1 /*****************************************************************************
3 *****************************************************************************
4 * Copyright (C) 2003 the VideoLAN team
7 * Authors: Cyril Deguet <asmax@via.ecp.fr>
8 * Olivier Teulière <ipkiss@via.ecp.fr>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License along
21 * with this program; if not, write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 #ifndef CTRL_BUTTON_HPP
26 #define CTRL_BUTTON_HPP
28 #include "ctrl_generic.hpp"
29 #include "../utils/fsm.hpp"
30 #include "../src/anim_bitmap.hpp"
36 /// Base class for button controls
37 class CtrlButton: public CtrlGeneric, public Observer<AnimBitmap>
40 /// Create a button with 3 images
41 CtrlButton( intf_thread_t *pIntf, const GenericBitmap &rBmpUp,
42 const GenericBitmap &rBmpOver, const GenericBitmap &rBmpDown,
43 CmdGeneric &rCommand, const UString &rTooltip,
44 const UString &rHelp, VarBool *pVisible );
46 virtual ~CtrlButton();
48 /// Set the position and the associated layout of the control
49 virtual void setLayout( GenericLayout *pLayout,
50 const Position &rPosition );
51 virtual void unsetLayout();
54 virtual void handleEvent( EvtGeneric &rEvent );
56 /// Check whether coordinates are inside the control
57 virtual bool mouseOver( int x, int y ) const;
59 /// Draw the control on the given graphics
60 virtual void draw( OSGraphics &rImage, int xDest, int yDest, int w, int h );
62 /// Get the text of the tooltip
63 virtual UString getTooltipText() const { return m_tooltip; }
65 /// Get the type of control (custom RTTI)
66 virtual string getType() const { return "button"; }
69 /// Finite state machine of the control
71 /// Command triggered by the button
72 CmdGeneric &m_rCommand;
74 const UString m_tooltip;
75 /// Images of the button in the different states
76 AnimBitmap m_imgUp, m_imgOver, m_imgDown;
81 DEFINE_CALLBACK( CtrlButton, UpOverDownOver )
82 DEFINE_CALLBACK( CtrlButton, DownOverUpOver )
83 DEFINE_CALLBACK( CtrlButton, DownOverDown )
84 DEFINE_CALLBACK( CtrlButton, DownDownOver )
85 DEFINE_CALLBACK( CtrlButton, UpOverUp )
86 DEFINE_CALLBACK( CtrlButton, UpUpOver )
87 DEFINE_CALLBACK( CtrlButton, DownUp )
88 DEFINE_CALLBACK( CtrlButton, UpHidden )
89 DEFINE_CALLBACK( CtrlButton, HiddenUp )
91 /// Change the current image
92 void setImage( AnimBitmap *pImg );
94 /// Method called when an animated bitmap changes
95 virtual void onUpdate( Subject<AnimBitmap> &rBitmap, void* );
97 /// Method called when visibility or ActiveLayout is updated
98 virtual void onUpdate( Subject<VarBool> &rVariable , void* );