1 /*****************************************************************************
2 * panoramix.c : Wall panoramic video with edge blending plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
7 * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
8 * based on Samuel Hocevar <sam@zoy.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
23 *****************************************************************************/
25 /*****************************************************************************
27 *****************************************************************************/
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
37 #include "filter_common.h"
39 // add by cedric.cocquebert@supelec.fr
43 // OS CODE DEPENDENT to get display dimensions
50 // #define PACKED_YUV 1
51 #define F2(a) ((a)*(a))
52 #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
54 #define RATIO_MAX 2500
55 #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
56 // #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
59 /*****************************************************************************
61 *****************************************************************************/
62 static int Create ( vlc_object_t * );
63 static void Destroy ( vlc_object_t * );
65 static int Init ( vout_thread_t * );
66 static void End ( vout_thread_t * );
68 static void RenderPackedYUV ( vout_thread_t *, picture_t * );
70 static void RenderPlanarYUV ( vout_thread_t *, picture_t * );
71 static void RenderPackedRGB ( vout_thread_t *, picture_t * );
73 static void RemoveAllVout ( vout_thread_t *p_vout );
75 static int SendEvents( vlc_object_t *, char const *,
76 vlc_value_t, vlc_value_t, void * );
78 /*****************************************************************************
80 *****************************************************************************/
81 #define COLS_TEXT N_("Number of columns")
82 #define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \
83 "which to split the video")
85 #define ROWS_TEXT N_("Number of rows")
86 #define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \
87 "which to split the video")
89 #define ACTIVE_TEXT N_("Active windows")
90 #define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \
93 #define CFG_PREFIX "panoramix-"
96 set_description( N_("Panoramix: wall with overlap video filter") );
97 set_shortname( N_("Panoramix" ));
98 set_capability( "video filter", 0 );
99 set_category( CAT_VIDEO );
100 set_subcategory( SUBCAT_VIDEO_VFILTER );
102 add_integer( CFG_PREFIX "cols", -1, NULL,
103 COLS_TEXT, COLS_LONGTEXT, true );
104 add_integer( CFG_PREFIX "rows", -1, NULL,
105 ROWS_TEXT, ROWS_LONGTEXT, true );
108 #define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
109 #define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
110 add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true );
112 #define LENGTH_TEXT N_("length of the overlapping area (in %)")
113 #define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
114 add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true );
116 #define HEIGHT_TEXT N_("height of the overlapping area (in %)")
117 #define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
118 add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true );
120 #define ATTENUATION_TEXT N_("Attenuation")
121 #define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
122 add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false );
124 #define BEGIN_TEXT N_("Attenuation, begin (in %)")
125 #define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
126 add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true );
128 #define MIDDLE_TEXT N_("Attenuation, middle (in %)")
129 #define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
130 add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false );
132 #define END_TEXT N_("Attenuation, end (in %)")
133 #define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
134 add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true );
136 #define MIDDLE_POS_TEXT N_("middle position (in %)")
137 #define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
138 add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false );
140 #define RGAMMA_TEXT N_("Gamma (Red) correction")
141 #define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
142 add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true );
144 #define GGAMMA_TEXT N_("Gamma (Green) correction")
145 #define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
146 add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true );
148 #define BGAMMA_TEXT N_("Gamma (Blue) correction")
149 #define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
150 add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true );
152 #define RGAMMA_BC_TEXT N_("Black Crush for Red")
153 #define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
154 #define GGAMMA_BC_TEXT N_("Black Crush for Green")
155 #define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
156 #define BGAMMA_BC_TEXT N_("Black Crush for Blue")
157 #define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
159 #define RGAMMA_WC_TEXT N_("White Crush for Red")
160 #define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
161 #define GGAMMA_WC_TEXT N_("White Crush for Green")
162 #define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
163 #define BGAMMA_WC_TEXT N_("White Crush for Blue")
164 #define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
166 #define RGAMMA_BL_TEXT N_("Black Level for Red")
167 #define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
168 #define GGAMMA_BL_TEXT N_("Black Level for Green")
169 #define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
170 #define BGAMMA_BL_TEXT N_("Black Level for Blue")
171 #define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
