1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004, 2007 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
28 *****************************************************************************/
30 /*****************************************************************************
32 *****************************************************************************/
33 #include <errno.h> /* ENOMEM */
34 #include <stdlib.h> /* free() */
42 #include <OpenGL/OpenGL.h>
43 #include <OpenGL/gl.h>
47 /*****************************************************************************
49 *****************************************************************************/
50 @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
52 vout_thread_t * p_vout;
55 + (void)resetVout: (vout_thread_t *) p_vout;
56 - (id) initWithVout: (vout_thread_t *) p_vout;
61 NSAutoreleasePool * o_pool;
63 VLCVoutView * o_vout_view;
67 /* Mozilla plugin-related variables */
70 AGLDrawable agl_drawable;
72 int i_width, i_height;
74 WindowGroupRef winGroup;
76 Rect clipBounds, viewBounds;
79 /*****************************************************************************
81 *****************************************************************************/
83 static int Init ( vout_thread_t * p_vout );
84 static void End ( vout_thread_t * p_vout );
85 static int Manage ( vout_thread_t * p_vout );
86 static int Control( vout_thread_t *, int, va_list );
87 static void Swap ( vout_thread_t * p_vout );
88 static int Lock ( vout_thread_t * p_vout );
89 static void Unlock ( vout_thread_t * p_vout );
91 static int aglInit ( vout_thread_t * p_vout );
92 static void aglEnd ( vout_thread_t * p_vout );
93 static int aglManage ( vout_thread_t * p_vout );
94 static int aglControl( vout_thread_t *, int, va_list );
95 static void aglSwap ( vout_thread_t * p_vout );
96 static int aglLock ( vout_thread_t * p_vout );
97 static void aglUnlock ( vout_thread_t * p_vout );
99 int OpenVideoGL ( vlc_object_t * p_this )
101 vout_thread_t * p_vout = (vout_thread_t *) p_this;
102 vlc_value_t value_drawable;
104 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
106 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
107 "Video display will be slow" );
110 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
112 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
113 if( p_vout->p_sys == NULL )
115 msg_Err( p_vout, "out of memory" );
119 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
121 var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
122 if( value_drawable.i_int != 0 )
124 static const GLint ATTRIBUTES[] = {
137 AGLPixelFormat pixFormat;
139 p_vout->p_sys->b_embedded = true;
141 pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
142 if( NULL == pixFormat )
144 msg_Err( p_vout, "no screen renderer available for required attributes." );
148 p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
149 aglDestroyPixelFormat(pixFormat);
150 if( NULL == p_vout->p_sys->agl_ctx )
152 msg_Err( p_vout, "cannot create AGL context." );
156 // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
158 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
159 aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
162 p_vout->pf_init = aglInit;
163 p_vout->pf_end = aglEnd;
164 p_vout->pf_manage = aglManage;
165 p_vout->pf_control = aglControl;
166 p_vout->pf_swap = aglSwap;
167 p_vout->pf_lock = aglLock;
168 p_vout->pf_unlock = aglUnlock;
172 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
174 p_vout->p_sys->b_embedded = false;
176 [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
180 /* Check to see if initVout: was successfull */
182 if( !p_vout->p_sys->o_vout_view )
187 p_vout->pf_init = Init;
188 p_vout->pf_end = End;
189 p_vout->pf_manage = Manage;
190 p_vout->pf_control= Control;
191 p_vout->pf_swap = Swap;
192 p_vout->pf_lock = Lock;
193 p_vout->pf_unlock = Unlock;
195 p_vout->p_sys->b_got_frame = false;
200 void CloseVideoGL ( vlc_object_t * p_this )
202 vout_thread_t * p_vout = (vout_thread_t *) p_this;
203 if( p_vout->p_sys->b_embedded )
205 aglDestroyContext(p_vout->p_sys->agl_ctx);
207 else if(VLCIntf && vlc_object_alive (VLCIntf))
209 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
211 /* Close the window */
212 [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
