1 /*****************************************************************************
2 * opensles_android.c : audio output for android native code
3 *****************************************************************************
4 * Copyright © 2011-2012 VideoLAN
6 * Authors: Dominique Martinet <asmadeus@codewreck.org>
7 * Hugo Beauzée-Luyssen <beauze.h@gmail.com>
8 * Rafaël Carré <funman@videolanorg>
10 * This program is free software; you can redistribute it and/or modify it
11 * under the terms of the GNU Lesser General Public License as published by
12 * the Free Software Foundation; either version 2.1 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public License
21 * along with this program; if not, write to the Free Software Foundation,
22 * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
27 *****************************************************************************/
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
40 #include <SLES/OpenSLES.h>
41 #include <SLES/OpenSLES_Android.h>
43 // Maximum number of buffers to enqueue.
46 #define Destroy(a) (*a)->Destroy(a);
47 #define SetPlayState(a, b) (*a)->SetPlayState(a, b)
48 #define RegisterCallback(a, b, c) (*a)->RegisterCallback(a, b, c)
49 #define GetInterface(a, b, c) (*a)->GetInterface(a, b, c)
50 #define Realize(a, b) (*a)->Realize(a, b)
51 #define CreateOutputMix(a, b, c, d, e) (*a)->CreateOutputMix(a, b, c, d, e)
52 #define CreateAudioPlayer(a, b, c, d, e, f, g) \
53 (*a)->CreateAudioPlayer(a, b, c, d, e, f, g)
54 #define Enqueue(a, b, c) (*a)->Enqueue(a, b, c)
55 #define Clear(a) (*a)->Clear(a)
56 #define GetState(a, b) (*a)->GetState(a, b)
58 /*****************************************************************************
59 * aout_sys_t: audio output method descriptor
60 *****************************************************************************
61 * This structure is part of the audio output thread descriptor.
62 * It describes the direct sound specific properties of an audio device.
63 *****************************************************************************/
66 SLObjectItf engineObject;
67 SLObjectItf outputMixObject;
68 SLAndroidSimpleBufferQueueItf playerBufferQueue;
69 SLObjectItf playerObject;
76 /* audio buffered through opensles */
80 /* audio not yet buffered through opensles */
81 block_t *p_buffer_chain;
82 block_t **pp_buffer_last;
85 audio_sample_format_t format;
88 /*****************************************************************************
90 *****************************************************************************/
91 static int Open ( vlc_object_t * );
93 /*****************************************************************************
95 *****************************************************************************/
98 set_description( N_("OpenSLES audio output") )
99 set_shortname( N_("OpenSLES") )
100 set_category( CAT_AUDIO )
101 set_subcategory( SUBCAT_AUDIO_AOUT )
103 set_capability( "audio output", 170 )
104 add_shortcut( "opensles", "android" )
105 set_callbacks( Open, NULL )
109 static void Clean( aout_sys_t *p_sys )
111 if( p_sys->playerObject )
112 Destroy( p_sys->playerObject );
113 if( p_sys->outputMixObject )
114 Destroy( p_sys->outputMixObject );
115 if( p_sys->engineObject )
116 Destroy( p_sys->engineObject );
118 if( p_sys->p_so_handle )
119 dlclose( p_sys->p_so_handle );
124 static void Flush(audio_output_t *p_aout, bool drain)
126 aout_sys_t *p_sys = p_aout->sys;
130 vlc_mutex_lock( &p_sys->lock );
131 delay = p_sys->length;
132 vlc_mutex_unlock( &p_sys->lock );
135 vlc_mutex_lock( &p_sys->lock );
136 SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_STOPPED );
137 Clear( p_sys->playerBufferQueue );
138 SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
142 /* release audio data not yet written to opensles */
143 block_ChainRelease( p_sys->p_buffer_chain );
144 p_sys->p_buffer_chain = NULL;
145 p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
147 /* release audio data written to opensles, but not yet
148 * played on hardware */
149 block_ChainRelease( p_sys->p_chain );
150 p_sys->p_chain = NULL;
151 p_sys->pp_last = &p_sys->p_chain;
153 vlc_mutex_unlock( &p_sys->lock );
157 static void Pause(audio_output_t *p_aout, bool pause, mtime_t date)
160 aout_sys_t *p_sys = p_aout->sys;
161 SetPlayState( p_sys->playerPlay,
162 pause ? SL_PLAYSTATE_PAUSED : SL_PLAYSTATE_PLAYING );
165 static int TimeGet(audio_output_t* p_aout, mtime_t* restrict drift)
