1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004, 2007 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
28 *****************************************************************************/
30 /*****************************************************************************
32 *****************************************************************************/
33 #include <errno.h> /* ENOMEM */
34 #include <stdlib.h> /* free() */
42 #include <OpenGL/OpenGL.h>
43 #include <OpenGL/gl.h>
47 /*****************************************************************************
49 *****************************************************************************/
50 @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
52 vout_thread_t * p_vout;
55 + (void)resetVout: (NSValue *) voutValue;
56 - (id) initWithVout: (vout_thread_t *) p_vout;
61 NSAutoreleasePool * o_pool;
63 VLCVoutView * o_vout_view;
67 /* Mozilla plugin-related variables */
70 AGLDrawable agl_drawable;
72 int i_width, i_height;
74 WindowGroupRef winGroup;
76 Rect clipBounds, viewBounds;
79 /*****************************************************************************
81 *****************************************************************************/
83 static int Init ( vout_thread_t * p_vout );
84 static void End ( vout_thread_t * p_vout );
85 static int Manage ( vout_thread_t * p_vout );
86 static int Control( vout_thread_t *, int, va_list );
87 static void Swap ( vout_thread_t * p_vout );
88 static int Lock ( vout_thread_t * p_vout );
89 static void Unlock ( vout_thread_t * p_vout );
91 static int aglInit ( vout_thread_t * p_vout );
92 static void aglEnd ( vout_thread_t * p_vout );
93 static int aglManage ( vout_thread_t * p_vout );
94 static int aglControl( vout_thread_t *, int, va_list );
95 static void aglSwap ( vout_thread_t * p_vout );
96 static int aglLock ( vout_thread_t * p_vout );
97 static void aglUnlock ( vout_thread_t * p_vout );
99 int OpenVideoGL ( vlc_object_t * p_this )
101 vout_thread_t * p_vout = (vout_thread_t *) p_this;
102 vlc_value_t value_drawable;
104 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
106 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
107 "Video display will be slow" );
110 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
112 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
113 if( p_vout->p_sys == NULL )
115 msg_Err( p_vout, "out of memory" );
119 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
121 var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
122 if( value_drawable.i_int != 0 )
124 static const GLint ATTRIBUTES[] = {
137 AGLPixelFormat pixFormat;
139 p_vout->p_sys->b_embedded = true;
141 pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
142 if( NULL == pixFormat )
144 msg_Err( p_vout, "no screen renderer available for required attributes." );
148 p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
149 aglDestroyPixelFormat(pixFormat);
150 if( NULL == p_vout->p_sys->agl_ctx )
152 msg_Err( p_vout, "cannot create AGL context." );
156 // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
158 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
159 aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
162 p_vout->pf_init = aglInit;
163 p_vout->pf_end = aglEnd;
164 p_vout->pf_manage = aglManage;
165 p_vout->pf_control = aglControl;
166 p_vout->pf_swap = aglSwap;
167 p_vout->pf_lock = aglLock;
168 p_vout->pf_unlock = aglUnlock;
172 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
174 p_vout->p_sys->b_embedded = false;
176 [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
180 /* Check to see if initVout: was successfull */
182 if( !p_vout->p_sys->o_vout_view )
187 p_vout->pf_init = Init;
188 p_vout->pf_end = End;
189 p_vout->pf_manage = Manage;
190 p_vout->pf_control= Control;
191 p_vout->pf_swap = Swap;
192 p_vout->pf_lock = Lock;
193 p_vout->pf_unlock = Unlock;
195 p_vout->p_sys->b_got_frame = false;
200 void CloseVideoGL ( vlc_object_t * p_this )
202 vout_thread_t * p_vout = (vout_thread_t *) p_this;
204 msg_Dbg( p_this, "Closing" );
206 if( p_vout->p_sys->b_embedded )
208 aglDestroyContext(p_vout->p_sys->agl_ctx);
210 else if(VLCIntf && vlc_object_alive (VLCIntf))
212 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
214 /* Close the window */
215 [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
220 free( p_vout->p_sys );
223 static int Init( vout_thread_t * p_vout )
225 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
