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[vlc] / modules / audio_output / directx.c
1 /*****************************************************************************
2  * directx.c: Windows DirectX audio output method
3  *****************************************************************************
4  * Copyright (C) 2001-2009 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Gildas Bazin <gbazin@videolan.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software Foundation, Inc.,
21  * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27
28 #ifdef HAVE_CONFIG_H
29 # include "config.h"
30 #endif
31
32 #include <vlc_common.h>
33 #include <vlc_plugin.h>
34 #include <vlc_aout.h>
35 #include <vlc_charset.h>
36
37 #include "windows_audio_common.h"
38
39 #include <dsound.h>
40
41 #define FRAME_SIZE ((int)p_aout->output.output.i_rate/20) /* Size in samples */
42
43 /*****************************************************************************
44  * notification_thread_t: DirectX event thread
45  *****************************************************************************/
46 typedef struct notification_thread_t
47 {
48     VLC_COMMON_MEMBERS
49
50     aout_instance_t *p_aout;
51     int i_frame_size;                          /* size in bytes of one frame */
52     int i_write_slot;       /* current write position in our circular buffer */
53
54     mtime_t start_date;
55     HANDLE event;
56
57 } notification_thread_t;
58
59 /*****************************************************************************
60  * aout_sys_t: directx audio output method descriptor
61  *****************************************************************************
62  * This structure is part of the audio output thread descriptor.
63  * It describes the direct sound specific properties of an audio device.
64  *****************************************************************************/
65 struct aout_sys_t
66 {
67     HINSTANCE           hdsound_dll;      /* handle of the opened dsound dll */
68
69     char *              psz_device;              /* user defined device name */
70     LPGUID              p_device_guid;
71
72     LPDIRECTSOUND       p_dsobject;              /* main Direct Sound object */
73     LPDIRECTSOUNDBUFFER p_dsbuffer;   /* the sound buffer we use (direct sound
74                                        * takes care of mixing all the
75                                        * secondary buffers into the primary) */
76
77     notification_thread_t *p_notif;                  /* DirectSoundThread id */
78
79     int      b_playing;                                    /* playing status */
80
81     int      i_frame_size;                     /* Size in bytes of one frame */
82
83     int      i_speaker_setup;                      /* Speaker setup override */
84
85     bool     b_chan_reorder;                /* do we need channel reordering */
86     int      pi_chan_table[AOUT_CHAN_MAX];
87     uint32_t i_channel_mask;
88     uint32_t i_bits_per_sample;
89     uint32_t i_channels;
90 };
91
92 /*****************************************************************************
93  * Local prototypes.
94  *****************************************************************************/
95 static int  OpenAudio  ( vlc_object_t * );
96 static void CloseAudio ( vlc_object_t * );
97 static void Play       ( aout_instance_t * );
98
99 /* local functions */
100 static void Probe             ( aout_instance_t * );
101 static int  InitDirectSound   ( aout_instance_t * );
102 static int  CreateDSBuffer    ( aout_instance_t *, int, int, int, int, int, bool );
103 static int  CreateDSBufferPCM ( aout_instance_t *, vlc_fourcc_t*, int, int, int, bool );
104 static void DestroyDSBuffer   ( aout_instance_t * );
105 static void* DirectSoundThread( vlc_object_t * );
106 static int  FillBuffer        ( aout_instance_t *, int, aout_buffer_t * );
107
108 static int ReloadDirectXDevices( vlc_object_t *, char const *,
109                                 vlc_value_t, vlc_value_t, void * );
110
111 /* Speaker setup override options list */
112 static const char *const speaker_list[] = { "Windows default", "Mono", "Stereo",
113                                             "Quad", "5.1", "7.1" };
114 static const char *const ppsz_adev[] = {"default",  };
115 static const char *const ppsz_adev_text[] = {"default", };
116
117 /*****************************************************************************
118  * Module descriptor
119  *****************************************************************************/
120 #define DEVICE_TEXT N_("Output device")
121 #define DEVICE_LONGTEXT N_("Select your audio output device")
122
123 #define SPEAKER_TEXT N_("Speaker configuration")
124 #define SPEAKER_LONGTEXT N_("Select speaker configuration you want to use. " \
125     "This option doesn't upmix! So NO e.g. Stereo -> 5.1 conversion." )
126
127 vlc_module_begin ()
128     set_description( N_("DirectX audio output") )
129     set_shortname( "DirectX" )
130     set_capability( "audio output", 100 )
131     set_category( CAT_AUDIO )
132     set_subcategory( SUBCAT_AUDIO_AOUT )
133     add_shortcut( "directx", "directsound" )
134
135     add_string( "directx-audio-device-name", "default",
136              DEVICE_TEXT, DEVICE_LONGTEXT, false )
137         add_deprecated_alias( "directx-audio-device" ) /* Since 1.1.0 */
138         change_string_list( ppsz_adev, ppsz_adev_text, ReloadDirectXDevices )
139         change_action_add( ReloadDirectXDevices, N_("Refresh list") )
140         change_need_restart ()
141     add_bool( "directx-audio-float32", false, FLOAT_TEXT,
142               FLOAT_LONGTEXT, true )
143     add_string( "directx-audio-speaker", "Windows default",
144                  SPEAKER_TEXT, SPEAKER_LONGTEXT, true )
145         change_string_list( speaker_list, 0, 0 )
146         change_need_restart ()
147
148     set_callbacks( OpenAudio, CloseAudio )
149 vlc_module_end ()
150
151 /*****************************************************************************
152  * OpenAudio: open the audio device
153  *****************************************************************************
154  * This function opens and setups Direct Sound.
