1 #include <QMediaPlayer>
3 #include <QApplication>
5 #include <QVideoWidget>
7 #include <QInputDialog>
14 #include "mainwindow.h"
15 #include "ui_mainwindow.h"
18 #include "formations.h"
23 string format_timestamp(uint64_t pos)
33 snprintf(buf, sizeof(buf), "%d:%02d:%02d.%03d", hour, min, sec, ms);
37 MainWindow::MainWindow(EventsModel *events, PlayersModel *players,
38 FormationsModel *offensive_formations, FormationsModel *defensive_formations)
39 : events(events), players(players), offensive_formations(offensive_formations), defensive_formations(defensive_formations)
41 video = new QMediaPlayer;
42 //video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate.mkv"));
43 video->setSource(QUrl::fromLocalFile("/home/sesse/dev/stats/ultimate-prores.mkv"));
46 ui = new Ui::MainWindow;
49 ui->event_view->setModel(events);
50 connect(ui->event_view->selectionModel(), &QItemSelectionModel::currentRowChanged,
51 [this, events](const QModelIndex ¤t, const QModelIndex &previous) {
52 uint64_t t = events->get_time(current.row());
53 if (t != video->position()) {
54 video->setPosition(events->get_time(current.row()));
56 // Selection could have changed, so we still need to update.
57 // (Just calling setPosition() would not give us the signal
59 update_ui_from_time(t);
63 ui->player_view->setModel(players);
64 ui->player_view->setColumnWidth(0, 30);
65 ui->player_view->setColumnWidth(1, 20);
66 ui->player_view->horizontalHeader()->setStretchLastSection(true);
68 auto formation_changed = [this](const QModelIndex ¤t, const QModelIndex &previous) {
69 update_action_buttons(video->position());
71 ui->offensive_formation_view->setModel(offensive_formations);
72 ui->defensive_formation_view->setModel(defensive_formations);
73 connect(ui->offensive_formation_view->selectionModel(), &QItemSelectionModel::currentRowChanged, formation_changed);
74 connect(ui->defensive_formation_view->selectionModel(), &QItemSelectionModel::currentRowChanged, formation_changed);
75 connect(ui->offensive_formation_view, &QListView::doubleClicked, [this](const QModelIndex &index) {
76 formation_double_clicked(true, index.row());
78 connect(ui->defensive_formation_view, &QListView::doubleClicked, [this](const QModelIndex &index) {
79 formation_double_clicked(false, index.row());
82 connect(video, &QMediaPlayer::positionChanged, [this](uint64_t pos) {
83 position_changed(pos);
86 video->setVideoOutput(ui->video);
88 // It's not really clear whether PgUp should be forwards or backwards,
89 // but mpv does at least up = forwards, so that's probably standard.
90 QShortcut *pgdown = new QShortcut(QKeySequence(Qt::Key_PageDown), this);
91 connect(pgdown, &QShortcut::activated, [this]() { seek(-120000); });
92 QShortcut *pgup = new QShortcut(QKeySequence(Qt::Key_PageUp), this);
93 connect(pgup, &QShortcut::activated, [this]() { seek(120000); });
95 // Ugh. Used when Qt messes up and hangs the video.
96 QShortcut *f5 = new QShortcut(QKeySequence(Qt::Key_F5), this);
97 connect(f5, &QShortcut::activated, [this]() {
98 QVideoWidget *nvw = new QVideoWidget(ui->video->parentWidget());
99 nvw->setObjectName("video");
100 nvw->setMinimumSize(QSize(320, 240));
101 video->setVideoOutput(nvw);
102 ui->main_grid->replaceWidget(ui->video, nvw);
106 connect(ui->minus10s, &QPushButton::clicked, [this]() { seek(-10000); });
107 connect(ui->plus10s, &QPushButton::clicked, [this]() { seek(10000); });
109 connect(ui->minus2s, &QPushButton::clicked, [this]() { seek(-2000); });
110 connect(ui->plus2s, &QPushButton::clicked, [this]() { seek(2000); });
112 // TODO: Would be nice to actually have a frame...
