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[vlc] / modules / gui / beos / PlayListWindow.cpp
1 /*****************************************************************************
2  * PlayListWindow.cpp: beos interface
3  *****************************************************************************
4  * Copyright (C) 1999, 2000, 2001 VideoLAN
5  * $Id: PlayListWindow.cpp,v 1.8 2003/02/03 17:18:48 stippi Exp $
6  *
7  * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
8  *          Samuel Hocevar <sam@zoy.org>
9  *          Tony Castley <tony@castley.net>
10  *          Richard Shepherd <richard@rshepherd.demon.co.uk>
11  *          Stephan Aßmus <stippi@yellowbites.com>
12  *
13  * This program is free software; you can redistribute it and/or modify
14  * it under the terms of the GNU General Public License as published by
15  * the Free Software Foundation; either version 2 of the License, or
16  * (at your option) any later version.
17  *
18  * This program is distributed in the hope that it will be useful,
19  * but WITHOUT ANY WARRANTY; without even the implied warranty of
20  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
21  * GNU General Public License for more details.
22  *
23  * You should have received a copy of the GNU General Public License
24  * along with this program; if not, write to the Free Software
25  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
26  *****************************************************************************/
27
28 /* System headers */
29 #include <InterfaceKit.h>
30 #include <StorageKit.h>
31 #include <string.h>
32
33 /* VLC headers */
34 #include <vlc/vlc.h>
35 #include <vlc/intf.h>
36
37 /* BeOS interface headers */
38 #include "VlcWrapper.h"
39 #include "InterfaceWindow.h"
40 #include "ListViews.h"
41 #include "MsgVals.h"
42 #include "PlayListWindow.h"
43
44 enum
45 {
46         MSG_SELECT_ALL                  = 'sall',
47         MSG_SELECT_NONE                 = 'none',
48         MSG_RANDOMIZE                   = 'rndm',
49         MSG_SORT_REVERSE                = 'srtr',
50         MSG_SORT_NAME                   = 'srtn',
51         MSG_SORT_PATH                   = 'srtp',
52         MSG_REMOVE                              = 'rmov',
53         MSG_REMOVE_ALL                  = 'rmal',
54
55         MSG_SELECTION_CHANGED   = 'slch',
56         MSG_SET_DISPLAY                 = 'stds',
57 };
58
59
60 /*****************************************************************************
61  * PlayListWindow::PlayListWindow
62  *****************************************************************************/
63 PlayListWindow::PlayListWindow( BRect frame, const char* name,
64                                                                 InterfaceWindow* mainWindow,
65                                                                 intf_thread_t *p_interface )
66         :       BWindow( frame, name, B_FLOATING_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL,
67                                  B_WILL_ACCEPT_FIRST_CLICK | B_ASYNCHRONOUS_CONTROLS ),
68                 fMainWindow( mainWindow )
69 {
70         p_intf = p_interface;
71     p_wrapper = p_intf->p_sys->p_wrapper;
72     
73     SetName( "playlist" );
74
75     // set up the main menu bar
76         fMenuBar = new BMenuBar( BRect(0.0, 0.0, frame.Width(), 15.0), "main menu",
77                                                          B_FOLLOW_NONE, B_ITEMS_IN_ROW, false );
78
79     AddChild( fMenuBar );
80
81         // Add the File menu
82         BMenu *fileMenu = new BMenu( "File" );
83         fMenuBar->AddItem( fileMenu );
84         BMenuItem* item = new BMenuItem( "Open File" B_UTF8_ELLIPSIS,
85                                                                          new BMessage( OPEN_FILE ), 'O' );
86         item->SetTarget( fMainWindow );
87         fileMenu->AddItem( item );
88
89         CDMenu* cd_menu = new CDMenu( "Open Disc" );
90         fileMenu->AddItem( cd_menu );
91
92         fileMenu->AddSeparatorItem();
93         item = new BMenuItem( "Close",
94                                                   new BMessage( B_QUIT_REQUESTED ), 'W' );
95         fileMenu->AddItem( item );
96
97         // Add the Edit menu
98         BMenu *editMenu = new BMenu( "Edit" );
99         fMenuBar->AddItem( editMenu );
100         fSelectAllMI = new BMenuItem( "Select All",
101                                                                   new BMessage( MSG_SELECT_ALL ), 'A' );
102         editMenu->AddItem( fSelectAllMI );
103         fSelectNoneMI = new BMenuItem( "Select None",
104                                                                    new BMessage( MSG_SELECT_NONE ), 'A', B_SHIFT_KEY );
105         editMenu->AddItem( fSelectNoneMI );
106
107         editMenu->AddSeparatorItem();
108         fSortReverseMI = new BMenuItem( "Sort Reverse",
109                                                                  new BMessage( MSG_SORT_REVERSE ), 'F' );
110         editMenu->AddItem( fSortReverseMI );
111         fSortNameMI = new BMenuItem( "Sort by Name",
112                                                                  new BMessage( MSG_SORT_NAME ), 'N' );
113 fSortNameMI->SetEnabled( false );
