1 #include <QMediaPlayer>
3 #include <QApplication>
5 #include <QVideoWidget>
13 #include "mainwindow.h"
14 #include "ui_mainwindow.h"
20 string format_timestamp(uint64_t pos)
30 snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
34 MainWindow::MainWindow(EventsModel *events, PlayersModel *players) : events(events), players(players)
36 video = new QMediaPlayer;
37 //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
38 video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
41 ui = new Ui::MainWindow;
44 ui->event_view->setModel(events);
45 connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
46 [this, events](const QModelIndex ¤t, const QModelIndex &previous) {
47 uint64_t t = events->get_time(current.row());
48 if (t != video->position()) {
49 video->setPosition(events->get_time(current.row()));
51 // Selection could have changed, so we still need to update.
52 // (Just calling setPosition() would not give us the signal
54 update_ui_from_time(t);
58 ui->player_view->setModel(players);
59 ui->player_view->setColumnWidth(0, 30);
60 ui->player_view->setColumnWidth(1, 20);
61 ui->player_view->horizontalHeader()->setStretchLastSection(true);
63 connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
64 position_changed(pos);
67 video->setVideoOutput(ui->video);
69 connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
70 connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
72 connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
73 connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
75 // TODO: Would be nice to actually have a frame...
76 connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
77 connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
79 connect(ui->play_pause, &QPushButton::clicked, [this]() {
82 ui->play_pause->setText("Play (space)");
84 video->setPlaybackRate(1.0);
86 ui->play_pause->setText("Pause (space)");
90 // Needs to be set anew when we modify setText(), evidently.
91 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
94 connect(ui->player_1, &QPushButton::clicked, [this]() { insert_player_event(0); });
95 connect(ui->player_2, &QPushButton::clicked, [this]() { insert_player_event(1); });
96 connect(ui->player_3, &QPushButton::clicked, [this]() { insert_player_event(2); });
97 connect(ui->player_4, &QPushButton::clicked, [this]() { insert_player_event(3); });
98 connect(ui->player_5, &QPushButton::clicked, [this]() { insert_player_event(4); });
99 connect(ui->player_6, &QPushButton::clicked, [this]() { insert_player_event(5); });
100 connect(ui->player_7, &QPushButton::clicked, [this]() { insert_player_event(6); });
103 connect(ui->offense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_offense"); });
104 connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
105 connect(ui->throwaway, &QPushButton::clicked, [this, events]() {
106 EventsModel::Status s = events->get_status_at(video->position());
107 if (s.attack_state == EventsModel::Status::DEFENSE && s.pull_state == EventsModel::Status::PULL_IN_AIR) {
108 insert_noplayer_event("pull_oob");
110 set_current_event_type("throwaway");
113 connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
114 connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
115 connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
116 connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
117 connect(ui->pull, &QPushButton::clicked, [this, events]() {
118 EventsModel::Status s = events->get_status_at(video->position());
119 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
120 set_current_event_type("pull");
121 } else if (EventsModel::Status::PULL_IN_AIR) {
122 insert_noplayer_event("pull_landed");
126 // Defensive events (TODO add more)
127 connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); });
128 connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
129 connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
130 connect(ui->their_pull, &QPushButton::clicked, [this, events]() {
131 EventsModel::Status s = events->get_status_at(video->position());
132 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
133 insert_noplayer_event("their_pull");
136 connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });
137 connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); });
138 connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); });
141 connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
142 connect(ui->stoppage, &QPushButton::clicked, [this, events]() {
143 EventsModel::Status s = events->get_status_at(video->position());
145 insert_noplayer_event("restart");
147 insert_noplayer_event("stoppage");
150 connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
152 QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
153 connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
154 connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
157 void MainWindow::position_changed(uint64_t pos)
159 ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
161 video->setPosition(*buffered_seek);
162 buffered_seek.reset();
165 video->pause(); // We only played to get a picture.
