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[vlc] / modules / audio_output / opensles_android.c
1 /*****************************************************************************
2  * opensles_android.c : audio output for android native code
3  *****************************************************************************
4  * Copyright © 2011-2012 VideoLAN
5  *
6  * Authors: Dominique Martinet <asmadeus@codewreck.org>
7  *          Hugo Beauzée-Luyssen <beauze.h@gmail.com>
8  *          Rafaël Carré <funman@videolanorg>
9  *
10  * This program is free software; you can redistribute it and/or modify it
11  * under the terms of the GNU Lesser General Public License as published by
12  * the Free Software Foundation; either version 2.1 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public License
21  * along with this program; if not, write to the Free Software Foundation,
22  * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23  *****************************************************************************/
24
25 /*****************************************************************************
26  * Preamble
27  *****************************************************************************/
28
29 #ifdef HAVE_CONFIG_H
30 # include "config.h"
31 #endif
32
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
35 #include <vlc_aout.h>
36 #include <assert.h>
37 #include <dlfcn.h>
38 #include <math.h>
39
40 // For native audio
41 #include <SLES/OpenSLES.h>
42 #include <SLES/OpenSLES_Android.h>
43
44 #define OPENSLES_BUFFERS 255 /* maximum number of buffers */
45 #define OPENSLES_BUFLEN  10   /* ms */
46 /*
47  * 10ms of precision when mesasuring latency should be enough,
48  * with 255 buffers we can buffer 2.55s of audio.
49  */
50
51 #define CHECK_OPENSL_ERROR(msg)                \
52     if (unlikely(result != SL_RESULT_SUCCESS)) \
53     {                                          \
54         msg_Err(aout, msg" (%lu)", result);    \
55         goto error;                            \
56     }
57
58 typedef SLresult (*slCreateEngine_t)(
59         SLObjectItf*, SLuint32, const SLEngineOption*, SLuint32,
60         const SLInterfaceID*, const SLboolean*);
61
62 #define Destroy(a) (*a)->Destroy(a);
63 #define SetPlayState(a, b) (*a)->SetPlayState(a, b)
64 #define RegisterCallback(a, b, c) (*a)->RegisterCallback(a, b, c)
65 #define GetInterface(a, b, c) (*a)->GetInterface(a, b, c)
66 #define Realize(a, b) (*a)->Realize(a, b)
67 #define CreateOutputMix(a, b, c, d, e) (*a)->CreateOutputMix(a, b, c, d, e)
68 #define CreateAudioPlayer(a, b, c, d, e, f, g) \
69     (*a)->CreateAudioPlayer(a, b, c, d, e, f, g)
70 #define Enqueue(a, b, c) (*a)->Enqueue(a, b, c)
71 #define Clear(a) (*a)->Clear(a)
72 #define GetState(a, b) (*a)->GetState(a, b)
73 #define SetPositionUpdatePeriod(a, b) (*a)->SetPositionUpdatePeriod(a, b)
74 #define SetVolumeLevel(a, b) (*a)->SetVolumeLevel(a, b)
75 #define SetMute(a, b) (*a)->SetMute(a, b)
76
77 /*****************************************************************************
78  *
79  *****************************************************************************/
80 struct aout_sys_t
81 {
82     /* OpenSL objects */
83     SLObjectItf                     engineObject;
84     SLObjectItf                     outputMixObject;
85     SLAndroidSimpleBufferQueueItf   playerBufferQueue;
86     SLObjectItf                     playerObject;
87     SLVolumeItf                     volumeItf;
88     SLEngineItf                     engineEngine;
89     SLPlayItf                       playerPlay;
90
91     /* OpenSL symbols */
92     void                           *p_so_handle;
93
94     slCreateEngine_t                slCreateEnginePtr;
95     SLInterfaceID                   SL_IID_ENGINE;
96     SLInterfaceID                   SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
97     SLInterfaceID                   SL_IID_VOLUME;
98     SLInterfaceID                   SL_IID_PLAY;
99
100     /* */
101
102     vlc_mutex_t                     lock;
103
104     /* audio buffered through opensles */
105     uint8_t                        *buf;
106     size_t                          samples_per_buf;
107     int                             next_buf;
108
109     int                             rate;
110
111     /* if we can measure latency already */
112     bool                            started;
113
114     /* audio not yet buffered through opensles */
115     block_t                        *p_buffer_chain;
116     block_t                       **pp_buffer_last;
117     size_t                          samples;
118 };
119
120 /*****************************************************************************
121  * Local prototypes.
