1 /*****************************************************************************
2 * voutgl.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2004, 2007 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
15 * This program is free software; you can redistribute it and/or modify
16 * it under the terms of the GNU General Public License as published by
17 * the Free Software Foundation; either version 2 of the License, or
18 * (at your option) any later version.
20 * This program is distributed in the hope that it will be useful,
21 * but WITHOUT ANY WARRANTY; without even the implied warranty of
22 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
23 * GNU General Public License for more details.
25 * You should have received a copy of the GNU General Public License
26 * along with this program; if not, write to the Free Software
27 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
28 *****************************************************************************/
30 /*****************************************************************************
32 *****************************************************************************/
33 #include <errno.h> /* ENOMEM */
34 #include <stdlib.h> /* free() */
42 #include <OpenGL/OpenGL.h>
43 #include <OpenGL/gl.h>
47 /*****************************************************************************
49 *****************************************************************************/
50 @interface VLCGLView : NSOpenGLView <VLCVoutViewResetting>
52 vout_thread_t * p_vout;
55 + (void)resetVout: (NSValue *) voutValue;
56 - (id) initWithVout: (vout_thread_t *) p_vout;
61 NSAutoreleasePool * o_pool;
63 VLCVoutView * o_vout_view;
67 /* Mozilla plugin-related variables */
70 AGLDrawable agl_drawable;
72 int i_width, i_height;
74 WindowGroupRef winGroup;
76 Rect clipBounds, viewBounds;
79 /*****************************************************************************
81 *****************************************************************************/
83 static int Init ( vout_thread_t * p_vout );
84 static void End ( vout_thread_t * p_vout );
85 static int Manage ( vout_thread_t * p_vout );
86 static int Control( vout_thread_t *, int, va_list );
87 static void Swap ( vout_thread_t * p_vout );
88 static int Lock ( vout_thread_t * p_vout );
89 static void Unlock ( vout_thread_t * p_vout );
91 static int aglInit ( vout_thread_t * p_vout );
92 static void aglEnd ( vout_thread_t * p_vout );
93 static int aglManage ( vout_thread_t * p_vout );
94 static int aglControl( vout_thread_t *, int, va_list );
95 static void aglSwap ( vout_thread_t * p_vout );
96 static int aglLock ( vout_thread_t * p_vout );
97 static void aglUnlock ( vout_thread_t * p_vout );
99 int OpenVideoGL ( vlc_object_t * p_this )
101 vout_thread_t * p_vout = (vout_thread_t *) p_this;
102 vlc_value_t value_drawable;
104 if( !CGDisplayUsesOpenGLAcceleration( kCGDirectMainDisplay ) )
106 msg_Warn( p_vout, "no OpenGL hardware acceleration found. "
107 "Video display might be slow" );
109 msg_Dbg( p_vout, "display is Quartz Extreme accelerated" );
111 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
112 if( p_vout->p_sys == NULL )
115 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
117 var_Get( p_vout->p_libvlc, "drawable", &value_drawable );
118 if( value_drawable.i_int != 0 )
120 static const GLint ATTRIBUTES[] = {
133 AGLPixelFormat pixFormat;
135 p_vout->p_sys->b_embedded = true;
137 pixFormat = aglChoosePixelFormat(NULL, 0, ATTRIBUTES);
138 if( NULL == pixFormat )
140 msg_Err( p_vout, "no screen renderer available for required attributes." );
144 p_vout->p_sys->agl_ctx = aglCreateContext(pixFormat, NULL);
145 aglDestroyPixelFormat(pixFormat);