217 free( p_vout->p_sys );
220 static int Init( vout_thread_t * p_vout )
222 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
226 static void End( vout_thread_t * p_vout )
228 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
231 static int Manage( vout_thread_t * p_vout )
233 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
235 [p_vout->p_sys->o_glview reshape];
236 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
238 if( p_vout->i_changes & VOUT_CROP_CHANGE )
240 [p_vout->p_sys->o_glview reshape];
241 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
244 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
246 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
248 p_vout->b_fullscreen = !p_vout->b_fullscreen;
250 if( p_vout->b_fullscreen )
251 [p_vout->p_sys->o_vout_view enterFullscreen];
253 [p_vout->p_sys->o_vout_view leaveFullscreen];
257 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
260 [p_vout->p_sys->o_vout_view manage];
264 /*****************************************************************************
265 * Control: control facility for the vout
266 *****************************************************************************/
267 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
273 case VOUT_SET_STAY_ON_TOP:
274 b_arg = (bool) va_arg( args, int );
275 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
281 return vout_vaControlDefault( p_vout, i_query, args );
285 static void Swap( vout_thread_t * p_vout )
287 p_vout->p_sys->b_got_frame = true;
288 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
291 static int Lock( vout_thread_t * p_vout )
293 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
295 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
301 static void Unlock( vout_thread_t * p_vout )
303 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
306 /*****************************************************************************
307 * VLCGLView implementation
308 *****************************************************************************/
309 @implementation VLCGLView
310 + (void)initVout:(NSValue *)arg
312 vout_thread_t * p_vout = [arg pointerValue];
314 /* Create the GL view */
315 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
316 [p_vout->p_sys->o_glview autorelease];
318 /* Spawn the window */
319 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
320 subView: p_vout->p_sys->o_glview frame: nil];
323 /* This function will reset the o_vout_view. It's useful to go fullscreen. */
324 + (void)resetVout:(vout_thread_t *) p_vout
326 if( p_vout->b_fullscreen )
328 /* Save window size and position */
329 p_vout->p_sys->s_frame.size =
330 [p_vout->p_sys->o_vout_view frame].size;
331 p_vout->p_sys->s_frame.origin =
332 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
333 p_vout->p_sys->b_saved_frame = true;
336 [p_vout->p_sys->o_vout_view closeVout];
338 #define o_glview p_vout->p_sys->o_glview
339 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
340 [o_glview autorelease];
342 if( p_vout->p_sys->b_saved_frame )
344 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
346 frame: &p_vout->p_sys->s_frame];
350 p_vout->p_sys->o_vout_view = [VLCVoutView getVoutView: p_vout
351 subView: o_glview frame: nil];
357 - (id) initWithVout: (vout_thread_t *) vout
359 /* Must be called from main thread:
360 * "The NSView class is generally thread-safe, with a few exceptions. You
361 * should create, destroy, resize, move, and perform other operations on NSView
362 * objects only from the main thread of an application. Drawing from secondary
363 * threads is thread-safe as long as you bracket drawing calls with calls to
364 * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
368 NSOpenGLPixelFormatAttribute attribs[] =
370 NSOpenGLPFADoubleBuffer,
371 NSOpenGLPFAAccelerated,
372 NSOpenGLPFANoRecovery,
373 NSOpenGLPFAColorSize, 24,
374 NSOpenGLPFAAlphaSize, 8,
375 NSOpenGLPFADepthSize, 24,
380 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
381 initWithAttributes: attribs];
385 msg_Warn( p_vout, "could not create OpenGL video output" );
389 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
392 [[self openGLContext] makeCurrentContext];
393 [[self openGLContext] update];
395 /* Swap buffers only during the vertical retrace of the monitor.
