1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004, 2007 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
28 *****************************************************************************/
30 /*****************************************************************************
32 *****************************************************************************/
33 #include <errno.h> /* ENOMEM */
34 #include <stdlib.h> /* free() */
42 #include <OpenGL/OpenGL.h>
43 #include <OpenGL/gl.h>
47 /*****************************************************************************
49 *****************************************************************************/
50 @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
52 vout_thread_t * p_vout;
55 + (void)resetVout: (NSValue *) voutValue;
56 - (id) initWithVout: (vout_thread_t *) p_vout;
61 NSAutoreleasePool * o_pool;
63 VLCVoutView * o_vout_view;
67 /* Mozilla plugin-related variables */
70 AGLDrawable agl_drawable;
72 int i_width, i_height;
74 WindowGroupRef winGroup;
76 Rect clipBounds, viewBounds;
79 /*****************************************************************************
81 *****************************************************************************/
83 static int Init ( vout_thread_t * p_vout );
84 static void End ( vout_thread_t * p_vout );
85 static int Manage ( vout_thread_t * p_vout );
86 static int Control( vout_thread_t *, int, va_list );
87 static void Swap ( vout_thread_t * p_vout );
88 static int Lock ( vout_thread_t * p_vout );
89 static void Unlock ( vout_thread_t * p_vout );
91 static int aglInit ( vout_thread_t * p_vout );
92 static void aglEnd ( vout_thread_t * p_vout );
93 static int aglManage ( vout_thread_t * p_vout );
94 static int aglControl( vout_thread_t *, int, va_list );
95 static void aglSwap ( vout_thread_t * p_vout );
96 static int aglLock ( vout_thread_t * p_vout );
97 static void aglUnlock ( vout_thread_t * p_vout );
99 int OpenVideoGL ( vlc_object_t * p_this )
101 vout_thread_t * p_vout = (vout_thread_t *) p_this;
102 vlc_value_t value_drawable;
104 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
106 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
107 "Video display will be slow" );
110 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
112 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
113 if( p_vout->p_sys == NULL )
115 msg_Err( p_vout, "out of memory" );
119 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
121 var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
122 if( value_drawable.i_int != 0 )
124 static const GLint ATTRIBUTES[] = {
137 AGLPixelFormat pixFormat;
139 p_vout->p_sys->b_embedded = true;
141 pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
142 if( NULL == pixFormat )
144 msg_Err( p_vout, "no screen renderer available for required attributes." );
148 p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
149 aglDestroyPixelFormat(pixFormat);
150 if( NULL == p_vout->p_sys->agl_ctx )
152 msg_Err( p_vout, "cannot create AGL context." );
156 // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
158 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
159 aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
162 p_vout->pf_init = aglInit;
163 p_vout->pf_end = aglEnd;
164 p_vout->pf_manage = aglManage;
165 p_vout->pf_control = aglControl;
166 p_vout->pf_swap = aglSwap;
167 p_vout->pf_lock = aglLock;
168 p_vout->pf_unlock = aglUnlock;
172 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
174 p_vout->p_sys->b_embedded = false;
176 [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
180 /* Check to see if initVout: was successfull */
182 if( !p_vout->p_sys->o_vout_view )
187 p_vout->pf_init = Init;
188 p_vout->pf_end = End;
189 p_vout->pf_manage = Manage;
190 p_vout->pf_control= Control;
191 p_vout->pf_swap = Swap;
192 p_vout->pf_lock = Lock;
193 p_vout->pf_unlock = Unlock;
195 p_vout->p_sys->b_got_frame = false;
200 void CloseVideoGL ( vlc_object_t * p_this )
202 vout_thread_t * p_vout = (vout_thread_t *) p_this;
204 msg_Dbg( p_this, "Closing" );
206 if( p_vout->p_sys->b_embedded )
208 aglDestroyContext(p_vout->p_sys->agl_ctx);
210 else if(VLCIntf && vlc_object_alive (VLCIntf))
212 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
214 /* Close the window */
215 [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