146 if( NULL == p_vout->p_sys->agl_ctx )
148 msg_Err( p_vout, "cannot create AGL context." );
152 // tell opengl not to sync buffer swap with vertical retrace (too inefficient)
154 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL, ¶m);
155 aglEnable(p_vout->p_sys->agl_ctx, AGL_SWAP_INTERVAL);
158 p_vout->pf_init = aglInit;
159 p_vout->pf_end = aglEnd;
160 p_vout->pf_manage = aglManage;
161 p_vout->pf_control = aglControl;
162 p_vout->pf_swap = aglSwap;
163 p_vout->pf_lock = aglLock;
164 p_vout->pf_unlock = aglUnlock;
168 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
170 p_vout->p_sys->b_embedded = false;
172 [VLCGLView performSelectorOnMainThread:@selector(initVout:) withObject:[NSValue valueWithPointer:p_vout] waitUntilDone:YES];
176 /* Check to see if initVout: was successfull */
178 if( !p_vout->p_sys->o_vout_view )
183 p_vout->pf_init = Init;
184 p_vout->pf_end = End;
185 p_vout->pf_manage = Manage;
186 p_vout->pf_control= Control;
187 p_vout->pf_swap = Swap;
188 p_vout->pf_lock = Lock;
189 p_vout->pf_unlock = Unlock;
191 p_vout->p_sys->b_got_frame = false;
196 void CloseVideoGL ( vlc_object_t * p_this )
198 vout_thread_t * p_vout = (vout_thread_t *) p_this;
200 msg_Dbg( p_this, "Closing" );
202 if( p_vout->p_sys->b_embedded )
204 aglDestroyContext(p_vout->p_sys->agl_ctx);
206 else if(VLCIntf && vlc_object_alive (VLCIntf))
208 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
210 /* Close the window */
211 [p_vout->p_sys->o_vout_view performSelectorOnMainThread:@selector(closeVout) withObject:NULL waitUntilDone:YES];
216 free( p_vout->p_sys );
219 static int Init( vout_thread_t * p_vout )
221 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
225 static void End( vout_thread_t * p_vout )
227 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
230 static int Manage( vout_thread_t * p_vout )
232 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
234 [p_vout->p_sys->o_glview reshape];
235 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
237 if( p_vout->i_changes & VOUT_CROP_CHANGE )
239 [p_vout->p_sys->o_glview reshape];
240 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
243 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
245 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
247 p_vout->b_fullscreen = !p_vout->b_fullscreen;
249 if( p_vout->b_fullscreen )
250 [p_vout->p_sys->o_vout_view enterFullscreen];
252 [p_vout->p_sys->o_vout_view leaveFullscreen];
256 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
259 if( p_vout->p_sys->o_vout_view )
260 [p_vout->p_sys->o_vout_view manage];
264 /*****************************************************************************
265 * Control: control facility for the vout
266 *****************************************************************************/
267 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
273 case VOUT_SET_STAY_ON_TOP:
274 b_arg = (bool) va_arg( args, int );
275 [p_vout->p_sys->o_vout_view setOnTop: b_arg];
280 return vout_vaControlDefault( p_vout, i_query, args );
284 static void Swap( vout_thread_t * p_vout )
286 p_vout->p_sys->b_got_frame = true;
287 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
290 static int Lock( vout_thread_t * p_vout )
292 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
294 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
300 static void Unlock( vout_thread_t * p_vout )
302 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
305 /*****************************************************************************
306 * VLCGLView implementation
307 *****************************************************************************/
308 @implementation VLCGLView
309 + (void)initVout:(NSValue *)arg
311 vout_thread_t * p_vout = [arg pointerValue];