155  *****************************************************************************/
156 static int OpenAudio( vlc_object_t *p_this )
157 {
158     aout_instance_t * p_aout = (aout_instance_t *)p_this;
159     vlc_value_t val;
160     char * psz_speaker;
161     int i = 0;
162
163     const char * const * ppsz_compare = speaker_list;
164
165     msg_Dbg( p_aout, "Opening DirectSound Audio Output" );
166
167    /* Allocate structure */
168     p_aout->output.p_sys = malloc( sizeof( aout_sys_t ) );
169     if( p_aout->output.p_sys == NULL )
170         return VLC_ENOMEM;
171
172     /* Initialize some variables */
173     p_aout->output.p_sys->p_dsobject = NULL;
174     p_aout->output.p_sys->p_dsbuffer = NULL;
175     p_aout->output.p_sys->p_notif = NULL;
176     p_aout->output.p_sys->b_playing = 0;
177
178     p_aout->output.pf_play = Play;
179     aout_VolumeSoftInit( p_aout );
180
181     /* Retrieve config values */
182     var_Create( p_aout, "directx-audio-float32",
183                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
184     psz_speaker = var_CreateGetString( p_aout, "directx-audio-speaker" );
185
186     while ( *ppsz_compare != NULL )
187     {
188         if ( !strncmp( *ppsz_compare, psz_speaker, strlen(*ppsz_compare) ) )
189         {
190             break;
191         }
192         ppsz_compare++; i++;
193     }
194
195     if ( *ppsz_compare == NULL )
196     {
197         msg_Err( p_aout, "(%s) isn't valid speaker setup option", psz_speaker );
198         msg_Err( p_aout, "Defaulting to Windows default speaker config");
199         i = 0;
200     }
201     free( psz_speaker );
202     p_aout->output.p_sys->i_speaker_setup = i;
203
204     p_aout->output.p_sys->p_device_guid = 0;
205
206     /* Initialise DirectSound */
207     if( InitDirectSound( p_aout ) )
208     {
209         msg_Err( p_aout, "cannot initialize DirectSound" );
210         goto error;
211     }
212
213     if( var_Type( p_aout, "audio-device" ) == 0 )
214     {
215         Probe( p_aout );
216     }
217
218     if( var_Get( p_aout, "audio-device", &val ) < 0 )
219     {
220         /* Probe() has failed. */
221         goto error;
222     }
223
224     /* Open the device */
225     if( val.i_int == AOUT_VAR_SPDIF )
226     {
227         p_aout->output.output.i_format = VLC_CODEC_SPDIFL;
228
229         /* Calculate the frame size in bytes */
230         p_aout->output.i_nb_samples = A52_FRAME_NB;
231         p_aout->output.output.i_bytes_per_frame = AOUT_SPDIF_SIZE;
232         p_aout->output.output.i_frame_length = A52_FRAME_NB;
233         p_aout->output.p_sys->i_frame_size =
234             p_aout->output.output.i_bytes_per_frame;
235
236         if( CreateDSBuffer( p_aout, VLC_CODEC_SPDIFL,
237                             p_aout->output.output.i_physical_channels,
238                             aout_FormatNbChannels( &p_aout->output.output ),
239                             p_aout->output.output.i_rate,
240                             p_aout->output.p_sys->i_frame_size, false )
241             != VLC_SUCCESS )
242         {
243             msg_Err( p_aout, "cannot open directx audio device" );
244             free( p_aout->output.p_sys );
245             return VLC_EGENERIC;
246         }
247
248         aout_VolumeNoneInit( p_aout );
249     }
250     else
251     {
252         if( val.i_int == AOUT_VAR_5_1 )
253         {
254             p_aout->output.output.i_physical_channels
255                 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
256                    | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT
257                    | AOUT_CHAN_LFE;
258         }
259         else if( val.i_int == AOUT_VAR_7_1 )
260         {
261                     p_aout->output.output.i_physical_channels
262                         = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
263                            | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT
264                            | AOUT_CHAN_MIDDLELEFT | AOUT_CHAN_MIDDLERIGHT
265                            | AOUT_CHAN_LFE;
266         }
267         else if( val.i_int == AOUT_VAR_3F2R )
268         {
269             p_aout->output.output.i_physical_channels
270                 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER
271                    | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;
272         }
273         else if( val.i_int == AOUT_VAR_2F2R )
274         {
275             p_aout->output.output.i_physical_channels
276                 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT
277                    | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;
278         }
279         else if( val.i_int == AOUT_VAR_MONO )
280         {
281             p_aout->output.output.i_physical_channels = AOUT_CHAN_CENTER;
282         }
283         else
284         {
285             p_aout->output.output.i_physical_channels
286                 = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
287         }
288
289         if( CreateDSBufferPCM( p_aout, &p_aout->output.output.i_format,
290                                p_aout->output.output.i_physical_channels,
291                                aout_FormatNbChannels( &p_aout->output.output ),
292                                p_aout->output.output.i_rate, false )
293             != VLC_SUCCESS )
294         {
295             msg_Err( p_aout, "cannot open directx audio device" );
296             free( p_aout->output.p_sys );
297             return VLC_EGENERIC;
298         }
299
300         /* Calculate the frame size in bytes */
301         p_aout->output.i_nb_samples = FRAME_SIZE;
302         aout_FormatPrepare( &p_aout->output.output );
303         aout_VolumeSoftInit( p_aout );
304     }
305
306     /* Now we need to setup our DirectSound play notification structure */
307     p_aout->output.p_sys->p_notif =
308         vlc_object_create( p_aout, sizeof(notification_thread_t) );
309     p_aout->output.p_sys->p_notif->p_aout = p_aout;
310
311     p_aout->output.p_sys->p_notif->event = CreateEvent( 0, FALSE, FALSE, 0 );
312     p_aout->output.p_sys->p_notif->i_frame_size =
313         p_aout->output.p_sys->i_frame_size;
314
315     /* then launch the notification thread */
316     msg_Dbg( p_aout, "creating DirectSoundThread" );
