1 #include "mainwindow.h"
5 #include "post_to_main_thread.h"
6 #include "ui_mainwindow.h"
15 MainWindow *global_mainwindow = nullptr;
16 extern int64_t current_pts;
17 ClipList *cliplist_clips, *playlist_clips;
19 MainWindow::MainWindow()
20 : ui(new Ui::MainWindow)
22 global_mainwindow = this;
25 cliplist_clips = new ClipList(ClipList::ListDisplay::CLIP_LIST);
26 ui->clip_list->setModel(cliplist_clips);
28 playlist_clips = new ClipList(ClipList::ListDisplay::PLAY_LIST);
29 ui->playlist->setModel(playlist_clips);
31 // TODO: These are too big for lambdas.
32 QShortcut *cue_in = new QShortcut(QKeySequence(Qt::Key_A), this);
33 connect(cue_in, &QShortcut::activated, ui->cue_in_btn, &QPushButton::click);
34 connect(ui->cue_in_btn, &QPushButton::clicked, []{
35 if (!cliplist_clips->empty() && cliplist_clips->back()->pts_out < 0) {
36 cliplist_clips->back()->pts_in = current_pts;
40 clip.pts_in = current_pts;
41 cliplist_clips->add_clip(clip);
44 QShortcut *cue_out = new QShortcut(QKeySequence(Qt::Key_S), this);
45 connect(cue_out, &QShortcut::activated, ui->cue_out_btn, &QPushButton::click);
46 connect(ui->cue_out_btn, &QPushButton::clicked, []{
47 if (!cliplist_clips->empty()) {
48 cliplist_clips->back()->pts_out = current_pts;
49 // TODO: select the row in the clip list?
53 QShortcut *queue = new QShortcut(QKeySequence(Qt::Key_Q), this);
54 connect(queue, &QShortcut::activated, ui->queue_btn, &QPushButton::click);
55 connect(ui->queue_btn, &QPushButton::clicked, this, &MainWindow::queue_clicked);
57 QShortcut *preview = new QShortcut(QKeySequence(Qt::Key_W), this);
58 connect(preview, &QShortcut::activated, ui->preview_btn, &QPushButton::click);
59 connect(ui->preview_btn, &QPushButton::clicked, this, &MainWindow::preview_clicked);
61 QShortcut *play = new QShortcut(QKeySequence(Qt::Key_Space), this);
62 connect(play, &QShortcut::activated, ui->play_btn, &QPushButton::click);
63 connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
65 preview_player = new Player(ui->preview_display);
66 live_player = new Player(ui->live_display);
67 live_player->set_done_callback([this]{
68 post_to_main_thread([this]{
69 live_player_clip_done();
74 void MainWindow::queue_clicked()
76 QItemSelectionModel *selected = ui->clip_list->selectionModel();
77 if (!selected->hasSelection()) {
78 Clip clip = *cliplist_clips->back();
80 playlist_clips->add_clip(clip);
84 QModelIndex index = selected->currentIndex();
85 if (index.column() >= int(ClipList::ClipListColumn::CAMERA_1) &&
86 index.column() <= int(ClipList::ClipListColumn::CAMERA_4)) {
87 Clip clip = *cliplist_clips->clip(index.row());
88 clip.stream_idx = index.column() - int(ClipList::ClipListColumn::CAMERA_1);
89 playlist_clips->add_clip(clip);
93 void MainWindow::preview_clicked()
95 if (cliplist_clips->empty()) return;
97 QItemSelectionModel *selected = ui->clip_list->selectionModel();
98 if (!selected->hasSelection()) {
99 preview_player->play_clip(*cliplist_clips->back(), 0);
103 QModelIndex index = selected->currentIndex();
104 if (index.column() >= int(ClipList::ClipListColumn::CAMERA_1) &&
105 index.column() <= int(ClipList::ClipListColumn::CAMERA_4)) {
106 unsigned stream_idx = index.column() - int(ClipList::ClipListColumn::CAMERA_1);
107 preview_player->play_clip(*cliplist_clips->clip(index.row()), stream_idx);
111 void MainWindow::play_clicked()
113 if (playlist_clips->empty()) return;
115 QItemSelectionModel *selected = ui->playlist->selectionModel();
117 if (!selected->hasSelection()) {
120 row = selected->selectedRows(0)[0].row();
123 const Clip &clip = *playlist_clips->clip(row);
124 live_player->play_clip(clip, clip.stream_idx);
125 playlist_clips->set_currently_playing(row);
128 void MainWindow::live_player_clip_done()
130 int row = playlist_clips->get_currently_playing();
131 if (row != -1 && row < int(playlist_clips->size()) - 1) {
133 const Clip &clip = *playlist_clips->clip(row);
134 live_player->play_clip(clip, clip.stream_idx);
135 playlist_clips->set_currently_playing(row);
137 playlist_clips->set_currently_playing(-1);
141 void MainWindow::resizeEvent(QResizeEvent *event)
143 QMainWindow::resizeEvent(event);
145 // Ask for a relayout, but only after the event loop is done doing relayout
146 // on everything else.
147 QMetaObject::invokeMethod(this, "relayout", Qt::QueuedConnection);
150 void MainWindow::relayout()
152 ui->live_display->setMinimumHeight(ui->live_display->width() * 9 / 16);