396 http://developer.apple.com/documentation/GraphicsImaging/
397 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
398 GLint params[] = { 1 };
399 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
409 NSRect bounds = [self bounds];
411 var_Get( p_vout, "macosx-stretch", &val );
414 x = bounds.size.width;
415 y = bounds.size.height;
417 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
418 p_vout->fmt_in.i_sar_num <
419 bounds.size.width * p_vout->fmt_in.i_visible_height *
420 p_vout->fmt_in.i_sar_den )
422 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
423 p_vout->fmt_in.i_sar_num ) /
424 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
426 y = bounds.size.height;
430 x = bounds.size.width;
431 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
432 p_vout->fmt_in.i_sar_den) /
433 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
436 glViewport( ( bounds.size.width - x ) / 2,
437 ( bounds.size.height - y ) / 2, x, y );
441 if( p_vout->p_sys->b_got_frame )
443 /* Ask the opengl module to redraw */
444 vout_thread_t * p_parent;
445 p_parent = (vout_thread_t *) p_vout->p_parent;
447 if( p_parent && p_parent->pf_display )
449 p_parent->pf_display( p_parent, NULL );
454 glClear( GL_COLOR_BUFFER_BIT );
466 - (void) drawRect: (NSRect) rect
469 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
470 [super drawRect:rect];
476 /*****************************************************************************
477 * embedded AGL context implementation
478 *****************************************************************************/
480 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
481 static void aglReshape( vout_thread_t * p_vout );
482 static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
484 static int aglInit( vout_thread_t * p_vout )
491 var_Get( p_vout->p_libvlc, "drawable", &val );
492 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
493 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
495 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
496 viewBounds.top = val.i_int;
497 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
498 viewBounds.left = val.i_int;
499 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
500 viewBounds.bottom = val.i_int;
501 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
502 viewBounds.right = val.i_int;
503 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
504 clipBounds.top = val.i_int;
505 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
506 clipBounds.left = val.i_int;
507 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
508 clipBounds.bottom = val.i_int;
509 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
510 clipBounds.right = val.i_int;
512 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
513 || (clipBounds.left == clipBounds.right);
514 if( ! p_vout->p_sys->b_clipped_out )
517 aglSetViewport(p_vout, viewBounds, clipBounds);
521 p_vout->p_sys->clipBounds = clipBounds;
522 p_vout->p_sys->viewBounds = viewBounds;
527 static void aglEnd( vout_thread_t * p_vout )
529 aglSetCurrentContext(NULL);
530 if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
533 static void aglReshape( vout_thread_t * p_vout )
536 unsigned int i_height = p_vout->p_sys->i_height;
537 unsigned int i_width = p_vout->p_sys->i_width;
539 vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
541 glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
543 if( p_vout->p_sys->b_got_frame )
545 /* Ask the opengl module to redraw */
546 vout_thread_t * p_parent;
547 p_parent = (vout_thread_t *) p_vout->p_parent;
548 if( p_parent && p_parent->pf_display )
550 p_parent->pf_display( p_parent, NULL );
555 glClear( GL_COLOR_BUFFER_BIT );
559 /* private event class */
562 kEventClassVLCPlugin = 'vlcp',
564 /* private event kinds */
567 kEventVLCPluginShowFullscreen = 32768,
568 kEventVLCPluginHideFullscreen,
571 static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
574 if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
576 if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
578 PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
580 ReleaseEvent(myEvent);
584 static int aglManage( vout_thread_t * p_vout )
586 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
591 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
593 if( p_vout->i_changes & VOUT_CROP_CHANGE )
598 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
600 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
602 aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
604 if( p_vout->b_fullscreen )
606 /* Close the fullscreen window and resume normal drawing */
611 var_Get( p_vout->p_libvlc, "drawable", &val );
612 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
613 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
615 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
616 viewBounds.top = val.i_int;
617 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
618 viewBounds.left = val.i_int;
619 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