113 connect(ui->minus1f, &QPushButton::clicked, [this]() { seek(-20); });
114 connect(ui->plus1f, &QPushButton::clicked, [this]() { seek(20); });
116 connect(ui->play_pause, &QPushButton::clicked, [this]() {
119 ui->play_pause->setText("Play (space)");
121 video->setPlaybackRate(1.0);
123 ui->play_pause->setText("Pause (space)");
127 // Needs to be set anew when we modify setText(), evidently.
128 ui->play_pause->setShortcut(QCoreApplication::translate("MainWindow", "Space", nullptr));
131 connect(ui->player_1, &QPushButton::clicked, [this]() { insert_player_event(0); });
132 connect(ui->player_2, &QPushButton::clicked, [this]() { insert_player_event(1); });
133 connect(ui->player_3, &QPushButton::clicked, [this]() { insert_player_event(2); });
134 connect(ui->player_4, &QPushButton::clicked, [this]() { insert_player_event(3); });
135 connect(ui->player_5, &QPushButton::clicked, [this]() { insert_player_event(4); });
136 connect(ui->player_6, &QPushButton::clicked, [this]() { insert_player_event(5); });
137 connect(ui->player_7, &QPushButton::clicked, [this]() { insert_player_event(6); });
140 connect(ui->offense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_offense"); });
141 connect(ui->catch_, &QPushButton::clicked, [this]() { set_current_event_type("catch"); });
142 connect(ui->throwaway, &QPushButton::clicked, [this, events]() {
143 EventsModel::Status s = events->get_status_at(video->position());
144 if (s.attack_state == EventsModel::Status::DEFENSE && s.pull_state == EventsModel::Status::PULL_IN_AIR) {
145 insert_noplayer_event("pull_oob");
147 set_current_event_type("throwaway");
150 connect(ui->drop, &QPushButton::clicked, [this]() { set_current_event_type("drop"); });
151 connect(ui->goal, &QPushButton::clicked, [this]() { set_current_event_type("goal"); });
152 connect(ui->offensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_plus"); });
153 connect(ui->offensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("offensive_soft_minus"); });
154 connect(ui->pull, &QPushButton::clicked, [this, events]() {
155 EventsModel::Status s = events->get_status_at(video->position());
156 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
157 set_current_event_type("pull");
158 } else if (EventsModel::Status::PULL_IN_AIR) {
159 insert_noplayer_event("pull_landed");
163 // Defensive events (TODO add more)
164 connect(ui->interception, &QPushButton::clicked, [this]() { set_current_event_type("interception"); });
165 connect(ui->defense_label, &ClickableLabel::clicked, [this]() { insert_noplayer_event("set_defense"); });
166 connect(ui->their_throwaway, &QPushButton::clicked, [this]() { insert_noplayer_event("their_throwaway"); });
167 connect(ui->their_goal, &QPushButton::clicked, [this]() { insert_noplayer_event("their_goal"); });
168 connect(ui->their_pull, &QPushButton::clicked, [this, events]() {
169 EventsModel::Status s = events->get_status_at(video->position());
170 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
171 insert_noplayer_event("their_pull");
174 connect(ui->our_defense, &QPushButton::clicked, [this]() { set_current_event_type("defense"); });
175 connect(ui->defensive_soft_plus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_plus"); });
176 connect(ui->defensive_soft_minus, &QPushButton::clicked, [this]() { set_current_event_type("defensive_soft_minus"); });
179 connect(ui->substitution, &QPushButton::clicked, [this]() { make_substitution(); });
180 connect(ui->stoppage, &QPushButton::clicked, [this, events]() {
181 EventsModel::Status s = events->get_status_at(video->position());
183 insert_noplayer_event("restart");
185 insert_noplayer_event("stoppage");
188 connect(ui->unknown, &QPushButton::clicked, [this]() { insert_noplayer_event("unknown"); });
190 QShortcut *key_delete = new QShortcut(QKeySequence(Qt::Key_Delete), this);
191 connect(key_delete, &QShortcut::activated, [this]() { ui->delete_->animateClick(); });
192 connect(ui->delete_, &QPushButton::clicked, [this]() { delete_current_event(); });
195 void MainWindow::position_changed(uint64_t pos)
197 ui->timestamp->setText(QString::fromUtf8(format_timestamp(pos)));
199 video->setPosition(*buffered_seek);
200 buffered_seek.reset();
203 video->pause(); // We only played to get a picture.