313 /* Create the GL view */
314 p_vout->p_sys->o_glview = [[VLCGLView alloc] initWithVout: p_vout];
315 [p_vout->p_sys->o_glview autorelease];
317 /* Spawn the window */
318 id old_vout = p_vout->p_sys->o_vout_view;
319 p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
320 subView: p_vout->p_sys->o_glview frame: nil] retain];
324 /* This function will reset the o_vout_view. It's useful to go fullscreen. */
325 + (void)resetVout:(NSValue *) voutValue
327 vout_thread_t * p_vout = [voutValue pointerValue];
328 if( p_vout->b_fullscreen )
330 /* Save window size and position */
331 p_vout->p_sys->s_frame.size =
332 [p_vout->p_sys->o_vout_view frame].size;
333 p_vout->p_sys->s_frame.origin =
334 [[p_vout->p_sys->o_vout_view getWindow ]frame].origin;
335 p_vout->p_sys->b_saved_frame = true;
338 [p_vout->p_sys->o_vout_view closeVout];
340 #define o_glview p_vout->p_sys->o_glview
341 o_glview = [[VLCGLView alloc] initWithVout: p_vout];
342 [o_glview autorelease];
344 if( p_vout->p_sys->b_saved_frame )
346 id old_vout = p_vout->p_sys->o_vout_view;
347 p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
349 frame: &p_vout->p_sys->s_frame] retain];
354 id old_vout = p_vout->p_sys->o_vout_view;
355 p_vout->p_sys->o_vout_view = [[VLCVoutView voutView: p_vout
356 subView: o_glview frame: nil] retain];
362 - (id) initWithVout: (vout_thread_t *) vout
364 /* Must be called from main thread:
365 * "The NSView class is generally thread-safe, with a few exceptions. You
366 * should create, destroy, resize, move, and perform other operations on NSView
367 * objects only from the main thread of an application. Drawing from secondary
368 * threads is thread-safe as long as you bracket drawing calls with calls to
369 * lockFocusIfCanDraw and unlockFocus." Cocoa Thread Safety */
373 NSOpenGLPixelFormatAttribute attribs[] =
375 NSOpenGLPFADoubleBuffer,
376 NSOpenGLPFAAccelerated,
377 NSOpenGLPFANoRecovery,
378 NSOpenGLPFAColorSize, 24,
379 NSOpenGLPFAAlphaSize, 8,
380 NSOpenGLPFADepthSize, 24,
385 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
386 initWithAttributes: attribs];
390 msg_Warn( p_vout, "could not create OpenGL video output" );
394 self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt];
397 [[self openGLContext] makeCurrentContext];
398 [[self openGLContext] update];
400 /* Swap buffers only during the vertical retrace of the monitor.
401 http://developer.apple.com/documentation/GraphicsImaging/
402 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
403 GLint params[] = { 1 };
404 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval, params );
408 - (BOOL)mouseDownCanMoveWindow
419 NSRect bounds = [self bounds];
421 var_Get( p_vout, "macosx-stretch", &val );
424 x = bounds.size.width;
425 y = bounds.size.height;
427 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
428 p_vout->fmt_in.i_sar_num <
429 bounds.size.width * p_vout->fmt_in.i_visible_height *
430 p_vout->fmt_in.i_sar_den )
432 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
433 p_vout->fmt_in.i_sar_num ) /
434 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
436 y = bounds.size.height;
440 x = bounds.size.width;
441 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
442 p_vout->fmt_in.i_sar_den) /
443 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
446 glViewport( ( bounds.size.width - x ) / 2,
447 ( bounds.size.height - y ) / 2, x, y );
451 if( p_vout->p_sys->b_got_frame )
453 /* Ask the opengl module to redraw */
454 vout_thread_t * p_parent;
455 p_parent = (vout_thread_t *) p_vout->p_parent;
457 if( p_parent && p_parent->pf_display )
459 p_parent->pf_display( p_parent, NULL );
464 glClear( GL_COLOR_BUFFER_BIT );
476 - (void) drawRect: (NSRect) rect