173 #define RGAMMA_WL_TEXT N_("White Level for Red")
174 #define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
175 #define GGAMMA_WL_TEXT N_("White Level for Green")
176 #define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
177 #define BGAMMA_WL_TEXT N_("White Level for Blue")
178 #define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
179 add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true );
180 add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true );
181 add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true );
182 add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true );
183 add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true );
184 add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true );
185 add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true );
186 add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true );
187 add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true );
188 add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true );
189 add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true );
190 add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true );
192 #define XINERAMA_TEXT N_("Xinerama option")
193 #define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
194 add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true );
198 add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true );
200 add_shortcut( "panoramix" );
201 set_callbacks( Create, Destroy );
204 static const char *const ppsz_filter_options[] = {
205 "cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
206 "bz-begin", "bz-middle", "bz-end", "bz-middle-pos", "bz-gamma-red",
207 "bz-gamma-green", "bz-gamma-blue", "bz-blackcrush-red",
208 "bz-blackcrush-green", "bz-blackcrush-blue", "bz-whitecrush-red",
209 "bz-whitecrush-green", "bz-whitecrush-blue", "bz-blacklevel-red",
210 "bz-blacklevel-green", "bz-blacklevel-blue", "bz-whitelevel-red",
211 "bz-whitelevel-green", "bz-whitelevel-blue", "xinerama", "active",
215 /*****************************************************************************
216 * vout_sys_t: Wall video output method descriptor
217 *****************************************************************************
218 * This structure is part of the video output thread descriptor.
219 * It describes the Wall specific properties of an output thread.
220 *****************************************************************************/
226 unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
227 unsigned int i_ratio_max;
228 unsigned int i_ratio;
229 unsigned int a_0, a_1, a_2;
231 int lambda[2][VOUT_MAX_PLANES][500];
232 int cstYUV[2][VOUT_MAX_PLANES][500];
233 int lambda2[2][VOUT_MAX_PLANES][500];
234 int cstYUV2[2][VOUT_MAX_PLANES][500];
235 unsigned int i_halfLength;
236 unsigned int i_halfHeight;
240 float f_gamma_red, f_gamma_green, f_gamma_blue;
241 float f_gamma[VOUT_MAX_PLANES];
242 uint8_t LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
244 uint8_t LUT2[VOUT_MAX_PLANES][256][500];
259 vout_thread_t *p_vout;
265 /*****************************************************************************
266 * Control: control facility for the vout (forwards to child vout)
267 *****************************************************************************/
268 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
270 int i_row, i_col, i_vout = 0;
272 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
274 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
276 vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
284 /*****************************************************************************
285 * Create: allocates Wall video thread output method
286 *****************************************************************************
287 * This function allocates and initializes a Wall vout method.
288 *****************************************************************************/
289 static int Create( vlc_object_t *p_this )
291 vout_thread_t *p_vout = (vout_thread_t *)p_this;
292 char *psz_method, *psz_tmp, *psz_method_tmp;
295 /* Allocate structure */
296 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
297 if( p_vout->p_sys == NULL )
300 p_vout->pf_init = Init;
301 p_vout->pf_end = End;
302 p_vout->pf_manage = NULL;
303 /* Color Format not supported
304 // Planar Y, packed UV
305 case VLC_FOURCC('Y','M','G','A'):
306 // Packed YUV 4:2:2, U:Y:V:Y, interlaced
307 case VLC_FOURCC('I','U','Y','V'): // packed by 2
308 // Packed YUV 2:1:1, Y:U:Y:V
309 case VLC_FOURCC('Y','2','1','1'): // packed by 4
310 // Packed YUV Reverted
311 case VLC_FOURCC('c','y','u','v'): // packed by 2
313 switch (p_vout->render.i_chroma)
316 case VLC_FOURCC('I','4','4','4'):
317 case VLC_FOURCC('I','4','2','2'):
318 case VLC_FOURCC('I','4','2','0'):
319 case VLC_FOURCC('Y','V','1','2'):
320 case VLC_FOURCC('I','Y','U','V'):
321 case VLC_FOURCC('I','4','1','1'):
322 case VLC_FOURCC('I','4','1','0'):
323 case VLC_FOURCC('Y','V','U','9'):
324 case VLC_FOURCC('Y','U','V','A'):
325 p_vout->pf_render = RenderPlanarYUV;
328 case VLC_FOURCC('R','G','B','2'): // packed by 1
329 case VLC_FOURCC('R','V','1','5'): // packed by 2
330 case VLC_FOURCC('R','V','1','6'): // packed by 2
331 case VLC_FOURCC('R','V','2','4'): // packed by 3
332 case VLC_FOURCC('R','V','3','2'): // packed by 4
333 p_vout->pf_render = RenderPackedRGB;
337 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
338 case VLC_FOURCC('Y','U','N','V'): // packed by 2
339 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
340 case VLC_FOURCC('U','Y','N','V'): // packed by 2
341 case VLC_FOURCC('Y','4','2','2'): // packed by 2
342 p_vout->pf_render = RenderPackedYUV;
346 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
347 free( p_vout->p_sys );
350 p_vout->pf_display = NULL;
351 p_vout->pf_control = Control;