317     if( vlc_thread_create( p_aout->output.p_sys->p_notif,
318                            DirectSoundThread,
319                            VLC_THREAD_PRIORITY_HIGHEST ) )
320     {
321         msg_Err( p_aout, "cannot create DirectSoundThread" );
322         CloseHandle( p_aout->output.p_sys->p_notif->event );
323         vlc_object_release( p_aout->output.p_sys->p_notif );
324         p_aout->output.p_sys->p_notif = NULL;
325         goto error;
326     }
327
328     vlc_object_attach( p_aout->output.p_sys->p_notif, p_aout );
329
330     return VLC_SUCCESS;
331
332  error:
333     CloseAudio( VLC_OBJECT(p_aout) );
334     return VLC_EGENERIC;
335 }
336
337 /*****************************************************************************
338  * Probe: probe the audio device for available formats and channels
339  *****************************************************************************/
340 static void Probe( aout_instance_t * p_aout )
341 {
342     vlc_value_t val, text;
343     vlc_fourcc_t i_format;
344     unsigned int i_physical_channels;
345     DWORD ui_speaker_config;
346     bool is_default_output_set = false;
347
348     var_Create( p_aout, "audio-device", VLC_VAR_INTEGER | VLC_VAR_HASCHOICE );
349     text.psz_string = _("Audio Device");
350     var_Change( p_aout, "audio-device", VLC_VAR_SETTEXT, &text, NULL );
351
352     /* Test for 5.1 support */
353     i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |
354                           AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT |
355                           AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE;
356     if( p_aout->output.output.i_physical_channels == i_physical_channels )
357     {
358         if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 6,
359                                p_aout->output.output.i_rate, true )
360             == VLC_SUCCESS )
361         {
362             val.i_int = AOUT_VAR_5_1;
363             text.psz_string = (char*) "5.1";
364             var_Change( p_aout, "audio-device",
365                         VLC_VAR_ADDCHOICE, &val, &text );
366             var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
367             is_default_output_set = true;
368             msg_Dbg( p_aout, "device supports 5.1 channels" );
369         }
370     }
371
372     /* Test for 7.1 support */
373     i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |
374                              AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT |
375                              AOUT_CHAN_MIDDLELEFT | AOUT_CHAN_MIDDLERIGHT |
376                              AOUT_CHAN_REARRIGHT | AOUT_CHAN_LFE;
377     if( p_aout->output.output.i_physical_channels == i_physical_channels )
378     {
379         if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 8,
380                                   p_aout->output.output.i_rate, true )
381             == VLC_SUCCESS )
382         {
383             val.i_int = AOUT_VAR_7_1;
384             text.psz_string = (char*) "7.1";
385             var_Change( p_aout, "audio-device",
386                         VLC_VAR_ADDCHOICE, &val, &text );
387             var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
388             is_default_output_set = true;
389             msg_Dbg( p_aout, "device supports 7.1 channels" );
390         }
391     }
392
393     /* Test for 3 Front 2 Rear support */
394     i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |
395                           AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT |
396                           AOUT_CHAN_REARRIGHT;
397     if( p_aout->output.output.i_physical_channels == i_physical_channels )
398     {
399         if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 5,
400                                p_aout->output.output.i_rate, true )
401             == VLC_SUCCESS )
402         {
403             val.i_int = AOUT_VAR_3F2R;
404             text.psz_string = _("3 Front 2 Rear");
405             var_Change( p_aout, "audio-device",
406                         VLC_VAR_ADDCHOICE, &val, &text );
407             if(!is_default_output_set)
408             {
409                 var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
410                 is_default_output_set = true;
411             }
412             msg_Dbg( p_aout, "device supports 5 channels" );
413         }
414     }
415
416     /* Test for 2 Front 2 Rear support */
417     i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT |
418                           AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT;
419     if( ( p_aout->output.output.i_physical_channels & i_physical_channels )
420         == i_physical_channels )
421     {
422         if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 4,
423                                p_aout->output.output.i_rate, true )
424             == VLC_SUCCESS )
425         {
426             val.i_int = AOUT_VAR_2F2R;
427             text.psz_string = _("2 Front 2 Rear");
428             var_Change( p_aout, "audio-device",
429                         VLC_VAR_ADDCHOICE, &val, &text );
430             if(!is_default_output_set)
431             {
432                 var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
433                 is_default_output_set = true;
434             }
435             msg_Dbg( p_aout, "device supports 4 channels" );
436         }
437     }
438
439     /* Test for stereo support */
440     i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
441     if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 2,
442                            p_aout->output.output.i_rate, true )
443         == VLC_SUCCESS )
444     {
445         val.i_int = AOUT_VAR_STEREO;
446         text.psz_string = _("Stereo");
447         var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
448         if(!is_default_output_set)
449         {
450             var_Change( p_aout, "audio-device", VLC_VAR_SETDEFAULT, &val, NULL );
451             is_default_output_set = true;
452             msg_Dbg( p_aout, "device supports 2 channels (DEFAULT!)" );
453         }
454         else msg_Dbg( p_aout, "device supports 2 channels" );
455     }
456
457     /* Test for mono support */
458     i_physical_channels = AOUT_CHAN_CENTER;
