]> git.sesse.net Git - pkanalytics/blob - main.cpp
d9e605894ddee0f5d3a91934ff6df5a308b2cfce
[pkanalytics] / main.cpp
1 #include <QMediaPlayer>
2 #include <QMainWindow>
3 #include <QApplication>
4 #include <QGridLayout>
5 #include <QVideoWidget>
6 #include <QShortcut>
7 #include <algorithm>
8 #include <string>
9 #include <map>
10 #include <vector>
11 #include <optional>
12 #include <sqlite3.h>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
15 #include "events.h"
16 #include "players.h"
17
18 using namespace std;
19
20 string format_timestamp(uint64_t pos)
21 {
22         int ms = pos % 1000;
23         pos /= 1000;
24         int sec = pos % 60;
25         pos /= 60;
26         int min = pos % 60;
27         int hour = pos / 60;
28
29         char buf[256];
30         snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
31         return buf;
32 }
33
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
35 {
36         video = new QMediaPlayer;
37         //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38         video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
39         video->play();
40
41         ui = new Ui::MainWindow;
42         ui->setupUi(this);
43
44         ui->event_view->setModel(events);
45         connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46                 [this, events](const QModelIndex &current, const QModelIndex &previous) {
47                         uint64_t t = events->get_time(current.row());
48                         if (t != video->position()) {
49                                 video->setPosition(events->get_time(current.row()));
50                         } else {
51                                 // Selection could have changed, so we still need to update.
52                                 // (Just calling setPosition() would not give us the signal
53                                 // in this case.)
54                                 update_ui_from_time(t);
55                         }
56                 });
57
58         ui->player_view->setModel(players);
59         ui->player_view->setColumnWidth(0, 30);
60         ui->player_view->setColumnWidth(1, 20);
61         ui->player_view->horizontalHeader()->setStretchLastSection(true);
62
63         connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
64                 position_changed(pos);
65         });
66
67         video->setVideoOutput(ui->video);
68
69         connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
70         connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
71
72         connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
73         connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
74
75         // TODO: Would be nice to actually have a frame...
76         connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
77         connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
78
79         connect(ui->play_pause, &QPushButton::clicked, [this]() {
80                 if (playing) {
81                         video->pause();
82                         ui->play_pause->setText("Play (space)");
83                 } else {
84                         video->setPlaybackRate(1.0);
85                         video->play();
86                         ui->play_pause->setText("Pause (space)");
87                 }
88                 playing = !playing;
89
90                 // Needs to be set anew when we modify setText(), evidently.
91                 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
92         });
93
94         connect(ui->player_1, &QPushButton::clicked, [this]() { insert_event(1); });
95         connect(ui->player_2, &QPushButton::clicked, [this]() { insert_event(2); });
96         connect(ui->player_3, &QPushButton::clicked, [this]() { insert_event(3); });
97         connect(ui->player_4, &QPushButton::clicked, [this]() { insert_event(4); });
98         connect(ui->player_5, &QPushButton::clicked, [this]() { insert_event(5); });
99         connect(ui->player_6, &QPushButton::clicked, [this]() { insert_event(6); });
100         connect(ui->player_7, &QPushButton::clicked, [this]() { insert_event(7); });
101
102         // Offensive events
103         connect(ui->offense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_offense"); });
104         connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
105         connect(ui->throwaway, &QPushButton::clicked, [this, events]() {
106                 EventsModel::Status s = events->get_status_at(video->position());
107                 if (s.attack_state == EventsModel::Status::DEFENSE && s.pull_state == EventsModel::Status::PULL_IN_AIR) {
108                         insert_noplayer_event("pull_oob");
109                 } else {
110                         set_current_event_type("throwaway");
111                 }
112         });
113         connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
114         connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
115         connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
116         connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
117         connect(ui->pull, &QPushButton::clicked, [this, events]() {
118                 EventsModel::Status s = events->get_status_at(video->position());
119                 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
120                         set_current_event_type("pull");
121                 } else if (EventsModel::Status::PULL_IN_AIR) {
122                         insert_noplayer_event("pull_landed");
123                 }
124         });
125
126         // Defensive events (TODO add more)
127         connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); });
128         connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
129         connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
130         connect(ui->their_pull, &QPushButton::clicked, [this, events]() {
131                 EventsModel::Status s = events->get_status_at(video->position());
132                 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
133                         insert_noplayer_event("their_pull");
134                 }
135         });
136         connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });
137         connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); });
138         connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); });
139
140         // Misc. events
141         connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
142         connect(ui->stoppage, &QPushButton::clicked, [this, events]() {
143                 EventsModel::Status s = events->get_status_at(video->position());
144                 if (s.stoppage) {
145                         insert_noplayer_event("restart");
146                 } else {
147                         insert_noplayer_event("stoppage");
148                 }
149         });
150         connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
151
152         QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
153         connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
154         connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
155 }
156
157 void MainWindow::position_changed(uint64_t pos)
158 {
159         ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
160         if (buffered_seek) {
161                 video->setPosition(*buffered_seek);
162                 buffered_seek.reset();
163         }
164         if (!playing) {
165                 video->pause();  // We only played to get a picture.
