]> git.sesse.net Git - vlc/blob - modules/gui/minimal_macosx/VLCOpenGLVoutView.m
Remove useless vout_vaControlDefault
[vlc] / modules / gui / minimal_macosx / VLCOpenGLVoutView.m
1 /*****************************************************************************
2  * VLCOpenGLVoutView.m: MacOS X OpenGL provider
3  *****************************************************************************
4  * Copyright (C) 2001-2007 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Colin Delacroix <colin@zoy.org>
8  *          Florian G. Pflug <fgp@phlo.org>
9  *          Jon Lech Johansen <jon-vl@nanocrew.net>
10  *          Derk-Jan Hartman <hartman at videolan dot org>
11  *          Eric Petit <titer@m0k.org>
12  *          Benjamin Pracht <bigben at videolan dot org>
13  *          Damien Fouilleul <damienf at videolan dot org>
14  *          Pierre d'Herbemont <pdherbemont at videolan dot org>
15  *
16  * This program is free software; you can redistribute it and/or modify
17  * it under the terms of the GNU General Public License as published by
18  * the Free Software Foundation; either version 2 of the License, or
19  * (at your option) any later version.
20  *
21  * This program is distributed in the hope that it will be useful,
22  * but WITHOUT ANY WARRANTY; without even the implied warranty of
23  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
24  * GNU General Public License for more details.
25  *
26  * You should have received a copy of the GNU General Public License
27  * along with this program; if not, write to the Free Software
28  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
29  *****************************************************************************/
30
31 /*****************************************************************************
32  * Preamble
33  *****************************************************************************/
34 #include "intf.h"
35 #include "voutgl.h"
36 #include "VLCOpenGLVoutView.h"
37 #include "VLCMinimalVoutWindow.h"
38
39 #include <OpenGL/OpenGL.h>
40 #include <OpenGL/gl.h>
41
42 /*****************************************************************************
43  * cocoaglvoutviewInit
44  *****************************************************************************/
45 int cocoaglvoutviewInit( vout_thread_t * p_vout )
46 {
47     vlc_value_t value_drawable;
48     id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
49
50     msg_Dbg( p_vout, "Mac OS X Vout is opening" );
51
52     var_Create( p_vout, "drawable", VLC_VAR_DOINHERIT );
53     var_Get( p_vout, "drawable", &value_drawable );
54
55     p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
56
57     o_cocoaglview_container = (id) value_drawable.i_int;
58     if (!o_cocoaglview_container)
59     {
60         msg_Warn( p_vout, "No drawable!, spawing a window" );
61     }
62
63     p_vout->p_sys->b_embedded = false;
64
65
66     /* Create the GL view */
67     struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } args = { p_vout, o_cocoaglview_container };
68
69     [VLCOpenGLVoutView performSelectorOnMainThread:@selector(autoinitOpenGLVoutViewIntVoutWithContainer:)
70                         withObject:[NSData dataWithBytes: &args length: sizeof(struct args)] waitUntilDone:YES];
71
72     [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
73     return VLC_SUCCESS;
74 }
75
76 /*****************************************************************************
77  * cocoaglvoutviewEnd
78  *****************************************************************************/
79 void cocoaglvoutviewEnd( vout_thread_t * p_vout )
80 {
81     id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
82
83     msg_Dbg( p_vout, "Mac OS X Vout is closing" );
84     var_Destroy( p_vout, "drawable" );
85
86     o_cocoaglview_container = [p_vout->p_sys->o_glview container];
87
88     /* Make sure our view won't request the vout now */
89     [p_vout->p_sys->o_glview detachFromVout];
90     msg_Dbg( p_vout, "Mac OS X Vout is closing" );
91
92     /* Let the view go, _without_blocking_ */
93     [p_vout->p_sys->o_glview performSelectorOnMainThread:@selector(removeFromSuperview) withObject:NULL waitUntilDone:NO];
94
95     if( [(id)o_cocoaglview_container respondsToSelector:@selector(removeVoutSubview:)] )
96         [o_cocoaglview_container removeVoutSubview: p_vout->p_sys->o_glview];
97
98     [p_vout->p_sys->o_glview release];
99
100     [p_vout->p_sys->o_pool release];
101  
102 }
103
104 /*****************************************************************************
105  * cocoaglvoutviewManage
106  *****************************************************************************/
107 int cocoaglvoutviewManage( vout_thread_t * p_vout )
108 {
109     if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
110     {
111         [p_vout->p_sys->o_glview reshape];
112         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
113     }
114     if( p_vout->i_changes & VOUT_CROP_CHANGE )
115     {
116         [p_vout->p_sys->o_glview reshape];