220 free( p_vout->p_sys );
223 static int Init( vout_thread_t * p_vout )
225 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
229 static void End( vout_thread_t * p_vout )
231 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
234 static int Manage( vout_thread_t * p_vout )
236 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
238 [p_vout->p_sys->o_glview reshape];
239 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
241 if( p_vout->i_changes & VOUT_CROP_CHANGE )
243 [p_vout->p_sys->o_glview reshape];
244 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
247 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
249 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
251 p_vout->b_fullscreen = !p_vout->b_fullscreen;
253 if( p_vout->b_fullscreen )
254 [p_vout->p_sys->o_vout_view enterFullscreen];
256 [p_vout->p_sys->o_vout_view leaveFullscreen];
260 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
263 [p_vout->p_sys->o_vout_view manage];
267 /*****************************************************************************
268 * Control: control facility for the vout
269 *****************************************************************************/
270 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
276 case VOUT_SET_STAY_ON_TOP:
277 b_arg = (bool) va_arg( args, int );
278 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
284 return vout_vaControlDefault( p_vout, i_query, args );
288 static void Swap( vout_thread_t * p_vout )
290 p_vout->p_sys->b_got_frame = true;
291 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
294 static int Lock( vout_thread_t * p_vout )
296 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
298 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
304 static void Unlock( vout_thread_t * p_vout )
306 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
309 /*****************************************************************************
310 * VLCGLView implementation
311 *****************************************************************************/
312 @implementation VLCGLView
313 + (void)initVout:(NSValue *)arg
315 vout_thread_t * p_vout = [arg pointerValue];
317 /* Create the GL view */
318 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
319 [p_vout->p_sys->o_glview autorelease];
321 /* Spawn the window */
322 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
323 subView: p_vout->p_sys->o_glview frame: nil];
326 /* This function will reset the o_vout_view. It's useful to go fullscreen. */
327 + (void)resetVout:(NSValue *) voutValue
329 vout_thread_t * p_vout = [voutValue pointerValue];
330 if( p_vout->b_fullscreen )
332 /* Save window size and position */
333 p_vout->p_sys->s_frame.size =
334 [p_vout->p_sys->o_vout_view frame].size;
335 p_vout->p_sys->s_frame.origin =
336 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
337 p_vout->p_sys->b_saved_frame = true;
340 [p_vout->p_sys->o_vout_view closeVout];
342 #define o_glview p_vout->p_sys->o_glview
343 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
344 [o_glview autorelease];
346 if( p_vout->p_sys->b_saved_frame )
348 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
350 frame: &p_vout->p_sys->s_frame];
354 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
355 subView: o_glview frame: nil];
361 - (id) initWithVout: (vout_thread_t *) vout
363 /* Must be called from main thread:
364 * "The NSView class is generally thread-safe, with a few exceptions. You
365 * should create, destroy, resize, move, and perform other operations on NSView
366 * objects only from the main thread of an application. Drawing from secondary
367 * threads is thread-safe as long as you bracket drawing calls with calls to
368 * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
372 NSOpenGLPixelFormatAttribute attribs[] =
374 NSOpenGLPFADoubleBuffer,
375 NSOpenGLPFAAccelerated,
376 NSOpenGLPFANoRecovery,
377 NSOpenGLPFAColorSize, 24,
378 NSOpenGLPFAAlphaSize, 8,
379 NSOpenGLPFADepthSize, 24,
384 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
385 initWithAttributes: attribs];
389 msg_Warn( p_vout, "could not create OpenGL video output" );
393 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
396 [[self openGLContext] makeCurrentContext];
397 [[self openGLContext] update];
399 /* Swap buffers only during the vertical retrace of the monitor.