353 config_ChainParse( p_vout, CFG_PREFIX, ppsz_filter_options,
356 /* Look what method was requested */
357 p_vout->p_sys->i_col = var_CreateGetInteger( p_vout, CFG_PREFIX "cols" );
358 p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
360 // OS dependent code : Autodetect number of displays in wall
362 if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
364 int nbMonitors = GetSystemMetrics(SM_CMONITORS);
367 nbMonitors = 5; // 1 display => 5x1 simulation
368 p_vout->p_sys->i_col = nbMonitors;
369 p_vout->p_sys->i_row = 1;
373 p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
374 p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
375 if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
377 p_vout->p_sys->i_col = nbMonitors;
378 p_vout->p_sys->i_row = 1;
381 var_SetInteger( p_vout, CFG_PREFIX "cols", p_vout->p_sys->i_col);
382 var_SetInteger( p_vout, CFG_PREFIX "rows", p_vout->p_sys->i_row);
387 p_vout->p_sys->i_offset_x = var_CreateGetInteger( p_vout, CFG_PREFIX "offset-x" );
388 if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
389 p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
390 if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
391 p_vout->p_sys->b_attenuate = var_CreateGetInteger( p_vout, CFG_PREFIX "attenuate");
392 p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
393 if (p_vout->p_sys->i_row > 1)
394 p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
396 p_vout->p_sys->bz_height = 100;
397 p_vout->p_sys->bz_begin = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-begin" );
398 p_vout->p_sys->bz_middle = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle" );
399 p_vout->p_sys->bz_end = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-end" );
400 p_vout->p_sys->bz_middle_pos = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle-pos" );
401 double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
402 p_vout->p_sys->i_ratio_max = var_CreateGetInteger( p_vout, "autocrop-ratio-max" ); // in crop module with autocrop ...
403 p_vout->p_sys->i_ratio = var_CreateGetInteger( p_vout, "crop-ratio" ); // in crop module with manual ratio ...
405 p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
406 p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
407 p_vout->p_sys->a_0 = p_vout->p_sys->bz_begin;
410 p_vout->p_sys->f_gamma_red = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
411 p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
412 p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
415 p_vout->p_sys->b_xinerama= var_CreateGetInteger( p_vout, CFG_PREFIX "xinerama" );
418 p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
419 p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
422 msg_Dbg( p_vout, "opening a %i x %i wall",
423 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
425 p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
426 p_vout->p_sys->i_col *
427 sizeof(struct vout_list_t) );
428 if( p_vout->p_sys->pp_vout == NULL )
430 free( p_vout->p_sys );
435 psz_method = var_CreateGetNonEmptyString( p_vout, CFG_PREFIX "active" );
437 /* If no trailing vout are specified, take them all */
438 if( psz_method == NULL )
440 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
443 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
446 /* If trailing vout are specified, activate only the requested ones */
449 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
452 p_vout->p_sys->pp_vout[i_vout].b_active = 0;
457 psz_tmp = psz_method;
458 while( *psz_tmp && *psz_tmp != ',' )
466 i_vout = atoi( psz_method );
467 psz_method = psz_tmp + 1;
471 i_vout = atoi( psz_method );
472 psz_method = psz_tmp;
476 i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
478 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
483 free( psz_method_tmp );
490 /*****************************************************************************
491 * CLIP_0A: clip between 0 and ACCURACY
492 *****************************************************************************/
493 inline static int CLIP_0A( int a )
495 return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
499 /*****************************************************************************
500 * Gamma: Gamma correction
501 *****************************************************************************/
502 static double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
506 f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
507 if (f_component <= f_BlackCrush[i_plane])
508 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
509 else if (f_component >= f_WhiteCrush[i_plane])
511 f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
512 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
520 /*****************************************************************************
521 * F: Function to calculate Gamma correction
522 *****************************************************************************/
523 static uint8_t F(uint8_t i, float gamma)
525 double input = (double) i / 255.0;
527 // return clip(255 * pow(input, 1.0 / gamma));
530 return clip_uint8((255 * pow(2 * input, gamma)) / 2);
532 return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
538 /*****************************************************************************
539 * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
540 *****************************************************************************/
541 static int AdjustHeight( vout_thread_t *p_vout )
543 bool b_fullscreen = var_CreateGetInteger( p_vout, "fullscreen" );
544 int i_window_width = p_vout->i_window_width;
545 int i_window_height = p_vout->i_window_height;
546 double d_halfLength = 0;
547 double d_halfLength_crop;
548 double d_halfLength_calculated;
551 // OS DEPENDENT CODE to get display dimensions
555 i_window_width = GetSystemMetrics(SM_CXSCREEN);
556 i_window_height = GetSystemMetrics(SM_CYSCREEN);