459     if( CreateDSBufferPCM( p_aout, &i_format, i_physical_channels, 1,
460                            p_aout->output.output.i_rate, true )
461         == VLC_SUCCESS )
462     {
463         val.i_int = AOUT_VAR_MONO;
464         text.psz_string = _("Mono");
465         var_Change( p_aout, "audio-device", VLC_VAR_ADDCHOICE, &val, &text );
466         msg_Dbg( p_aout, "device supports 1 channel" );
467     }
468
469     /* Check the speaker configuration to determine which channel config should
470      * be the default */
471     if FAILED( IDirectSound_GetSpeakerConfig( p_aout->output.p_sys->p_dsobject,
472                                               &ui_speaker_config ) )
473     {
474         ui_speaker_config = DSSPEAKER_STEREO;
475         msg_Dbg( p_aout, "GetSpeakerConfig failed" );
476     }
477     switch( DSSPEAKER_CONFIG(ui_speaker_config) )
478     {
479     case DSSPEAKER_7POINT1:
480         msg_Dbg( p_aout, "Windows says your SpeakerConfig is 7.1" );
481         val.i_int = AOUT_VAR_7_1;
482         break;
483     case DSSPEAKER_5POINT1:
484         msg_Dbg( p_aout, "Windows says your SpeakerConfig is 5.1" );
485         val.i_int = AOUT_VAR_5_1;
486         break;
487     case DSSPEAKER_QUAD:
488         msg_Dbg( p_aout, "Windows says your SpeakerConfig is Quad" );
489         val.i_int = AOUT_VAR_2F2R;
490         break;
491 #if 0 /* Lots of people just get their settings wrong and complain that
492        * this is a problem with VLC so just don't ever set mono by default. */
493     case DSSPEAKER_MONO:
494         val.i_int = AOUT_VAR_MONO;
495         break;
496 #endif
497     case DSSPEAKER_SURROUND:
498         msg_Dbg( p_aout, "Windows says your SpeakerConfig is surround" );
499     case DSSPEAKER_STEREO:
500         msg_Dbg( p_aout, "Windows says your SpeakerConfig is stereo" );
501     default:
502         /* If nothing else is found, choose stereo output */
503         val.i_int = AOUT_VAR_STEREO;
504         break;
505     }
506
507     /* Check if we want to override speaker config */
508     switch( p_aout->output.p_sys->i_speaker_setup )
509     {
510     case 0: /* Default value aka Windows default speaker setup */
511         break;
512     case 1: /* Mono */
513         msg_Dbg( p_aout, "SpeakerConfig is forced to Mono" );
514         val.i_int = AOUT_VAR_MONO;
515         break;
516     case 2: /* Stereo */
517         msg_Dbg( p_aout, "SpeakerConfig is forced to Stereo" );
518         val.i_int = AOUT_VAR_STEREO;
519         break;
520     case 3: /* Quad */
521         msg_Dbg( p_aout, "SpeakerConfig is forced to Quad" );
522         val.i_int = AOUT_VAR_2F2R;
523         break;
524     case 4: /* 5.1 */
525         msg_Dbg( p_aout, "SpeakerConfig is forced to 5.1" );
526         val.i_int = AOUT_VAR_5_1;
527         break;
528     case 5: /* 7.1 */
529         msg_Dbg( p_aout, "SpeakerConfig is forced to 7.1" );
530         val.i_int = AOUT_VAR_7_1;
531         break;
532     default:
533         msg_Dbg( p_aout, "SpeakerConfig is forced to non-existing value" );
534         break;
535     }
536
537     var_Set( p_aout, "audio-device", val );
538
539     /* Test for SPDIF support */
540     if ( AOUT_FMT_NON_LINEAR( &p_aout->output.output ) )
541     {
542         if( CreateDSBuffer( p_aout, VLC_CODEC_SPDIFL,
543                             p_aout->output.output.i_physical_channels,
544                             aout_FormatNbChannels( &p_aout->output.output ),
545                             p_aout->output.output.i_rate,
546                             AOUT_SPDIF_SIZE, true )
547             == VLC_SUCCESS )
548         {
549             msg_Dbg( p_aout, "device supports A/52 over S/PDIF" );
550             val.i_int = AOUT_VAR_SPDIF;
551             text.psz_string = _("A/52 over S/PDIF");
552             var_Change( p_aout, "audio-device",
553                         VLC_VAR_ADDCHOICE, &val, &text );
554             if( var_InheritBool( p_aout, "spdif" ) )
555                 var_Set( p_aout, "audio-device", val );
556         }
557     }
558
559     var_Change( p_aout, "audio-device", VLC_VAR_CHOICESCOUNT, &val, NULL );
560     if( val.i_int <= 0 )
561     {
562         /* Probe() has failed. */
563         var_Destroy( p_aout, "audio-device" );
564         return;
565     }
566
567     var_AddCallback( p_aout, "audio-device", aout_ChannelsRestart, NULL );
568     var_TriggerCallback( p_aout, "intf-change" );
569 }
570
571 /*****************************************************************************
572  * Play: we'll start playing the directsound buffer here because at least here
573  *       we know the first buffer has been put in the aout fifo and we also
574  *       know its date.
575  *****************************************************************************/
576 static void Play( aout_instance_t *p_aout )
577 {
578     if( !p_aout->output.p_sys->b_playing )
579     {
580         aout_buffer_t *p_buffer;
581
582         p_aout->output.p_sys->b_playing = 1;
583
584         /* get the playing date of the first aout buffer */
585         p_aout->output.p_sys->p_notif->start_date =
586             aout_FifoFirstDate( p_aout, &p_aout->output.fifo );
587
588         /* fill in the first samples */
589         for( int i = 0; i < FRAMES_NUM; i++ )
590         {
591             p_buffer = aout_FifoPop( p_aout, &p_aout->output.fifo );
592             if( !p_buffer ) break;
593             FillBuffer( p_aout, i, p_buffer );
594         }
595
596         /* wake up the audio output thread */
597         SetEvent( p_aout->output.p_sys->p_notif->event );
598     }
599 }
600
601 /*****************************************************************************
602  * CloseAudio: close the audio device
603  *****************************************************************************/
604 static void CloseAudio( vlc_object_t *p_this )
605 {
606     aout_instance_t * p_aout = (aout_instance_t *)p_this;
607     aout_sys_t *p_sys = p_aout->output.p_sys;
608
609     msg_Dbg( p_aout, "closing audio device" );
610
611     /* kill the position notification thread, if any */
612     if( p_sys->p_notif )
613     {
614         vlc_object_kill( p_sys->p_notif );
615         /* wake up the audio thread if needed */