206 QModelIndex row = events->get_last_event_qt(video->position());
207 ui->event_view->scrollTo(row, QAbstractItemView::PositionAtCenter);
209 update_ui_from_time(pos);
212 void MainWindow::seek(int64_t delta_ms)
214 int64_t current_pos = buffered_seek ? *buffered_seek : video->position();
215 uint64_t pos = max<int64_t>(current_pos + delta_ms, 0);
218 video->setPlaybackRate(0.01);
219 video->play(); // Or Qt won't show the seek.
223 void MainWindow::insert_player_event(int button_id)
225 uint64_t t = video->position();
226 vector<int> team = events->sort_team(events->get_team_at(t));
227 if (button_id >= team.size()) {
230 int player_id = team[button_id];
232 EventsModel::Status s = events->get_status_at(t);
234 ui->event_view->selectionModel()->blockSignals(true);
235 if (s.attack_state == EventsModel::Status::OFFENSE) {
236 // TODO: Perhaps not if that player already did the last catch?
237 ui->event_view->selectRow(events->insert_event(t, player_id, nullopt, "catch"));
239 ui->event_view->selectRow(events->insert_event(t, player_id, nullopt));
241 ui->event_view->selectionModel()->blockSignals(false);
243 update_ui_from_time(t);
246 void MainWindow::insert_noplayer_event(const string &type)
248 uint64_t t = video->position();
250 ui->event_view->selectionModel()->blockSignals(true);
251 ui->event_view->selectRow(events->insert_event(t, nullopt, nullopt, type));
252 ui->event_view->selectionModel()->blockSignals(false);
254 update_ui_from_time(t);
257 void MainWindow::set_current_event_type(const string &type)
259 QItemSelectionModel *select = ui->event_view->selectionModel();
260 if (!select->hasSelection()) {
263 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
264 events->set_event_type(row, type);
265 update_ui_from_time(video->position());
268 void MainWindow::delete_current_event()
270 QItemSelectionModel *select = ui->event_view->selectionModel();
271 if (!select->hasSelection()) {
274 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
275 ui->event_view->selectionModel()->blockSignals(true);
276 events->delete_event(row);
277 ui->event_view->selectionModel()->blockSignals(false);
278 update_ui_from_time(video->position());
281 void MainWindow::make_substitution()
283 QItemSelectionModel *select = ui->player_view->selectionModel();
285 for (QModelIndex row : select->selectedRows()) {
286 new_team.insert(players->get_player_id(row.row()));
288 events->set_team_at(video->position(), new_team);
291 void MainWindow::update_ui_from_time(uint64_t t)
294 update_player_buttons(t);
295 update_action_buttons(t);
298 void MainWindow::update_status(uint64_t t)
300 EventsModel::Status s = events->get_status_at(t);
302 const char *offense = "not started";
303 if (s.attack_state == EventsModel::Status::OFFENSE) {
305 } else if (s.attack_state == EventsModel::Status::DEFENSE) {
309 snprintf(buf, sizeof(buf), "%d–%d | %s | %d passes, %d sec possession",
310 s.our_score, s.their_score, offense, s.num_passes, s.possession_sec);
311 if (s.stoppage_sec > 0) {
313 snprintf(buf2, sizeof(buf2), "%s (plus %d sec stoppage)", buf, s.stoppage_sec);
314 ui->status->setText(buf2);
316 ui->status->setText(buf);
320 void MainWindow::update_player_buttons(uint64_t t)
322 QPushButton *buttons[] = {
331 const char shortcuts[] = "qweasdf";
333 for (int player_id : events->sort_team(events->get_team_at(t))) {
334 QPushButton *btn = buttons[num_players];
335 string label = players->get_player_name_by_id(player_id) + " (&" + shortcuts[num_players] + ")";
336 char shortcut[2] = "";
337 shortcut[0] = toupper(shortcuts[num_players]);
338 btn->setText(QString::fromUtf8(label));
339 btn->setShortcut(QCoreApplication::translate("MainWindow", shortcut, nullptr));
340 btn->setEnabled(true);
341 if (++num_players == 7) {