167 aout_sys_t *p_sys = p_aout->sys;
169 vlc_mutex_lock( &p_sys->lock );
170 mtime_t delay = p_sys->length;
171 vlc_mutex_unlock( &p_sys->lock );
173 SLAndroidSimpleBufferQueueState st;
174 SLresult res = GetState(p_sys->playerBufferQueue, &st);
175 if (unlikely(res != SL_RESULT_SUCCESS)) {
176 msg_Err(p_aout, "Could not query buffer queue state in TimeGet (%lu)", res);
180 *drift = (delay && st.count) ? delay : 0;
184 static int WriteBuffer(audio_output_t *p_aout)
186 aout_sys_t *p_sys = p_aout->sys;
188 block_t *b = p_sys->p_buffer_chain;
193 b->i_length = (mtime_t)(b->i_buffer / 2 / p_sys->format.i_channels) * CLOCK_FREQ / p_sys->format.i_rate;
195 /* If something bad happens, we must remove this buffer from the FIFO */
196 block_t **pp_last_saved = p_sys->pp_last;
197 block_t *p_last_saved = *pp_last_saved;
198 block_t *next_saved = b->p_next;
201 /* Put this block in the list of audio already written to opensles */
202 block_ChainLastAppend( &p_sys->pp_last, b );
204 mtime_t len = b->i_length;
205 p_sys->length += len;
206 block_t *next = b->p_next;
208 vlc_mutex_unlock( &p_sys->lock );
209 SLresult r = Enqueue( p_sys->playerBufferQueue, b->p_buffer, b->i_buffer );
210 vlc_mutex_lock( &p_sys->lock );
212 if (r == SL_RESULT_SUCCESS) {
213 /* Remove that block from the list of audio not yet written */
214 p_sys->p_buffer_chain = next;
215 if (!p_sys->p_buffer_chain)
216 p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
218 /* Remove that block from the list of audio already written */
219 msg_Err( p_aout, "error %lu%s (%d bytes)", r, (r == SL_RESULT_BUFFER_INSUFFICIENT)
220 ? " buffer insufficient"
223 p_sys->pp_last = pp_last_saved;
224 *pp_last_saved = p_last_saved;
226 b->p_next = next_saved;
228 p_sys->length -= len;
229 next = NULL; /* We'll try again next time */
235 /*****************************************************************************
237 *****************************************************************************/
238 static void Play( audio_output_t *p_aout, block_t *p_buffer )
240 aout_sys_t *p_sys = p_aout->sys;
242 SLAndroidSimpleBufferQueueState st;
243 SLresult res = GetState(p_sys->playerBufferQueue, &st);
244 if (unlikely(res != SL_RESULT_SUCCESS)) {
245 msg_Err(p_aout, "Could not query buffer queue state (%lu)", res);
249 p_buffer->p_next = NULL; /* Make sur our linked list doesn't use old references */
250 vlc_mutex_lock(&p_sys->lock);
251 block_ChainLastAppend( &p_sys->pp_buffer_last, p_buffer );
252 while (WriteBuffer(p_aout))
254 vlc_mutex_unlock( &p_sys->lock );
257 static void PlayedCallback (SLAndroidSimpleBufferQueueItf caller, void *pContext )
261 audio_output_t *p_aout = pContext;
262 aout_sys_t *p_sys = p_aout->sys;
264 assert (caller == p_sys->playerBufferQueue);
266 vlc_mutex_lock( &p_sys->lock );
268 p_block = p_sys->p_chain;
271 p_sys->p_chain = p_sys->p_chain->p_next;
272 /* if we exhausted our fifo, we must reset the pointer to the last
275 p_sys->pp_last = &p_sys->p_chain;
277 p_sys->length -= p_block->i_length;
279 vlc_mutex_unlock( &p_sys->lock );
281 block_Release( p_block );
283 /*****************************************************************************
285 *****************************************************************************/
286 static int Start( audio_output_t *p_aout, audio_sample_format_t *restrict fmt )
289 SLEngineItf engineEngine;
291 /* Allocate structure */
292 p_aout->sys = calloc( 1, sizeof( aout_sys_t ) );
293 if( unlikely( p_aout->sys == NULL ) )
296 aout_sys_t *p_sys = p_aout->sys;
298 //Acquiring LibOpenSLES symbols :
299 p_sys->p_so_handle = dlopen( "libOpenSLES.so", RTLD_NOW );
300 if( p_sys->p_so_handle == NULL )
302 msg_Err( p_aout, "Failed to load libOpenSLES" );
306 typedef SLresult (*slCreateEngine_t)(
307 SLObjectItf*, SLuint32, const SLEngineOption*, SLuint32,
308 const SLInterfaceID*, const SLboolean* );
309 slCreateEngine_t slCreateEnginePtr = NULL;
311 SLInterfaceID *SL_IID_ENGINE;
312 SLInterfaceID *SL_IID_ANDROIDSIMPLEBUFFERQUEUE;
313 SLInterfaceID *SL_IID_VOLUME;
314 SLInterfaceID *SL_IID_PLAY;
316 #define OPENSL_DLSYM( dest, handle, name ) \
317 dest = dlsym( handle, name ); \
320 msg_Err( p_aout, "Failed to load symbol %s", name ); \
324 OPENSL_DLSYM( slCreateEnginePtr, p_sys->p_so_handle, "slCreateEngine" );
325 OPENSL_DLSYM( SL_IID_ANDROIDSIMPLEBUFFERQUEUE, p_sys->p_so_handle,
326 "SL_IID_ANDROIDSIMPLEBUFFERQUEUE" );
327 OPENSL_DLSYM( SL_IID_ENGINE, p_sys->p_so_handle, "SL_IID_ENGINE" );