616         if( !p_sys->b_playing ) SetEvent( p_sys->p_notif->event );
617
618         vlc_thread_join( p_sys->p_notif );
619         vlc_object_release( p_sys->p_notif );
620     }
621
622     /* release the secondary buffer */
623     DestroyDSBuffer( p_aout );
624
625     /* finally release the DirectSound object */
626     if( p_sys->p_dsobject ) IDirectSound_Release( p_sys->p_dsobject );
627
628     /* free DSOUND.DLL */
629     if( p_sys->hdsound_dll ) FreeLibrary( p_sys->hdsound_dll );
630
631     free( p_aout->output.p_sys->p_device_guid );
632     free( p_sys );
633 }
634
635 /*****************************************************************************
636  * CallBackDirectSoundEnum: callback to enumerate available devices
637  *****************************************************************************/
638 static int CALLBACK CallBackDirectSoundEnum( LPGUID p_guid, LPCWSTR psz_desc,
639                                              LPCWSTR psz_mod, LPVOID _p_aout )
640 {
641     VLC_UNUSED( psz_mod );
642
643     aout_instance_t *p_aout = (aout_instance_t *)_p_aout;
644
645     char *psz_device = FromWide( psz_desc );
646     msg_Dbg( p_aout, "found device: %s", psz_device );
647
648     if( p_aout->output.p_sys->psz_device &&
649         !strcmp(p_aout->output.p_sys->psz_device, psz_device) && p_guid )
650     {
651         /* Use the device corresponding to psz_device */
652         p_aout->output.p_sys->p_device_guid = malloc( sizeof( GUID ) );
653         *p_aout->output.p_sys->p_device_guid = *p_guid;
654         msg_Dbg( p_aout, "using device: %s", psz_device );
655     }
656     else
657     {
658         /* If no default device has been selected, chose the first one */
659         if( !p_aout->output.p_sys->psz_device && p_guid )
660         {
661             p_aout->output.p_sys->psz_device = strdup( psz_device );
662             p_aout->output.p_sys->p_device_guid = malloc( sizeof( GUID ) );
663             *p_aout->output.p_sys->p_device_guid = *p_guid;
664             msg_Dbg( p_aout, "using device: %s", psz_device );
665         }
666     }
667
668     free( psz_device );
669     return true;
670 }
671
672 /*****************************************************************************
673  * InitDirectSound: handle all the gory details of DirectSound initialisation
674  *****************************************************************************/
675 static int InitDirectSound( aout_instance_t *p_aout )
676 {
677     HRESULT (WINAPI *OurDirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
678     HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKW, LPVOID);
679
680     p_aout->output.p_sys->hdsound_dll = LoadLibrary("DSOUND.DLL");
681     if( p_aout->output.p_sys->hdsound_dll == NULL )
682     {
683         msg_Warn( p_aout, "cannot open DSOUND.DLL" );
684         goto error;
685     }
686
687     OurDirectSoundCreate = (void *)
688         GetProcAddress( p_aout->output.p_sys->hdsound_dll,
689                         "DirectSoundCreate" );
690     if( OurDirectSoundCreate == NULL )
691     {
692         msg_Warn( p_aout, "GetProcAddress FAILED" );
693         goto error;
694     }
695
696     /* Get DirectSoundEnumerate */
697     OurDirectSoundEnumerate = (void *)
698        GetProcAddress( p_aout->output.p_sys->hdsound_dll,
699                        "DirectSoundEnumerateW" );
700     if( OurDirectSoundEnumerate )
701     {
702         p_aout->output.p_sys->psz_device = var_InheritString(p_aout, "directx-audio-device-name");
703         /* Attempt enumeration */
704         if( FAILED( OurDirectSoundEnumerate( CallBackDirectSoundEnum,
705                                              p_aout ) ) )
706         {
707             msg_Dbg( p_aout, "enumeration of DirectSound devices failed" );
708         }
709     }
710
711     /* Create the direct sound object */
712     if FAILED( OurDirectSoundCreate( p_aout->output.p_sys->p_device_guid,
713                                      &p_aout->output.p_sys->p_dsobject,
714                                      NULL ) )
715     {
716         msg_Warn( p_aout, "cannot create a direct sound device" );
717         goto error;
718     }
719
720     /* Set DirectSound Cooperative level, ie what control we want over Windows
721      * sound device. In our case, DSSCL_EXCLUSIVE means that we can modify the
722      * settings of the primary buffer, but also that only the sound of our
723      * application will be hearable when it will have the focus.
724      * !!! (this is not really working as intended yet because to set the
725      * cooperative level you need the window handle of your application, and
726      * I don't know of any easy way to get it. Especially since we might play
727      * sound without any video, and so what window handle should we use ???
728      * The hack for now is to use the Desktop window handle - it seems to be
729      * working */
730     if( IDirectSound_SetCooperativeLevel( p_aout->output.p_sys->p_dsobject,
731                                           GetDesktopWindow(),
732                                           DSSCL_EXCLUSIVE) )
733     {
734         msg_Warn( p_aout, "cannot set direct sound cooperative level" );
735     }
736
737     return VLC_SUCCESS;
738
739  error:
740     p_aout->output.p_sys->p_dsobject = NULL;
741     if( p_aout->output.p_sys->hdsound_dll )
742     {
743         FreeLibrary( p_aout->output.p_sys->hdsound_dll );
744         p_aout->output.p_sys->hdsound_dll = NULL;
745     }
746     return VLC_EGENERIC;
747
748 }
749
750 /*****************************************************************************
751  * CreateDSBuffer: Creates a direct sound buffer of the required format.
752  *****************************************************************************
753  * This function creates the buffer we'll use to play audio.
754  * In DirectSound there are two kinds of buffers:
755  * - the primary buffer: which is the actual buffer that the soundcard plays
756  * - the secondary buffer(s): these buffers are the one actually used by
757  *    applications and DirectSound takes care of mixing them into the primary.
758  *
759  * Once you create a secondary buffer, you cannot change its format anymore so
760  * you have to release the current one and create another.