117         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
118     }
119
120     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
121     {
122         NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
123
124         p_vout->b_fullscreen = !p_vout->b_fullscreen;
125
126         if( p_vout->b_fullscreen )
127             [[p_vout->p_sys->o_glview container] enterFullscreen];
128         else
129             [[p_vout->p_sys->o_glview container] leaveFullscreen];
130
131         [o_pool release];
132
133         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
134     }
135
136     //[[p_vout->p_sys->o_glview container] manage];
137     return VLC_SUCCESS;
138 }
139
140 /*****************************************************************************
141  * cocoaglvoutviewControl: control facility for the vout
142  *****************************************************************************/
143 int cocoaglvoutviewControl( vout_thread_t *p_vout, int i_query, va_list args )
144 {
145     bool b_arg;
146
147     switch( i_query )
148     {
149         case VOUT_SET_STAY_ON_TOP:
150             b_arg = (bool) va_arg( args, int );
151             [[p_vout->p_sys->o_glview container] setOnTop: b_arg];
152             return VLC_SUCCESS;
153
154         default:
155             return VLC_EGENERIC;
156     }
157 }
158
159 /*****************************************************************************
160  * cocoaglvoutviewSwap
161  *****************************************************************************/
162 void cocoaglvoutviewSwap( vout_thread_t * p_vout )
163 {
164     p_vout->p_sys->b_got_frame = true;
165     [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
166 }
167
168 /*****************************************************************************
169  * cocoaglvoutviewLock
170  *****************************************************************************/
171 int cocoaglvoutviewLock( vout_thread_t * p_vout )
172 {
173     if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
174     {
175         [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
176         return 0;
177     }
178     return 1;
179 }
180
181 /*****************************************************************************
182  * cocoaglvoutviewUnlock
183  *****************************************************************************/
184 void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
185 {
186     CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
187 }
188
189 /*****************************************************************************
190  * VLCOpenGLVoutView implementation
191  *****************************************************************************/
192 @implementation VLCOpenGLVoutView
193
194 /* Init a new gl view and register it to both the framework and the
195  * vout_thread_t. Must be called from main thread. */
196 + (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) argsAsData
197 {
198     NSAutoreleasePool   *pool = [[NSAutoreleasePool alloc] init];
199     struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } *
200         args = (struct args *)[argsAsData bytes];
201     VLCOpenGLVoutView * oglview;
202
203     if( !args->container )
204     {
205         args->container = [[VLCMinimalVoutWindow alloc] initWithContentRect: NSMakeRect( 0, 0, args->p_vout->i_window_width, args->p_vout->i_window_height )];
206         [(VLCMinimalVoutWindow *)args->container makeKeyAndOrderFront: nil];
207     }
208     oglview = [[VLCOpenGLVoutView alloc] initWithVout: args->p_vout container: args->container];
209
210     args->p_vout->p_sys->o_glview = oglview;
211     [args->container addVoutSubview: oglview];
212
213     [pool release];
214 }
215
216 - (void)dealloc
217 {
218     [objectLock dealloc];
219     [super dealloc];
220 }
221
222 - (void)removeFromSuperview
223 {
224     [super removeFromSuperview];
225 }
226
227
228 - (id) initWithVout: (vout_thread_t *) vout container: (id <VLCOpenGLVoutEmbedding>) aContainer
229 {
230     NSOpenGLPixelFormatAttribute attribs[] =
231     {
232         NSOpenGLPFADoubleBuffer,
233         NSOpenGLPFAAccelerated,
234         NSOpenGLPFANoRecovery,
235         NSOpenGLPFAColorSize, 24,
236         NSOpenGLPFAAlphaSize, 8,
237         NSOpenGLPFADepthSize, 24,
238         NSOpenGLPFAWindow,
239         0
240     };
241
242     NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
243         initWithAttributes: attribs];
244
245     if( !fmt )
246     {
247         msg_Warn( p_vout, "could not create OpenGL video output" );
248         return nil;
249     }
250
251     if( self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt] )
252     {
253         p_vout = vout;
254         container = aContainer;
255         objectLock = [[NSLock alloc] init];
256
257         [fmt release];
258
259         [[self openGLContext] makeCurrentContext];
260         [[self openGLContext] update];
261
262         /* Swap buffers only during the vertical retrace of the monitor.