166         }
167         if (playing) {
168                 QModelIndex row = events->get_last_event_qt(video->position());
169                 ui->event_view->scrollTo(row, QAbstractItemView::PositionAtCenter);
170         }
171         update_ui_from_time(pos);
172 }
173
174 void MainWindow::seek(int64_t delta_ms)
175 {
176         int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
177         uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
178         buffered_seek = pos;
179         if (!playing) {
180                 video->setPlaybackRate(0.01);
181                 video->play();  // Or Qt won't show the seek.
182         }
183 }
184
185 void MainWindow::insert_event(int button_id)
186 {
187         uint64_t t = video->position();
188         set<int> team = events->get_team_at(t);
189         if (button_id > team.size()) {
190                 return;
191         }
192         int player_id = *next(team.begin(), button_id - 1);
193
194         EventsModel::Status s = events->get_status_at(t);
195
196         ui->event_view->selectionModel()->blockSignals(true);
197         if (s.attack_state == EventsModel::Status::OFFENSE) {
198                 // TODO: Perhaps not if that player already did the last catch?
199                 ui->event_view->selectRow(events->insert_event(t, player_id, "catch"));
200         } else {
201                 ui->event_view->selectRow(events->insert_event(t, player_id));
202         }
203         ui->event_view->selectionModel()->blockSignals(false);
204
205         update_ui_from_time(t);
206 }
207
208 void MainWindow::insert_noplayer_event(const string &type)
209 {
210         uint64_t t = video->position();
211
212         ui->event_view->selectionModel()->blockSignals(true);
213         ui->event_view->selectRow(events->insert_event(t, nullopt, type));
214         ui->event_view->selectionModel()->blockSignals(false);
215
216         update_ui_from_time(t);
217 }
218
219 void MainWindow::set_current_event_type(const string &type)
220 {
221         QItemSelectionModel *select = ui->event_view->selectionModel();
222         if (!select->hasSelection()) {
223                 return;
224         }
225         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
226         events->set_event_type(row, type);
227         update_ui_from_time(video->position());
228 }
229
230 void MainWindow::delete_current_event()
231 {
232         QItemSelectionModel *select = ui->event_view->selectionModel();
233         if (!select->hasSelection()) {
234                 return;
235         }
236         int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
237         ui->event_view->selectionModel()->blockSignals(true);
238         events->delete_event(row);
239         ui->event_view->selectionModel()->blockSignals(false);
240         update_ui_from_time(video->position());
241 }
242
243 void MainWindow::make_substitution()
244 {
245         QItemSelectionModel *select = ui->player_view->selectionModel();
246         set<int> new_team;
247         for (QModelIndex row : select->selectedRows()) {
248                 new_team.insert(players->get_player_id(row.row()));
249         }
250         events->set_team_at(video->position(), new_team);
251 }
252
253 void MainWindow::update_ui_from_time(uint64_t t)
254 {
255         update_status(t);
256         update_player_buttons(t);
257         update_action_buttons(t);
258 }
259
260 void MainWindow::update_status(uint64_t t)
261 {
262         EventsModel::Status s = events->get_status_at(t);
263         char buf[256];
264         const char *offense = "not started";
265         if (s.attack_state == EventsModel::Status::OFFENSE) {
266                 offense = "offense";
267         } else if (s.attack_state == EventsModel::Status::DEFENSE) {
268                 offense = "defense";
269         }
270
271         snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
272                 s.our_score, s.their_score, offense, s.num_passes, s.possession_sec);
273         if (s.stoppage_sec > 0) {
274                 char buf2[256];
275                 snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec);
276                 ui->status->setText(buf2);
277         } else {
278                 ui->status->setText(buf);
279         }
280 }
281
282 void MainWindow::update_player_buttons(uint64_t t)
283 {
284         // FIXME: sort by number, instead of by internal ID
285         QPushButton *buttons[] = {
286                 ui->player_1,
287                 ui->player_2,
288                 ui->player_3,
289                 ui->player_4,
290                 ui->player_5,
291                 ui->player_6,
292                 ui->player_7
293         };
294         const char shortcuts[] = "qweasdf";
295         int num_players = 0;
296         for (int player_id : events->get_team_at(t)) {
297                 QPushButton *btn = buttons[num_players];
298                 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
299                 char shortcut[2] = "";
300                 shortcut[0] = toupper(shortcuts[num_players]);
301                 btn->setText(QString::fromUtf8(label));
302                 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
303                 btn->setEnabled(true);
304                 if (++num_players == 7) {
305                         break;
306                 }
307         }
308         for (int i = num_players; i < 7; ++i) {
309                 QPushButton *btn = buttons[i];
310                 btn->setText("No player");
311                 btn->setEnabled(false);
312         }
313 }
314
315 void MainWindow::update_action_buttons(uint64_t t)
316 {
317         EventsModel::Status s = events->get_status_at(t);
318
319         bool has_selection = false;
320         bool has_selection_with_player = false;
321
322         QItemSelectionModel *select = ui->event_view->selectionModel();
323         if (select->hasSelection()) {
324                 has_selection = true;
325                 int row = select->selectedRows().front().row();  // Should only be one, due to our selection behavior.