620 viewBounds.bottom = val.i_int;
621 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
622 viewBounds.right = val.i_int;
623 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
624 clipBounds.top = val.i_int;
625 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
626 clipBounds.left = val.i_int;
627 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
628 clipBounds.bottom = val.i_int;
629 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
630 clipBounds.right = val.i_int;
632 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
633 aglSetViewport(p_vout, viewBounds, clipBounds);
635 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
636 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
642 GDHandle deviceHdl = GetMainDevice();
643 deviceRect = (*deviceHdl)->gdRect;
645 if( !p_vout->p_sys->theWindow )
647 /* Create a window */
648 WindowAttributes windowAttrs;
650 windowAttrs = kWindowStandardDocumentAttributes
651 | kWindowStandardHandlerAttribute
652 | kWindowLiveResizeAttribute
653 | kWindowNoShadowAttribute;
655 windowAttrs &= (~kWindowResizableAttribute);
657 CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
658 if( !p_vout->p_sys->winGroup )
660 CreateWindowGroup(0, &p_vout->p_sys->winGroup);
661 SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
662 SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
666 CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
667 CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
668 SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
670 CFRelease(windowTitle);
672 //Install event handler
673 static const EventTypeSpec win_events[] = {
674 { kEventClassMouse, kEventMouseDown },
675 { kEventClassMouse, kEventMouseMoved },
676 { kEventClassMouse, kEventMouseUp },
677 { kEventClassWindow, kEventWindowClosed },
678 { kEventClassWindow, kEventWindowBoundsChanged },
679 { kEventClassCommand, kEventCommandProcess },
680 { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
681 { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
683 InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
687 /* just in case device resolution changed */
688 SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
690 glClear( GL_COLOR_BUFFER_BIT );
691 p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
692 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
693 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
694 aglSetViewport(p_vout, deviceRect, deviceRect);
695 //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
697 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
698 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
702 p_vout->b_fullscreen = !p_vout->b_fullscreen;
703 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
708 static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
712 case VOUT_SET_VIEWPORT:
714 Rect viewBounds, clipBounds;
715 viewBounds.top = va_arg( args, int);
716 viewBounds.left = va_arg( args, int);
717 viewBounds.bottom = va_arg( args, int);
718 viewBounds.right = va_arg( args, int);
719 clipBounds.top = va_arg( args, int);
720 clipBounds.left = va_arg( args, int);
721 clipBounds.bottom = va_arg( args, int);
722 clipBounds.right = va_arg( args, int);
724 if( !p_vout->b_fullscreen )
727 ** check that the clip rect is not empty, as this is used
728 ** by Firefox to prevent a plugin from displaying during
729 ** a scrolling event. In this case we just prevent buffers
730 ** from being swapped and ignore clipping as this is less
731 ** disruptive than a GL geometry change
734 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
735 || (clipBounds.left == clipBounds.right);
736 if( ! p_vout->p_sys->b_clipped_out )
738 /* ignore consecutive viewport update with identical parameters */
739 if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
740 && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
743 aglSetViewport(p_vout, viewBounds, clipBounds);
744 aglReshape( p_vout );
746 p_vout->p_sys->clipBounds = clipBounds;
747 p_vout->p_sys->viewBounds = viewBounds;
754 case VOUT_REDRAW_RECT:
756 vout_thread_t * p_parent;
759 areaBounds.top = va_arg( args, int);
760 areaBounds.left = va_arg( args, int);
761 areaBounds.bottom = va_arg( args, int);
762 areaBounds.right = va_arg( args, int);
764 /* Ask the opengl module to redraw */
765 p_parent = (vout_thread_t *) p_vout->p_parent;
766 if( p_parent && p_parent->pf_display )
768 p_parent->pf_display( p_parent, NULL );
775 AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
776 if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
778 p_vout->p_sys->agl_drawable = drawable;
779 aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
785 return vout_vaControlDefault( p_vout, i_query, args );
789 static void aglSwap( vout_thread_t * p_vout )
791 if( ! p_vout->p_sys->b_clipped_out )
793 p_vout->p_sys->b_got_frame = true;
794 aglSwapBuffers(p_vout->p_sys->agl_ctx);
803 /* Enter this function with the p_vout locked */
804 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