479 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
480 [super drawRect:rect];
486 /*****************************************************************************
487 * embedded AGL context implementation
488 *****************************************************************************/
490 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds );
491 static void aglReshape( vout_thread_t * p_vout );
492 static OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData);
494 static int aglInit( vout_thread_t * p_vout )
501 var_Get( p_vout->p_libvlc, "drawable", &val );
502 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
503 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
505 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
506 viewBounds.top = val.i_int;
507 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
508 viewBounds.left = val.i_int;
509 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
510 viewBounds.bottom = val.i_int;
511 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
512 viewBounds.right = val.i_int;
513 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
514 clipBounds.top = val.i_int;
515 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
516 clipBounds.left = val.i_int;
517 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
518 clipBounds.bottom = val.i_int;
519 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
520 clipBounds.right = val.i_int;
522 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
523 || (clipBounds.left == clipBounds.right);
524 if( ! p_vout->p_sys->b_clipped_out )
527 aglSetViewport(p_vout, viewBounds, clipBounds);
531 p_vout->p_sys->clipBounds = clipBounds;
532 p_vout->p_sys->viewBounds = viewBounds;
537 static void aglEnd( vout_thread_t * p_vout )
539 aglSetCurrentContext(NULL);
540 if( p_vout->p_sys->theWindow ) DisposeWindow( p_vout->p_sys->theWindow );
543 static void aglReshape( vout_thread_t * p_vout )
546 unsigned int i_height = p_vout->p_sys->i_height;
547 unsigned int i_width = p_vout->p_sys->i_width;
549 vout_PlacePicture(p_vout, i_width, i_height, &x, &y, &i_width, &i_height);
551 glViewport( p_vout->p_sys->i_offx + x, p_vout->p_sys->i_offy + y, i_width, i_height );
553 if( p_vout->p_sys->b_got_frame )
555 /* Ask the opengl module to redraw */
556 vout_thread_t * p_parent;
557 p_parent = (vout_thread_t *) p_vout->p_parent;
558 if( p_parent && p_parent->pf_display )
560 p_parent->pf_display( p_parent, NULL );
565 glClear( GL_COLOR_BUFFER_BIT );
569 /* private event class */
572 kEventClassVLCPlugin = 'vlcp',
574 /* private event kinds */
577 kEventVLCPluginShowFullscreen = 32768,
578 kEventVLCPluginHideFullscreen,
581 static void sendEventToMainThread(EventTargetRef target, UInt32 class, UInt32 kind)
584 if( noErr == CreateEvent(NULL, class, kind, 0, kEventAttributeNone, &myEvent) )
586 if( noErr == SetEventParameter(myEvent, kEventParamPostTarget, typeEventTargetRef, sizeof(EventTargetRef), &target) )
588 PostEventToQueue(GetMainEventQueue(), myEvent, kEventPriorityStandard);
590 ReleaseEvent(myEvent);
594 static int aglManage( vout_thread_t * p_vout )
596 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
601 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
603 if( p_vout->i_changes & VOUT_CROP_CHANGE )
608 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
610 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
612 aglSetDrawable(p_vout->p_sys->agl_ctx, NULL);
614 if( p_vout->b_fullscreen )
616 /* Close the fullscreen window and resume normal drawing */
621 var_Get( p_vout->p_libvlc, "drawable", &val );
622 p_vout->p_sys->agl_drawable = (AGLDrawable)val.i_int;
623 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
625 var_Get( p_vout->p_libvlc, "drawable-view-top", &val );
