oplanes[0] + outstrides[0] *          \
332                                         (srcSliceY + i * 2));                 \
333         outo = oute + (outstrides[0] >> 4);                                   \
334         vec_dstst(outo, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 0);       \
335         vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1);       \
336                                                                               \
337         for (j = 0; j < w / 16; j++) {                                        \
338             y1ivP = (const vector unsigned char *) y1i;                       \
339             y2ivP = (const vector unsigned char *) y2i;                       \
340             uivP  = (const vector unsigned char *) ui;                        \
341             vivP  = (const vector unsigned char *) vi;                        \
342                                                                               \
343             align_perm = vec_lvsl(0, y1i);                                    \
344             y0 = (vector unsigned char)                                       \
345                      vec_perm(y1ivP[0], y1ivP[1], align_perm);                \
346                                                                               \
347             align_perm = vec_lvsl(0, y2i);                                    \
348             y1 = (vector unsigned char)                                       \
349                      vec_perm(y2ivP[0], y2ivP[1], align_perm);                \
350                                                                               \
351             align_perm = vec_lvsl(0, ui);                                     \
352             u = (vector signed char)                                          \
353                     vec_perm(uivP[0], uivP[1], align_perm);                   \
354                                                                               \
355             align_perm = vec_lvsl(0, vi);                                     \
356             v = (vector signed char)                                          \
357                     vec_perm(vivP[0], vivP[1], align_perm);                   \
358                                                                               \
359             u = (vector signed char)                                          \
360                     vec_sub(u,                                                \
361                             (vector signed char)                              \
362                                 vec_splat((vector signed char) { 128 }, 0));  \
363             v = (vector signed char)                                          \
364                     vec_sub(v,                                                \
365                             (vector signed char)                              \
366                                 vec_splat((vector signed char) { 128 }, 0));  \
367                                                                               \
368             U = vec_unpackh(u);                                               \
369             V = vec_unpackh(v);                                               \
370                                                                               \
371             Y0 = vec_unh(y0);                                                 \
372             Y1 = vec_unl(y0);                                                 \
373             Y2 = vec_unh(y1);                                                 \
374             Y3 = vec_unl(y1);                                                 \
375                                                                               \
376             Y0 = vec_mradds(Y0, lCY, lOY);                                    \
377             Y1 = vec_mradds(Y1, lCY, lOY);                                    \
378             Y2 = vec_mradds(Y2, lCY, lOY);                                    \
379             Y3 = vec_mradds(Y3, lCY, lOY);                                    \
380                                                                               \
381             /* ux  = (CBU * (u << CSHIFT) + 0x4000) >> 15 */                  \
382             ux  = vec_sl(U, lCSHIFT);                                         \
383             ux  = vec_mradds(ux, lCBU, (vector signed short) { 0 });          \
384             ux0 = vec_mergeh(ux, ux);                                         \
385             ux1 = vec_mergel(ux, ux);                                         \
386                                                                               \
387             /* vx  = (CRV * (v << CSHIFT) + 0x4000) >> 15; */                 \
388             vx  = vec_sl(V, lCSHIFT);                                         \
389             vx  = vec_mradds(vx, lCRV, (vector signed short) { 0 });          \
390             vx0 = vec_mergeh(vx, vx);                                         \
391             vx1 = vec_mergel(vx, vx);                                         \
392                                                                               \
393             /* uvx = ((CGU * u) + (CGV * v)) >> 15 */                         \
394             uvx  = vec_mradds(U, lCGU, (vector signed short) { 0 });          \
395             uvx  = vec_mradds(V, lCGV, uvx);                                  \
396             uvx0 = vec_mergeh(uvx, uvx);                                      \
397             uvx1 = vec_mergel(uvx, uvx);                                      \
398                                                                               \
399             R0 = vec_add(Y0, vx0);                                            \
400             G0 = vec_add(Y0, uvx0);                                           \
401             B0 = vec_add(Y0, ux0);                                            \
402             R1 = vec_add(Y1, vx1);                                            \
403             G1 = vec_add(Y1, uvx1);                                           \
404             B1 = vec_add(Y1, ux1);                                            \
405                                                                               \
406             R = vec_packclp(R0, R1);                                          \