229 static void End( vout_thread_t * p_vout )
231 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
234 static int Manage( vout_thread_t * p_vout )
236 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
238 [p_vout->p_sys->o_glview reshape];
239 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
241 if( p_vout->i_changes & VOUT_CROP_CHANGE )
243 [p_vout->p_sys->o_glview reshape];
244 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
247 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
249 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
251 p_vout->b_fullscreen = !p_vout->b_fullscreen;
253 if( p_vout->b_fullscreen )
254 [p_vout->p_sys->o_vout_view enterFullscreen];
256 [p_vout->p_sys->o_vout_view leaveFullscreen];
260 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
263 if( p_vout->p_sys->o_vout_view )
264 [p_vout->p_sys->o_vout_view manage];
268 /*****************************************************************************
269 * Control: control facility for the vout
270 *****************************************************************************/
271 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
277 case VOUT_SET_STAY_ON_TOP:
278 b_arg = (bool) va_arg( args, int );
279 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
285 return vout_vaControlDefault( p_vout, i_query, args );
289 static void Swap( vout_thread_t * p_vout )
291 p_vout->p_sys->b_got_frame = true;
292 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
295 static int Lock( vout_thread_t * p_vout )
297 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
299 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
305 static void Unlock( vout_thread_t * p_vout )
307 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
310 /*****************************************************************************
311 * VLCGLView implementation
312 *****************************************************************************/
313 @implementation VLCGLView
314 + (void)initVout:(NSValue *)arg
316 vout_thread_t * p_vout = [arg pointerValue];
318 /* Create the GL view */
319 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
320 [p_vout->p_sys->o_glview autorelease];
322 /* Spawn the window */
323 id old_vout = p_vout->p_sys->o_vout_view;
324 p_vout->p_sys->o_vout_view = [[VLCVoutView getVoutView: p_vout
325 subView: p_vout->p_sys->o_glview frame: nil] retain];
329 /* This function will reset the o_vout_view. It's useful to go fullscreen. */
330 + (void)resetVout:(NSValue *) voutValue
332 vout_thread_t * p_vout = [voutValue pointerValue];
333 if( p_vout->b_fullscreen )
335 /* Save window size and position */
336 p_vout->p_sys->s_frame.size =
337 [p_vout->p_sys->o_vout_view frame].size;
338 p_vout->p_sys->s_frame.origin =
339 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
340 p_vout->p_sys->b_saved_frame = true;
343 [p_vout->p_sys->o_vout_view closeVout];
345 #define o_glview p_vout->p_sys->o_glview
346 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
347 [o_glview autorelease];
349 if( p_vout->p_sys->b_saved_frame )
351 id old_vout = p_vout->p_sys->o_vout_view;
352 p_vout->p_sys->o_vout_view = [[VLCVoutView getVoutView: p_vout
354 frame: &p_vout->p_sys->s_frame] retain];
359 id old_vout = p_vout->p_sys->o_vout_view;
360 p_vout->p_sys->o_vout_view = [[VLCVoutView getVoutView: p_vout
361 subView: o_glview frame: nil] retain];
367 - (id) initWithVout: (vout_thread_t *) vout
369 /* Must be called from main thread:
370 * "The NSView class is generally thread-safe, with a few exceptions. You
371 * should create, destroy, resize, move, and perform other operations on NSView
372 * objects only from the main thread of an application. Drawing from secondary
373 * threads is thread-safe as long as you bracket drawing calls with calls to
374 * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
378 NSOpenGLPixelFormatAttribute attribs[] =
380 NSOpenGLPFADoubleBuffer,
381 NSOpenGLPFAAccelerated,
382 NSOpenGLPFANoRecovery,
383 NSOpenGLPFAColorSize, 24,
384 NSOpenGLPFAAlphaSize, 8,
385 NSOpenGLPFADepthSize, 24,
390 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
391 initWithAttributes: attribs];
395 msg_Warn( p_vout, "could not create OpenGL video output" );
399 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
402 [[self openGLContext] makeCurrentContext];
403 [[self openGLContext] update];
405 /* Swap buffers only during the vertical retrace of the monitor.
