]> git.sesse.net Git - movit/blob - mirror_effect.cpp
Make the HSV pickers keep the same luminance no matter what the saturation is. Makes...
[movit] / mirror_effect.cpp
1 #include "mirror_effect.h"
2 #include "util.h"
3
4 MirrorEffect::MirrorEffect()
5 {
6 }
7
8 std::string MirrorEffect::output_fragment_shader()
9 {
10         return read_file("mirror_effect.frag");
11 }