114         editMenu->AddItem( fSortNameMI );
115         fSortPathMI = new BMenuItem( "Sort by Path",
116                                                                  new BMessage( MSG_SORT_PATH ), 'P' );
117 fSortPathMI->SetEnabled( false );
118         editMenu->AddItem( fSortPathMI );
119         fRandomizeMI = new BMenuItem( "Randomize",
120                                                                   new BMessage( MSG_RANDOMIZE ), 'R' );
121 fRandomizeMI->SetEnabled( false );
122         editMenu->AddItem( fRandomizeMI );
123         editMenu->AddSeparatorItem();
124         fRemoveMI = new BMenuItem( "Remove",
125                                                   new BMessage( MSG_REMOVE ) );
126         editMenu->AddItem( fRemoveMI );
127         fRemoveAllMI = new BMenuItem( "Remove All",
128                                                                   new BMessage( MSG_REMOVE_ALL ) );
129         editMenu->AddItem( fRemoveAllMI );
130
131         // Add View menu
132         fViewMenu = new BMenu( "View" );
133         fMenuBar->AddItem( fViewMenu );
134
135         fViewMenu->SetRadioMode( true );
136         BMessage* message = new BMessage( MSG_SET_DISPLAY );
137         message->AddInt32( "mode", DISPLAY_PATH );
138         item = new BMenuItem( "Path", message );
139         item->SetMarked( true );
140         fViewMenu->AddItem( item );
141
142         message = new BMessage( MSG_SET_DISPLAY );
143         message->AddInt32( "mode", DISPLAY_NAME );
144         item = new BMenuItem( "Name", message );
145         fViewMenu->AddItem( item );
146
147         // make menu bar resize to correct height
148         float menuWidth, menuHeight;
149         fMenuBar->GetPreferredSize( &menuWidth, &menuHeight );
150         // don't change next line! it's a workarround!
151         fMenuBar->ResizeTo( frame.Width(), menuHeight );
152
153         frame = Bounds();
154         frame.top += fMenuBar->Bounds().IntegerHeight() + 1;
155         frame.right -= B_V_SCROLL_BAR_WIDTH;
156
157         fListView = new PlaylistView( frame, fMainWindow, p_wrapper,
158                                                                   new BMessage( MSG_SELECTION_CHANGED ) );
159         fBackgroundView = new BScrollView( "playlist scrollview",
160                                                                            fListView, B_FOLLOW_ALL_SIDES,
161                                                                            0, false, true,
162                                                                            B_NO_BORDER );
163
164         AddChild( fBackgroundView );
165
166         // be up to date
167         UpdatePlaylist();
168         FrameResized( Bounds().Width(), Bounds().Height() );
169         SetSizeLimits( menuWidth * 1.5, menuWidth * 8.0,
170                                    menuHeight * 5.0, menuHeight * 50.0 );
171
172         UpdatePlaylist( true );
173         // start window thread in hidden state
174         Hide();
175         Show();
176 }
177
178 /*****************************************************************************
179  * PlayListWindow::~PlayListWindow
180  *****************************************************************************/
181 PlayListWindow::~PlayListWindow()
182 {
183 }
184
185 /*****************************************************************************
186  * PlayListWindow::QuitRequested
187  *****************************************************************************/
188 bool
189 PlayListWindow::QuitRequested()
190 {
191         Hide(); 
192         return false;
193 }
194
195 /*****************************************************************************
196  * PlayListWindow::MessageReceived
197  *****************************************************************************/
198 void
199 PlayListWindow::MessageReceived( BMessage * p_message )
200 {
201         switch ( p_message->what )
202         {
203                 case OPEN_DVD:
204                 case B_REFS_RECEIVED:
205                 case B_SIMPLE_DATA:
206                         // forward to interface window
207                         fMainWindow->PostMessage( p_message );
208                         break;
209                 case MSG_SELECT_ALL:
210                         fListView->Select( 0, fListView->CountItems() - 1 );
211                         break;
212                 case MSG_SELECT_NONE:
213                         fListView->DeselectAll();
214                         break;
215                 case MSG_RANDOMIZE:
216                         break;
217                 case MSG_SORT_REVERSE:
218                         fListView->SortReverse();
219                         break;
220                 case MSG_SORT_NAME:
221                         break;
222                 case MSG_SORT_PATH:
223                         break;
224                 case MSG_REMOVE:
225                         fListView->RemoveSelected();
226                         break;
227                 case MSG_REMOVE_ALL:
228                         fListView->Select( 0, fListView->CountItems() - 1 );
229                         fListView->RemoveSelected();
230                         break;
231                 case MSG_SELECTION_CHANGED:
232                         _CheckItemsEnableState();
233                         break;
234                 case MSG_SET_DISPLAY:
235                 {
236                         uint32 mode;
237                         if ( p_message->FindInt32( "mode", (int32*)&mode ) == B_OK )
238                                 SetDisplayMode( mode );
239                         break;
240                 }
241                 case B_MODIFIERS_CHANGED:
242                         fListView->ModifiersChanged();
243                         break;
244                 default:
245                         BWindow::MessageReceived( p_message );
246                         break;
247         }
248 }
249
250 /*****************************************************************************
251  * PlayListWindow::FrameResized
252  *****************************************************************************/
253 void
254 PlayListWindow::FrameResized(float width, float height)
255 {
256         BRect r(Bounds());
257         fMenuBar->MoveTo(r.LeftTop());
258         fMenuBar->ResizeTo(r.Width(), fMenuBar->Bounds().Height());
259         r.top += fMenuBar->Bounds().Height() + 1.0;
260         fBackgroundView->MoveTo(r.LeftTop());
261         // the "+ 1.0" is to make the scrollbar
262         // be partly covered by the window border
263         fBackgroundView->ResizeTo(r.Width() + 1.0, r.Height() + 1.0);
264 }
265
266 /*****************************************************************************
267  * PlayListWindow::ReallyQuit
268  *****************************************************************************/
269 void
270 PlayListWindow::ReallyQuit()
271 {
272     Lock();
273     Hide();
274     Quit();
275 }
276
277 /*****************************************************************************
278  * PlayListWindow::UpdatePlaylist
279  *****************************************************************************/
280 void
281 PlayListWindow::UpdatePlaylist( bool rebuild )
282 {
283         if ( rebuild )
284                 fListView->RebuildList();
285         fListView->SetCurrent( p_wrapper->PlaylistCurrent() );
286         fListView->SetPlaying( p_wrapper->IsPlaying() );
287
288         _CheckItemsEnableState();
289 }
290
291 /*****************************************************************************
292  * PlayListWindow::SetDisplayMode
293  *****************************************************************************/
294 void
295 PlayListWindow::SetDisplayMode( uint32 mode )
296 {
297         if ( Lock() )
298         {
299                 // propagate to list view
300                 fListView->SetDisplayMode( mode );
301                 // mark correct menu item
302                 for ( int32 i = 0; BMenuItem* item = fViewMenu->ItemAt( i ); i++ )
303                 {
304                         BMessage* message = item->Message();
305                         uint32 itemMode;
306                         if ( message
307                                  && message->FindInt32( "mode", (int32*)&itemMode ) == B_OK
308                                  && itemMode == mode )
309                         {
310                                 item->SetMarked( true );
311                                 break;
312                         }
313                 }
314                 Unlock();
315         }
316 }
317
318 /*****************************************************************************
319  * PlayListWindow::DisplayMode
320  *****************************************************************************/
321 uint32
322 PlayListWindow::DisplayMode() const
323 {
324         return fListView->DisplayMode();
325 }
326
327 /*****************************************************************************
328  * PlayListWindow::_CheckItemsEnableState
329  *****************************************************************************/
330 void
331 PlayListWindow::_CheckItemsEnableState() const
332 {
333         // check if one item selected
334         int32 test = fListView->CurrentSelection( 0 );
335         bool enable1 = test >= 0;
336         // check if at least two items selected
337         test = fListView->CurrentSelection( 1 );
338         bool enable2 = test >= 0;
339         bool notEmpty = fListView->CountItems() > 0;
340         _SetMenuItemEnabled( fSelectAllMI, notEmpty );
341         _SetMenuItemEnabled( fSelectNoneMI, enable1 );
342         _SetMenuItemEnabled( fSortReverseMI, enable2 );
343 //      _SetMenuItemEnabled( fSortNameMI, enable2 );
344 //      _SetMenuItemEnabled( fSortPathMI, enable2 );
345 //      _SetMenuItemEnabled( fRandomizeMI, enable2 );
346         _SetMenuItemEnabled( fRemoveMI, enable1 );
347         _SetMenuItemEnabled( fRemoveAllMI, notEmpty );
348 }
349
350 /*****************************************************************************
351  * PlayListWindow::_SetMenuItemEnabled
352  *****************************************************************************/
353 void
354 PlayListWindow::_SetMenuItemEnabled( BMenuItem* item, bool enabled ) const
355 {
356         // this check should actally be done in BMenuItem::SetEnabled(), but it is not...
357         if ( item->IsEnabled() != enabled )
358                 item->SetEnabled( enabled );
359 }