406 http://developer.apple.com/documentation/GraphicsImaging/
407 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
408 GLint params[] = { 1 };
409 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
413 - (BOOL)mouseDownCanMoveWindow
424 NSRect bounds = [self bounds];
426 var_Get( p_vout, "macosx-stretch", &val );
429 x = bounds.size.width;
430 y = bounds.size.height;
432 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
433 p_vout->fmt_in.i_sar_num <
434 bounds.size.width * p_vout->fmt_in.i_visible_height *
435 p_vout->fmt_in.i_sar_den )
437 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
438 p_vout->fmt_in.i_sar_num ) /
439 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
441 y = bounds.size.height;
445 x = bounds.size.width;
446 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
447 p_vout->fmt_in.i_sar_den) /
448 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
451 glViewport( ( bounds.size.width - x ) / 2,
452 ( bounds.size.height - y ) / 2, x, y );
456 if( p_vout->p_sys->b_got_frame )
458 /* Ask the opengl module to redraw */
459 vout_thread_t * p_parent;
460 p_parent = (vout_thread_t *) p_vout->p_parent;
462 if( p_parent && p_parent->pf_display )
464 p_parent->pf_display( p_parent, NULL );
469 glClear( GL_COLOR_BUFFER_BIT );
481 - (void) drawRect: (NSRect) rect
484 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
485 [super drawRect:rect];
491 /*****************************************************************************
492 * embedded AGL context implementation
493 *****************************************************************************/
495 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
496 static void aglReshape( vout_thread_t * p_vout );
497 static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
499 static int aglInit( vout_thread_t * p_vout )
506 var_Get( p_vout->p_libvlc, "drawable", &val );
507 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
508 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
510 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
511 viewBounds.top = val.i_int;
512 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
513 viewBounds.left = val.i_int;
514 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
515 viewBounds.bottom = val.i_int;
516 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
517 viewBounds.right = val.i_int;
518 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
519 clipBounds.top = val.i_int;
520 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
521 clipBounds.left = val.i_int;
522 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
523 clipBounds.bottom = val.i_int;
524 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
525 clipBounds.right = val.i_int;
527 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
528 || (clipBounds.left == clipBounds.right);
529 if( ! p_vout->p_sys->b_clipped_out )
532 aglSetViewport(p_vout, viewBounds, clipBounds);
536 p_vout->p_sys->clipBounds = clipBounds;
537 p_vout->p_sys->viewBounds = viewBounds;
542 static void aglEnd( vout_thread_t * p_vout )
544 aglSetCurrentContext(NULL);
545 if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
548 static void aglReshape( vout_thread_t * p_vout )
551 unsigned int i_height = p_vout->p_sys->i_height;
552 unsigned int i_width = p_vout->p_sys->i_width;
554 vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
556 glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
558 if( p_vout->p_sys->b_got_frame )
560 /* Ask the opengl module to redraw */
561 vout_thread_t * p_parent;
562 p_parent = (vout_thread_t *) p_vout->p_parent;
563 if( p_parent && p_parent->pf_display )
565 p_parent->pf_display( p_parent, NULL );
570 glClear( GL_COLOR_BUFFER_BIT );
574 /* private event class */
577 kEventClassVLCPlugin = 'vlcp',
579 /* private event kinds */
582 kEventVLCPluginShowFullscreen = 32768,
583 kEventVLCPluginHideFullscreen,
586 static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
589 if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
591 if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
593 PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
595 ReleaseEvent(myEvent);
599 static int aglManage( vout_thread_t * p_vout )
601 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
606 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
608 if( p_vout->i_changes & VOUT_CROP_CHANGE )
613 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
615 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
617 aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
619 if( p_vout->b_fullscreen )
621 /* Close the fullscreen window and resume normal drawing */
626 var_Get( p_vout->p_libvlc, "drawable", &val );
627 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
628 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
630 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
631 viewBounds.top = val.i_int;
632 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
633 viewBounds.left = val.i_int;
634 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