626 viewBounds.top = val.i_int;
627 var_Get( p_vout->p_libvlc, "drawable-view-left", &val );
628 viewBounds.left = val.i_int;
629 var_Get( p_vout->p_libvlc, "drawable-view-bottom", &val );
630 viewBounds.bottom = val.i_int;
631 var_Get( p_vout->p_libvlc, "drawable-view-right", &val );
632 viewBounds.right = val.i_int;
633 var_Get( p_vout->p_libvlc, "drawable-clip-top", &val );
634 clipBounds.top = val.i_int;
635 var_Get( p_vout->p_libvlc, "drawable-clip-left", &val );
636 clipBounds.left = val.i_int;
637 var_Get( p_vout->p_libvlc, "drawable-clip-bottom", &val );
638 clipBounds.bottom = val.i_int;
639 var_Get( p_vout->p_libvlc, "drawable-clip-right", &val );
640 clipBounds.right = val.i_int;
642 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
643 aglSetViewport(p_vout, viewBounds, clipBounds);
645 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
646 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginHideFullscreen);
652 GDHandle deviceHdl = GetMainDevice();
653 deviceRect = (*deviceHdl)->gdRect;
655 if( !p_vout->p_sys->theWindow )
657 /* Create a window */
658 WindowAttributes windowAttrs;
660 windowAttrs = kWindowStandardDocumentAttributes
661 | kWindowStandardHandlerAttribute
662 | kWindowLiveResizeAttribute
663 | kWindowNoShadowAttribute;
665 windowAttrs &= (~kWindowResizableAttribute);
667 CreateNewWindow(kDocumentWindowClass, windowAttrs, &deviceRect, &p_vout->p_sys->theWindow);
668 if( !p_vout->p_sys->winGroup )
670 CreateWindowGroup(0, &p_vout->p_sys->winGroup);
671 SetWindowGroup(p_vout->p_sys->theWindow, p_vout->p_sys->winGroup);
672 SetWindowGroupParent( p_vout->p_sys->winGroup, GetWindowGroupOfClass(kDocumentWindowClass) ) ;
676 CFStringRef titleKey = CFSTR("Fullscreen VLC media plugin");
677 CFStringRef windowTitle = CFCopyLocalizedString(titleKey, NULL);
678 SetWindowTitleWithCFString(p_vout->p_sys->theWindow, windowTitle);
680 CFRelease(windowTitle);
682 //Install event handler
683 static const EventTypeSpec win_events[] = {
684 { kEventClassMouse, kEventMouseDown },
685 { kEventClassMouse, kEventMouseMoved },
686 { kEventClassMouse, kEventMouseUp },
687 { kEventClassWindow, kEventWindowClosed },
688 { kEventClassWindow, kEventWindowBoundsChanged },
689 { kEventClassCommand, kEventCommandProcess },
690 { kEventClassVLCPlugin, kEventVLCPluginShowFullscreen },
691 { kEventClassVLCPlugin, kEventVLCPluginHideFullscreen },
693 InstallWindowEventHandler (p_vout->p_sys->theWindow, NewEventHandlerUPP (WindowEventHandler), GetEventTypeCount(win_events), win_events, p_vout, NULL);
697 /* just in case device resolution changed */
698 SetWindowBounds(p_vout->p_sys->theWindow, kWindowContentRgn, &deviceRect);
700 glClear( GL_COLOR_BUFFER_BIT );
701 p_vout->p_sys->agl_drawable = (AGLDrawable)GetWindowPort(p_vout->p_sys->theWindow);
702 aglSetDrawable(p_vout->p_sys->agl_ctx, p_vout->p_sys->agl_drawable);
703 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
704 aglSetViewport(p_vout, deviceRect, deviceRect);
705 //aglSetFullScreen(p_vout->p_sys->agl_ctx, device_width, device_height, 0, 0);
707 /* Most Carbon APIs are not thread-safe, therefore delagate some GUI visibilty update to the main thread */
708 sendEventToMainThread(GetWindowEventTarget(p_vout->p_sys->theWindow), kEventClassVLCPlugin, kEventVLCPluginShowFullscreen);
712 p_vout->b_fullscreen = !p_vout->b_fullscreen;
713 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
718 static int aglControl( vout_thread_t *p_vout, int i_query, va_list args )
722 case VOUT_SET_VIEWPORT:
724 Rect viewBounds, clipBounds;
725 viewBounds.top = va_arg( args, int);
726 viewBounds.left = va_arg( args, int);
727 viewBounds.bottom = va_arg( args, int);
728 viewBounds.right = va_arg( args, int);