168 QModelIndex row = events->get_last_event_qt(video->position());
169 ui->event_view->scrollTo(row, QAbstractItemView::PositionAtCenter);
171 update_ui_from_time(pos);
174 void MainWindow::seek(int64_t delta_ms)
176 int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
177 uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
180 video->setPlaybackRate(0.01);
181 video->play(); // Or Qt won't show the seek.
185 void MainWindow::insert_player_event(int button_id)
187 uint64_t t = video->position();
188 vector<int> team = events->sort_team(events->get_team_at(t));
189 if (button_id >= team.size()) {
192 int player_id = team[button_id];
194 EventsModel::Status s = events->get_status_at(t);
196 ui->event_view->selectionModel()->blockSignals(true);
197 if (s.attack_state == EventsModel::Status::OFFENSE) {
198 // TODO: Perhaps not if that player already did the last catch?
199 ui->event_view->selectRow(events->insert_event(t, player_id, "catch"));
201 ui->event_view->selectRow(events->insert_event(t, player_id));
203 ui->event_view->selectionModel()->blockSignals(false);
205 update_ui_from_time(t);
208 void MainWindow::insert_noplayer_event(const string &type)
210 uint64_t t = video->position();
212 ui->event_view->selectionModel()->blockSignals(true);
213 ui->event_view->selectRow(events->insert_event(t, nullopt, type));
214 ui->event_view->selectionModel()->blockSignals(false);
216 update_ui_from_time(t);
219 void MainWindow::set_current_event_type(const string &type)
221 QItemSelectionModel *select = ui->event_view->selectionModel();
222 if (!select->hasSelection()) {
225 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
226 events->set_event_type(row, type);
227 update_ui_from_time(video->position());
230 void MainWindow::delete_current_event()
232 QItemSelectionModel *select = ui->event_view->selectionModel();
233 if (!select->hasSelection()) {
236 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
237 ui->event_view->selectionModel()->blockSignals(true);
238 events->delete_event(row);
239 ui->event_view->selectionModel()->blockSignals(false);
240 update_ui_from_time(video->position());
243 void MainWindow::make_substitution()
245 QItemSelectionModel *select = ui->player_view->selectionModel();
247 for (QModelIndex row : select->selectedRows()) {
248 new_team.insert(players->get_player_id(row.row()));
250 events->set_team_at(video->position(), new_team);
253 void MainWindow::update_ui_from_time(uint64_t t)
256 update_player_buttons(t);
257 update_action_buttons(t);
260 void MainWindow::update_status(uint64_t t)
262 EventsModel::Status s = events->get_status_at(t);
264 const char *offense = "not started";
265 if (s.attack_state == EventsModel::Status::OFFENSE) {
267 } else if (s.attack_state == EventsModel::Status::DEFENSE) {
271 snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
272 s.our_score, s.their_score, offense, s.num_passes, s.possession_sec);
273 if (s.stoppage_sec > 0) {
275 snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec);
276 ui->status->setText(buf2);
278 ui->status->setText(buf);
282 void MainWindow::update_player_buttons(uint64_t t)
284 QPushButton *buttons[] = {
293 const char shortcuts[] = "qweasdf";
295 for (int player_id : events->sort_team(events->get_team_at(t))) {
296 QPushButton *btn = buttons[num_players];
297 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
298 char shortcut[2] = "";
299 shortcut[0] = toupper(shortcuts[num_players]);
300 btn->setText(QString::fromUtf8(label));
301 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
302 btn->setEnabled(true);
303 if (++num_players == 7) {
307 for (int i = num_players; i < 7; ++i) {
308 QPushButton *btn = buttons[i];
309 btn->setText("No player");
310 btn->setEnabled(false);
314 void MainWindow::update_action_buttons(uint64_t t)
316 EventsModel::Status s = events->get_status_at(t);
318 bool has_selection = false;
319 bool has_selection_with_player = false;
321 QItemSelectionModel *select = ui->event_view->selectionModel();
322 if (select->hasSelection()) {
323 has_selection = true;
324 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
325 has_selection_with_player = events->get_player_id(row).has_value();
327 ui->delete_->setEnabled(has_selection);
330 ui->stoppage->setText("Restart (&v)");
331 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
332 ui->catch_->setEnabled(false);
333 ui->throwaway->setEnabled(false);
334 ui->drop->setEnabled(false);
335 ui->goal->setEnabled(false);
336 ui->offensive_soft_plus->setEnabled(false);
337 ui->offensive_soft_minus->setEnabled(false);
338 ui->pull->setEnabled(false);
339 ui->interception->setEnabled(false);
340 ui->their_throwaway->setEnabled(false);
341 ui->our_defense->setEnabled(false);
342 ui->their_goal->setEnabled(false);
343 ui->defensive_soft_plus->setEnabled(false);
344 ui->defensive_soft_minus->setEnabled(false);
345 ui->their_pull->setEnabled(false);
348 ui->stoppage->setText("Stoppage (&v)");
349 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
352 // Defaults for pull-related buttons.
