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[ffmpeg] / libswscale / ppc / yuv2rgb_altivec.c
1 /*
2  * AltiVec acceleration for colorspace conversion
3  *
4  * copyright (C) 2004 Marc Hoffman <marc.hoffman@analog.com>
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22
23 /*
24  * Convert I420 YV12 to RGB in various formats,
25  * it rejects images that are not in 420 formats,
26  * it rejects images that don't have widths of multiples of 16,
27  * it rejects images that don't have heights of multiples of 2.
28  * Reject defers to C simulation code.
29  *
30  * Lots of optimizations to be done here.
31  *
32  * 1. Need to fix saturation code. I just couldn't get it to fly with packs
33  * and adds, so we currently use max/min to clip.
34  *
35  * 2. The inefficient use of chroma loading needs a bit of brushing up.
36  *
37  * 3. Analysis of pipeline stalls needs to be done. Use shark to identify
38  * pipeline stalls.
39  *
40  *
41  * MODIFIED to calculate coeffs from currently selected color space.
42  * MODIFIED core to be a macro where you specify the output format.
43  * ADDED UYVY conversion which is never called due to some thing in swscale.
44  * CORRECTED algorithim selection to be strict on input formats.
45  * ADDED runtime detection of AltiVec.
46  *
47  * ADDED altivec_yuv2packedX vertical scl + RGB converter
48  *
49  * March 27,2004
50  * PERFORMANCE ANALYSIS
51  *
52  * The C version uses 25% of the processor or ~250Mips for D1 video rawvideo
53  * used as test.
54  * The AltiVec version uses 10% of the processor or ~100Mips for D1 video
55  * same sequence.
56  *
57  * 720 * 480 * 30  ~10MPS
58  *
59  * so we have roughly 10 clocks per pixel. This is too high, something has
60  * to be wrong.
61  *
62  * OPTIMIZED clip codes to utilize vec_max and vec_packs removing the
63  * need for vec_min.
64  *
65  * OPTIMIZED DST OUTPUT cache/DMA controls. We are pretty much guaranteed to
66  * have the input video frame, it was just decompressed so it probably resides
67  * in L1 caches. However, we are creating the output video stream. This needs
68  * to use the DSTST instruction to optimize for the cache. We couple this with
69  * the fact that we are not going to be visiting the input buffer again so we
70  * mark it Least Recently Used. This shaves 25% of the processor cycles off.
71  *
72  * Now memcpy is the largest mips consumer in the system, probably due
73  * to the inefficient X11 stuff.
74  *
75  * GL libraries seem to be very slow on this machine 1.33Ghz PB running
76  * Jaguar, this is not the case for my 1Ghz PB.  I thought it might be
77  * a versioning issue, however I have libGL.1.2.dylib for both
78  * machines. (We need to figure this out now.)
79  *
80  * GL2 libraries work now with patch for RGB32.
81  *
82  * NOTE: quartz vo driver ARGB32_to_RGB24 consumes 30% of the processor.
83  *
84  * Integrated luma prescaling adjustment for saturation/contrast/brightness
85  * adjustment.
86  */
87
88 #include <stdio.h>
89 #include <stdlib.h>
90 #include <string.h>
91 #include <inttypes.h>
92 #include <assert.h>
93
94 #include "config.h"
95 #include "libswscale/rgb2rgb.h"
96 #include "libswscale/swscale.h"
97 #include "libswscale/swscale_internal.h"
98 #include "libavutil/attributes.h"
99 #include "libavutil/cpu.h"
100 #include "libavutil/pixdesc.h"
101 #include "yuv2rgb_altivec.h"
102
103 #undef PROFILE_THE_BEAST
104 #undef INC_SCALING
105
106 typedef unsigned char ubyte;
107 typedef signed char   sbyte;
108
109 /* RGB interleaver, 16 planar pels 8-bit samples per channel in
110  * homogeneous vector registers x0,x1,x2 are interleaved with the
111  * following technique:
112  *
113  *    o0 = vec_mergeh(x0, x1);
114  *    o1 = vec_perm(o0, x2, perm_rgb_0);
115  *    o2 = vec_perm(o0, x2, perm_rgb_1);
116  *    o3 = vec_mergel(x0, x1);
117  *    o4 = vec_perm(o3, o2, perm_rgb_2);
118  *    o5 = vec_perm(o3, o2, perm_rgb_3);
119  *
120  * perm_rgb_0:   o0(RG).h v1(B) --> o1*
121  *            0   1  2   3   4
122  *           rgbr|gbrg|brgb|rgbr
123  *           0010 0100 1001 0010
124  *           0102 3145 2673 894A
125  *
126  * perm_rgb_1:   o0(RG).h v1(B) --> o2
127  *            0   1  2   3   4
128  *           gbrg|brgb|bbbb|bbbb
129  *           0100 1001 1111 1111
130  *           B5CD 6EF7 89AB CDEF