761  *****************************************************************************/
762 static int CreateDSBuffer( aout_instance_t *p_aout, int i_format,
763                            int i_channels, int i_nb_channels, int i_rate,
764                            int i_bytes_per_frame, bool b_probe )
765 {
766     WAVEFORMATEXTENSIBLE waveformat;
767     DSBUFFERDESC         dsbdesc;
768     unsigned int         i;
769
770     /* First set the sound buffer format */
771     waveformat.dwChannelMask = 0;
772     for( i = 0; i < sizeof(pi_channels_src)/sizeof(uint32_t); i++ )
773     {
774         if( i_channels & pi_channels_src[i] )
775             waveformat.dwChannelMask |= pi_channels_in[i];
776     }
777
778     switch( i_format )
779     {
780     case VLC_CODEC_SPDIFL:
781         i_nb_channels = 2;
782         /* To prevent channel re-ordering */
783         waveformat.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
784         waveformat.Format.wBitsPerSample = 16;
785         waveformat.Samples.wValidBitsPerSample =
786             waveformat.Format.wBitsPerSample;
787         waveformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
788         waveformat.SubFormat = _KSDATAFORMAT_SUBTYPE_DOLBY_AC3_SPDIF;
789         break;
790
791     case VLC_CODEC_FL32:
792         waveformat.Format.wBitsPerSample = sizeof(float) * 8;
793         waveformat.Samples.wValidBitsPerSample =
794             waveformat.Format.wBitsPerSample;
795         waveformat.Format.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
796         waveformat.SubFormat = _KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
797         break;
798
799     case VLC_CODEC_S16L:
800         waveformat.Format.wBitsPerSample = 16;
801         waveformat.Samples.wValidBitsPerSample =
802             waveformat.Format.wBitsPerSample;
803         waveformat.Format.wFormatTag = WAVE_FORMAT_PCM;
804         waveformat.SubFormat = _KSDATAFORMAT_SUBTYPE_PCM;
805         break;
806     }
807
808     waveformat.Format.nChannels = i_nb_channels;
809     waveformat.Format.nSamplesPerSec = i_rate;
810     waveformat.Format.nBlockAlign =
811         waveformat.Format.wBitsPerSample / 8 * i_nb_channels;
812     waveformat.Format.nAvgBytesPerSec =
813         waveformat.Format.nSamplesPerSec * waveformat.Format.nBlockAlign;
814
815     p_aout->output.p_sys->i_bits_per_sample = waveformat.Format.wBitsPerSample;
816     p_aout->output.p_sys->i_channels = i_nb_channels;
817
818     /* Then fill in the direct sound descriptor */
819     memset(&dsbdesc, 0, sizeof(DSBUFFERDESC));
820     dsbdesc.dwSize = sizeof(DSBUFFERDESC);
821     dsbdesc.dwFlags = DSBCAPS_GETCURRENTPOSITION2/* Better position accuracy */
822                     | DSBCAPS_GLOBALFOCUS;      /* Allows background playing */
823
824     /* Only use the new WAVE_FORMAT_EXTENSIBLE format for multichannel audio */
825     if( i_nb_channels <= 2 )
826     {
827         waveformat.Format.cbSize = 0;
828     }
829     else
830     {
831         waveformat.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
832         waveformat.Format.cbSize =
833             sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
834
835         /* Needed for 5.1 on emu101k */
836         dsbdesc.dwFlags |= DSBCAPS_LOCHARDWARE;
837     }
838
839     dsbdesc.dwBufferBytes = FRAMES_NUM * i_bytes_per_frame;   /* buffer size */
840     dsbdesc.lpwfxFormat = (WAVEFORMATEX *)&waveformat;
841
842     if FAILED( IDirectSound_CreateSoundBuffer(
843                    p_aout->output.p_sys->p_dsobject, &dsbdesc,
844                    &p_aout->output.p_sys->p_dsbuffer, NULL) )
845     {
846         if( dsbdesc.dwFlags & DSBCAPS_LOCHARDWARE )
847         {
848             /* Try without DSBCAPS_LOCHARDWARE */
849             dsbdesc.dwFlags &= ~DSBCAPS_LOCHARDWARE;
850             if FAILED( IDirectSound_CreateSoundBuffer(
851                    p_aout->output.p_sys->p_dsobject, &dsbdesc,
852                    &p_aout->output.p_sys->p_dsbuffer, NULL) )
853             {
854                 return VLC_EGENERIC;
855             }
856             if( !b_probe )
857                 msg_Dbg( p_aout, "couldn't use hardware sound buffer" );
858         }
859         else
860         {
861             return VLC_EGENERIC;
862         }
863     }
864
865     /* Stop here if we were just probing */
866     if( b_probe )
867     {
868         IDirectSoundBuffer_Release( p_aout->output.p_sys->p_dsbuffer );
869         p_aout->output.p_sys->p_dsbuffer = NULL;
870         return VLC_SUCCESS;
871     }
872
873     p_aout->output.p_sys->i_frame_size = i_bytes_per_frame;
874     p_aout->output.p_sys->i_channel_mask = waveformat.dwChannelMask;
875     p_aout->output.p_sys->b_chan_reorder =
876         aout_CheckChannelReorder( pi_channels_in, pi_channels_out,
877                                   waveformat.dwChannelMask, i_nb_channels,
878                                   p_aout->output.p_sys->pi_chan_table );
879
880     if( p_aout->output.p_sys->b_chan_reorder )
881     {
882         msg_Dbg( p_aout, "channel reordering needed" );
883     }
884
885     return VLC_SUCCESS;
886 }
887
888 /*****************************************************************************
889  * CreateDSBufferPCM: creates a PCM direct sound buffer.
890  *****************************************************************************
891  * We first try to create a WAVE_FORMAT_IEEE_FLOAT buffer if supported by
892  * the hardware, otherwise we create a WAVE_FORMAT_PCM buffer.
893  ****************************************************************************/
894 static int CreateDSBufferPCM( aout_instance_t *p_aout, vlc_fourcc_t *i_format,
895                               int i_channels, int i_nb_channels, int i_rate,
896                               bool b_probe )
897 {
898     /* Float32 audio samples are not supported for 5.1 output on the emu101k */
899     if( !var_GetBool( p_aout, "directx-audio-float32" ) ||
900         i_nb_channels > 2 ||
901         CreateDSBuffer( p_aout, VLC_CODEC_FL32,
902                         i_channels, i_nb_channels, i_rate,
903                         FRAME_SIZE * 4 * i_nb_channels, b_probe )
904         != VLC_SUCCESS )
905     {
906         if ( CreateDSBuffer( p_aout, VLC_CODEC_S16L,
907                              i_channels, i_nb_channels, i_rate,
908                              FRAME_SIZE * 2 * i_nb_channels, b_probe )
909              != VLC_SUCCESS )
910         {
911             return VLC_EGENERIC;
912         }
913         else
914         {
915             *i_format = VLC_CODEC_S16L;
916             return VLC_SUCCESS;
917         }
918     }
919     else
920     {
921         *i_format = VLC_CODEC_FL32;
922         return VLC_SUCCESS;
923     }
924 }
925
926 /*****************************************************************************
927  * DestroyDSBuffer
928  *****************************************************************************
929  * This function destroys the secondary buffer.