122  *****************************************************************************/
123 static int  Open  (vlc_object_t *);
124 static void Close (vlc_object_t *);
125
126 /*****************************************************************************
127  * Module descriptor
128  *****************************************************************************/
129
130 vlc_module_begin ()
131     set_description(N_("OpenSLES audio output"))
132     set_shortname(N_("OpenSLES"))
133     set_category(CAT_AUDIO)
134     set_subcategory(SUBCAT_AUDIO_AOUT)
135
136     set_capability("audio output", 170)
137     add_shortcut("opensles", "android")
138     set_callbacks(Open, Close)
139 vlc_module_end ()
140
141 /*****************************************************************************
142  *
143  *****************************************************************************/
144
145 static inline int bytesPerSample(void)
146 {
147     return 2 /* S16 */ * 2 /* stereo */;
148 }
149
150 static int TimeGet(audio_output_t* aout, mtime_t* restrict drift)
151 {
152     aout_sys_t *sys = aout->sys;
153
154     SLAndroidSimpleBufferQueueState st;
155     SLresult res = GetState(sys->playerBufferQueue, &st);
156     if (unlikely(res != SL_RESULT_SUCCESS)) {
157         msg_Err(aout, "Could not query buffer queue state in TimeGet (%lu)", res);
158         return -1;
159     }
160
161     vlc_mutex_lock(&sys->lock);
162     bool started = sys->started;
163     vlc_mutex_unlock(&sys->lock);
164
165     if (!started)
166         return -1;
167
168     *drift = (CLOCK_FREQ * OPENSLES_BUFLEN * st.count / 1000)
169         + sys->samples * CLOCK_FREQ / sys->rate;
170
171     msg_Dbg(aout, "latency %"PRId64" ms, %d/%d buffers", *drift / 1000,
172         (int)st.count, OPENSLES_BUFFERS);
173
174     return 0;
175 }
176
177 static void Flush(audio_output_t *aout, bool drain)
178 {
179     aout_sys_t *sys = aout->sys;
180
181     if (drain) {
182         mtime_t delay;
183         if (!TimeGet(aout, &delay))
184             msleep(delay);
185     } else {
186         vlc_mutex_lock(&sys->lock);
187         SetPlayState(sys->playerPlay, SL_PLAYSTATE_STOPPED);
188         Clear(sys->playerBufferQueue);
189         SetPlayState(sys->playerPlay, SL_PLAYSTATE_PLAYING);
190
191         /* release audio data not yet written to opensles */
192         block_ChainRelease(sys->p_buffer_chain);
193         sys->p_buffer_chain = NULL;
194         sys->pp_buffer_last = &sys->p_buffer_chain;
195
196         sys->samples = 0;
197         sys->started = false;
198
199         vlc_mutex_unlock(&sys->lock);
200     }
201 }
202
203 static int VolumeSet(audio_output_t *aout, float vol)
204 {
205     /* Convert UI volume to linear factor (cube) */
206     vol = vol * vol * vol;
207
208     /* millibels from linear amplification */
209     int mb = lroundf(2000.f * log10f(vol));
210     if (mb < SL_MILLIBEL_MIN)
211         mb = SL_MILLIBEL_MIN;
212     else if (mb > 0)
213         mb = 0; /* maximum supported level could be higher: GetMaxVolumeLevel */
214
215     SLresult r = SetVolumeLevel(aout->sys->volumeItf, mb);
216     return (r == SL_RESULT_SUCCESS) ? 0 : -1;
217 }
218
219 static int MuteSet(audio_output_t *aout, bool mute)
220 {
221     SLresult r = SetMute(aout->sys->volumeItf, mute);
222     return (r == SL_RESULT_SUCCESS) ? 0 : -1;
223 }
224
225 static void Pause(audio_output_t *aout, bool pause, mtime_t date)
226 {
227     (void)date;
228     aout_sys_t *sys = aout->sys;
229     SetPlayState(sys->playerPlay,
230         pause ? SL_PLAYSTATE_PAUSED : SL_PLAYSTATE_PLAYING);
231 }
232
233 static int WriteBuffer(audio_output_t *aout)
234 {
235     aout_sys_t *sys = aout->sys;
236     const size_t unit_size = sys->samples_per_buf * bytesPerSample();
237
238     block_t *b = sys->p_buffer_chain;
239     if (!b)
240         return false;
241
242     /* Check if we can fill at least one buffer unit by chaining blocks */