345 for (int i = num_players; i < 7; ++i) {
346 QPushButton *btn = buttons[i];
347 btn->setText("No player");
348 btn->setEnabled(false);
352 void MainWindow::update_action_buttons(uint64_t t)
355 QItemSelectionModel *select = ui->offensive_formation_view->selectionModel();
356 if (select->hasSelection()) {
357 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
358 ui->offensive_formation->setEnabled(offensive_formations->get_formation_id(row) != -1);
360 ui->offensive_formation->setEnabled(false);
364 QItemSelectionModel *select = ui->defensive_formation_view->selectionModel();
365 if (select->hasSelection()) {
366 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
367 ui->defensive_formation->setEnabled(defensive_formations->get_formation_id(row) != -1);
369 ui->defensive_formation->setEnabled(false);
373 EventsModel::Status s = events->get_status_at(t);
375 bool has_selection = false;
376 bool has_selection_with_player = false;
378 QItemSelectionModel *select = ui->event_view->selectionModel();
379 if (select->hasSelection()) {
380 has_selection = true;
381 int row = select->selectedRows().front().row(); // Should only be one, due to our selection behavior.
382 has_selection_with_player = events->get_player_id(row).has_value();
384 ui->delete_->setEnabled(has_selection);
387 ui->stoppage->setText("Restart (&v)");
388 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
389 ui->catch_->setEnabled(false);
390 ui->throwaway->setEnabled(false);
391 ui->drop->setEnabled(false);
392 ui->goal->setEnabled(false);
393 ui->offensive_soft_plus->setEnabled(false);
394 ui->offensive_soft_minus->setEnabled(false);
395 ui->pull->setEnabled(false);
396 ui->interception->setEnabled(false);
397 ui->their_throwaway->setEnabled(false);
398 ui->our_defense->setEnabled(false);
399 ui->their_goal->setEnabled(false);
400 ui->defensive_soft_plus->setEnabled(false);
401 ui->defensive_soft_minus->setEnabled(false);
402 ui->their_pull->setEnabled(false);
405 ui->stoppage->setText("Stoppage (&v)");
406 ui->stoppage->setShortcut(QCoreApplication::translate("MainWindow", "V", nullptr));
409 // Defaults for pull-related buttons.
410 ui->pull->setText("Pull (&p)");
411 ui->their_pull->setText("Their pull (&p)");
412 ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
413 ui->their_pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
414 ui->throwaway->setText("Throwaway (&t)");
415 ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
417 if (s.pull_state == EventsModel::Status::SHOULD_PULL) {
418 ui->pull->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
419 ui->their_pull->setEnabled(s.attack_state == EventsModel::Status::OFFENSE);
421 ui->catch_->setEnabled(false);
422 ui->throwaway->setEnabled(false);
423 ui->drop->setEnabled(false);
424 ui->goal->setEnabled(false);
425 ui->offensive_soft_plus->setEnabled(false);
426 ui->offensive_soft_minus->setEnabled(false);
427 ui->interception->setEnabled(false);
428 ui->their_throwaway->setEnabled(false);
429 ui->our_defense->setEnabled(false);
430 ui->their_goal->setEnabled(false);
431 ui->defensive_soft_plus->setEnabled(false);
432 ui->defensive_soft_minus->setEnabled(false);
435 if (s.pull_state == EventsModel::Status::PULL_IN_AIR) {
436 if (s.attack_state == EventsModel::Status::DEFENSE) {
437 ui->pull->setText("Pull landed (&p)");
438 ui->pull->setShortcut(QCoreApplication::translate("MainWindow", "P", nullptr));
439 ui->pull->setEnabled(true);
441 ui->throwaway->setText("Pull OOB (&t)");
442 ui->throwaway->setShortcut(QCoreApplication::translate("MainWindow", "T", nullptr));
443 ui->throwaway->setEnabled(true);
445 ui->pull->setEnabled(false);
446 ui->throwaway->setEnabled(false);
448 ui->their_pull->setEnabled(false); // We don't track their pull landings; only by means of catch etc.