729 clipBounds.top = va_arg( args, int);
730 clipBounds.left = va_arg( args, int);
731 clipBounds.bottom = va_arg( args, int);
732 clipBounds.right = va_arg( args, int);
734 if( !p_vout->b_fullscreen )
737 ** check that the clip rect is not empty, as this is used
738 ** by Firefox to prevent a plugin from displaying during
739 ** a scrolling event. In this case we just prevent buffers
740 ** from being swapped and ignore clipping as this is less
741 ** disruptive than a GL geometry change
744 p_vout->p_sys->b_clipped_out = (clipBounds.top == clipBounds.bottom)
745 || (clipBounds.left == clipBounds.right);
746 if( ! p_vout->p_sys->b_clipped_out )
748 /* ignore consecutive viewport update with identical parameters */
749 if( memcmp(&clipBounds, &(p_vout->p_sys->clipBounds), sizeof(clipBounds) )
750 && memcmp(&viewBounds, &(p_vout->p_sys->viewBounds), sizeof(viewBounds)) )
753 aglSetViewport(p_vout, viewBounds, clipBounds);
754 aglReshape( p_vout );
756 p_vout->p_sys->clipBounds = clipBounds;
757 p_vout->p_sys->viewBounds = viewBounds;
764 case VOUT_REDRAW_RECT:
766 vout_thread_t * p_parent;
769 areaBounds.top = va_arg( args, int);
770 areaBounds.left = va_arg( args, int);
771 areaBounds.bottom = va_arg( args, int);
772 areaBounds.right = va_arg( args, int);
774 /* Ask the opengl module to redraw */
775 p_parent = (vout_thread_t *) p_vout->p_parent;
776 if( p_parent && p_parent->pf_display )
778 p_parent->pf_display( p_parent, NULL );
785 AGLDrawable drawable = (AGLDrawable)va_arg( args, int);
786 if( !p_vout->b_fullscreen && drawable != p_vout->p_sys->agl_drawable )
788 p_vout->p_sys->agl_drawable = drawable;
789 aglSetDrawable(p_vout->p_sys->agl_ctx, drawable);
795 return vout_vaControlDefault( p_vout, i_query, args );
799 static void aglSwap( vout_thread_t * p_vout )
801 if( ! p_vout->p_sys->b_clipped_out )
803 p_vout->p_sys->b_got_frame = true;
804 aglSwapBuffers(p_vout->p_sys->agl_ctx);
813 /* Enter this function with the p_vout locked */
814 static void aglSetViewport( vout_thread_t *p_vout, Rect viewBounds, Rect clipBounds )
816 // mozilla plugin provides coordinates based on port bounds
817 // however AGL coordinates are based on window structure region
818 // and are vertically flipped
820 CGrafPtr port = (CGrafPtr)p_vout->p_sys->agl_drawable;
821 Rect winBounds, clientBounds;
823 GetWindowBounds(GetWindowFromPort(port),
824 kWindowStructureRgn, &winBounds);
825 GetWindowBounds(GetWindowFromPort(port),
826 kWindowContentRgn, &clientBounds);
828 /* update video clipping bounds in drawable */
829 rect[0] = (clientBounds.left-winBounds.left)
830 + clipBounds.left; // from window left edge
831 rect[1] = (winBounds.bottom-winBounds.top)
832 - (clientBounds.top-winBounds.top)
833 - clipBounds.bottom; // from window bottom edge
834 rect[2] = clipBounds.right-clipBounds.left; // width
835 rect[3] = clipBounds.bottom-clipBounds.top; // height
836 aglSetInteger(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT, rect);
837 aglEnable(p_vout->p_sys->agl_ctx, AGL_BUFFER_RECT);
839 /* update video internal bounds in drawable */
840 p_vout->p_sys->i_width = viewBounds.right-viewBounds.left;
841 p_vout->p_sys->i_height = viewBounds.bottom-viewBounds.top;
842 p_vout->p_sys->i_offx = -clipBounds.left - viewBounds.left;
843 p_vout->p_sys->i_offy = clipBounds.bottom + viewBounds.top
844 - p_vout->p_sys->i_height;
846 aglUpdateContext(p_vout->p_sys->agl_ctx);
849 //default window event handler
850 static pascal OSStatus WindowEventHandler(EventHandlerCallRef nextHandler, EventRef event, void *userData)
852 OSStatus result = noErr;
853 UInt32 class = GetEventClass (event);
854 UInt32 kind = GetEventKind (event);
855 vout_thread_t *p_vout = (vout_thread_t *)userData;