407             G = vec_packclp(G0, G1);                                          \
408             B = vec_packclp(B0, B1);                                          \
409                                                                               \
410             out_pixels(R, G, B, oute);                                        \
411                                                                               \
412             R0 = vec_add(Y2, vx0);                                            \
413             G0 = vec_add(Y2, uvx0);                                           \
414             B0 = vec_add(Y2, ux0);                                            \
415             R1 = vec_add(Y3, vx1);                                            \
416             G1 = vec_add(Y3, uvx1);                                           \
417             B1 = vec_add(Y3, ux1);                                            \
418             R  = vec_packclp(R0, R1);                                         \
419             G  = vec_packclp(G0, G1);                                         \
420             B  = vec_packclp(B0, B1);                                         \
421                                                                               \
422                                                                               \
423             out_pixels(R, G, B, outo);                                        \
424                                                                               \
425             y1i += 16;                                                        \
426             y2i += 16;                                                        \
427             ui  += 8;                                                         \
428             vi  += 8;                                                         \
429         }                                                                     \
430                                                                               \
431         ui  += instrides_scl[1];                                              \
432         vi  += instrides_scl[2];                                              \
433         y1i += instrides_scl[0];                                              \
434         y2i += instrides_scl[0];                                              \
435     }                                                                         \
436     return srcSliceH;                                                         \
437 }
438
439 #define out_abgr(a, b, c, ptr)                                          \
440     vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), c, b, a, ptr)
441 #define out_bgra(a, b, c, ptr)                                          \
442     vec_mstrgb32(__typeof__(a), c, b, a, ((__typeof__(a)) { 255 }), ptr)
443 #define out_rgba(a, b, c, ptr)                                          \
444     vec_mstrgb32(__typeof__(a), a, b, c, ((__typeof__(a)) { 255 }), ptr)
445 #define out_argb(a, b, c, ptr)                                          \
446     vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, b, c, ptr)
447 #define out_rgb24(a, b, c, ptr) vec_mstrgb24(a, b, c, ptr)
448 #define out_bgr24(a, b, c, ptr) vec_mstbgr24(a, b, c, ptr)
449
450 DEFCSP420_CVT(yuv2_abgr,  out_abgr)
451 DEFCSP420_CVT(yuv2_bgra,  out_bgra)
452 DEFCSP420_CVT(yuv2_rgba,  out_rgba)
453 DEFCSP420_CVT(yuv2_argb,  out_argb)
454 DEFCSP420_CVT(yuv2_rgb24, out_rgb24)
455 DEFCSP420_CVT(yuv2_bgr24, out_bgr24)
456
457 // uyvy|uyvy|uyvy|uyvy
458 // 0123 4567 89ab cdef
459 static const vector unsigned char
460     demux_u = { 0x10, 0x00, 0x10, 0x00,
461                 0x10, 0x04, 0x10, 0x04,
462                 0x10, 0x08, 0x10, 0x08,
463                 0x10, 0x0c, 0x10, 0x0c },
464     demux_v = { 0x10, 0x02, 0x10, 0x02,
465                 0x10, 0x06, 0x10, 0x06,
466                 0x10, 0x0A, 0x10, 0x0A,
467                 0x10, 0x0E, 0x10, 0x0E },
468     demux_y = { 0x10, 0x01, 0x10, 0x03,
469                 0x10, 0x05, 0x10, 0x07,
470                 0x10, 0x09, 0x10, 0x0B,
471                 0x10, 0x0D, 0x10, 0x0F };
472
473 /*
474  * this is so I can play live CCIR raw video
475  */
476 static int altivec_uyvy_rgb32(SwsContext *c, const unsigned char **in,
477                               int *instrides, int srcSliceY, int srcSliceH,
478                               unsigned char **oplanes, int *outstrides)
479 {
480     int w = c->srcW;
481     int h = srcSliceH;
482     int i, j;
483     vector unsigned char uyvy;
484     vector signed short Y, U, V;
485     vector signed short R0, G0, B0, R1, G1, B1;
486     vector unsigned char R, G, B;
487     vector unsigned char *out;
488     const ubyte *img;
489
490     img = in[0];
491     out = (vector unsigned char *) (oplanes[0] + srcSliceY * outstrides[0]);
492
493     for (i = 0; i < h; i++)
494         for (j = 0; j < w / 16; j++) {
495             uyvy = vec_ld(0, img);
496
497             U = (vector signed short)
498                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
499             V = (vector signed short)
500                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
501             Y = (vector signed short)
502                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
503
504             cvtyuvtoRGB(c, Y, U, V, &R0, &G0, &B0);
505
506             uyvy = vec_ld(16, img);
507
508             U = (vector signed short)
509                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
510             V = (vector signed short)
511                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
512             Y = (vector signed short)
513                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
514
515             cvtyuvtoRGB(c, Y, U, V, &R1, &G1, &B1);
516
517             R = vec_packclp(R0, R1);
518             G = vec_packclp(G0, G1);
519             B = vec_packclp(B0, B1);
520
521             // vec_mstbgr24 (R,G,B, out);
522             out_rgba(R, G, B, out);
523
524             img += 32;
525         }
526     return srcSliceH;
527 }
528
529 /* Ok currently the acceleration routine only supports
530  * inputs of widths a multiple of 16
531  * and heights a multiple 2
532  *
533  * So we just fall back to the C codes for this.