558 Display *p_display = XOpenDisplay( "" );
559 if (p_vout->p_sys->b_xinerama)
561 i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
562 i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
566 i_window_width = DisplayWidth(p_display, 0);
567 i_window_height = DisplayHeight(p_display, 0);
569 XCloseDisplay( p_display );
572 var_SetInteger( p_vout, "width", i_window_width);
573 var_SetInteger( p_vout, "height", i_window_height);
574 p_vout->i_window_width = i_window_width;
575 p_vout->i_window_height = i_window_height;
578 if (p_vout->p_sys->bz_length)
579 if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
581 if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
583 while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
585 if (p_vout->p_sys->bz_length >= 50)
586 d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
589 d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
590 d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
592 if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col))) p_vout->p_sys->i_row--;
593 if (p_vout->p_sys->i_row < 1 )
595 p_vout->p_sys->i_row = 1;
599 p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
600 p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
601 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
602 var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
607 d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
608 d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
609 / (double)i_window_height / (double)p_vout->render.i_aspect;
610 p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
611 d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
612 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
614 if (!p_vout->p_sys->b_attenuate)
616 double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
617 // F(2x) != 2F(x) in opengl module
618 if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
619 var_SetInteger( p_vout, "bz-length", (int)(d_bz_length + 0.5));
621 i_offset = (int)d_halfLength - (int)
622 (p_vout->p_sys->i_halfLength * (double)i_window_height *
623 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
633 /*****************************************************************************
634 * Init: initialize Wall video thread output method
635 *****************************************************************************/
636 static int Init( vout_thread_t *p_vout )
638 int i_index, i_row, i_col, i_width, i_height;
641 I_OUTPUTPICTURES = 0;
643 /* Initialize the output structure */
644 p_vout->output.i_chroma = p_vout->render.i_chroma;
645 p_vout->output.i_width = p_vout->render.i_width;
646 p_vout->output.i_height = p_vout->render.i_height;
647 p_vout->output.i_aspect = p_vout->render.i_aspect;
649 p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
650 int i_video_x = var_GetInteger( p_vout, "video-x");
651 int i_video_y = var_GetInteger( p_vout, "video-y");
653 if (p_vout->p_sys->b_attenuate)
655 int i_index2, i_plane;
656 int constantYUV[3] = {0,128,128};
657 float f_BlackCrush[VOUT_MAX_PLANES];
658 float f_BlackLevel[VOUT_MAX_PLANES];
659 float f_WhiteCrush[VOUT_MAX_PLANES];
660 float f_WhiteLevel[VOUT_MAX_PLANES];
661 p_vout->p_sys->f_gamma[0] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
662 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
663 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
664 f_BlackCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-red" ) / 255.0;
665 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
666 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
667 f_WhiteCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-red" ) / 255.0;
668 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
669 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
670 f_BlackLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-red" ) / 255.0;
671 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
672 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
673 f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
674 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
675 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
676 switch (p_vout->render.i_chroma)
679 case VLC_FOURCC('Y','V','1','2'):
680 case VLC_FOURCC('Y','V','U','9'):
682 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
683 case VLC_FOURCC('U','Y','N','V'): // packed by 2
684 case VLC_FOURCC('Y','4','2','2'): // packed by 2
685 // case VLC_FOURCC('c','y','u','v'): // packed by 2
686 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
687 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
688 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
689 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
690 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
691 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
692 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
693 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
694 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
695 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
697 case VLC_FOURCC('I','4','4','4'):
698 case VLC_FOURCC('I','4','2','2'):
699 case VLC_FOURCC('I','4','2','0'):
700 case VLC_FOURCC('I','4','1','1'):
701 case VLC_FOURCC('I','4','1','0'):
702 case VLC_FOURCC('I','Y','U','V'):
703 case VLC_FOURCC('Y','U','V','A'):
705 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
706 case VLC_FOURCC('Y','U','N','V'): // packed by 2
707 for (i_index = 0; i_index < 256; i_index++)
708 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
709 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
711 float f_lut = CLIP_01(1.0 -
712 ((ACCURACY - (float)i_index2)
713 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
715 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
719 case VLC_FOURCC('R','G','B','2'): // packed by 1