450 ui->catch_->setEnabled(false);
451 ui->drop->setEnabled(false);
452 ui->goal->setEnabled(false);
453 ui->offensive_soft_plus->setEnabled(false);
454 ui->offensive_soft_minus->setEnabled(false);
455 ui->interception->setEnabled(false);
456 ui->their_throwaway->setEnabled(false);
457 ui->our_defense->setEnabled(false);
458 ui->their_goal->setEnabled(false);
459 ui->defensive_soft_plus->setEnabled(false);
460 ui->defensive_soft_minus->setEnabled(false);
464 ui->catch_->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
465 ui->throwaway->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
466 ui->drop->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
467 ui->goal->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
468 ui->offensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
469 ui->offensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::OFFENSE && has_selection_with_player);
470 ui->pull->setEnabled(false);
472 ui->interception->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
473 ui->their_throwaway->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
474 ui->our_defense->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
475 ui->their_goal->setEnabled(s.attack_state == EventsModel::Status::DEFENSE);
476 ui->defensive_soft_plus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
477 ui->defensive_soft_minus->setEnabled(s.attack_state == EventsModel::Status::DEFENSE && has_selection_with_player);
478 ui->their_pull->setEnabled(false);
481 void MainWindow::formation_double_clicked(bool offense, unsigned row)
483 FormationsModel *formations = offense ? offensive_formations : defensive_formations;
484 int id = formations->get_formation_id(row);
485 if (id == -1) { // “Add new” clicked.
487 QString new_formation_str = QInputDialog::getText(this, "New formation", "Choose name for new formation:", QLineEdit::Normal, "", &ok);
488 if (!ok || new_formation_str.isEmpty()) {
494 events->set_formation_at(video->position(), offense, id);
498 sqlite3 *open_db(const char *filename)
501 int ret = sqlite3_open(filename, &db);
502 if (ret != SQLITE_OK) {
503 fprintf(stderr, "%s: %s\n", filename, sqlite3_errmsg(db));
508 CREATE TABLE IF NOT EXISTS player (player INTEGER PRIMARY KEY, number VARCHAR, name VARCHAR, gender VARCHAR(1));
509 )", nullptr, nullptr, nullptr); // Ignore errors.
512 CREATE TABLE IF NOT EXISTS match (match INTEGER PRIMARY KEY, description VARCHAR);
513 )", nullptr, nullptr, nullptr); // Ignore errors.
516 CREATE TABLE IF NOT EXISTS formation (formation INTEGER PRIMARY KEY, name VARCHAR, offense BOOLEAN NOT NULL);
517 )", nullptr, nullptr, nullptr); // Ignore errors.
520 CREATE TABLE IF NOT EXISTS event (event INTEGER PRIMARY KEY, match INTEGER, t INTEGER, player INTEGER, type VARCHAR, formation INTEGER, FOREIGN KEY (player) REFERENCES player(player), FOREIGN KEY (match) REFERENCES match (match), FOREIGN KEY (formation) REFERENCES formation (formation));
521 )", nullptr, nullptr, nullptr); // Ignore errors.