328 OPENSL_DLSYM( SL_IID_PLAY, p_sys->p_so_handle, "SL_IID_PLAY" );
329 OPENSL_DLSYM( SL_IID_VOLUME, p_sys->p_so_handle, "SL_IID_VOLUME" );
332 #define CHECK_OPENSL_ERROR( msg ) \
333 if( unlikely( result != SL_RESULT_SUCCESS ) ) \
335 msg_Err( p_aout, msg" (%lu)", result ); \
340 result = slCreateEnginePtr( &p_sys->engineObject, 0, NULL, 0, NULL, NULL );
341 CHECK_OPENSL_ERROR( "Failed to create engine" );
343 // realize the engine in synchronous mode
344 result = Realize( p_sys->engineObject, SL_BOOLEAN_FALSE );
345 CHECK_OPENSL_ERROR( "Failed to realize engine" );
347 // get the engine interface, needed to create other objects
348 result = GetInterface( p_sys->engineObject, *SL_IID_ENGINE, &engineEngine );
349 CHECK_OPENSL_ERROR( "Failed to get the engine interface" );
351 // create output mix, with environmental reverb specified as a non-required interface
352 const SLInterfaceID ids1[] = { *SL_IID_VOLUME };
353 const SLboolean req1[] = { SL_BOOLEAN_FALSE };
354 result = CreateOutputMix( engineEngine, &p_sys->outputMixObject, 1, ids1, req1 );
355 CHECK_OPENSL_ERROR( "Failed to create output mix" );
357 // realize the output mix in synchronous mode
358 result = Realize( p_sys->outputMixObject, SL_BOOLEAN_FALSE );
359 CHECK_OPENSL_ERROR( "Failed to realize output mix" );
362 // configure audio source - this defines the number of samples you can enqueue.
363 SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {
364 SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE,
368 SLDataFormat_PCM format_pcm;
369 format_pcm.formatType = SL_DATAFORMAT_PCM;
370 format_pcm.numChannels = 2;
371 format_pcm.samplesPerSec = ((SLuint32) fmt->i_rate * 1000) ;
372 format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16;
373 format_pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16;
374 format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
375 format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
377 SLDataSource audioSrc = {&loc_bufq, &format_pcm};
379 // configure audio sink
380 SLDataLocator_OutputMix loc_outmix = {
381 SL_DATALOCATOR_OUTPUTMIX,
382 p_sys->outputMixObject
384 SLDataSink audioSnk = {&loc_outmix, NULL};
386 //create audio player
387 const SLInterfaceID ids2[] = { *SL_IID_ANDROIDSIMPLEBUFFERQUEUE };
388 static const SLboolean req2[] = { SL_BOOLEAN_TRUE };
389 result = CreateAudioPlayer( engineEngine, &p_sys->playerObject, &audioSrc,
390 &audioSnk, sizeof( ids2 ) / sizeof( *ids2 ),
392 CHECK_OPENSL_ERROR( "Failed to create audio player" );
394 result = Realize( p_sys->playerObject, SL_BOOLEAN_FALSE );
395 CHECK_OPENSL_ERROR( "Failed to realize player object." );
397 result = GetInterface( p_sys->playerObject, *SL_IID_PLAY, &p_sys->playerPlay );
398 CHECK_OPENSL_ERROR( "Failed to get player interface." );
400 result = GetInterface( p_sys->playerObject, *SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
401 &p_sys->playerBufferQueue );
402 CHECK_OPENSL_ERROR( "Failed to get buff queue interface" );
404 result = RegisterCallback( p_sys->playerBufferQueue, PlayedCallback,
406 CHECK_OPENSL_ERROR( "Failed to register buff queue callback." );
409 // set the player's state to playing
410 result = SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_PLAYING );
411 CHECK_OPENSL_ERROR( "Failed to switch to playing state" );
413 vlc_mutex_init( &p_sys->lock );
414 p_sys->p_chain = NULL;
415 p_sys->pp_last = &p_sys->p_chain;
416 p_sys->p_buffer_chain = NULL;
417 p_sys->pp_buffer_last = &p_sys->p_buffer_chain;
419 // we want 16bit signed data little endian.
420 fmt->i_format = VLC_CODEC_S16L;
421 fmt->i_physical_channels = AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT;
423 p_aout->pause = Pause;
424 p_aout->flush = Flush;
426 aout_FormatPrepare( fmt );
428 p_sys->format = *fmt;
436 /*****************************************************************************
438 *****************************************************************************/
439 static void Stop( audio_output_t *p_aout )
441 aout_sys_t *p_sys = p_aout->sys;
443 SetPlayState( p_sys->playerPlay, SL_PLAYSTATE_STOPPED );
444 //Flush remaining buffers if any.
445 Clear( p_sys->playerBufferQueue );
446 block_ChainRelease( p_sys->p_chain );
447 block_ChainRelease( p_sys->p_buffer_chain);
448 vlc_mutex_destroy( &p_sys->lock );
452 static int Open (vlc_object_t *obj)
454 audio_output_t *aout = (audio_output_t *)obj;
456 /* FIXME: set volume/mute here */
459 aout->time_get = TimeGet;