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[mlt] / mlt / src / modules / sdl / consumer_sdl.c
1 /*
2  * consumer_sdl.c -- A Simple DirectMedia Layer consumer
3  * Copyright (C) 2003-2004 Ushodaya Enterprises Limited
4  * Author: Dan Dennedy <dan@dennedy.org>
5  *
6  * This program is free software; you can redistribute it and/or modify
7  * it under the terms of the GNU General Public License as published by
8  * the Free Software Foundation; either version 2 of the License, or
9  * (at your option) any later version.
10  *
11  * This program is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  * GNU General Public License for more details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program; if not, write to the Free Software Foundation,
18  * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19  */
20
21 #include "consumer_sdl.h"
22 #include <framework/mlt_frame.h>
23 #include <stdio.h>
24 #include <stdlib.h>
25 #include <string.h>
26 #include <pthread.h>
27 #include <SDL/SDL.h>
28 #include <SDL/SDL_syswm.h>
29
30 /** This classes definition.
31 */
32
33 typedef struct consumer_sdl_s *consumer_sdl;
34
35 struct consumer_sdl_s
36 {
37         struct mlt_consumer_s parent;
38         mlt_properties properties;
39         int format;
40         int video;
41         pthread_t thread;
42         int running;
43         uint8_t audio_buffer[ 4096 * 6 ];
44         int audio_avail;
45         pthread_mutex_t audio_mutex;
46         pthread_cond_t audio_cond;
47         int window_width;
48         int window_height;
49 };
50
51 /** Forward references to static functions.
52 */
53
54 static void consumer_close( mlt_consumer parent );
55 static void *consumer_thread( void * );
56 static void consumer_get_dimensions( int *width, int *height );
57
58 /** This is what will be called by the factory - anything can be passed in
59         via the argument, but keep it simple.
60 */
61
62 mlt_consumer consumer_sdl_init( void *dummy )
63 {
64         // Create the consumer object
65         consumer_sdl this = calloc( sizeof( struct consumer_sdl_s ), 1 );
66
67         // If no malloc'd and consumer init ok
68         if ( this != NULL && mlt_consumer_init( &this->parent, this ) == 0 )
69         {
70                 // Get the parent consumer object
71                 mlt_consumer parent = &this->parent;
72
73                 // We have stuff to clean up, so override the close method
74                 parent->close = consumer_close;
75
76                 // get a handle on properties
77                 mlt_service service = mlt_consumer_service( parent );
78                 this->properties = mlt_service_properties( service );
79
80                 // Set the default volume
81                 mlt_properties_set_double( this->properties, "volume", 1.0 );
82
83                 // This is the initialisation of the consumer
84                 this->running = 1;
85                 pthread_mutex_init( &this->audio_mutex, NULL );
86                 pthread_cond_init( &this->audio_cond, NULL);
87                 
88                 // TODO: process actual param
89                 
90                 // Create the the thread
91                 pthread_create( &this->thread, NULL, consumer_thread, this );
92
93                 // Return the consumer produced
94                 return parent;
95         }
96
97         // malloc or consumer init failed
98         free( this );
99
100         // Indicate failure
101         return NULL;
102 }
103
104 static int sdl_lock_display( )
105 {
106         SDL_Surface *screen = SDL_GetVideoSurface( );
107         return screen != NULL && ( !SDL_MUSTLOCK( screen ) || SDL_LockSurface( screen ) >= 0 );
108 }
109
110 static void sdl_unlock_display( )
111 {
112         SDL_Surface *screen = SDL_GetVideoSurface( );
113         if ( screen != NULL && SDL_MUSTLOCK( screen ) )
114                 SDL_UnlockSurface( screen );
115 }
116
117 void sdl_fill_audio( void *udata, Uint8 *stream, int len )
118 {
119         consumer_sdl this = udata;
120
121         // Get the volume
122         float volume = mlt_properties_get_double( this->properties, "volume" );
123
124         pthread_mutex_lock( &this->audio_mutex );
125
126         // Experimental - block until audio received
127         while ( this->running && len > this->audio_avail )
128                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
129
130         if ( this->audio_avail >= len )
131         {
132                 // Place in the audio buffer
133                 SDL_MixAudio( stream, this->audio_buffer, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
134
135                 // Remove len from the audio available
136                 this->audio_avail -= len;
137
138                 // Remove the samples
139                 memmove( this->audio_buffer, this->audio_buffer + len, this->audio_avail );
140         }
141         else
142         {
143                 // Just to be safe, wipe the stream first
144                 memset( stream, 0, len );
145
146                 // Copy what we have into the stream
147                 memcpy( stream, this->audio_buffer, this->audio_avail );
148
149                 // Mix the audio 
150                 SDL_MixAudio( stream, stream, len, ( int )( ( float )SDL_MIX_MAXVOLUME * volume ) );
151
152                 // No audio left
153                 this->audio_avail = 0;
154         }
155         pthread_cond_broadcast( &this->audio_cond );
156         pthread_mutex_unlock( &this->audio_mutex );
157 }
158
159 /** Threaded wrapper for pipe.