534  */
535 av_cold SwsFunc ff_yuv2rgb_init_altivec(SwsContext *c)
536 {
537     if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
538         return NULL;
539
540     /*
541      * and this seems not to matter too much I tried a bunch of
542      * videos with abnormal widths and MPlayer crashes elsewhere.
543      * mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv
544      * boom with X11 bad match.
545      *
546      */
547     if ((c->srcW & 0xf) != 0)
548         return NULL;
549
550     switch (c->srcFormat) {
551     case AV_PIX_FMT_YUV410P:
552     case AV_PIX_FMT_YUV420P:
553     /*case IMGFMT_CLPL:        ??? */
554     case AV_PIX_FMT_GRAY8:
555     case AV_PIX_FMT_NV12:
556     case AV_PIX_FMT_NV21:
557         if ((c->srcH & 0x1) != 0)
558             return NULL;
559
560         switch (c->dstFormat) {
561         case AV_PIX_FMT_RGB24:
562             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n");
563             return altivec_yuv2_rgb24;
564         case AV_PIX_FMT_BGR24:
565             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n");
566             return altivec_yuv2_bgr24;
567         case AV_PIX_FMT_ARGB:
568             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n");
569             return altivec_yuv2_argb;
570         case AV_PIX_FMT_ABGR:
571             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n");
572             return altivec_yuv2_abgr;
573         case AV_PIX_FMT_RGBA:
574             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n");
575             return altivec_yuv2_rgba;
576         case AV_PIX_FMT_BGRA:
577             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n");
578             return altivec_yuv2_bgra;
579         default: return NULL;
580         }
581         break;
582
583     case AV_PIX_FMT_UYVY422:
584         switch (c->dstFormat) {
585         case AV_PIX_FMT_BGR32:
586             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n");
587             return altivec_uyvy_rgb32;
588         default: return NULL;
589         }
590         break;
591     }
592     return NULL;
593 }
594
595 av_cold void ff_yuv2rgb_init_tables_altivec(SwsContext *c,
596                                             const int inv_table[4],
597                                             int brightness,
598                                             int contrast,
599                                             int saturation)
600 {
601     union {
602         DECLARE_ALIGNED(16, signed short, tmp)[8];
603         vector signed short vec;
604     } buf;
605
606     buf.tmp[0] = ((0xffffLL) * contrast >> 8) >> 9;                               // cy
607     buf.tmp[1] = -256 * brightness;                                               // oy
608     buf.tmp[2] =   (inv_table[0] >> 3) * (contrast >> 16) * (saturation >> 16);   // crv
609     buf.tmp[3] =   (inv_table[1] >> 3) * (contrast >> 16) * (saturation >> 16);   // cbu
610     buf.tmp[4] = -((inv_table[2] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgu
611     buf.tmp[5] = -((inv_table[3] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgv
612
613     c->CSHIFT = (vector unsigned short) vec_splat_u16(2);
614     c->CY     = vec_splat((vector signed short) buf.vec, 0);
615     c->OY     = vec_splat((vector signed short) buf.vec, 1);
616     c->CRV    = vec_splat((vector signed short) buf.vec, 2);
617     c->CBU    = vec_splat((vector signed short) buf.vec, 3);
618     c->CGU    = vec_splat((vector signed short) buf.vec, 4);
619     c->CGV    = vec_splat((vector signed short) buf.vec, 5);
620     return;
621 }
622
623 static av_always_inline void ff_yuv2packedX_altivec(SwsContext *c,
624                                                     const int16_t *lumFilter,
625                                                     const int16_t **lumSrc,
626                                                     int lumFilterSize,
627                                                     const int16_t *chrFilter,
628                                                     const int16_t **chrUSrc,
629                                                     const int16_t **chrVSrc,
630                                                     int chrFilterSize,