400 http://developer.apple.com/documentation/GraphicsImaging/
401 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
402 GLint params[] = { 1 };
403 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
407 - (BOOL)mouseDownCanMoveWindow
418 NSRect bounds = [self bounds];
420 var_Get( p_vout, "macosx-stretch", &val );
423 x = bounds.size.width;
424 y = bounds.size.height;
426 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
427 p_vout->fmt_in.i_sar_num <
428 bounds.size.width * p_vout->fmt_in.i_visible_height *
429 p_vout->fmt_in.i_sar_den )
431 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
432 p_vout->fmt_in.i_sar_num ) /
433 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
435 y = bounds.size.height;
439 x = bounds.size.width;
440 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
441 p_vout->fmt_in.i_sar_den) /
442 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
445 glViewport( ( bounds.size.width - x ) / 2,
446 ( bounds.size.height - y ) / 2, x, y );
450 if( p_vout->p_sys->b_got_frame )
452 /* Ask the opengl module to redraw */
453 vout_thread_t * p_parent;
454 p_parent = (vout_thread_t *) p_vout->p_parent;
456 if( p_parent && p_parent->pf_display )
458 p_parent->pf_display( p_parent, NULL );
463 glClear( GL_COLOR_BUFFER_BIT );
475 - (void) drawRect: (NSRect) rect
478 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
479 [super drawRect:rect];
485 /*****************************************************************************
486 * embedded AGL context implementation
487 *****************************************************************************/
489 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
490 static void aglReshape( vout_thread_t * p_vout );
491 static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
493 static int aglInit( vout_thread_t * p_vout )
500 var_Get( p_vout->p_libvlc, "drawable", &val );
501 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
502 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
504 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
505 viewBounds.top = val.i_int;
506 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
507 viewBounds.left = val.i_int;
508 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
509 viewBounds.bottom = val.i_int;
510 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
511 viewBounds.right = val.i_int;
512 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
513 clipBounds.top = val.i_int;
514 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
515 clipBounds.left = val.i_int;
516 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
517 clipBounds.bottom = val.i_int;
518 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
519 clipBounds.right = val.i_int;
521 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
522 || (clipBounds.left == clipBounds.right);
523 if( ! p_vout->p_sys->b_clipped_out )
526 aglSetViewport(p_vout, viewBounds, clipBounds);
530 p_vout->p_sys->clipBounds = clipBounds;
531 p_vout->p_sys->viewBounds = viewBounds;
536 static void aglEnd( vout_thread_t * p_vout )
538 aglSetCurrentContext(NULL);
539 if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
542 static void aglReshape( vout_thread_t * p_vout )
545 unsigned int i_height = p_vout->p_sys->i_height;
546 unsigned int i_width = p_vout->p_sys->i_width;
548 vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
550 glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
552 if( p_vout->p_sys->b_got_frame )
554 /* Ask the opengl module to redraw */
555 vout_thread_t * p_parent;
556 p_parent = (vout_thread_t *) p_vout->p_parent;
557 if( p_parent && p_parent->pf_display )
559 p_parent->pf_display( p_parent, NULL );
564 glClear( GL_COLOR_BUFFER_BIT );
568 /* private event class */
571 kEventClassVLCPlugin = 'vlcp',
573 /* private event kinds */
576 kEventVLCPluginShowFullscreen = 32768,
577 kEventVLCPluginHideFullscreen,
580 static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
583 if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
585 if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
587 PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
589 ReleaseEvent(myEvent);
593 static int aglManage( vout_thread_t * p_vout )
595 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
600 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
602 if( p_vout->i_changes & VOUT_CROP_CHANGE )
607 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
609 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
611 aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
613 if( p_vout->b_fullscreen )
615 /* Close the fullscreen window and resume normal drawing */
620 var_Get( p_vout->p_libvlc, "drawable", &val );
621 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
622 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
624 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
625 viewBounds.top = val.i_int;
626 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
627 viewBounds.left = val.i_int;
628 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