720 case VLC_FOURCC('R','V','1','5'): // packed by 2
721 case VLC_FOURCC('R','V','1','6'): // packed by 2
722 case VLC_FOURCC('R','V','2','4'): // packed by 3
723 case VLC_FOURCC('R','V','3','2'): // packed by 4
724 for (i_index = 0; i_index < 256; i_index++)
725 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
726 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
728 float f_lut = CLIP_01(1.0 -
729 ((ACCURACY - (float)i_index2)
730 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
732 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
736 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
737 free( p_vout->p_sys );
742 if (p_vout->p_sys->i_offset_x)
743 p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
745 AdjustHeight(p_vout);
748 /* Try to open the real video output */
749 msg_Dbg( p_vout, "spawning the real video outputs" );
751 p_vout->p_sys->i_vout = 0;
753 /* FIXME: use bresenham instead of those ugly divisions */
754 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
756 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
760 memset( &fmt, 0, sizeof(video_format_t) );
762 if( i_col + 1 < p_vout->p_sys->i_col )
764 i_width = ( p_vout->render.i_width
765 / p_vout->p_sys->i_col ) & ~0x1;
769 i_width = p_vout->render.i_width
770 - ( ( p_vout->render.i_width
771 / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
775 i_width += p_vout->p_sys->i_halfLength;
776 if (p_vout->p_sys->i_col > 2 ) i_width += p_vout->p_sys->i_halfLength;
777 i_width -= i_width % 2;
779 if( i_row + 1 < p_vout->p_sys->i_row )
781 i_height = ( p_vout->render.i_height
782 / p_vout->p_sys->i_row ) & ~0x3;
786 i_height = p_vout->render.i_height
787 - ( ( p_vout->render.i_height
788 / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
792 if (p_vout->p_sys->i_row >= 2)
794 p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
795 p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
796 i_height += p_vout->p_sys->i_halfHeight;
797 if (p_vout->p_sys->i_row > 2) i_height += p_vout->p_sys->i_halfHeight;
799 i_height -= i_height % 2;
801 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_width = i_width;
802 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_height = i_height;
804 if( !p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
806 p_vout->p_sys->i_vout++;
810 fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
811 fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
812 fmt.i_x_offset = fmt.i_y_offset = 0;
813 fmt.i_chroma = p_vout->render.i_chroma;
814 fmt.i_aspect = p_vout->render.i_aspect;
815 fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
816 fmt.i_sar_den = VOUT_ASPECT_FACTOR;
817 fmt.i_width = fmt.i_visible_width = i_width;
818 fmt.i_height = fmt.i_visible_height = i_height;
819 fmt.i_aspect = p_vout->render.i_aspect
820 * p_vout->render.i_height / i_height
821 * i_width / p_vout->render.i_width;
823 if (p_vout->p_sys->i_offset_x < 0)
825 var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
826 p_vout->p_sys->i_offset_x = 0;
829 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
830 vout_Create( p_vout, &fmt);
832 if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
834 msg_Err( p_vout, "failed to get %ix%i vout threads",
835 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
836 RemoveAllVout( p_vout );
840 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
843 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment = 0;
844 if (i_col == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
845 else if (i_col == p_vout->p_sys->i_col -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_LEFT;
846 if (p_vout->p_sys->i_row > 1)
848 if (i_row == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
849 else if (i_row == p_vout->p_sys->i_row -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_TOP;
851 // i_n : number of active pp_vout
852 int i_index, i_n = p_vout->p_sys->i_vout;
853 for (i_index = p_vout->p_sys->i_vout; i_index >= 0; i_index--) if (!p_vout->p_sys->pp_vout[i_index].b_active) i_n -= 1;
854 var_SetInteger( p_vout, "align", p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment );
855 var_SetInteger( p_vout, "video-x",i_video_x + p_vout->p_sys->i_offset_x + ((i_n + 1) % p_vout->p_sys->i_col) * p_vout->i_window_width);
856 var_SetInteger( p_vout, "video-y",i_video_y + ((i_n + 1) / p_vout->p_sys->i_col) * p_vout->i_window_height);
858 p_vout->p_sys->i_vout++;
862 ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
864 ADD_PARENT_CALLBACKS( SendEventsToChild );
869 /*****************************************************************************
870 * End: terminate Wall video thread output method
871 *****************************************************************************/
872 static void End( vout_thread_t *p_vout )
876 DEL_PARENT_CALLBACKS( SendEventsToChild );
878 /* Free the fake output buffers we allocated */
879 for( i_index = I_OUTPUTPICTURES ; i_index ; )
882 free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
885 RemoveAllVout( p_vout );
888 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
892 /*****************************************************************************
893 * Destroy: destroy Wall video thread output method
894 *****************************************************************************
895 * Terminate an output method created by WallCreateOutputMethod
896 *****************************************************************************/
897 static void Destroy( vlc_object_t *p_this )
899 vout_thread_t *p_vout = (vout_thread_t *)p_this;
901 free( p_vout->p_sys->pp_vout );
902 free( p_vout->p_sys );
906 /*****************************************************************************
907 * RenderPlanarYUV: displays previously rendered output
908 *****************************************************************************