635 viewBounds.bottom = val.i_int;
636 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
637 viewBounds.right = val.i_int;
638 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
639 clipBounds.top = val.i_int;
640 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
641 clipBounds.left = val.i_int;
642 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
643 clipBounds.bottom = val.i_int;
644 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
645 clipBounds.right = val.i_int;
647 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
648 aglSetViewport(p_vout, viewBounds, clipBounds);
650 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
651 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
657 GDHandle deviceHdl = GetMainDevice();
658 deviceRect = (*deviceHdl)->gdRect;
660 if( !p_vout->p_sys->theWindow )
662 /* Create a window */
663 WindowAttributes windowAttrs;
665 windowAttrs = kWindowStandardDocumentAttributes
666 | kWindowStandardHandlerAttribute
667 | kWindowLiveResizeAttribute
668 | kWindowNoShadowAttribute;
670 windowAttrs &= (~kWindowResizableAttribute);
672 CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
673 if( !p_vout->p_sys->winGroup )
675 CreateWindowGroup(0, &p_vout->p_sys->winGroup);
676 SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
677 SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
681 CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
682 CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
683 SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
685 CFRelease(windowTitle);
687 //Install event handler
688 static const EventTypeSpec win_events[] = {
689 { kEventClassMouse, kEventMouseDown },
690 { kEventClassMouse, kEventMouseMoved },
691 { kEventClassMouse, kEventMouseUp },
692 { kEventClassWindow, kEventWindowClosed },
693 { kEventClassWindow, kEventWindowBoundsChanged },
694 { kEventClassCommand, kEventCommandProcess },
695 { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
696 { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
698 InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
702 /* just in case device resolution changed */
703 SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
705 glClear( GL_COLOR_BUFFER_BIT );
706 p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
707 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
708 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
709 aglSetViewport(p_vout, deviceRect, deviceRect);
710 //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
712 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
713 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
717 p_vout->b_fullscreen = !p_vout->b_fullscreen;
718 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
723 static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
727 case VOUT_SET_VIEWPORT:
729 Rect viewBounds, clipBounds;
730 viewBounds.top = va_arg( args, int);
731 viewBounds.left = va_arg( args, int);
732 viewBounds.bottom = va_arg( args, int);
733 viewBounds.right = va_arg( args, int);
734 clipBounds.top = va_arg( args, int);
735 clipBounds.left = va_arg( args, int);
736 clipBounds.bottom = va_arg( args, int);
737 clipBounds.right = va_arg( args, int);
739 if( !p_vout->b_fullscreen )
742 ** check that the clip rect is not empty, as this is used
743 ** by Firefox to prevent a plugin from displaying during
744 ** a scrolling event. In this case we just prevent buffers
745 ** from being swapped and ignore clipping as this is less
746 ** disruptive than a GL geometry change
749 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
750 || (clipBounds.left == clipBounds.right);
751 if( ! p_vout->p_sys->b_clipped_out )
753 /* ignore consecutive viewport update with identical parameters */
754 if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
755 && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
758 aglSetViewport(p_vout, viewBounds, clipBounds);
759 aglReshape( p_vout );
761 p_vout->p_sys->clipBounds = clipBounds;
762 p_vout->p_sys->viewBounds = viewBounds;
769 case VOUT_REDRAW_RECT:
771 vout_thread_t * p_parent;
774 areaBounds.top = va_arg( args, int);
775 areaBounds.left = va_arg( args, int);
776 areaBounds.bottom = va_arg( args, int);
777 areaBounds.right = va_arg( args, int);
779 /* Ask the opengl module to redraw */
780 p_parent = (vout_thread_t *) p_vout->p_parent;
781 if( p_parent && p_parent->pf_display )
783 p_parent->pf_display( p_parent, NULL );
790 AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
791 if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
793 p_vout->p_sys->agl_drawable = drawable;
794 aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
800 return vout_vaControlDefault( p_vout, i_query, args );
804 static void aglSwap( vout_thread_t * p_vout )
806 if( ! p_vout->p_sys->b_clipped_out )
808 p_vout->p_sys->b_got_frame = true;
809 aglSwapBuffers(p_vout->p_sys->agl_ctx);
818 /* Enter this function with the p_vout locked */
819 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