131  *
132  * perm_rgb_2:   o3(RG).l o2(rgbB.l) --> o4*
133  *            0   1  2   3   4
134  *           gbrg|brgb|rgbr|gbrg
135  *           1111 1111 0010 0100
136  *           89AB CDEF 0182 3945
137  *
138  * perm_rgb_2:   o3(RG).l o2(rgbB.l) ---> o5*
139  *            0   1  2   3   4
140  *           brgb|rgbr|gbrg|brgb
141  *           1001 0010 0100 1001
142  *           a67b 89cA BdCD eEFf
143  *
144  */
145 static const vector unsigned char
146     perm_rgb_0 = { 0x00, 0x01, 0x10, 0x02, 0x03, 0x11, 0x04, 0x05,
147                    0x12, 0x06, 0x07, 0x13, 0x08, 0x09, 0x14, 0x0a },
148     perm_rgb_1 = { 0x0b, 0x15, 0x0c, 0x0d, 0x16, 0x0e, 0x0f, 0x17,
149                    0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f },
150     perm_rgb_2 = { 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
151                    0x00, 0x01, 0x18, 0x02, 0x03, 0x19, 0x04, 0x05 },
152     perm_rgb_3 = { 0x1a, 0x06, 0x07, 0x1b, 0x08, 0x09, 0x1c, 0x0a,
153                    0x0b, 0x1d, 0x0c, 0x0d, 0x1e, 0x0e, 0x0f, 0x1f };
154
155 #define vec_merge3(x2, x1, x0, y0, y1, y2)     \
156     do {                                       \
157         __typeof__(x0) o0, o2, o3;             \
158         o0 = vec_mergeh(x0, x1);               \
159         y0 = vec_perm(o0, x2, perm_rgb_0);     \
160         o2 = vec_perm(o0, x2, perm_rgb_1);     \
161         o3 = vec_mergel(x0, x1);               \
162         y1 = vec_perm(o3, o2, perm_rgb_2);     \
163         y2 = vec_perm(o3, o2, perm_rgb_3);     \
164     } while (0)
165
166 #define vec_mstbgr24(x0, x1, x2, ptr)          \
167     do {                                       \
168         __typeof__(x0) _0, _1, _2;             \
169         vec_merge3(x0, x1, x2, _0, _1, _2);    \
170         vec_st(_0, 0, ptr++);                  \
171         vec_st(_1, 0, ptr++);                  \
172         vec_st(_2, 0, ptr++);                  \
173     } while (0)
174
175 #define vec_mstrgb24(x0, x1, x2, ptr)          \
176     do {                                       \
177         __typeof__(x0) _0, _1, _2;             \
178         vec_merge3(x2, x1, x0, _0, _1, _2);    \
179         vec_st(_0, 0, ptr++);                  \
180         vec_st(_1, 0, ptr++);                  \
181         vec_st(_2, 0, ptr++);                  \
182     } while (0)
183
184 /* pack the pixels in rgb0 format
185  * msb R
186  * lsb 0
187  */
188 #define vec_mstrgb32(T, x0, x1, x2, x3, ptr)                            \
189     do {                                                                \
190         T _0, _1, _2, _3;                                               \
191         _0 = vec_mergeh(x0, x1);                                        \
192         _1 = vec_mergeh(x2, x3);                                        \
193         _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
194                             (vector unsigned short) _1);                \
195         _3 = (T) vec_mergel((vector unsigned short) _0,                 \
196                             (vector unsigned short) _1);                \
197         vec_st(_2, 0 * 16, (T *) ptr);                                  \
198         vec_st(_3, 1 * 16, (T *) ptr);                                  \
199         _0 = vec_mergel(x0, x1);                                        \
200         _1 = vec_mergel(x2, x3);                                        \
201         _2 = (T) vec_mergeh((vector unsigned short) _0,                 \
202                             (vector unsigned short) _1);                \
203         _3 = (T) vec_mergel((vector unsigned short) _0,                 \
204                             (vector unsigned short) _1);                \
205         vec_st(_2, 2 * 16, (T *) ptr);                                  \
206         vec_st(_3, 3 * 16, (T *) ptr);                                  \
207         ptr += 4;                                                       \
208     } while (0)
209
210 /*
211  * 1     0       1.4021   | | Y |
212  * 1    -0.3441 -0.7142   |x| Cb|
213  * 1     1.7718  0        | | Cr|
214  *
215  *
216  * Y:      [-128 127]
217  * Cb/Cr : [-128 127]
218  *
219  * typical YUV conversion works on Y: 0-255 this version has been
220  * optimized for JPEG decoding.