909 * This function send the currently rendered image to Wall image, waits
910 * until it is displayed and switch the two rendering buffers, preparing next
912 *****************************************************************************/
913 static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
915 picture_t *p_outpic = NULL;
916 int i_col, i_row, i_vout, i_plane;
917 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
919 int LeftOffset, TopOffset;
920 int constantYUV[3] = {0,128,128};
925 int i_index, i_index2;
931 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
933 pi_top_skip[i_plane] = 0;
936 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
938 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
940 pi_left_skip[i_plane] = 0;
943 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
945 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
947 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
949 pi_left_skip[i_plane] +=
950 p_vout->p_sys->pp_vout[ i_vout ].i_width
951 * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
958 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
962 if( !vlc_object_alive (p_vout) || p_vout->b_error )
965 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
969 msleep( VOUT_OUTMEM_SLEEP );
972 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
973 p_outpic, p_pic->date );
974 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
977 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
979 uint8_t *p_in, *p_in_end, *p_out;
980 int i_in_pitch = p_pic->p[i_plane].i_pitch;
981 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
982 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
983 int i_lines = p_outpic->p[i_plane].i_visible_lines;
985 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
986 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
987 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
988 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
989 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
990 // i_n : previous inactive pp_vout
992 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
993 if ((i_col > 1) && i_n)
994 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
996 p_in = p_pic->p[i_plane].p_pixels
997 /* Wall proprities */
998 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1000 if ((p_vout->p_sys->i_row > 2) &&
1001 ((!i_row) || (i_row + 1 == p_vout->p_sys->i_row)))
1002 i_lines -= (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1004 // 1088 lines bug in a mpeg2 stream of 1080 lines
1005 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1006 (p_pic->p[i_plane].i_lines == 1088))
1007 i_lines -= 8 / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1009 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1011 p_in = p_pic->p[i_plane].p_pixels
1012 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1014 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1016 p_out = p_outpic->p[i_plane].p_pixels;
1018 if ((p_vout->p_sys->i_row > 2) && (!i_row))
1019 p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch));
1023 length = 2 * p_vout->p_sys->i_halfLength / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1025 if (p_vout->p_sys->b_has_changed)
1028 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1029 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1030 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1031 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1032 for (i_index = 0; i_index < length; i_index++)
1034 p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1035 p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1039 while( p_in < p_in_end )
1042 vlc_memcpy( p_out, p_in, i_copy_pitch);
1044 if (p_vout->p_sys->i_col > 2)
1048 vlc_memcpy( p_out + length , p_in, i_copy_pitch - length);
1049 else if (i_col + 1 == p_vout->p_sys->i_col)
1050 vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1052 vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1058 p_out += LeftOffset;
1059 memset(p_out, constantYUV[i_plane], length);
1060 p_out -= LeftOffset;
1062 else if ((i_col + 1 == p_vout->p_sys->i_col ))
1065 LeftOffset = i_copy_pitch - length;
1066 p_out += LeftOffset;
1067 memset(p_out, constantYUV[i_plane], length);
1068 p_out -= LeftOffset;
1073 vlc_memcpy( p_out , p_in, i_copy_pitch);
1075 if (p_vout->p_sys->b_attenuate)
1078 // first blended zone
1082 p_out += LeftOffset;
1083 for (i_index = 0; i_index < length; i_index++)
1086 *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_plane][i_index] *
1087 (*(p_out + i_index))) / ACCURACY +
1088 p_vout->p_sys->cstYUV[1][i_plane][i_index];
1090 *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][*(p_out + i_index)];
1093 p_out -= LeftOffset;
1095 // second blended zone
1096 if (i_col + 1 < p_vout->p_sys->i_col)
1098 LeftOffset = i_copy_pitch - length;
1099 p_out += LeftOffset;
1100 for (i_index = 0; i_index < length; i_index++)
1103 *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_plane][i_index] *
1104 (*(p_out + i_index))) / ACCURACY +
1105 p_vout->p_sys->cstYUV[0][i_plane][i_index];
1108 *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][*(p_out + i_index)];
1111 p_out -= LeftOffset;
1117 p_out += i_out_pitch;
1121 if (!p_vout->p_sys->b_attenuate)
1123 if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1126 int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1127 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1128 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1129 for (i_index = 0; i_index < height; i_index++)
1130 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1131 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1132 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1134 else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1137 int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1138 TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1139 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1140 for (i_index = 0; i_index < height; i_index++)