631                                                     const int16_t **alpSrc,
632                                                     uint8_t *dest,
633                                                     int dstW, int dstY,
634                                                     enum AVPixelFormat target)
635 {
636     int i, j;
637     vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V;
638     vector signed short R0, G0, B0, R1, G1, B1;
639
640     vector unsigned char R, G, B;
641     vector unsigned char *out, *nout;
642
643     vector signed short RND   = vec_splat_s16(1 << 3);
644     vector unsigned short SCL = vec_splat_u16(4);
645     DECLARE_ALIGNED(16, unsigned int, scratch)[16];
646
647     vector signed short *YCoeffs, *CCoeffs;
648
649     YCoeffs = c->vYCoeffsBank + dstY * lumFilterSize;
650     CCoeffs = c->vCCoeffsBank + dstY * chrFilterSize;
651
652     out = (vector unsigned char *) dest;
653
654     for (i = 0; i < dstW; i += 16) {
655         Y0 = RND;
656         Y1 = RND;
657         /* extract 16 coeffs from lumSrc */
658         for (j = 0; j < lumFilterSize; j++) {
659             X0 = vec_ld(0, &lumSrc[j][i]);
660             X1 = vec_ld(16, &lumSrc[j][i]);
661             Y0 = vec_mradds(X0, YCoeffs[j], Y0);
662             Y1 = vec_mradds(X1, YCoeffs[j], Y1);
663         }
664
665         U = RND;
666         V = RND;
667         /* extract 8 coeffs from U,V */
668         for (j = 0; j < chrFilterSize; j++) {
669             X = vec_ld(0, &chrUSrc[j][i / 2]);
670             U = vec_mradds(X, CCoeffs[j], U);
671             X = vec_ld(0, &chrVSrc[j][i / 2]);
672             V = vec_mradds(X, CCoeffs[j], V);
673         }
674
675         /* scale and clip signals */
676         Y0 = vec_sra(Y0, SCL);
677         Y1 = vec_sra(Y1, SCL);
678         U  = vec_sra(U, SCL);
679         V  = vec_sra(V, SCL);
680
681         Y0 = vec_clip_s16(Y0);
682         Y1 = vec_clip_s16(Y1);
683         U  = vec_clip_s16(U);
684         V  = vec_clip_s16(V);
685
686         /* now we have
687          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
688          * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
689          *
690          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
691          * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
692          * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
693          */
694
695         U0 = vec_mergeh(U, U);
696         V0 = vec_mergeh(V, V);
697
698         U1 = vec_mergel(U, U);
699         V1 = vec_mergel(V, V);
700
701         cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
702         cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
703
704         R = vec_packclp(R0, R1);
705         G = vec_packclp(G0, G1);
706         B = vec_packclp(B0, B1);
707
708         switch (target) {
709         case AV_PIX_FMT_ABGR:
710             out_abgr(R, G, B, out);
711             break;
712         case AV_PIX_FMT_BGRA:
713             out_bgra(R, G, B, out);
714             break;
715         case AV_PIX_FMT_RGBA:
716             out_rgba(R, G, B, out);
717             break;
718         case AV_PIX_FMT_ARGB:
719             out_argb(R, G, B, out);
720             break;
721         case AV_PIX_FMT_RGB24:
722             out_rgb24(R, G, B, out);
723             break;
724         case AV_PIX_FMT_BGR24:
725             out_bgr24(R, G, B, out);
726             break;
727         default:
728         {
729             /* If this is reached, the caller should have called yuv2packedXinC
730              * instead. */
731             static int printed_error_message;
732             if (!printed_error_message) {
733                 av_log(c, AV_LOG_ERROR,
734                        "altivec_yuv2packedX doesn't support %s output\n",
735                        av_get_pix_fmt_name(c->dstFormat));
736                 printed_error_message = 1;
737             }
738             return;
739         }
740         }
741     }
742
743     if (i < dstW) {
744         i -= 16;
745
746         Y0 = RND;
747         Y1 = RND;
748         /* extract 16 coeffs from lumSrc */
749         for (j = 0; j < lumFilterSize; j++) {
750             X0 = vec_ld(0, &lumSrc[j][i]);