806 // mozilla plugin provides coordinates based on port bounds
807 // however AGL coordinates are based on window structure region
808 // and are vertically flipped
810 CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
811 Rect winBounds, clientBounds;
813 GetWindowBounds(GetWindowFromPort(port),
814 kWindowStructureRgn, &winBounds);
815 GetWindowBounds(GetWindowFromPort(port),
816 kWindowContentRgn, &clientBounds);
818 /* update video clipping bounds in drawable */
819 rect[0] = (clientBounds.left-winBounds.left)
820 + clipBounds.left; // from window left edge
821 rect[1] = (winBounds.bottom-winBounds.top)
822 - (clientBounds.top-winBounds.top)
823 - clipBounds.bottom; // from window bottom edge
824 rect[2] = clipBounds.right-clipBounds.left; // width
825 rect[3] = clipBounds.bottom-clipBounds.top; // height
826 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
827 aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
829 /* update video internal bounds in drawable */
830 p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
831 p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
832 p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
833 p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
834 - p_vout->p_sys->i_height;
836 aglUpdateContext(p_vout->p_sys->agl_ctx);
839 //default window event handler
840 static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
842 OSStatus result = noErr;
843 UInt32 class = GetEventClass (event);
844 UInt32 kind = GetEventKind (event);
845 vout_thread_t *p_vout = (vout_thread_t *)userData;
847 result = CallNextEventHandler(nextHandler, event);
848 if(class == kEventClassCommand)
850 HICommand theHICommand;
851 GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
853 switch ( theHICommand.commandID )
856 result = eventNotHandledErr;
859 else if(class == kEventClassWindow)
862 Rect rectPort = {0,0,0,0};
864 GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
868 GetPortBounds(GetWindowPort(window), &rectPort);
873 case kEventWindowClosed:
874 case kEventWindowZoomed:
875 case kEventWindowBoundsChanged:
879 result = eventNotHandledErr;
882 else if(class == kEventClassMouse)
886 case kEventMouseDown:
890 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
893 case kEventMouseButtonPrimary:
897 var_Get( p_vout, "mouse-button-down", &val );
899 var_Set( p_vout, "mouse-button-down", val );
902 case kEventMouseButtonSecondary:
906 var_Get( p_vout, "mouse-button-down", &val );
908 var_Set( p_vout, "mouse-button-down", val );
911 case kEventMouseButtonTertiary:
915 var_Get( p_vout, "mouse-button-down", &val );
917 var_Set( p_vout, "mouse-button-down", val );
921 result = eventNotHandledErr;
930 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
933 case kEventMouseButtonPrimary:
935 UInt32 clickCount = 0;
936 GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
942 var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
949 var_Set( p_vout, "mouse-clicked", val );
951 var_Get( p_vout, "mouse-button-down", &val );
953 var_Set( p_vout, "mouse-button-down", val );
957 case kEventMouseButtonSecondary:
961 var_Get( p_vout, "mouse-button-down", &val );
963 var_Set( p_vout, "mouse-button-down", val );
966 case kEventMouseButtonTertiary:
970 var_Get( p_vout, "mouse-button-down", &val );
972 var_Set( p_vout, "mouse-button-down", val );
976 result = eventNotHandledErr;
981 case kEventMouseMoved:
986 unsigned int i_x, i_y;
987 unsigned int i_height = p_vout->p_sys->i_height;
988 unsigned int i_width = p_vout->p_sys->i_width;
990 vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
992 GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
994 val.i_int = ( ((int)ml.h) - i_x ) *
995 p_vout->render.i_width / i_width;
996 var_Set( p_vout, "mouse-x", val );
998 val.i_int = ( ((int)ml.v) - i_y ) *
999 p_vout->render.i_height / i_height;
1001 var_Set( p_vout, "mouse-y", val );
1004 var_Set( p_vout, "mouse-moved", val );
1010 result = eventNotHandledErr;
1013 else if(class == kEventClassTextInput)
1017 case kEventTextInputUnicodeForKeyEvent:
1022 result = eventNotHandledErr;
1025 else if(class == kEventClassVLCPlugin)
1029 case kEventVLCPluginShowFullscreen:
1030 ShowWindow (p_vout->p_sys->theWindow);
1031 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
1032 //CGDisplayHideCursor(kCGDirectMainDisplay);
1034 case kEventVLCPluginHideFullscreen:
1035 HideWindow (p_vout->p_sys->theWindow);
1036 SetSystemUIMode( kUIModeNormal, 0);
1037 CGDisplayShowCursor(kCGDirectMainDisplay);
1040 result = eventNotHandledErr;
1047 static int aglLock( vout_thread_t * p_vout )
1049 /* get the underlying CGL context */
1050 CGLContextObj cglContext;
1051 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1053 if( kCGLNoError == CGLLockContext( cglContext ) )
1055 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1062 static void aglUnlock( vout_thread_t * p_vout )
1064 /* get the underlying CGL context */
1065 CGLContextObj cglContext;
1066 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1068 CGLUnlockContext( cglContext );