930  *****************************************************************************/
931 static void DestroyDSBuffer( aout_instance_t *p_aout )
932 {
933     if( p_aout->output.p_sys->p_dsbuffer )
934     {
935         IDirectSoundBuffer_Release( p_aout->output.p_sys->p_dsbuffer );
936         p_aout->output.p_sys->p_dsbuffer = NULL;
937     }
938 }
939
940 /*****************************************************************************
941  * FillBuffer: Fill in one of the direct sound frame buffers.
942  *****************************************************************************
943  * Returns VLC_SUCCESS on success.
944  *****************************************************************************/
945 static int FillBuffer( aout_instance_t *p_aout, int i_frame,
946                        aout_buffer_t *p_buffer )
947 {
948     notification_thread_t *p_notif = p_aout->output.p_sys->p_notif;
949     aout_sys_t *p_sys = p_aout->output.p_sys;
950     void *p_write_position, *p_wrap_around;
951     unsigned long l_bytes1, l_bytes2;
952     HRESULT dsresult;
953
954     /* Before copying anything, we have to lock the buffer */
955     dsresult = IDirectSoundBuffer_Lock(
956                 p_sys->p_dsbuffer,                              /* DS buffer */
957                 i_frame * p_notif->i_frame_size,             /* Start offset */
958                 p_notif->i_frame_size,                    /* Number of bytes */
959                 &p_write_position,                  /* Address of lock start */
960                 &l_bytes1,       /* Count of bytes locked before wrap around */
961                 &p_wrap_around,           /* Buffer address (if wrap around) */
962                 &l_bytes2,               /* Count of bytes after wrap around */
963                 0 );                                                /* Flags */
964     if( dsresult == DSERR_BUFFERLOST )
965     {
966         IDirectSoundBuffer_Restore( p_sys->p_dsbuffer );
967         dsresult = IDirectSoundBuffer_Lock(
968                                p_sys->p_dsbuffer,
969                                i_frame * p_notif->i_frame_size,
970                                p_notif->i_frame_size,
971                                &p_write_position,
972                                &l_bytes1,
973                                &p_wrap_around,
974                                &l_bytes2,
975                                0 );
976     }
977     if( dsresult != DS_OK )
978     {
979         msg_Warn( p_notif, "cannot lock buffer" );
980         if( p_buffer ) aout_BufferFree( p_buffer );
981         return VLC_EGENERIC;
982     }
983
984     if( p_buffer == NULL )
985     {
986         memset( p_write_position, 0, l_bytes1 );
987     }
988     else
989     {
990         if( p_sys->b_chan_reorder )
991         {
992             /* Do the channel reordering here */
993             aout_ChannelReorder( p_buffer->p_buffer, p_buffer->i_buffer,
994                                  p_sys->i_channels, p_sys->pi_chan_table,
995                                  p_sys->i_bits_per_sample );
996         }
997
998         vlc_memcpy( p_write_position, p_buffer->p_buffer, l_bytes1 );
999         aout_BufferFree( p_buffer );
1000     }
1001
1002     /* Now the data has been copied, unlock the buffer */
1003     IDirectSoundBuffer_Unlock( p_sys->p_dsbuffer, p_write_position, l_bytes1,
1004                                p_wrap_around, l_bytes2 );
1005
1006     p_notif->i_write_slot = (i_frame + 1) % FRAMES_NUM;
1007     return VLC_SUCCESS;
1008 }
1009
1010 /*****************************************************************************
1011  * DirectSoundThread: this thread will capture play notification events.
1012  *****************************************************************************
1013  * We use this thread to emulate a callback mechanism. The thread probes for
1014  * event notification and fills up the DS secondary buffer when needed.
1015  *****************************************************************************/
1016 static void* DirectSoundThread( vlc_object_t *p_this )
1017 {
1018     notification_thread_t *p_notif = (notification_thread_t*)p_this;
1019     aout_instance_t *p_aout = p_notif->p_aout;
1020     mtime_t last_time;
1021     int canc = vlc_savecancel ();
1022
1023     /* We don't want any resampling when using S/PDIF output */
1024     bool b_sleek = (p_aout->output.output.i_format == VLC_CODEC_SPDIFL);
1025
1026     msg_Dbg( p_notif, "DirectSoundThread ready" );
1027
1028     /* Wait here until Play() is called */
1029     WaitForSingleObject( p_notif->event, INFINITE );
1030
1031     if( vlc_object_alive (p_notif) )
1032     {
1033         HRESULT dsresult;
1034         mwait( p_notif->start_date - AOUT_PTS_TOLERANCE / 2 );
1035
1036         /* start playing the buffer */
1037         dsresult = IDirectSoundBuffer_Play( p_aout->output.p_sys->p_dsbuffer,
1038                                         0,                         /* Unused */
1039                                         0,                         /* Unused */
1040                                         DSBPLAY_LOOPING );          /* Flags */
1041         if( dsresult == DSERR_BUFFERLOST )
1042         {
1043             IDirectSoundBuffer_Restore( p_aout->output.p_sys->p_dsbuffer );
1044             dsresult = IDirectSoundBuffer_Play(
1045                                             p_aout->output.p_sys->p_dsbuffer,
1046                                             0,                     /* Unused */
1047                                             0,                     /* Unused */
1048                                             DSBPLAY_LOOPING );      /* Flags */
1049         }
1050         if( dsresult != DS_OK )
1051         {
1052             msg_Err( p_aout, "cannot start playing buffer" );
1053         }
1054     }
1055     last_time = mdate();
1056
1057     while( vlc_object_alive (p_notif) )
1058     {
1059         DWORD l_read;