160 */
161
162 static void *consumer_thread( void *arg )
163 {
164         // Identify the arg
165         consumer_sdl this = arg;
166
167         // Get the consumer
168         mlt_consumer consumer = &this->parent;
169
170         // Get the service assoicated to the consumer
171         mlt_service service = mlt_consumer_service( consumer );
172
173         // Define a frame pointer
174         mlt_frame frame;
175
176         // internal intialization
177         int sdl_flags = SDL_HWSURFACE | SDL_DOUBLEBUF | SDL_HWACCEL | SDL_RESIZABLE;
178         SDL_Surface *sdl_screen = NULL;
179         SDL_Overlay *sdl_overlay = NULL;
180         uint8_t *buffer = NULL;
181         int init_audio = 1;
182         int bytes;
183
184         if ( SDL_Init( SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE ) < 0 )
185         {
186                 fprintf( stderr, "Failed to initialize SDL: %s\n", SDL_GetError() );
187                 return NULL;
188         }
189         
190         // Loop until told not to
191         while( this->running )
192         {
193                 // Get a frame from the service (should never return anything other than 0)
194                 if ( mlt_service_get_frame( service, &frame, 0 ) == 0 )
195                 {
196                         mlt_image_format vfmt = mlt_image_yuv422;
197                         int width, height;
198                         uint8_t *image;
199
200                         mlt_audio_format afmt = mlt_audio_pcm;
201                         int channels;
202                         int samples;
203                         int frequency;
204                         int16_t *pcm;
205
206                         mlt_frame_get_audio( frame, &pcm, &afmt, &frequency, &channels, &samples );
207                         if ( init_audio == 1 )
208                         {
209                                 SDL_AudioSpec request;
210
211                                 // specify audio format
212                                 request.freq = frequency;
213                                 request.format = AUDIO_S16;
214                                 request.channels = channels;
215                                 request.samples = 1024;
216                                 request.callback = sdl_fill_audio;
217                                 request.userdata = (void *)this;
218                                 if ( SDL_OpenAudio( &request, NULL ) < 0 )
219                                 {
220                                         fprintf( stderr, "SDL failed to open audio: %s\n", SDL_GetError() );
221                                         break;
222                                 }
223                                 SDL_PauseAudio( 0 );
224                                 init_audio = 0;
225                         }
226                         bytes = ( samples * channels * 2 );
227                         pthread_mutex_lock( &this->audio_mutex );
228                         while ( bytes > ( sizeof( this->audio_buffer) - this->audio_avail ) )
229                                 pthread_cond_wait( &this->audio_cond, &this->audio_mutex );
230                         memcpy( &this->audio_buffer[ this->audio_avail ], pcm, bytes );
231                         this->audio_avail += bytes;
232                         pthread_cond_broadcast( &this->audio_cond );
233                         pthread_mutex_unlock( &this->audio_mutex );
234
235                         // Get the image, width and height
236                         mlt_frame_get_image( frame, &image, &vfmt, &width, &height, 0 );
237                         if ( width != this->window_width || height != this->window_height )
238                         {
239                                 SDL_Rect rect;
240                                 this->window_width = rect.w = width;
241                                 this->window_height = rect.h = height;
242
243                                 // open SDL window with video overlay, if possible
244                                 if ( sdl_screen == NULL )
245                                         sdl_screen = SDL_SetVideoMode( width, height, 0, sdl_flags );
246                                 if ( sdl_screen != NULL )
247                                 {
248                                         rect.x = rect.y = 0;
249
250
251                                         // XXX: this is a little hack until we have some sort of aspect
252                                         // ratio property on images.