326                 has_selection_with_player = events->get_player_id(row).has_value();
327         }
328         ui->delete_->setEnabled(has_selection);
329
330         if (s.stoppage) {
331                 ui->stoppage->setText("Restart (&v)");
332                 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
333                 ui->catch_->setEnabled(false);
334                 ui->throwaway->setEnabled(false);
335                 ui->drop->setEnabled(false);
336                 ui->goal->setEnabled(false);
337                 ui->offensive_soft_plus->setEnabled(false);
338                 ui->offensive_soft_minus->setEnabled(false);
339                 ui->pull->setEnabled(false);
340                 ui->interception->setEnabled(false);
341                 ui->their_throwaway->setEnabled(false);
342                 ui->our_defense->setEnabled(false);
343                 ui->their_goal->setEnabled(false);
344                 ui->defensive_soft_plus->setEnabled(false);
345                 ui->defensive_soft_minus->setEnabled(false);
346                 ui->their_pull->setEnabled(false);
347                 return;
348         } else {
349                 ui->stoppage->setText("Stoppage (&v)");
350                 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
351         }
352
353         // Defaults for pull-related buttons.
354         ui->pull->setText("Pull (&p)");
355         ui->their_pull->setText("Their pull (&p)");
356         ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
357         ui->their_pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
358         ui->throwaway->setText("Throwaway (&t)");
359         ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
360
361         if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
362                 ui->pull->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
363                 ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE);
364
365                 ui->catch_->setEnabled(false);
366                 ui->throwaway->setEnabled(false);
367                 ui->drop->setEnabled(false);
368                 ui->goal->setEnabled(false);
369                 ui->offensive_soft_plus->setEnabled(false);
370                 ui->offensive_soft_minus->setEnabled(false);
371                 ui->interception->setEnabled(false);
372                 ui->their_throwaway->setEnabled(false);
373                 ui->our_defense->setEnabled(false);
374                 ui->their_goal->setEnabled(false);
375                 ui->defensive_soft_plus->setEnabled(false);
376                 ui->defensive_soft_minus->setEnabled(false);
377                 return;
378         }
379         if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
380                 if (s.attack_state == EventsModel::Status::DEFENSE) {
381                         ui->pull->setText("Pull landed (&p)");
382                         ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
383                         ui->pull->setEnabled(true);
384
385                         ui->throwaway->setText("Pull OOB (&t)");
386                         ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
387                         ui->throwaway->setEnabled(true);
388                 } else {
389                         ui->pull->setEnabled(false);
390                         ui->throwaway->setEnabled(false);
391                 }
392                 ui->their_pull->setEnabled(false);  // We don't track their pull landings; only by means of catch etc.
393
394                 ui->catch_->setEnabled(false);
395                 ui->drop->setEnabled(false);
396                 ui->goal->setEnabled(false);
397                 ui->offensive_soft_plus->setEnabled(false);
398                 ui->offensive_soft_minus->setEnabled(false);
399                 ui->interception->setEnabled(false);
400                 ui->their_throwaway->setEnabled(false);
401                 ui->our_defense->setEnabled(false);
402                 ui->their_goal->setEnabled(false);
403                 ui->defensive_soft_plus->setEnabled(false);
404                 ui->defensive_soft_minus->setEnabled(false);
405                 return;
406         }
407
408         ui->catch_->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
409         ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
410         ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
411         ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
412         ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
413         ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
414         ui->pull->setEnabled(false);
415
416         ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
417         ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
418         ui->our_defense->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
419         ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
420         ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
421         ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
422         ui->their_pull->setEnabled(false);
423 }
424
425 sqlite3 *open_db(const char *filename)
426 {
427         sqlite3 *db;
428         int ret = sqlite3_open(filename, &db);
429         if (ret != SQLITE_OK) {
430                 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
431                 exit(1);
432         }
433
434         sqlite3_exec(db, R"(
435                 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR, gender VARCHAR(1));
436         )", nullptr, nullptr, nullptr);  // Ignore errors.
437
438         sqlite3_exec(db, R"(
439                 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
440         )", nullptr, nullptr, nullptr);  // Ignore errors.
441
442         sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr);  // Ignore errors.
443         sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr);  // Ignore errors.
444         return db;
445 }
446
447 int main(int argc, char *argv[])
448 {
449         QApplication app(argc, argv);
450         sqlite3 *db = open_db("ultimate.db");
451
452         MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
453         mainWindow.resize(QSize(1280, 720));
454         mainWindow.show();
455
456         return app.exec();
457
458 }