1 /*****************************************************************************
3 *****************************************************************************
4 * Copyright (C) 2005 VideoLAN
5 * $Id: cmd_playlist.hpp 9934 2005-02-15 13:55:08Z courmisch $
7 * Authors: Antoine Cellerier <dionoea@videolan.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
22 *****************************************************************************/
24 #ifndef CMD_PLAYTREE_HPP
25 #define CMD_PLAYTREE_HPP
27 #include "cmd_generic.hpp"
28 #include "../utils/var_tree.hpp"
30 // TODO : implement branch specific stuff
32 /// Command to delete the selected items from a tree
33 class CmdPlaytreeDel: public CmdGeneric
36 CmdPlaytreeDel( intf_thread_t *pIntf, VarTree &rTree ):
37 CmdGeneric( pIntf ), m_rTree( rTree ) {}
38 virtual ~CmdPlaytreeDel() {}
40 /// This method does the real job of the command
41 virtual void execute();
43 /// Return the type of the command
44 virtual string getType() const { return "playtree del"; }
51 /// Command to sort the playtree
52 DEFINE_COMMAND( PlaytreeSort, "playtree sort" )
54 /// Command to jump to the next item
55 DEFINE_COMMAND( PlaytreeNext, "playtree next" )
57 /// Command to jump to the previous item
58 DEFINE_COMMAND( PlaytreePrevious, "playtree previous" )
60 /// Command to set the random state
61 class CmdPlaytreeRandom: public CmdGeneric
64 CmdPlaytreeRandom( intf_thread_t *pIntf, bool value ):
65 CmdGeneric( pIntf ), m_value( value ) {}
66 virtual ~CmdPlaytreeRandom() {}
68 /// This method does the real job of the command
69 virtual void execute();
71 /// Return the type of the command
72 virtual string getType() const { return "playtree random"; }
79 /// Command to set the loop state
80 class CmdPlaytreeLoop: public CmdGeneric
83 CmdPlaytreeLoop( intf_thread_t *pIntf, bool value ):
84 CmdGeneric( pIntf ), m_value( value ) {}
85 virtual ~CmdPlaytreeLoop() {}
87 /// This method does the real job of the command
88 virtual void execute();
90 /// Return the type of the command
91 virtual string getType() const { return "playtree loop"; }
98 /// Command to set the repeat state
99 class CmdPlaytreeRepeat: public CmdGeneric
102 CmdPlaytreeRepeat( intf_thread_t *pIntf, bool value ):
103 CmdGeneric( pIntf ), m_value( value ) {}
104 virtual ~CmdPlaytreeRepeat() {}
106 /// This method does the real job of the command
107 virtual void execute();
109 /// Return the type of the command
110 virtual string getType() const { return "playtree repeat"; }
117 /// Command to load a playlist
118 class CmdPlaytreeLoad: public CmdGeneric
121 CmdPlaytreeLoad( intf_thread_t *pIntf, bool value ):
122 CmdGeneric( pIntf ), m_value( value ) {}
123 virtual ~CmdPlaytreeLoad() {}
125 /// This method does the real job of the command
126 virtual void execute();
128 /// Return the type of the command
129 virtual string getType() const { return "playtree load"; }
136 /// Command to save a playlist
137 class CmdPlaytreeSave: public CmdGeneric
140 CmdPlaytreeSave( intf_thread_t *pIntf, bool value ):
141 CmdGeneric( pIntf ), m_value( value ) {}
142 virtual ~CmdPlaytreeSave() {}
144 /// This method does the real job of the command
145 virtual void execute();
147 /// Return the type of the command
148 virtual string getType() const { return "playtree save"; }