221  */
222
223 #define vec_unh(x)                                                      \
224     (vector signed short)                                               \
225         vec_perm(x, (__typeof__(x)) { 0 },                              \
226                  ((vector unsigned char) {                              \
227                      0x10, 0x00, 0x10, 0x01, 0x10, 0x02, 0x10, 0x03,    \
228                      0x10, 0x04, 0x10, 0x05, 0x10, 0x06, 0x10, 0x07 }))
229
230 #define vec_unl(x)                                                      \
231     (vector signed short)                                               \
232         vec_perm(x, (__typeof__(x)) { 0 },                              \
233                  ((vector unsigned char) {                              \
234                      0x10, 0x08, 0x10, 0x09, 0x10, 0x0A, 0x10, 0x0B,    \
235                      0x10, 0x0C, 0x10, 0x0D, 0x10, 0x0E, 0x10, 0x0F }))
236
237 #define vec_clip_s16(x)                                                 \
238     vec_max(vec_min(x, ((vector signed short) {                         \
239                     235, 235, 235, 235, 235, 235, 235, 235 })),         \
240             ((vector signed short) { 16, 16, 16, 16, 16, 16, 16, 16 }))
241
242 #define vec_packclp(x, y)                                               \
243     (vector unsigned char)                                              \
244         vec_packs((vector unsigned short)                               \
245                       vec_max(x, ((vector signed short) { 0 })),        \
246                   (vector unsigned short)                               \
247                       vec_max(y, ((vector signed short) { 0 })))
248
249 static inline void cvtyuvtoRGB(SwsContext *c, vector signed short Y,
250                                vector signed short U, vector signed short V,
251                                vector signed short *R, vector signed short *G,
252                                vector signed short *B)
253 {
254     vector signed short vx, ux, uvx;
255
256     Y = vec_mradds(Y, c->CY, c->OY);
257     U = vec_sub(U, (vector signed short)
258                        vec_splat((vector signed short) { 128 }, 0));
259     V = vec_sub(V, (vector signed short)
260                        vec_splat((vector signed short) { 128 }, 0));
261
262     // ux  = (CBU * (u << c->CSHIFT) + 0x4000) >> 15;
263     ux = vec_sl(U, c->CSHIFT);
264     *B = vec_mradds(ux, c->CBU, Y);
265
266     // vx  = (CRV * (v << c->CSHIFT) + 0x4000) >> 15;
267     vx = vec_sl(V, c->CSHIFT);
268     *R = vec_mradds(vx, c->CRV, Y);
269
270     // uvx = ((CGU * u) + (CGV * v)) >> 15;
271     uvx = vec_mradds(U, c->CGU, Y);
272     *G  = vec_mradds(V, c->CGV, uvx);
273 }
274
275 /*
276  * ------------------------------------------------------------------------------
277  * CS converters
278  * ------------------------------------------------------------------------------
279  */
280
281 #define DEFCSP420_CVT(name, out_pixels)                                       \
282 static int altivec_ ## name(SwsContext *c, const unsigned char **in,          \
283                             int *instrides, int srcSliceY, int srcSliceH,     \
284                             unsigned char **oplanes, int *outstrides)         \
285 {                                                                             \
286     int w = c->srcW;                                                          \
287     int h = srcSliceH;                                                        \
288     int i, j;                                                                 \
289     int instrides_scl[3];                                                     \
290     vector unsigned char y0, y1;                                              \
291                                                                               \
292     vector signed char u, v;                                                  \
293                                                                               \
294     vector signed short Y0, Y1, Y2, Y3;                                       \
295     vector signed short U, V;                                                 \
296     vector signed short vx, ux, uvx;                                          \
297     vector signed short vx0, ux0, uvx0;                                       \
298     vector signed short vx1, ux1, uvx1;                                       \
299     vector signed short R0, G0, B0;                                           \
300     vector signed short R1, G1, B1;                                           \
301     vector unsigned char R, G, B;                                             \
302                                                                               \
303     const vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP;                  \
304     vector unsigned char align_perm;                                          \
305                                                                               \
306     vector signed short lCY       = c->CY;                                    \
307     vector signed short lOY       = c->OY;                                    \
308     vector signed short lCRV      = c->CRV;                                   \
309     vector signed short lCBU      = c->CBU;                                   \
310     vector signed short lCGU      = c->CGU;                                   \
311     vector signed short lCGV      = c->CGV;                                   \
312     vector unsigned short lCSHIFT = c->CSHIFT;                                \
313                                                                               \
314     const ubyte *y1i = in[0];                                                 \
315     const ubyte *y2i = in[0] + instrides[0];                                  \
316     const ubyte *ui  = in[1];                                                 \
317     const ubyte *vi  = in[2];                                                 \
318                                                                               \
319     vector unsigned char *oute, *outo;                                        \
320                                                                               \
321     /* loop moves y{1, 2}i by w */                                            \
322     instrides_scl[0] = instrides[0] * 2 - w;                                  \
323     /* loop moves ui by w / 2 */                                              \
