1 /*****************************************************************************
3 *****************************************************************************
4 * Copyright (C) 2005 the VideoLAN team
7 * Authors: Cyril Deguet <asmax@via.ecp.fr>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 #ifndef ANIM_BITMAP_HPP
25 #define ANIM_BITMAP_HPP
27 #include "../commands/cmd_generic.hpp"
28 #include "../utils/observer.hpp"
29 #include "../utils/position.hpp"
37 class AnimBitmap: public SkinObject, public Box,
38 public Subject<AnimBitmap>
41 AnimBitmap( intf_thread_t *pIntf, const GenericBitmap &rBitmap );
43 virtual ~AnimBitmap();
45 /// Start the animation
48 /// Stop the animation
51 /// Draw the current frame on another graphics
52 void draw( OSGraphics &rImage, int xDest, int yDest );
54 /// Tell whether the pixel at the given position is visible
55 bool hit( int x, int y ) const;
57 /// Get the size of the current frame
58 virtual int getWidth() const;
59 virtual int getHeight() const;
62 /// Graphics to store the bitmap
70 /// Timer for the animation
73 /// Callback for the timer
74 DEFINE_CALLBACK( AnimBitmap, NextFrame );