629 viewBounds.bottom = val.i_int;
630 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
631 viewBounds.right = val.i_int;
632 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
633 clipBounds.top = val.i_int;
634 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
635 clipBounds.left = val.i_int;
636 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
637 clipBounds.bottom = val.i_int;
638 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
639 clipBounds.right = val.i_int;
641 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
642 aglSetViewport(p_vout, viewBounds, clipBounds);
644 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
645 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
651 GDHandle deviceHdl = GetMainDevice();
652 deviceRect = (*deviceHdl)->gdRect;
654 if( !p_vout->p_sys->theWindow )
656 /* Create a window */
657 WindowAttributes windowAttrs;
659 windowAttrs = kWindowStandardDocumentAttributes
660 | kWindowStandardHandlerAttribute
661 | kWindowLiveResizeAttribute
662 | kWindowNoShadowAttribute;
664 windowAttrs &= (~kWindowResizableAttribute);
666 CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
667 if( !p_vout->p_sys->winGroup )
669 CreateWindowGroup(0, &p_vout->p_sys->winGroup);
670 SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
671 SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
675 CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
676 CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
677 SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
679 CFRelease(windowTitle);
681 //Install event handler
682 static const EventTypeSpec win_events[] = {
683 { kEventClassMouse, kEventMouseDown },
684 { kEventClassMouse, kEventMouseMoved },
685 { kEventClassMouse, kEventMouseUp },
686 { kEventClassWindow, kEventWindowClosed },
687 { kEventClassWindow, kEventWindowBoundsChanged },
688 { kEventClassCommand, kEventCommandProcess },
689 { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
690 { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
692 InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
696 /* just in case device resolution changed */
697 SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
699 glClear( GL_COLOR_BUFFER_BIT );
700 p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
701 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
702 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
703 aglSetViewport(p_vout, deviceRect, deviceRect);
704 //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
706 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
707 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
711 p_vout->b_fullscreen = !p_vout->b_fullscreen;
712 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
717 static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
721 case VOUT_SET_VIEWPORT:
723 Rect viewBounds, clipBounds;
724 viewBounds.top = va_arg( args, int);
725 viewBounds.left = va_arg( args, int);
726 viewBounds.bottom = va_arg( args, int);
727 viewBounds.right = va_arg( args, int);
728 clipBounds.top = va_arg( args, int);
729 clipBounds.left = va_arg( args, int);
730 clipBounds.bottom = va_arg( args, int);
731 clipBounds.right = va_arg( args, int);
733 if( !p_vout->b_fullscreen )
736 ** check that the clip rect is not empty, as this is used
737 ** by Firefox to prevent a plugin from displaying during
738 ** a scrolling event. In this case we just prevent buffers
739 ** from being swapped and ignore clipping as this is less
740 ** disruptive than a GL geometry change
743 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
744 || (clipBounds.left == clipBounds.right);
745 if( ! p_vout->p_sys->b_clipped_out )
747 /* ignore consecutive viewport update with identical parameters */
748 if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
749 && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
752 aglSetViewport(p_vout, viewBounds, clipBounds);
753 aglReshape( p_vout );
755 p_vout->p_sys->clipBounds = clipBounds;
756 p_vout->p_sys->viewBounds = viewBounds;
763 case VOUT_REDRAW_RECT:
765 vout_thread_t * p_parent;
768 areaBounds.top = va_arg( args, int);
769 areaBounds.left = va_arg( args, int);
770 areaBounds.bottom = va_arg( args, int);
771 areaBounds.right = va_arg( args, int);
773 /* Ask the opengl module to redraw */
774 p_parent = (vout_thread_t *) p_vout->p_parent;
775 if( p_parent && p_parent->pf_display )
777 p_parent->pf_display( p_parent, NULL );
784 AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
785 if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
787 p_vout->p_sys->agl_drawable = drawable;
788 aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
794 return vout_vaControlDefault( p_vout, i_query, args );
798 static void aglSwap( vout_thread_t * p_vout )
800 if( ! p_vout->p_sys->b_clipped_out )
802 p_vout->p_sys->b_got_frame = true;
803 aglSwapBuffers(p_vout->p_sys->agl_ctx);
812 /* Enter this function with the p_vout locked */
813 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