324     instrides_scl[1] = instrides[1] - w / 2;                                  \
325     /* loop moves vi by w / 2 */                                              \
326     instrides_scl[2] = instrides[2] - w / 2;                                  \
327                                                                               \
328     for (i = 0; i < h / 2; i++) {                                             \
329         oute = (vector unsigned char *)(oplanes[0] + outstrides[0] *          \
330                                         (srcSliceY + i * 2));                 \
331         outo = oute + (outstrides[0] >> 4);                                   \
332         vec_dstst(outo, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 0);       \
333         vec_dstst(oute, (0x02000002 | (((w * 3 + 32) / 32) << 16)), 1);       \
334                                                                               \
335         for (j = 0; j < w / 16; j++) {                                        \
336             y1ivP = (const vector unsigned char *) y1i;                       \
337             y2ivP = (const vector unsigned char *) y2i;                       \
338             uivP  = (const vector unsigned char *) ui;                        \
339             vivP  = (const vector unsigned char *) vi;                        \
340                                                                               \
341             align_perm = vec_lvsl(0, y1i);                                    \
342             y0 = (vector unsigned char)                                       \
343                      vec_perm(y1ivP[0], y1ivP[1], align_perm);                \
344                                                                               \
345             align_perm = vec_lvsl(0, y2i);                                    \
346             y1 = (vector unsigned char)                                       \
347                      vec_perm(y2ivP[0], y2ivP[1], align_perm);                \
348                                                                               \
349             align_perm = vec_lvsl(0, ui);                                     \
350             u = (vector signed char)                                          \
351                     vec_perm(uivP[0], uivP[1], align_perm);                   \
352                                                                               \
353             align_perm = vec_lvsl(0, vi);                                     \
354             v = (vector signed char)                                          \
355                     vec_perm(vivP[0], vivP[1], align_perm);                   \
356                                                                               \
357             u = (vector signed char)                                          \
358                     vec_sub(u,                                                \
359                             (vector signed char)                              \
360                                 vec_splat((vector signed char) { 128 }, 0));  \
361             v = (vector signed char)                                          \
362                     vec_sub(v,                                                \
363                             (vector signed char)                              \
364                                 vec_splat((vector signed char) { 128 }, 0));  \
365                                                                               \
366             U = vec_unpackh(u);                                               \
367             V = vec_unpackh(v);                                               \
368                                                                               \
369             Y0 = vec_unh(y0);                                                 \
370             Y1 = vec_unl(y0);                                                 \
371             Y2 = vec_unh(y1);                                                 \
372             Y3 = vec_unl(y1);                                                 \
373                                                                               \
374             Y0 = vec_mradds(Y0, lCY, lOY);                                    \
375             Y1 = vec_mradds(Y1, lCY, lOY);                                    \
376             Y2 = vec_mradds(Y2, lCY, lOY);                                    \
377             Y3 = vec_mradds(Y3, lCY, lOY);                                    \
378                                                                               \
379             /* ux  = (CBU * (u << CSHIFT) + 0x4000) >> 15 */                  \
380             ux  = vec_sl(U, lCSHIFT);                                         \
381             ux  = vec_mradds(ux, lCBU, (vector signed short) { 0 });          \
382             ux0 = vec_mergeh(ux, ux);                                         \
383             ux1 = vec_mergel(ux, ux);                                         \
384                                                                               \
385             /* vx  = (CRV * (v << CSHIFT) + 0x4000) >> 15; */                 \
386             vx  = vec_sl(V, lCSHIFT);                                         \
387             vx  = vec_mradds(vx, lCRV, (vector signed short) { 0 });          \
388             vx0 = vec_mergeh(vx, vx);                                         \
389             vx1 = vec_mergel(vx, vx);                                         \
390                                                                               \
391             /* uvx = ((CGU * u) + (CGV * v)) >> 15 */                         \
392             uvx  = vec_mradds(U, lCGU, (vector signed short) { 0 });          \
393             uvx  = vec_mradds(V, lCGV, uvx);                                  \
394             uvx0 = vec_mergeh(uvx, uvx);                                      \
395             uvx1 = vec_mergel(uvx, uvx);                                      \
396                                                                               \
397             R0 = vec_add(Y0, vx0);                                            \
398             G0 = vec_add(Y0, uvx0);                                           \
399             B0 = vec_add(Y0, ux0);                                            \
400             R1 = vec_add(Y1, vx1);                                            \
401             G1 = vec_add(Y1, uvx1);                                           \