857 result = CallNextEventHandler(nextHandler, event);
858 if(class == kEventClassCommand)
860 HICommand theHICommand;
861 GetEventParameter( event, kEventParamDirectObject, typeHICommand, NULL, sizeof( HICommand ), NULL, &theHICommand );
863 switch ( theHICommand.commandID )
866 result = eventNotHandledErr;
869 else if(class == kEventClassWindow)
872 Rect rectPort = {0,0,0,0};
874 GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &window);
878 GetPortBounds(GetWindowPort(window), &rectPort);
883 case kEventWindowClosed:
884 case kEventWindowZoomed:
885 case kEventWindowBoundsChanged:
889 result = eventNotHandledErr;
892 else if(class == kEventClassMouse)
896 case kEventMouseDown:
900 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
903 case kEventMouseButtonPrimary:
907 var_Get( p_vout, "mouse-button-down", &val );
909 var_Set( p_vout, "mouse-button-down", val );
912 case kEventMouseButtonSecondary:
916 var_Get( p_vout, "mouse-button-down", &val );
918 var_Set( p_vout, "mouse-button-down", val );
921 case kEventMouseButtonTertiary:
925 var_Get( p_vout, "mouse-button-down", &val );
927 var_Set( p_vout, "mouse-button-down", val );
931 result = eventNotHandledErr;
940 GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
943 case kEventMouseButtonPrimary:
945 UInt32 clickCount = 0;
946 GetEventParameter(event, kEventParamClickCount, typeUInt32, NULL, sizeof(clickCount), NULL, &clickCount);
952 var_Set((vout_thread_t *) p_vout->p_parent, "fullscreen", val);
958 var_SetBool( p_vout, "mouse-clicked", true );
960 var_Get( p_vout, "mouse-button-down", &val );
962 var_Set( p_vout, "mouse-button-down", val );
966 case kEventMouseButtonSecondary:
970 var_Get( p_vout, "mouse-button-down", &val );
972 var_Set( p_vout, "mouse-button-down", val );
975 case kEventMouseButtonTertiary:
979 var_Get( p_vout, "mouse-button-down", &val );
981 var_Set( p_vout, "mouse-button-down", val );
985 result = eventNotHandledErr;
990 case kEventMouseMoved:
995 unsigned int i_x, i_y;
996 unsigned int i_height = p_vout->p_sys->i_height;
997 unsigned int i_width = p_vout->p_sys->i_width;
999 vout_PlacePicture(p_vout, i_width, i_height, &i_x, &i_y, &i_width, &i_height);
1001 GetEventParameter(event, kEventParamWindowMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &ml);
1003 val.i_int = ( ((int)ml.h) - i_x ) *
1004 p_vout->render.i_width / i_width;
1005 var_Set( p_vout, "mouse-x", val );
1007 val.i_int = ( ((int)ml.v) - i_y ) *
1008 p_vout->render.i_height / i_height;
1010 var_Set( p_vout, "mouse-y", val );
1013 var_Set( p_vout, "mouse-moved", val );
1019 result = eventNotHandledErr;
1022 else if(class == kEventClassTextInput)
1026 case kEventTextInputUnicodeForKeyEvent:
1031 result = eventNotHandledErr;
1034 else if(class == kEventClassVLCPlugin)
1038 case kEventVLCPluginShowFullscreen:
1039 ShowWindow (p_vout->p_sys->theWindow);
1040 SetSystemUIMode( kUIModeAllHidden, kUIOptionAutoShowMenuBar);
1041 //CGDisplayHideCursor(kCGDirectMainDisplay);
1043 case kEventVLCPluginHideFullscreen:
1044 HideWindow (p_vout->p_sys->theWindow);
1045 SetSystemUIMode( kUIModeNormal, 0);
1046 CGDisplayShowCursor(kCGDirectMainDisplay);
1049 result = eventNotHandledErr;
1056 static int aglLock( vout_thread_t * p_vout )
1058 /* get the underlying CGL context */
1059 CGLContextObj cglContext;
1060 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1062 if( kCGLNoError == CGLLockContext( cglContext ) )
1064 aglSetCurrentContext(p_vout->p_sys->agl_ctx);
1071 static void aglUnlock( vout_thread_t * p_vout )
1073 /* get the underlying CGL context */
1074 CGLContextObj cglContext;
1075 if( aglGetCGLContext(p_vout->p_sys->agl_ctx, (void**)&cglContext) )
1077 CGLUnlockContext( cglContext );