243     if (b->i_buffer < unit_size) {
244         if (!b->p_next)
245             return false;
246         ssize_t needed = unit_size - b->i_buffer;
247         for (block_t *next = b->p_next; next; next = next->p_next) {
248             needed -= next->i_buffer;
249             if (needed <= 0)
250                 break;
251         }
252
253         if (needed > 0)
254             return false;
255     }
256
257     SLAndroidSimpleBufferQueueState st;
258     SLresult res = GetState(sys->playerBufferQueue, &st);
259     if (unlikely(res != SL_RESULT_SUCCESS)) {
260         msg_Err(aout, "Could not query buffer queue state in %s (%lu)", __func__, res);
261         return false;
262     }
263
264     if (st.count == OPENSLES_BUFFERS)
265         return false;
266
267     size_t done = 0;
268     while (done < unit_size) {
269         size_t cur = b->i_buffer;
270         if (cur > unit_size - done)
271             cur = unit_size - done;
272
273         memcpy(&sys->buf[unit_size * sys->next_buf + done], b->p_buffer, cur);
274         b->i_buffer -= cur;
275         b->p_buffer += cur;
276         done += cur;
277
278         block_t *next = b->p_next;
279         if (b->i_buffer == 0) {
280             block_Release(b);
281             b = NULL;
282         }
283
284         if (done == unit_size)
285             break;
286         else
287             b = next;
288     }
289
290     sys->p_buffer_chain = b;
291     if (!b)
292         sys->pp_buffer_last = &sys->p_buffer_chain;
293
294     SLresult r = Enqueue(sys->playerBufferQueue,
295         &sys->buf[unit_size * sys->next_buf], unit_size);
296
297     sys->samples -= sys->samples_per_buf;
298
299     if (r == SL_RESULT_SUCCESS) {
300         if (++sys->next_buf == OPENSLES_BUFFERS)
301             sys->next_buf = 0;
302         return true;
303     } else {
304         /* XXX : if writing fails, we don't retry */
305         msg_Err(aout, "error %lu when writing %d bytes %s",
306                 r, b->i_buffer,
307                 (r == SL_RESULT_BUFFER_INSUFFICIENT) ? " (buffer insufficient)" : "");
308         return false;
309     }
310 }
311
312 /*****************************************************************************
313  * Play: play a sound
314  *****************************************************************************/
315 static void Play(audio_output_t *aout, block_t *p_buffer)
316 {
317     aout_sys_t *sys = aout->sys;
318
319     p_buffer->p_next = NULL; /* Make sur our linked list doesn't use old references */
320     vlc_mutex_lock(&sys->lock);
321
322     sys->samples += p_buffer->i_buffer / bytesPerSample();
323
324     /* Hold this block until we can write it into the OpenSL buffer */
325     block_ChainLastAppend(&sys->pp_buffer_last, p_buffer);
326
327     /* Fill OpenSL buffer */
328     while (WriteBuffer(aout))
329         ;
330
331     vlc_mutex_unlock(&sys->lock);
332 }
333
334 static void PlayedCallback (SLAndroidSimpleBufferQueueItf caller, void *pContext)
335 {
336     (void)caller;
337     audio_output_t *aout = pContext;
338     aout_sys_t *sys = aout->sys;
339
340     assert (caller == sys->playerBufferQueue);
341
342     vlc_mutex_lock(&sys->lock);
343     sys->started = true;
344     vlc_mutex_unlock(&sys->lock);
345 }
346 /*****************************************************************************
347  *
348  *****************************************************************************/
349 static void Clean(aout_sys_t *sys)
350 {
351     if (sys->playerObject)
352         Destroy(sys->playerObject);
353     if (sys->outputMixObject)
354         Destroy(sys->outputMixObject);
355     if (sys->engineObject)
356         Destroy(sys->engineObject);
357 }
358
359 static int Start(audio_output_t *aout, audio_sample_format_t *restrict fmt)
360 {
361     SLresult       result;
362
363     aout_sys_t *sys = aout->sys;
364
365     // configure audio source - this defines the number of samples you can enqueue.