402             B1 = vec_add(Y1, ux1);                                            \
403                                                                               \
404             R = vec_packclp(R0, R1);                                          \
405             G = vec_packclp(G0, G1);                                          \
406             B = vec_packclp(B0, B1);                                          \
407                                                                               \
408             out_pixels(R, G, B, oute);                                        \
409                                                                               \
410             R0 = vec_add(Y2, vx0);                                            \
411             G0 = vec_add(Y2, uvx0);                                           \
412             B0 = vec_add(Y2, ux0);                                            \
413             R1 = vec_add(Y3, vx1);                                            \
414             G1 = vec_add(Y3, uvx1);                                           \
415             B1 = vec_add(Y3, ux1);                                            \
416             R  = vec_packclp(R0, R1);                                         \
417             G  = vec_packclp(G0, G1);                                         \
418             B  = vec_packclp(B0, B1);                                         \
419                                                                               \
420                                                                               \
421             out_pixels(R, G, B, outo);                                        \
422                                                                               \
423             y1i += 16;                                                        \
424             y2i += 16;                                                        \
425             ui  += 8;                                                         \
426             vi  += 8;                                                         \
427         }                                                                     \
428                                                                               \
429         ui  += instrides_scl[1];                                              \
430         vi  += instrides_scl[2];                                              \
431         y1i += instrides_scl[0];                                              \
432         y2i += instrides_scl[0];                                              \
433     }                                                                         \
434     return srcSliceH;                                                         \
435 }
436
437 #define out_abgr(a, b, c, ptr)                                          \
438     vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), c, b, a, ptr)
439 #define out_bgra(a, b, c, ptr)                                          \
440     vec_mstrgb32(__typeof__(a), c, b, a, ((__typeof__(a)) { 255 }), ptr)
441 #define out_rgba(a, b, c, ptr)                                          \
442     vec_mstrgb32(__typeof__(a), a, b, c, ((__typeof__(a)) { 255 }), ptr)
443 #define out_argb(a, b, c, ptr)                                          \
444     vec_mstrgb32(__typeof__(a), ((__typeof__(a)) { 255 }), a, b, c, ptr)
445 #define out_rgb24(a, b, c, ptr) vec_mstrgb24(a, b, c, ptr)
446 #define out_bgr24(a, b, c, ptr) vec_mstbgr24(a, b, c, ptr)
447
448 DEFCSP420_CVT(yuv2_abgr,  out_abgr)
449 DEFCSP420_CVT(yuv2_bgra,  out_bgra)
450 DEFCSP420_CVT(yuv2_rgba,  out_rgba)
451 DEFCSP420_CVT(yuv2_argb,  out_argb)
452 DEFCSP420_CVT(yuv2_rgb24, out_rgb24)
453 DEFCSP420_CVT(yuv2_bgr24, out_bgr24)
454
455 // uyvy|uyvy|uyvy|uyvy
456 // 0123 4567 89ab cdef
457 static const vector unsigned char
458     demux_u = { 0x10, 0x00, 0x10, 0x00,
459                 0x10, 0x04, 0x10, 0x04,
460                 0x10, 0x08, 0x10, 0x08,
461                 0x10, 0x0c, 0x10, 0x0c },
462     demux_v = { 0x10, 0x02, 0x10, 0x02,
463                 0x10, 0x06, 0x10, 0x06,
464                 0x10, 0x0A, 0x10, 0x0A,
465                 0x10, 0x0E, 0x10, 0x0E },
466     demux_y = { 0x10, 0x01, 0x10, 0x03,
467                 0x10, 0x05, 0x10, 0x07,
468                 0x10, 0x09, 0x10, 0x0B,
469                 0x10, 0x0D, 0x10, 0x0F };
470
471 /*
472  * this is so I can play live CCIR raw video
473  */
474 static int altivec_uyvy_rgb32(SwsContext *c, const unsigned char **in,
475                               int *instrides, int srcSliceY, int srcSliceH,
476                               unsigned char **oplanes, int *outstrides)
477 {
478     int w = c->srcW;
479     int h = srcSliceH;
480     int i, j;
481     vector unsigned char uyvy;
482     vector signed short Y, U, V;
483     vector signed short R0, G0, B0, R1, G1, B1;
484     vector unsigned char R, G, B;
485     vector unsigned char *out;
486     const ubyte *img;
487
488     img = in[0];
489     out = (vector unsigned char *) (oplanes[0] + srcSliceY * outstrides[0]);
490
491     for (i = 0; i < h; i++)
492         for (j = 0; j < w / 16; j++) {
493             uyvy = vec_ld(0, img);
494
495             U = (vector signed short)
496                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
497             V = (vector signed short)
498                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
499             Y = (vector signed short)
500                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
501
502             cvtyuvtoRGB(c, Y, U, V, &R0, &G0, &B0);
503
504             uyvy = vec_ld(16, img);
505
506             U = (vector signed short)
507                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_u);
508             V = (vector signed short)
509                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_v);
510             Y = (vector signed short)
511                     vec_perm(uyvy, (vector unsigned char) { 0 }, demux_y);
512
513             cvtyuvtoRGB(c, Y, U, V, &R1, &G1, &B1);
514
515             R = vec_packclp(R0, R1);
516             G = vec_packclp(G0, G1);
517             B = vec_packclp(B0, B1);
518
519             // vec_mstbgr24 (R,G,B, out);
520             out_rgba(R, G, B, out);
521
522             img += 32;
523         }
524     return srcSliceH;
525 }
526
527 /* Ok currently the acceleration routine only supports
528  * inputs of widths a multiple of 16
529  * and heights a multiple 2
530  *
531  * So we just fall back to the C codes for this.
