1 /*****************************************************************************
2 * VLCOpenGLVoutView.m: MacOS X OpenGL provider
3 *****************************************************************************
4 * Copyright (C) 2001-2007 the VideoLAN team
7 * Authors: Colin Delacroix <colin@zoy.org>
8 * Florian G. Pflug <fgp@phlo.org>
9 * Jon Lech Johansen <jon-vl@nanocrew.net>
10 * Derk-Jan Hartman <hartman at videolan dot org>
11 * Eric Petit <titer@m0k.org>
12 * Benjamin Pracht <bigben at videolan dot org>
13 * Damien Fouilleul <damienf at videolan dot org>
14 * Pierre d'Herbemont <pdherbemont at videolan dot org>
16 * This program is free software; you can redistribute it and/or modify
17 * it under the terms of the GNU General Public License as published by
18 * the Free Software Foundation; either version 2 of the License, or
19 * (at your option) any later version.
21 * This program is distributed in the hope that it will be useful,
22 * but WITHOUT ANY WARRANTY; without even the implied warranty of
23 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
24 * GNU General Public License for more details.
26 * You should have received a copy of the GNU General Public License
27 * along with this program; if not, write to the Free Software
28 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
29 *****************************************************************************/
31 /*****************************************************************************
33 *****************************************************************************/
36 #include "VLCOpenGLVoutView.h"
37 #include "VLCMinimalVoutWindow.h"
39 #include <OpenGL/OpenGL.h>
40 #include <OpenGL/gl.h>
42 /*****************************************************************************
44 *****************************************************************************/
45 int cocoaglvoutviewInit( vout_thread_t * p_vout )
47 vlc_value_t value_drawable;
48 id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
50 msg_Dbg( p_vout, "Mac OS X Vout is opening" );
52 var_Create( p_vout, "drawable", VLC_VAR_DOINHERIT );
53 var_Get( p_vout, "drawable", &value_drawable );
55 p_vout->p_sys->o_pool = [[NSAutoreleasePool alloc] init];
57 o_cocoaglview_container = (id) value_drawable.i_int;
58 if (!o_cocoaglview_container)
60 msg_Warn( p_vout, "No drawable!, spawing a window" );
63 p_vout->p_sys->b_embedded = false;
66 /* Create the GL view */
67 struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } args = { p_vout, o_cocoaglview_container };
69 [VLCOpenGLVoutView performSelectorOnMainThread:@selector(autoinitOpenGLVoutViewIntVoutWithContainer:)
70 withObject:[NSData dataWithBytes: &args length: sizeof(struct args)] waitUntilDone:YES];
72 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
76 /*****************************************************************************
78 *****************************************************************************/
79 void cocoaglvoutviewEnd( vout_thread_t * p_vout )
81 id <VLCOpenGLVoutEmbedding> o_cocoaglview_container;
83 msg_Dbg( p_vout, "Mac OS X Vout is closing" );
84 var_Destroy( p_vout, "drawable" );
86 o_cocoaglview_container = [p_vout->p_sys->o_glview container];
88 /* Make sure our view won't request the vout now */
89 [p_vout->p_sys->o_glview detachFromVout];
90 msg_Dbg( p_vout, "Mac OS X Vout is closing" );
92 /* Let the view go, _without_blocking_ */
93 [p_vout->p_sys->o_glview performSelectorOnMainThread:@selector(removeFromSuperview) withObject:NULL waitUntilDone:NO];
95 if( [(id)o_cocoaglview_container respondsToSelector:@selector(removeVoutSubview:)] )
96 [o_cocoaglview_container removeVoutSubview: p_vout->p_sys->o_glview];
98 [p_vout->p_sys->o_glview release];
100 [p_vout->p_sys->o_pool release];
104 /*****************************************************************************
105 * cocoaglvoutviewManage
106 *****************************************************************************/
107 int cocoaglvoutviewManage( vout_thread_t * p_vout )
109 if( p_vout->i_changes & VOUT_ASPECT_CHANGE )
111 [p_vout->p_sys->o_glview reshape];
112 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
114 if( p_vout->i_changes & VOUT_CROP_CHANGE )
116 [p_vout->p_sys->o_glview reshape];
117 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
120 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
122 NSAutoreleasePool *o_pool = [[NSAutoreleasePool alloc] init];
124 p_vout->b_fullscreen = !p_vout->b_fullscreen;
126 if( p_vout->b_fullscreen )
127 [[p_vout->p_sys->o_glview container] enterFullscreen];
129 [[p_vout->p_sys->o_glview container] leaveFullscreen];
133 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
136 //[[p_vout->p_sys->o_glview container] manage];
140 /*****************************************************************************
141 * cocoaglvoutviewControl: control facility for the vout
142 *****************************************************************************/
143 int cocoaglvoutviewControl( vout_thread_t *p_vout, int i_query, va_list args )
149 case VOUT_SET_STAY_ON_TOP:
150 b_arg = (bool) va_arg( args, int );
151 [[p_vout->p_sys->o_glview container] setOnTop: b_arg];
159 /*****************************************************************************
160 * cocoaglvoutviewSwap
161 *****************************************************************************/
162 void cocoaglvoutviewSwap( vout_thread_t * p_vout )
164 p_vout->p_sys->b_got_frame = true;
165 [[p_vout->p_sys->o_glview openGLContext] flushBuffer];
168 /*****************************************************************************
169 * cocoaglvoutviewLock
170 *****************************************************************************/
171 int cocoaglvoutviewLock( vout_thread_t * p_vout )
173 if( kCGLNoError == CGLLockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]) )
175 [[p_vout->p_sys->o_glview openGLContext] makeCurrentContext];
181 /*****************************************************************************
182 * cocoaglvoutviewUnlock
183 *****************************************************************************/
184 void cocoaglvoutviewUnlock( vout_thread_t * p_vout )
186 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
189 /*****************************************************************************
190 * VLCOpenGLVoutView implementation
191 *****************************************************************************/
192 @implementation VLCOpenGLVoutView
194 /* Init a new gl view and register it to both the framework and the
195 * vout_thread_t. Must be called from main thread. */
196 + (void) autoinitOpenGLVoutViewIntVoutWithContainer: (NSData *) argsAsData
198 NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
199 struct args { vout_thread_t * p_vout; id <VLCOpenGLVoutEmbedding> container; } *
200 args = (struct args *)[argsAsData bytes];
201 VLCOpenGLVoutView * oglview;
203 if( !args->container )
205 args->container = [[VLCMinimalVoutWindow alloc] initWithContentRect: NSMakeRect( 0, 0, args->p_vout->i_window_width, args->p_vout->i_window_height )];
206 [(VLCMinimalVoutWindow *)args->container makeKeyAndOrderFront: nil];
208 oglview = [[VLCOpenGLVoutView alloc] initWithVout: args->p_vout container: args->container];
210 args->p_vout->p_sys->o_glview = oglview;
211 [args->container addVoutSubview: oglview];
218 [objectLock dealloc];
222 - (void)removeFromSuperview
224 [super removeFromSuperview];
228 - (id) initWithVout: (vout_thread_t *) vout container: (id <VLCOpenGLVoutEmbedding>) aContainer
230 NSOpenGLPixelFormatAttribute attribs[] =
232 NSOpenGLPFADoubleBuffer,
233 NSOpenGLPFAAccelerated,
234 NSOpenGLPFANoRecovery,
235 NSOpenGLPFAColorSize, 24,
236 NSOpenGLPFAAlphaSize, 8,
237 NSOpenGLPFADepthSize, 24,
242 NSOpenGLPixelFormat * fmt = [[NSOpenGLPixelFormat alloc]
243 initWithAttributes: attribs];
247 msg_Warn( p_vout, "could not create OpenGL video output" );
251 if( self = [super initWithFrame: NSMakeRect(0,0,10,10) pixelFormat: fmt] )
254 container = aContainer;
255 objectLock = [[NSLock alloc] init];
259 [[self openGLContext] makeCurrentContext];
260 [[self openGLContext] update];
262 /* Swap buffers only during the vertical retrace of the monitor.
263 http://developer.apple.com/documentation/GraphicsImaging/
264 Conceptual/OpenGL/chap5/chapter_5_section_44.html */
265 GLint params[] = { 1 };
266 CGLSetParameter( CGLGetCurrentContext(), kCGLCPSwapInterval,
272 - (void) detachFromVout
279 - (id <VLCOpenGLVoutEmbedding>) container
289 vlc_object_detach( p_vout );
290 vlc_object_release( p_vout );
291 vlc_object_release( p_vout );
308 cocoaglvoutviewLock( p_vout );
309 NSRect bounds = [self bounds];
311 if( [[self container] stretchesVideo] )
313 x = bounds.size.width;
314 y = bounds.size.height;
316 else if( bounds.size.height * p_vout->fmt_in.i_visible_width *
317 p_vout->fmt_in.i_sar_num <
318 bounds.size.width * p_vout->fmt_in.i_visible_height *
319 p_vout->fmt_in.i_sar_den )
321 x = ( bounds.size.height * p_vout->fmt_in.i_visible_width *
322 p_vout->fmt_in.i_sar_num ) /
323 ( p_vout->fmt_in.i_visible_height * p_vout->fmt_in.i_sar_den);
325 y = bounds.size.height;
329 x = bounds.size.width;
330 y = ( bounds.size.width * p_vout->fmt_in.i_visible_height *
331 p_vout->fmt_in.i_sar_den) /
332 ( p_vout->fmt_in.i_visible_width * p_vout->fmt_in.i_sar_num );
335 glViewport( ( bounds.size.width - x ) / 2,
336 ( bounds.size.height - y ) / 2, x, y );
338 if( p_vout->p_sys->b_got_frame )
340 /* Ask the opengl module to redraw */
341 vout_thread_t * p_parent;
342 p_parent = (vout_thread_t *) p_vout->p_parent;
343 cocoaglvoutviewUnlock( p_vout );
344 if( p_parent && p_parent->pf_display )
346 p_parent->pf_display( p_parent, NULL );
351 glClear( GL_COLOR_BUFFER_BIT );
352 cocoaglvoutviewUnlock( p_vout );
360 if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
363 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
366 - (void) drawRect: (NSRect) rect
368 if( kCGLNoError != CGLLockContext([[self openGLContext] CGLContextObj]) )
370 [[self openGLContext] flushBuffer];
371 [super drawRect:rect];
372 CGLUnlockContext([[p_vout->p_sys->o_glview openGLContext] CGLContextObj]);
375 - (BOOL)mouseDownCanMoveWindow