353 ui->pull->setText("Pull (&p)");
354 ui->their_pull->setText("Their pull (&p)");
355 ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
356 ui->their_pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
357 ui->throwaway->setText("Throwaway (&t)");
358 ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
360 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
361 ui->pull->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
362 ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE);
364 ui->catch_->setEnabled(false);
365 ui->throwaway->setEnabled(false);
366 ui->drop->setEnabled(false);
367 ui->goal->setEnabled(false);
368 ui->offensive_soft_plus->setEnabled(false);
369 ui->offensive_soft_minus->setEnabled(false);
370 ui->interception->setEnabled(false);
371 ui->their_throwaway->setEnabled(false);
372 ui->our_defense->setEnabled(false);
373 ui->their_goal->setEnabled(false);
374 ui->defensive_soft_plus->setEnabled(false);
375 ui->defensive_soft_minus->setEnabled(false);
378 if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
379 if (s.attack_state == EventsModel::Status::DEFENSE) {
380 ui->pull->setText("Pull landed (&p)");
381 ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
382 ui->pull->setEnabled(true);
384 ui->throwaway->setText("Pull OOB (&t)");
385 ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
386 ui->throwaway->setEnabled(true);
388 ui->pull->setEnabled(false);
389 ui->throwaway->setEnabled(false);
391 ui->their_pull->setEnabled(false); // We don't track their pull landings; only by means of catch etc.
393 ui->catch_->setEnabled(false);
394 ui->drop->setEnabled(false);
395 ui->goal->setEnabled(false);
396 ui->offensive_soft_plus->setEnabled(false);
397 ui->offensive_soft_minus->setEnabled(false);
398 ui->interception->setEnabled(false);
399 ui->their_throwaway->setEnabled(false);
400 ui->our_defense->setEnabled(false);
401 ui->their_goal->setEnabled(false);
402 ui->defensive_soft_plus->setEnabled(false);
403 ui->defensive_soft_minus->setEnabled(false);
407 ui->catch_->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
408 ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
409 ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
410 ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
411 ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
412 ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
413 ui->pull->setEnabled(false);
415 ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
416 ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
417 ui->our_defense->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
418 ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
419 ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
420 ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
421 ui->their_pull->setEnabled(false);
424 sqlite3 *open_db(const char *filename)
427 int ret = sqlite3_open(filename, &db);
428 if (ret != SQLITE_OK) {
429 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
434 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR, gender VARCHAR(1));
435 )", nullptr, nullptr, nullptr); // Ignore errors.
438 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, t INTEGER, player INTEGER, type VARCHAR, FOREIGN KEY (player) REFERENCES player(player));
439 )", nullptr, nullptr, nullptr); // Ignore errors.
441 sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr); // Ignore errors.
442 sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr); // Ignore errors.
446 int main(int argc, char *argv[])
448 QApplication app(argc, argv);
449 sqlite3 *db = open_db("ultimate.db");
451 MainWindow mainWindow(new EventsModel(db), new PlayersModel(db));
452 mainWindow.resize(QSize(1280, 720));