532  */
533 av_cold SwsFunc ff_yuv2rgb_init_altivec(SwsContext *c)
534 {
535     if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
536         return NULL;
537
538     /*
539      * and this seems not to matter too much I tried a bunch of
540      * videos with abnormal widths and MPlayer crashes elsewhere.
541      * mplayer -vo x11 -rawvideo on:w=350:h=240 raw-350x240.eyuv
542      * boom with X11 bad match.
543      *
544      */
545     if ((c->srcW & 0xf) != 0)
546         return NULL;
547
548     switch (c->srcFormat) {
549     case AV_PIX_FMT_YUV410P:
550     case AV_PIX_FMT_YUV420P:
551     /*case IMGFMT_CLPL:        ??? */
552     case AV_PIX_FMT_GRAY8:
553     case AV_PIX_FMT_NV12:
554     case AV_PIX_FMT_NV21:
555         if ((c->srcH & 0x1) != 0)
556             return NULL;
557
558         switch (c->dstFormat) {
559         case AV_PIX_FMT_RGB24:
560             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGB24\n");
561             return altivec_yuv2_rgb24;
562         case AV_PIX_FMT_BGR24:
563             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGR24\n");
564             return altivec_yuv2_bgr24;
565         case AV_PIX_FMT_ARGB:
566             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ARGB\n");
567             return altivec_yuv2_argb;
568         case AV_PIX_FMT_ABGR:
569             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space ABGR\n");
570             return altivec_yuv2_abgr;
571         case AV_PIX_FMT_RGBA:
572             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space RGBA\n");
573             return altivec_yuv2_rgba;
574         case AV_PIX_FMT_BGRA:
575             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space BGRA\n");
576             return altivec_yuv2_bgra;
577         default: return NULL;
578         }
579         break;
580
581     case AV_PIX_FMT_UYVY422:
582         switch (c->dstFormat) {
583         case AV_PIX_FMT_BGR32:
584             av_log(c, AV_LOG_WARNING, "ALTIVEC: Color Space UYVY -> RGB32\n");
585             return altivec_uyvy_rgb32;
586         default: return NULL;
587         }
588         break;
589     }
590     return NULL;
591 }
592
593 av_cold void ff_yuv2rgb_init_tables_altivec(SwsContext *c,
594                                             const int inv_table[4],
595                                             int brightness,
596                                             int contrast,
597                                             int saturation)
598 {
599     union {
600         DECLARE_ALIGNED(16, signed short, tmp)[8];
601         vector signed short vec;
602     } buf;
603
604     buf.tmp[0] = ((0xffffLL) * contrast >> 8) >> 9;                               // cy
605     buf.tmp[1] = -256 * brightness;                                               // oy
606     buf.tmp[2] =   (inv_table[0] >> 3) * (contrast >> 16) * (saturation >> 16);   // crv
607     buf.tmp[3] =   (inv_table[1] >> 3) * (contrast >> 16) * (saturation >> 16);   // cbu
608     buf.tmp[4] = -((inv_table[2] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgu
609     buf.tmp[5] = -((inv_table[3] >> 1) * (contrast >> 16) * (saturation >> 16));  // cgv
610
611     c->CSHIFT = (vector unsigned short) vec_splat_u16(2);
612     c->CY     = vec_splat((vector signed short) buf.vec, 0);
613     c->OY     = vec_splat((vector signed short) buf.vec, 1);
614     c->CRV    = vec_splat((vector signed short) buf.vec, 2);
615     c->CBU    = vec_splat((vector signed short) buf.vec, 3);
616     c->CGU    = vec_splat((vector signed short) buf.vec, 4);
617     c->CGV    = vec_splat((vector signed short) buf.vec, 5);
618     return;
619 }
620
621 static av_always_inline void yuv2packedX_altivec(SwsContext *c,
622                                                  const int16_t *lumFilter,
623                                                  const int16_t **lumSrc,
624                                                  int lumFilterSize,
625                                                  const int16_t *chrFilter,
626                                                  const int16_t **chrUSrc,
627                                                  const int16_t **chrVSrc,