1141 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1142 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1143 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1148 if (p_vout->p_sys->i_row >= 2)
1150 length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1151 if (p_vout->p_sys->b_has_changed)
1154 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1155 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1156 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1157 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1158 for (i_index = 0; i_index < length; i_index++)
1160 p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1161 p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1164 // first blended zone
1168 TopOffset = i_lines;
1169 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1170 for (i_index = 0; i_index < length; i_index++)
1171 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1173 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_plane][i_index] *
1174 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1175 p_vout->p_sys->cstYUV2[1][i_plane][i_index];
1178 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1180 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1182 else if (p_vout->p_sys->i_row > 2)
1185 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1186 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1187 for (i_index = 0; i_index < length; i_index++)
1188 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1189 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1190 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1193 // second blended zone
1195 if (i_row + 1 < p_vout->p_sys->i_row)
1198 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1199 for (i_index = 0; i_index < length; i_index++)
1200 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1202 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
1203 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1204 p_vout->p_sys->cstYUV2[0][i_plane][i_index];
1207 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1210 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1212 else if (p_vout->p_sys->i_row > 2)
1215 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1216 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1217 for (i_index = 0; i_index < length; i_index++)
1218 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1219 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1220 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1226 // bug for wall filter : fix by CC
1227 // pi_left_skip[i_plane] += i_out_pitch;
1228 pi_left_skip[i_plane] += i_copy_pitch;
1231 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1233 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1238 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1240 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1241 * p_pic->p[i_plane].i_lines
1242 / p_vout->output.i_height
1243 * p_pic->p[i_plane].i_pitch;
1248 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1253 /*****************************************************************************
1254 * RenderPackedRGB: displays previously rendered output
1255 *****************************************************************************
1256 * This function send the currently rendered image to Wall image, waits
1257 * until it is displayed and switch the two rendering buffers, preparing next
1259 *****************************************************************************/
1260 static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
1262 picture_t *p_outpic = NULL;
1263 int i_col, i_row, i_vout, i_plane;
1264 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1266 int LeftOffset, TopOffset;
1271 int i_index, i_index2;
1276 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1278 pi_top_skip[i_plane] = 0;
1281 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1283 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1285 pi_left_skip[i_plane] = 0;
1288 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1290 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1292 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1294 pi_left_skip[i_plane] +=
1295 p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
1302 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1306 if( !vlc_object_alive (p_vout) || p_vout->b_error )
1308 vout_DestroyPicture(
1309 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1313 msleep( VOUT_OUTMEM_SLEEP );
1316 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1317 p_outpic, p_pic->date );
1318 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1321 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1323 uint8_t *p_in, *p_in_end, *p_out;
1324 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1325 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1326 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1329 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
1330 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
1331 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1332 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
1333 // i_n : previous inactive pp_vout
1335 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1336 if ((i_col > 1) && i_n)
1337 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
1339 p_in = p_pic->p[i_plane].p_pixels
1340 /* Wall proprities */
1341 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1343 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1344 // 1088 lines bug in a mpeg2 stream of 1080 lines
1345 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1346 (p_pic->p[i_plane].i_lines == 1088))