253                                         if ( rect.h <= 486 )
254                                         {
255                                                 rect.w = 640;
256                                                 rect.x = ( 720 - 640 ) / 2;
257                                         }
258                                         else
259                                         {
260                                                 rect.h = 540;
261                                                 rect.y = ( 576 - 540 ) / 2;
262                                         }
263
264                                         SDL_SetClipRect( sdl_screen, &rect );
265                                         
266                                         // Force an overlay recreation
267                                         if ( sdl_overlay != NULL )
268                                                 SDL_FreeYUVOverlay( sdl_overlay );
269                                         sdl_lock_display();
270                                         sdl_overlay = SDL_CreateYUVOverlay( width, height, SDL_YUY2_OVERLAY, sdl_screen );
271                                         sdl_unlock_display();
272                                 }
273                         }
274                         
275                         if ( sdl_screen != NULL && sdl_overlay != NULL )
276                         {
277                                 buffer = sdl_overlay->pixels[ 0 ];
278                                 if ( sdl_lock_display() )
279                                 {
280                                         if ( SDL_LockYUVOverlay( sdl_overlay ) >= 0 )
281                                         {
282                                                 memcpy( buffer, image, width * height * 2 );
283                                                 SDL_UnlockYUVOverlay( sdl_overlay );
284                                                 SDL_DisplayYUVOverlay( sdl_overlay, &sdl_screen->clip_rect );
285                                         }
286                                         sdl_unlock_display();
287                                 }
288                         }
289                         else
290                         {
291                                 // TODO: allocate buffer?
292                         }
293
294                         // Close the frame
295                         mlt_frame_close( frame );
296                 }
297                 else
298                 {
299                         break;
300                 }
301         } // while
302
303         // internal cleanup
304         if ( init_audio == 0 )
305                 SDL_AudioQuit( );
306         if ( sdl_overlay != NULL )
307                 SDL_FreeYUVOverlay( sdl_overlay );
308         SDL_Quit( );
309
310         return NULL;
311 }
312
313 static void consumer_get_dimensions( int *width, int *height )
314 {
315         // SDL windows manager structure
316         SDL_SysWMinfo wm;
317
318         // Specify the SDL Version
319         SDL_VERSION( &wm.version );
320
321         // Get the wm structure
322         if ( SDL_GetWMInfo( &wm ) == 1 )
323         {
324                 // Check that we have the X11 wm
325                 if ( wm.subsystem == SDL_SYSWM_X11 ) 
326                 {
327                         // Get the SDL window
328                         Window window = wm.info.x11.window;
329
330                         // Get the display session
331                         Display *display = wm.info.x11.display;
332
333                         // Get the window attributes
334                         XWindowAttributes attr;
335                         XGetWindowAttributes( display, window, &attr );
336
337                         // Return width and height
338                         *width = attr.width;
339                         *height = attr.height;
340                 }
341         }
342 }
343
344 /** Callback to allow override of the close method.
345 */
346
347 static void consumer_close( mlt_consumer parent )
348 {
349         // Get the actual object
350         consumer_sdl this = parent->child;
351
352         // Kill the thread and clean up
353         this->running = 0;
354         pthread_join( this->thread, NULL );
355
356         pthread_mutex_destroy( &this->audio_mutex );
357         pthread_cond_destroy( &this->audio_cond );
358                 
359         // Now clean up the rest (the close = NULL is a bit nasty but needed for now)
360         parent->close = NULL;
361         mlt_consumer_close( parent );
362
363         // Finally clean up this
364         free( this );
365 }
366