628                                                  int chrFilterSize,
629                                                  const int16_t **alpSrc,
630                                                  uint8_t *dest,
631                                                  int dstW, int dstY,
632                                                  enum AVPixelFormat target)
633 {
634     int i, j;
635     vector signed short X, X0, X1, Y0, U0, V0, Y1, U1, V1, U, V;
636     vector signed short R0, G0, B0, R1, G1, B1;
637
638     vector unsigned char R, G, B;
639     vector unsigned char *out, *nout;
640
641     vector signed short RND   = vec_splat_s16(1 << 3);
642     vector unsigned short SCL = vec_splat_u16(4);
643     DECLARE_ALIGNED(16, unsigned int, scratch)[16];
644
645     vector signed short *YCoeffs, *CCoeffs;
646
647     YCoeffs = c->vYCoeffsBank + dstY * lumFilterSize;
648     CCoeffs = c->vCCoeffsBank + dstY * chrFilterSize;
649
650     out = (vector unsigned char *) dest;
651
652     for (i = 0; i < dstW; i += 16) {
653         Y0 = RND;
654         Y1 = RND;
655         /* extract 16 coeffs from lumSrc */
656         for (j = 0; j < lumFilterSize; j++) {
657             X0 = vec_ld(0, &lumSrc[j][i]);
658             X1 = vec_ld(16, &lumSrc[j][i]);
659             Y0 = vec_mradds(X0, YCoeffs[j], Y0);
660             Y1 = vec_mradds(X1, YCoeffs[j], Y1);
661         }
662
663         U = RND;
664         V = RND;
665         /* extract 8 coeffs from U,V */
666         for (j = 0; j < chrFilterSize; j++) {
667             X = vec_ld(0, &chrUSrc[j][i / 2]);
668             U = vec_mradds(X, CCoeffs[j], U);
669             X = vec_ld(0, &chrVSrc[j][i / 2]);
670             V = vec_mradds(X, CCoeffs[j], V);
671         }
672
673         /* scale and clip signals */
674         Y0 = vec_sra(Y0, SCL);
675         Y1 = vec_sra(Y1, SCL);
676         U  = vec_sra(U, SCL);
677         V  = vec_sra(V, SCL);
678
679         Y0 = vec_clip_s16(Y0);
680         Y1 = vec_clip_s16(Y1);
681         U  = vec_clip_s16(U);
682         V  = vec_clip_s16(V);
683
684         /* now we have
685          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
686          * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
687          *
688          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
689          * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
690          * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
691          */
692
693         U0 = vec_mergeh(U, U);
694         V0 = vec_mergeh(V, V);
695
696         U1 = vec_mergel(U, U);
697         V1 = vec_mergel(V, V);
698
699         cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
700         cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
701
702         R = vec_packclp(R0, R1);
703         G = vec_packclp(G0, G1);
704         B = vec_packclp(B0, B1);
705
706         switch (target) {
707         case AV_PIX_FMT_ABGR:
708             out_abgr(R, G, B, out);
709             break;
710         case AV_PIX_FMT_BGRA:
711             out_bgra(R, G, B, out);
712             break;
713         case AV_PIX_FMT_RGBA:
714             out_rgba(R, G, B, out);
715             break;
716         case AV_PIX_FMT_ARGB:
717             out_argb(R, G, B, out);
718             break;
719         case AV_PIX_FMT_RGB24:
720             out_rgb24(R, G, B, out);
721             break;
722         case AV_PIX_FMT_BGR24:
723             out_bgr24(R, G, B, out);
724             break;
725         default:
726         {
727             /* If this is reached, the caller should have called yuv2packedXinC
728              * instead. */
729             static int printed_error_message;
730             if (!printed_error_message) {
731                 av_log(c, AV_LOG_ERROR,
732                        "altivec_yuv2packedX doesn't support %s output\n",
733                        av_get_pix_fmt_name(c->dstFormat));
734                 printed_error_message = 1;
735             }
736             return;
737         }
738         }
739     }
740
741     if (i < dstW) {
742         i -= 16;
743
744         Y0 = RND;
745         Y1 = RND;
746         /* extract 16 coeffs from lumSrc */
747         for (j = 0; j < lumFilterSize; j++) {
748             X0 = vec_ld(0, &lumSrc[j][i]);