263         http://developer.apple.com/documentation/GraphicsImaging/
264         Conceptual/OpenGL/chap5/chapter_5_section_44.html */
265         GLint params[] = { 1 };
266         CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
267                      params );
268     }
269     return self;
270 }
271
272 - (void) detachFromVout
273 {
274     [objectLock lock];
275     p_vout = NULL;
276     [objectLock unlock];
277 }
278
279 - (id <VLCOpenGLVoutEmbedding>) container
280 {
281     return container;
282 }
283
284 - (void) destroyVout
285 {
286     [objectLock lock];
287     if( p_vout )
288     {
289         vlc_object_detach( p_vout );
290         vlc_object_release( p_vout );
291         vlc_object_release( p_vout );
292     }
293     [objectLock unlock];
294 }
295
296 - (void) reshape
297 {
298     int x, y;
299     vlc_value_t val;
300
301     [objectLock lock];
302     if( !p_vout )
303     {
304         [objectLock unlock];
305         return;
306     }
307
308     cocoaglvoutviewLock( p_vout );
309     NSRect bounds = [self bounds];
310
311     if( [[self container] stretchesVideo] )
312     {
313         x = bounds.size.width;
314         y = bounds.size.height;
315     }
316     else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
317              p_vout->fmt_in.i_sar_num <
318              bounds.size.width * p_vout->fmt_in.i_visible_height *
319              p_vout->fmt_in.i_sar_den )
320     {
321         x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
322               p_vout->fmt_in.i_sar_num ) /
323             ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
324
325         y = bounds.size.height;
326     }
327     else
328     {
329         x = bounds.size.width;
330         y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
331               p_vout->fmt_in.i_sar_den) /
332             ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num  );
333     }
334
335     glViewport( ( bounds.size.width - x ) / 2,
336                 ( bounds.size.height - y ) / 2, x, y );
337
338     if( p_vout->p_sys->b_got_frame )
339     {
340         /* Ask the opengl module to redraw */
341         vout_thread_t * p_parent;
342         p_parent = (vout_thread_t *) p_vout->p_parent;
343         cocoaglvoutviewUnlock( p_vout );
344         if( p_parent && p_parent->pf_display )
345         {
346             p_parent->pf_display( p_parent, NULL );
347         }
348     }
349     else
350     {
351         glClear( GL_COLOR_BUFFER_BIT );
352         cocoaglvoutviewUnlock( p_vout );
353     }
354     [objectLock unlock];
355     [super reshape];
356 }
357
358 - (void) update
359 {
360     if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
361         return;
362     [super update];
363     CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
364 }
365
366 - (void) drawRect: (NSRect) rect
367 {
368     if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
369         return;
370     [[self openGLContext] flushBuffer];
371     [super drawRect:rect];
372     CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
373 }
374
375 - (BOOL)mouseDownCanMoveWindow
376 {
377     return YES;
378 }
379 @end
380