815 // mozilla plugin provides coordinates based on port bounds
816 // however AGL coordinates are based on window structure region
817 // and are vertically flipped
819 CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
820 Rect winBounds, clientBounds;
822 GetWindowBounds(GetWindowFromPort(port),
823 kWindowStructureRgn, &winBounds);
824 GetWindowBounds(GetWindowFromPort(port),
825 kWindowContentRgn, &clientBounds);
827 /* update video clipping bounds in drawable */
828 rect[0] = (clientBounds.left-winBounds.left)
829 + clipBounds.left; // from window left edge
830 rect[1] = (winBounds.bottom-winBounds.top)
831 - (clientBounds.top-winBounds.top)
832 - clipBounds.bottom; // from window bottom edge
833 rect[2] = clipBounds.right-clipBounds.left; // width
834 rect[3] = clipBounds.bottom-clipBounds.top; // height
835 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
836 aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
838 /* update video internal bounds in drawable */
839 p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
840 p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
841 p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
842 p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
843 - p_vout->p_sys->i_height;
845 aglUpdateContext(p_vout->p_sys->agl_ctx);
848 //default window event handler
849 static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
851 OSStatus result = noErr;
852 UInt32 class = GetEventClass (event);
853 UInt32 kind = GetEventKind (event);
854 vout_thread_t *p_vout = (vout_thread_t *)userData;
856 result = CallNextEventHandler(nextHandler, event);
857 if(class == kEventClassCommand)
859 HICommand theHICommand;
860 GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
862 switch ( theHICommand.commandID )
865 result = eventNotHandledErr;
868 else if(class == kEventClassWindow)
871 Rect rectPort = {0,0,0,0};
873 GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
877 GetPortBounds(GetWindowPort(window), &rectPort);
882 case kEventWindowClosed:
883 case kEventWindowZoomed:
884 case kEventWindowBoundsChanged:
888 result = eventNotHandledErr;
891 else if(class == kEventClassMouse)
895 case kEventMouseDown:
899 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
902 case kEventMouseButtonPrimary:
906 var_Get( p_vout, "mouse-button-down", &val );
908 var_Set( p_vout, "mouse-button-down", val );
911 case kEventMouseButtonSecondary:
915 var_Get( p_vout, "mouse-button-down", &val );
917 var_Set( p_vout, "mouse-button-down", val );
920 case kEventMouseButtonTertiary:
924 var_Get( p_vout, "mouse-button-down", &val );
926 var_Set( p_vout, "mouse-button-down", val );
930 result = eventNotHandledErr;
939 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
942 case kEventMouseButtonPrimary:
944 UInt32 clickCount = 0;
945 GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
951 var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
958 var_Set( p_vout, "mouse-clicked", val );
960 var_Get( p_vout, "mouse-button-down", &val );
962 var_Set( p_vout, "mouse-button-down", val );
966 case kEventMouseButtonSecondary:
970 var_Get( p_vout, "mouse-button-down", &val );
972 var_Set( p_vout, "mouse-button-down", val );
975 case kEventMouseButtonTertiary:
979 var_Get( p_vout, "mouse-button-down", &val );
981 var_Set( p_vout, "mouse-button-down", val );
985 result = eventNotHandledErr;
990 case kEventMouseMoved:
995 unsigned int i_x, i_y;
996 unsigned int i_height = p_vout->p_sys->i_height;
997 unsigned int i_width = p_vout->p_sys->i_width;
999 vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
1001 GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
1003 val.i_int = ( ((int)ml.h) - i_x ) *
1004 p_vout->render.i_width / i_width;
1005 var_Set( p_vout, "mouse-x", val );
1007 val.i_int = ( ((int)ml.v) - i_y ) *
1008 p_vout->render.i_height / i_height;
1010 var_Set( p_vout, "mouse-y", val );
1013 var_Set( p_vout, "mouse-moved", val );
1019 result = eventNotHandledErr;
1022 else if(class == kEventClassTextInput)
1026 case kEventTextInputUnicodeForKeyEvent:
1031 result = eventNotHandledErr;
1034 else if(class == kEventClassVLCPlugin)
1038 case kEventVLCPluginShowFullscreen:
1039 ShowWindow (p_vout->p_sys->theWindow);
1040 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
1041 //CGDisplayHideCursor(kCGDirectMainDisplay);
1043 case kEventVLCPluginHideFullscreen:
1044 HideWindow (p_vout->p_sys->theWindow);
1045 SetSystemUIMode( kUIModeNormal, 0);
1046 CGDisplayShowCursor(kCGDirectMainDisplay);
1049 result = eventNotHandledErr;
1056 static int aglLock( vout_thread_t * p_vout )
1058 /* get the underlying CGL context */
1059 CGLContextObj cglContext;
1060 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1062 if( kCGLNoError == CGLLockContext( cglContext ) )
1064 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1071 static void aglUnlock( vout_thread_t * p_vout )
1073 /* get the underlying CGL context */
1074 CGLContextObj cglContext;
1075 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1077 CGLUnlockContext( cglContext );