749             X1 = vec_ld(16, &lumSrc[j][i]);
750             Y0 = vec_mradds(X0, YCoeffs[j], Y0);
751             Y1 = vec_mradds(X1, YCoeffs[j], Y1);
752         }
753
754         U = RND;
755         V = RND;
756         /* extract 8 coeffs from U,V */
757         for (j = 0; j < chrFilterSize; j++) {
758             X = vec_ld(0, &chrUSrc[j][i / 2]);
759             U = vec_mradds(X, CCoeffs[j], U);
760             X = vec_ld(0, &chrVSrc[j][i / 2]);
761             V = vec_mradds(X, CCoeffs[j], V);
762         }
763
764         /* scale and clip signals */
765         Y0 = vec_sra(Y0, SCL);
766         Y1 = vec_sra(Y1, SCL);
767         U  = vec_sra(U, SCL);
768         V  = vec_sra(V, SCL);
769
770         Y0 = vec_clip_s16(Y0);
771         Y1 = vec_clip_s16(Y1);
772         U  = vec_clip_s16(U);
773         V  = vec_clip_s16(V);
774
775         /* now we have
776          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
777          * U  = u0 u1 u2 u3 u4 u5 u6 u7    V  = v0 v1 v2 v3 v4 v5 v6 v7
778          *
779          * Y0 = y0 y1 y2 y3 y4 y5 y6 y7    Y1 = y8 y9 y10 y11 y12 y13 y14 y15
780          * U0 = u0 u0 u1 u1 u2 u2 u3 u3    U1 = u4 u4 u5 u5 u6 u6 u7 u7
781          * V0 = v0 v0 v1 v1 v2 v2 v3 v3    V1 = v4 v4 v5 v5 v6 v6 v7 v7
782          */
783
784         U0 = vec_mergeh(U, U);
785         V0 = vec_mergeh(V, V);
786
787         U1 = vec_mergel(U, U);
788         V1 = vec_mergel(V, V);
789
790         cvtyuvtoRGB(c, Y0, U0, V0, &R0, &G0, &B0);
791         cvtyuvtoRGB(c, Y1, U1, V1, &R1, &G1, &B1);
792
793         R = vec_packclp(R0, R1);
794         G = vec_packclp(G0, G1);
795         B = vec_packclp(B0, B1);
796
797         nout = (vector unsigned char *) scratch;
798         switch (target) {
799         case AV_PIX_FMT_ABGR:
800             out_abgr(R, G, B, nout);
801             break;
802         case AV_PIX_FMT_BGRA:
803             out_bgra(R, G, B, nout);
804             break;
805         case AV_PIX_FMT_RGBA:
806             out_rgba(R, G, B, nout);
807             break;
808         case AV_PIX_FMT_ARGB:
809             out_argb(R, G, B, nout);
810             break;
811         case AV_PIX_FMT_RGB24:
812             out_rgb24(R, G, B, nout);
813             break;
814         case AV_PIX_FMT_BGR24:
815             out_bgr24(R, G, B, nout);
816             break;
817         default:
818             /* Unreachable, I think. */
819             av_log(c, AV_LOG_ERROR,
820                    "altivec_yuv2packedX doesn't support %s output\n",
821                    av_get_pix_fmt_name(c->dstFormat));
822             return;
823         }
824
825         memcpy(&((uint32_t *) dest)[i], scratch, (dstW - i) / 4);
826     }
827 }
828
829 #define YUV2PACKEDX_WRAPPER(suffix, pixfmt)                             \
830 void ff_yuv2 ## suffix ## _X_altivec(SwsContext *c,                     \
831                                      const int16_t *lumFilter,          \
832                                      const int16_t **lumSrc,            \
833                                      int lumFilterSize,                 \
834                                      const int16_t *chrFilter,          \
835                                      const int16_t **chrUSrc,           \
836                                      const int16_t **chrVSrc,           \
837                                      int chrFilterSize,                 \
838                                      const int16_t **alpSrc,            \
839                                      uint8_t *dest, int dstW, int dstY) \
840 {                                                                       \
841     yuv2packedX_altivec(c, lumFilter, lumSrc, lumFilterSize,            \
842                         chrFilter, chrUSrc, chrVSrc,                    \
843                         chrFilterSize, alpSrc,                          \
844                         dest, dstW, dstY, pixfmt);                      \
845 }
846
847 YUV2PACKEDX_WRAPPER(abgr,  AV_PIX_FMT_ABGR);
848 YUV2PACKEDX_WRAPPER(bgra,  AV_PIX_FMT_BGRA);
849 YUV2PACKEDX_WRAPPER(argb,  AV_PIX_FMT_ARGB);
850 YUV2PACKEDX_WRAPPER(rgba,  AV_PIX_FMT_RGBA);
851 YUV2PACKEDX_WRAPPER(rgb24, AV_PIX_FMT_RGB24);
852 YUV2PACKEDX_WRAPPER(bgr24, AV_PIX_FMT_BGR24);