366     SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {
367         SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
368         OPENSLES_BUFFERS
369     };
370
371     SLDataFormat_PCM format_pcm;
372     format_pcm.formatType       = SL_DATAFORMAT_PCM;
373     format_pcm.numChannels      = 2;
374     format_pcm.samplesPerSec    = ((SLuint32) fmt->i_rate * 1000) ;
375     format_pcm.bitsPerSample    = SL_PCMSAMPLEFORMAT_FIXED_16;
376     format_pcm.containerSize    = SL_PCMSAMPLEFORMAT_FIXED_16;
377     format_pcm.channelMask      = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
378     format_pcm.endianness       = SL_BYTEORDER_LITTLEENDIAN;
379
380     SLDataSource audioSrc = {&loc_bufq, &format_pcm};
381
382     // configure audio sink
383     SLDataLocator_OutputMix loc_outmix = {
384         SL_DATALOCATOR_OUTPUTMIX,
385         sys->outputMixObject
386     };
387     SLDataSink audioSnk = {&loc_outmix, NULL};
388
389     //create audio player
390     const SLInterfaceID ids2[] = { sys->SL_IID_ANDROIDSIMPLEBUFFERQUEUE, sys->SL_IID_VOLUME };
391     static const SLboolean req2[] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE };
392     result = CreateAudioPlayer(sys->engineEngine, &sys->playerObject, &audioSrc,
393                                     &audioSnk, sizeof(ids2) / sizeof(*ids2),
394                                     ids2, req2);
395     CHECK_OPENSL_ERROR("Failed to create audio player");
396
397     result = Realize(sys->playerObject, SL_BOOLEAN_FALSE);
398     CHECK_OPENSL_ERROR("Failed to realize player object.");
399
400     result = GetInterface(sys->playerObject, sys->SL_IID_PLAY, &sys->playerPlay);
401     CHECK_OPENSL_ERROR("Failed to get player interface.");
402
403     result = GetInterface(sys->playerObject, sys->SL_IID_VOLUME, &sys->volumeItf);
404     CHECK_OPENSL_ERROR("failed to get volume interface.");
405
406     result = GetInterface(sys->playerObject, sys->SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
407                                                   &sys->playerBufferQueue);
408     CHECK_OPENSL_ERROR("Failed to get buff queue interface");
409
410     result = RegisterCallback(sys->playerBufferQueue, PlayedCallback,
411                                    (void*)aout);
412     CHECK_OPENSL_ERROR("Failed to register buff queue callback.");
413
414     // set the player's state to playing
415     result = SetPlayState(sys->playerPlay, SL_PLAYSTATE_PLAYING);
416     CHECK_OPENSL_ERROR("Failed to switch to playing state");
417
418     /* XXX: rounding shouldn't affect us at normal sampling rate */
419     sys->rate = fmt->i_rate;
420     sys->samples_per_buf = OPENSLES_BUFLEN * fmt->i_rate / 1000;
421     sys->buf = malloc(OPENSLES_BUFFERS * sys->samples_per_buf * bytesPerSample());
422     if (!sys->buf)
423         goto error;
424
425     sys->started = false;
426     sys->next_buf = 0;
427
428     sys->p_buffer_chain = NULL;
429     sys->pp_buffer_last = &sys->p_buffer_chain;
430     sys->samples = 0;
431
432     // we want 16bit signed data native endian.
433     fmt->i_format              = VLC_CODEC_S16N;
434     fmt->i_physical_channels   = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
435
436     SetPositionUpdatePeriod(sys->playerPlay, AOUT_MIN_PREPARE_TIME * 1000 / CLOCK_FREQ);
437
438     aout_FormatPrepare(fmt);
439
440     return VLC_SUCCESS;
441
442 error:
443     Clean(sys);
444     return VLC_EGENERIC;
445 }
446
447 static void Stop(audio_output_t *aout)
448 {
449     aout_sys_t *sys = aout->sys;
450
451     SetPlayState(sys->playerPlay, SL_PLAYSTATE_STOPPED);
452     //Flush remaining buffers if any.