821 // mozilla plugin provides coordinates based on port bounds
822 // however AGL coordinates are based on window structure region
823 // and are vertically flipped
825 CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
826 Rect winBounds, clientBounds;
828 GetWindowBounds(GetWindowFromPort(port),
829 kWindowStructureRgn, &winBounds);
830 GetWindowBounds(GetWindowFromPort(port),
831 kWindowContentRgn, &clientBounds);
833 /* update video clipping bounds in drawable */
834 rect[0] = (clientBounds.left-winBounds.left)
835 + clipBounds.left; // from window left edge
836 rect[1] = (winBounds.bottom-winBounds.top)
837 - (clientBounds.top-winBounds.top)
838 - clipBounds.bottom; // from window bottom edge
839 rect[2] = clipBounds.right-clipBounds.left; // width
840 rect[3] = clipBounds.bottom-clipBounds.top; // height
841 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
842 aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
844 /* update video internal bounds in drawable */
845 p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
846 p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
847 p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
848 p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
849 - p_vout->p_sys->i_height;
851 aglUpdateContext(p_vout->p_sys->agl_ctx);
854 //default window event handler
855 static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
857 OSStatus result = noErr;
858 UInt32 class = GetEventClass (event);
859 UInt32 kind = GetEventKind (event);
860 vout_thread_t *p_vout = (vout_thread_t *)userData;
862 result = CallNextEventHandler(nextHandler, event);
863 if(class == kEventClassCommand)
865 HICommand theHICommand;
866 GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
868 switch ( theHICommand.commandID )
871 result = eventNotHandledErr;
874 else if(class == kEventClassWindow)
877 Rect rectPort = {0,0,0,0};
879 GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
883 GetPortBounds(GetWindowPort(window), &rectPort);
888 case kEventWindowClosed:
889 case kEventWindowZoomed:
890 case kEventWindowBoundsChanged:
894 result = eventNotHandledErr;
897 else if(class == kEventClassMouse)
901 case kEventMouseDown:
905 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
908 case kEventMouseButtonPrimary:
912 var_Get( p_vout, "mouse-button-down", &val );
914 var_Set( p_vout, "mouse-button-down", val );
917 case kEventMouseButtonSecondary:
921 var_Get( p_vout, "mouse-button-down", &val );
923 var_Set( p_vout, "mouse-button-down", val );
926 case kEventMouseButtonTertiary:
930 var_Get( p_vout, "mouse-button-down", &val );
932 var_Set( p_vout, "mouse-button-down", val );
936 result = eventNotHandledErr;
945 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
948 case kEventMouseButtonPrimary:
950 UInt32 clickCount = 0;
951 GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
957 var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
964 var_Set( p_vout, "mouse-clicked", val );
966 var_Get( p_vout, "mouse-button-down", &val );
968 var_Set( p_vout, "mouse-button-down", val );
972 case kEventMouseButtonSecondary:
976 var_Get( p_vout, "mouse-button-down", &val );
978 var_Set( p_vout, "mouse-button-down", val );
981 case kEventMouseButtonTertiary:
985 var_Get( p_vout, "mouse-button-down", &val );
987 var_Set( p_vout, "mouse-button-down", val );
991 result = eventNotHandledErr;
996 case kEventMouseMoved:
1001 unsigned int i_x, i_y;
1002 unsigned int i_height = p_vout->p_sys->i_height;
1003 unsigned int i_width = p_vout->p_sys->i_width;
1005 vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
1007 GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
1009 val.i_int = ( ((int)ml.h) - i_x ) *
1010 p_vout->render.i_width / i_width;
1011 var_Set( p_vout, "mouse-x", val );
1013 val.i_int = ( ((int)ml.v) - i_y ) *
1014 p_vout->render.i_height / i_height;
1016 var_Set( p_vout, "mouse-y", val );
1019 var_Set( p_vout, "mouse-moved", val );
1025 result = eventNotHandledErr;
1028 else if(class == kEventClassTextInput)
1032 case kEventTextInputUnicodeForKeyEvent:
1037 result = eventNotHandledErr;
1040 else if(class == kEventClassVLCPlugin)
1044 case kEventVLCPluginShowFullscreen:
1045 ShowWindow (p_vout->p_sys->theWindow);
1046 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
1047 //CGDisplayHideCursor(kCGDirectMainDisplay);
1049 case kEventVLCPluginHideFullscreen:
1050 HideWindow (p_vout->p_sys->theWindow);
1051 SetSystemUIMode( kUIModeNormal, 0);
1052 CGDisplayShowCursor(kCGDirectMainDisplay);
1055 result = eventNotHandledErr;
1062 static int aglLock( vout_thread_t * p_vout )
1064 /* get the underlying CGL context */
1065 CGLContextObj cglContext;
1066 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1068 if( kCGLNoError == CGLLockContext( cglContext ) )
1070 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1077 static void aglUnlock( vout_thread_t * p_vout )
1079 /* get the underlying CGL context */
1080 CGLContextObj cglContext;
1081 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1083 CGLUnlockContext( cglContext );