751             X1 = vec_ld(16, &lumSrc[j][i]);
752             Y0 = vec_mradds(X0, YCoeffs[j], Y0);
753             Y1 = vec_mradds(X1, YCoeffs[j], Y1);
754         }
755
756         U = RND;
757         V = RND;
758         /* extract 8 coeffs from U,V */
759         for (j = 0; j < chrFilterSize; j++) {
760             X = vec_ld(0, &chrUSrc[j][i / 2]);
761             U = vec_mradds(X, CCoeffs[j], U);
762             X = vec_ld(0, &chrVSrc[j][i / 2]);
763             V = vec_mradds(X, CCoeffs[j], V);
764         }
765
766         /* scale and clip signals */
767         Y0 = vec_sra(Y0, SCL);
768         Y1 = vec_sra(Y1, SCL);
769         U  = vec_sra(U, SCL);
770         V  = vec_sra(V, SCL);
771
772         Y0 = vec_clip_s16(Y0);
773         Y1 = vec_clip_s16(Y1);
774         U  = vec_clip_s16(U);
775         V  = vec_clip_s16(V);
776
777         /* now we have
778          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
779          * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
780          *
781          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
782          * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
783          * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
784          */
785
786         U0 = vec_mergeh(U, U);
787         V0 = vec_mergeh(V, V);
788
789         U1 = vec_mergel(U, U);
790         V1 = vec_mergel(V, V);
791
792         cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
793         cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
794
795         R = vec_packclp(R0, R1);
796         G = vec_packclp(G0, G1);
797         B = vec_packclp(B0, B1);
798
799         nout = (vector unsigned char *) scratch;
800         switch (target) {
801         case AV_PIX_FMT_ABGR:
802             out_abgr(R, G, B, nout);
803             break;
804         case AV_PIX_FMT_BGRA:
805             out_bgra(R, G, B, nout);
806             break;
807         case AV_PIX_FMT_RGBA:
808             out_rgba(R, G, B, nout);
809             break;
810         case AV_PIX_FMT_ARGB:
811             out_argb(R, G, B, nout);
812             break;
813         case AV_PIX_FMT_RGB24:
814             out_rgb24(R, G, B, nout);
815             break;
816         case AV_PIX_FMT_BGR24:
817             out_bgr24(R, G, B, nout);
818             break;
819         default:
820             /* Unreachable, I think. */
821             av_log(c, AV_LOG_ERROR,
822                    "altivec_yuv2packedX doesn't support %s output\n",
823                    av_get_pix_fmt_name(c->dstFormat));
824             return;
825         }
826
827         memcpy(&((uint32_t *) dest)[i], scratch, (dstW - i) / 4);
828     }
829 }
830
831 #define YUV2PACKEDX_WRAPPER(suffix, pixfmt)                             \
832 void ff_yuv2 ## suffix ## _X_altivec(SwsContext *c,                     \
833                                      const int16_t *lumFilter,          \
834                                      const int16_t **lumSrc,            \
835                                      int lumFilterSize,                 \
836                                      const int16_t *chrFilter,          \
837                                      const int16_t **chrUSrc,           \
838                                      const int16_t **chrVSrc,           \
839                                      int chrFilterSize,                 \
840                                      const int16_t **alpSrc,            \
841                                      uint8_t *dest, int dstW, int dstY) \
842 {                                                                       \
843     ff_yuv2packedX_altivec(c, lumFilter, lumSrc, lumFilterSize,         \
844                            chrFilter, chrUSrc, chrVSrc,                 \
845                            chrFilterSize, alpSrc,                       \
846                            dest, dstW, dstY, pixfmt);                   \
847 }
848
849 YUV2PACKEDX_WRAPPER(abgr,  AV_PIX_FMT_ABGR);
850 YUV2PACKEDX_WRAPPER(bgra,  AV_PIX_FMT_BGRA);
851 YUV2PACKEDX_WRAPPER(argb,  AV_PIX_FMT_ARGB);
852 YUV2PACKEDX_WRAPPER(rgba,  AV_PIX_FMT_RGBA);
853 YUV2PACKEDX_WRAPPER(rgb24, AV_PIX_FMT_RGB24);
854 YUV2PACKEDX_WRAPPER(bgr24, AV_PIX_FMT_BGR24);