1060         int l_queued = 0, l_free_slots;
1061         unsigned i_frame_siz = p_aout->output.i_nb_samples;
1062         mtime_t mtime = mdate();
1063         int i;
1064
1065         /*
1066          * Fill in as much audio data as we can in our circular buffer
1067          */
1068
1069         /* Find out current play position */
1070         if FAILED( IDirectSoundBuffer_GetCurrentPosition(
1071                    p_aout->output.p_sys->p_dsbuffer, &l_read, NULL ) )
1072         {
1073             msg_Err( p_aout, "GetCurrentPosition() failed!" );
1074             l_read = 0;
1075         }
1076
1077         /* Detect underruns */
1078         if( l_queued && mtime - last_time >
1079             INT64_C(1000000) * l_queued / p_aout->output.output.i_rate )
1080         {
1081             msg_Dbg( p_aout, "detected underrun!" );
1082         }
1083         last_time = mtime;
1084
1085         /* Try to fill in as many frame buffers as possible */
1086         l_read /= (p_aout->output.output.i_bytes_per_frame /
1087             p_aout->output.output.i_frame_length);
1088         l_queued = p_notif->i_write_slot * i_frame_siz - l_read;
1089         if( l_queued < 0 ) l_queued += (i_frame_siz * FRAMES_NUM);
1090         l_free_slots = (FRAMES_NUM * i_frame_siz - l_queued) / i_frame_siz;
1091
1092         for( i = 0; i < l_free_slots; i++ )
1093         {
1094             aout_buffer_t *p_buffer = aout_OutputNextBuffer( p_aout,
1095                 mtime + INT64_C(1000000) * (i * i_frame_siz + l_queued) /
1096                 p_aout->output.output.i_rate, b_sleek );
1097
1098             /* If there is no audio data available and we have some buffered
1099              * already, then just wait for the next time */
1100             if( !p_buffer && (i || l_queued / i_frame_siz) ) break;
1101
1102             if( FillBuffer( p_aout, p_notif->i_write_slot % FRAMES_NUM,
1103                             p_buffer ) != VLC_SUCCESS ) break;
1104         }
1105
1106         /* Sleep a reasonable amount of time */
1107         l_queued += (i * i_frame_siz);
1108         msleep( INT64_C(1000000) * l_queued / p_aout->output.output.i_rate / 2 );
1109     }
1110
1111     /* make sure the buffer isn't playing */
1112     IDirectSoundBuffer_Stop( p_aout->output.p_sys->p_dsbuffer );
1113
1114     /* free the event */
1115     CloseHandle( p_notif->event );
1116
1117     vlc_restorecancel (canc);
1118     msg_Dbg( p_notif, "DirectSoundThread exiting" );
1119     return NULL;
1120 }
1121
1122 /*****************************************************************************
1123  * CallBackConfigNBEnum: callback to get the number of available devices
1124  *****************************************************************************/
1125 static int CALLBACK CallBackConfigNBEnum( LPGUID p_guid, LPCWSTR psz_desc,
1126                                              LPCWSTR psz_mod, LPVOID p_nb )
1127 {
1128     VLC_UNUSED( psz_mod ); VLC_UNUSED( psz_desc ); VLC_UNUSED( p_guid );
1129
1130     int * a = (int *)p_nb;
1131     (*a)++;
1132     return true;
1133 }
1134
1135 /*****************************************************************************
1136  * CallBackConfigEnum: callback to add available devices to the preferences list
1137  *****************************************************************************/
1138 static int CALLBACK CallBackConfigEnum( LPGUID p_guid, LPCWSTR psz_desc,
1139                                              LPCWSTR psz_mod, LPVOID _p_item )
1140 {
1141     VLC_UNUSED( psz_mod ); VLC_UNUSED( p_guid );
1142
1143     module_config_t *p_item = (module_config_t *) _p_item;
1144
1145     p_item->ppsz_list[p_item->i_list] = FromWide( psz_desc );
1146     p_item->ppsz_list_text[p_item->i_list] = FromWide( psz_desc );
1147     p_item->i_list++;
1148     return true;
1149 }
1150
1151 /*****************************************************************************
1152  * ReloadDirectXDevices: store the list of devices in preferences
1153  *****************************************************************************/
1154 static int ReloadDirectXDevices( vlc_object_t *p_this, char const *psz_name,
1155                                  vlc_value_t newval, vlc_value_t oldval, void *data )
1156 {
1157     VLC_UNUSED( newval ); VLC_UNUSED( oldval ); VLC_UNUSED( data );
1158
1159     module_config_t *p_item = config_FindConfig( p_this, psz_name );
1160     if( !p_item ) return VLC_SUCCESS;
1161
1162     /* Clear-up the current list */
1163     if( p_item->i_list )
1164     {
1165         for( int i = 0; i < p_item->i_list; i++ )
1166         {
1167             free((char *)(p_item->ppsz_list[i]) );
1168             free((char *)(p_item->ppsz_list_text[i]) );
1169         }
1170     }
1171
1172     HRESULT (WINAPI *OurDirectSoundEnumerate)(LPDSENUMCALLBACKW, LPVOID);
1173
1174     HANDLE hdsound_dll = LoadLibrary("DSOUND.DLL");
1175     if( hdsound_dll == NULL )
1176     {
1177         msg_Warn( p_this, "cannot open DSOUND.DLL" );
1178         return VLC_SUCCESS;
1179     }
1180
1181     /* Get DirectSoundEnumerate */
1182     OurDirectSoundEnumerate = (void *)
1183                     GetProcAddress( hdsound_dll, "DirectSoundEnumerateW" );
1184
1185     if( OurDirectSoundEnumerate == NULL )
1186         goto error;
1187
1188     int nb_devices = 0;
1189     OurDirectSoundEnumerate(CallBackConfigNBEnum, &nb_devices);
1190     msg_Dbg(p_this,"found %d devices", nb_devices);
1191
1192     p_item->ppsz_list = xrealloc( p_item->ppsz_list,
1193                                   nb_devices * sizeof(char *) );
1194     p_item->ppsz_list_text = xrealloc( p_item->ppsz_list_text,
1195                                   nb_devices * sizeof(char *) );
1196
1197     p_item->i_list = 0;
1198     OurDirectSoundEnumerate(CallBackConfigEnum, p_item);
1199
1200     /* Signal change to the interface */
1201     p_item->b_dirty = true;
1202
1203 error:
1204     FreeLibrary(hdsound_dll);
1205
1206     return VLC_SUCCESS;
1207 }
1208