453     Clear(sys->playerBufferQueue);
454
455     free(sys->buf);
456     block_ChainRelease(sys->p_buffer_chain);
457 }
458
459 /*****************************************************************************
460  *
461  *****************************************************************************/
462 static void Close(vlc_object_t *obj)
463 {
464     audio_output_t *aout = (audio_output_t *)obj;
465     aout_sys_t *sys = aout->sys;
466
467     Clean(sys);
468     dlclose(sys->p_so_handle);
469     vlc_mutex_destroy(&sys->lock);
470     free(sys);
471 }
472
473 static int Open (vlc_object_t *obj)
474 {
475     audio_output_t *aout = (audio_output_t *)obj;
476     aout_sys_t *sys;
477     SLresult result;
478
479     aout->sys = sys = calloc(1, sizeof(*sys));
480     if (unlikely(sys == NULL))
481         return VLC_ENOMEM;
482
483     sys->p_so_handle = dlopen("libOpenSLES.so", RTLD_NOW);
484     if (sys->p_so_handle == NULL)
485     {
486         msg_Err(aout, "Failed to load libOpenSLES");
487         goto error;
488     }
489
490     sys->slCreateEnginePtr = dlsym(sys->p_so_handle, "slCreateEngine");
491     if (unlikely(sys->slCreateEnginePtr == NULL))
492     {
493         msg_Err(aout, "Failed to load symbol slCreateEngine");
494         goto error;
495     }
496
497 #define OPENSL_DLSYM(dest, name)                       \
498     do {                                                       \
499         const SLInterfaceID *sym = dlsym(sys->p_so_handle, "SL_IID_"name);        \
500         if (unlikely(sym == NULL))                             \
501         {                                                      \
502             msg_Err(aout, "Failed to load symbol SL_IID_"name); \
503             goto error;                                        \
504         }                                                      \
505         sys->dest = *sym;                                           \
506     } while(0)
507
508     OPENSL_DLSYM(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, "ANDROIDSIMPLEBUFFERQUEUE");
509     OPENSL_DLSYM(SL_IID_ENGINE, "ENGINE");
510     OPENSL_DLSYM(SL_IID_PLAY, "PLAY");
511     OPENSL_DLSYM(SL_IID_VOLUME, "VOLUME");
512 #undef OPENSL_DLSYM
513
514     // create engine
515     result = sys->slCreateEnginePtr(&sys->engineObject, 0, NULL, 0, NULL, NULL);
516     CHECK_OPENSL_ERROR("Failed to create engine");
517
518     // realize the engine in synchronous mode
519     result = Realize(sys->engineObject, SL_BOOLEAN_FALSE);
520     CHECK_OPENSL_ERROR("Failed to realize engine");
521
522     // get the engine interface, needed to create other objects
523     result = GetInterface(sys->engineObject, sys->SL_IID_ENGINE, &sys->engineEngine);
524     CHECK_OPENSL_ERROR("Failed to get the engine interface");
525
526     // create output mix, with environmental reverb specified as a non-required interface
527     const SLInterfaceID ids1[] = { sys->SL_IID_VOLUME };
528     const SLboolean req1[] = { SL_BOOLEAN_FALSE };
529     result = CreateOutputMix(sys->engineEngine, &sys->outputMixObject, 1, ids1, req1);
530     CHECK_OPENSL_ERROR("Failed to create output mix");
531
532     // realize the output mix in synchronous mode
533     result = Realize(sys->outputMixObject, SL_BOOLEAN_FALSE);
534     CHECK_OPENSL_ERROR("Failed to realize output mix");
535
536     vlc_mutex_init(&sys->lock);
537
538     aout->start      = Start;
539     aout->stop       = Stop;
540     aout->time_get   = TimeGet;
541     aout->play       = Play;
542     aout->pause      = Pause;
543     aout->flush      = Flush;
544     aout->mute_set   = MuteSet;
545     aout->volume_set = VolumeSet;
546
547     return VLC_SUCCESS;
548
549 error:
550     Clean(sys);
551     if (sys->p_so_handle)
552         dlclose(sys->p_so_handle);
553     free(sys);
554     return VLC_EGENERIC;
555 }