523 sqlite3_exec(db, "PRAGMA journal_mode=WAL", nullptr, nullptr, nullptr); // Ignore errors.
524 sqlite3_exec(db, "PRAGMA synchronous=NORMAL", nullptr, nullptr, nullptr); // Ignore errors.
525 sqlite3_exec(db, "PRAGMA foreign_keys=ON", nullptr, nullptr, nullptr); // Ignore errors.
529 int get_match_id(sqlite3 *db, QWidget *parent, int requested_match)
533 bool requested_match_ok = false;
535 // Read the list of matches already in the database.
537 int ret = sqlite3_prepare_v2(db, "SELECT match, description FROM match ORDER BY match", -1, &stmt, 0);
538 if (ret != SQLITE_OK) {
539 fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
543 ret = sqlite3_step(stmt);
544 if (ret == SQLITE_ROW) {
546 snprintf(buf, sizeof(buf), "%s (%d)", sqlite3_column_text(stmt, 1), sqlite3_column_int(stmt, 0));
547 ids.push_back(sqlite3_column_int(stmt, 0));
548 if (ids.back() == requested_match) {
549 requested_match_ok = true;
551 items.push_back(buf);
552 } else if (ret == SQLITE_DONE) {
555 fprintf(stderr, "SELECT step: %s\n", sqlite3_errmsg(db));
559 ret = sqlite3_finalize(stmt);
560 if (ret != SQLITE_OK) {
561 fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
564 items.push_back("Add new…");
566 if (requested_match_ok) {
567 return requested_match;
572 QInputDialog dialog(parent, Qt::WindowFlags());
573 dialog.setWindowTitle("Open game");
574 dialog.setLabelText("Choose game to analyze:");
575 dialog.setComboBoxItems(items);
576 dialog.setTextValue(items[items.size() - 2]);
577 dialog.setOption(QInputDialog::UseListViewForComboBoxItems, true);
578 if (!dialog.exec()) {
581 chosen_str = dialog.textValue();
584 for (unsigned i = 0; i < ids.size(); ++i) {
585 if (chosen_str == items[i]) {
590 // Must be a new game. Get its name and insert it into the database.
592 QString new_game_str = QInputDialog::getText(parent, "New game", "Choose name for new game:", QLineEdit::Normal, "", &ok);
593 if (!ok || new_game_str.isEmpty()) {
597 // Insert the new row into the database.
598 ret = sqlite3_prepare_v2(db, "INSERT INTO match (description) VALUES (?)", -1, &stmt, 0);
599 if (ret != SQLITE_OK) {
600 fprintf(stderr, "INSERT prepare: %s\n", sqlite3_errmsg(db));
604 QByteArray new_game_utf8 = new_game_str.toUtf8();
605 sqlite3_bind_text(stmt, 1, (const char *)new_game_utf8.data(), new_game_utf8.size(), SQLITE_STATIC);
607 ret = sqlite3_step(stmt);
608 if (ret == SQLITE_ROW) {
609 fprintf(stderr, "INSERT step: %s\n", sqlite3_errmsg(db));
613 ret = sqlite3_finalize(stmt);
614 if (ret != SQLITE_OK) {
615 fprintf(stderr, "INSERT finalize: %s\n", sqlite3_errmsg(db));
619 return sqlite3_last_insert_rowid(db);
622 int main(int argc, char *argv[])
624 QApplication app(argc, argv);
625 sqlite3 *db = open_db("ultimate.db");
627 // TODO: do this on-demand instead, from a menu
628 export_to_json(db, "ultimate.json");
630 int requested_match = -1;
632 requested_match = atoi(argv[1]);
635 int match_id = get_match_id(db, nullptr, requested_match);
636 if (match_id <= 0) { // Cancel.
640 MainWindow mainWindow(new EventsModel(db, match_id), new PlayersModel(db),
641 new FormationsModel(db, true), new FormationsModel(db, false));
642 mainWindow.resize(QSize(1280, 720));