1349 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1351 p_in = p_pic->p[i_plane].p_pixels
1352 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1354 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1355 * p_pic->p[i_plane].i_pitch;
1358 p_out = p_outpic->p[i_plane].p_pixels;
1362 if ((p_vout->p_sys->i_row > 2) && (!i_row))
1363 p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
1366 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1368 if (p_vout->p_sys->b_has_changed)
1372 Denom = F2(length / p_pic->p->i_pixel_pitch);
1373 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1374 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1375 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1376 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1377 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1378 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1379 p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1382 while( p_in < p_in_end )
1385 vlc_memcpy( p_out, p_in, i_copy_pitch );
1387 if (p_vout->p_sys->i_col > 2)
1392 vlc_memcpy( p_out + length, p_in, i_copy_pitch - length);
1393 else if (i_col + 1 == p_vout->p_sys->i_col)
1394 vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1396 vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1402 p_out += LeftOffset;
1404 for (i_index = 0; i_index < length; i_index++)
1405 *(p_out + i_index) = 0;
1406 p_out -= LeftOffset;
1409 else if ((i_col + 1 == p_vout->p_sys->i_col ))
1412 LeftOffset = i_copy_pitch - length;
1413 p_out += LeftOffset;
1415 for (i_index = 0; i_index < length; i_index++)
1416 *(p_out + i_index) = 0;
1417 p_out -= LeftOffset;
1423 vlc_memcpy( p_out, p_in, i_copy_pitch);
1426 // first blended zone
1430 p_out += LeftOffset;
1431 for (i_index = 0; i_index < length; i_index++)
1433 *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1434 (*(p_out + i_index))) / ACCURACY;
1436 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1438 p_out -= LeftOffset;
1440 // second blended zone
1441 if (i_col + 1 < p_vout->p_sys->i_col)
1443 LeftOffset = i_copy_pitch - length;
1444 p_out += LeftOffset;
1445 for (i_index = 0; i_index < length; i_index++)
1447 *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1448 (*(p_out + i_index))) / ACCURACY;
1450 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1452 p_out -= LeftOffset;
1457 p_out += i_out_pitch;
1461 if (!p_vout->p_sys->b_attenuate)
1463 if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1466 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1467 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1468 for (i_index = 0; i_index < length; i_index++)
1469 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1470 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1471 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1473 else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1476 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1477 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1478 for (i_index = 0; i_index < length; i_index++)
1479 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1480 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1481 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1486 if (p_vout->p_sys->i_row >= 2)
1488 length = 2 * p_vout->p_sys->i_halfHeight;
1489 if (p_vout->p_sys->b_has_changed)
1494 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1495 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1496 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1497 for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
1498 for (i_index = 0; i_index < length; i_index++)
1499 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1500 p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
1502 // first blended zone
1506 TopOffset = i_lines;
1507 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1508 for (i_index = 0; i_index < length; i_index++)
1509 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1511 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1512 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1514 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1516 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1518 else if (p_vout->p_sys->i_row > 2)
1521 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1522 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1523 for (i_index = 0; i_index < length; i_index++)
1524 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1525 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1526 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1529 // second blended zone
1531 if (i_row + 1 < p_vout->p_sys->i_row)
1534 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1535 for (i_index = 0; i_index < length; i_index++)
1536 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1538 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1539 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1541 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1544 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1546 else if (p_vout->p_sys->i_row > 2)
1549 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1550 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1551 for (i_index = 0; i_index < length; i_index++)
1552 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1553 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1554 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1560 // bug for wall filter : fix by CC
1561 // pi_left_skip[i_plane] += i_out_pitch;
1562 pi_left_skip[i_plane] += i_copy_pitch;
1565 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1567 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1572 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1574 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1575 * p_pic->p[i_plane].i_lines
1576 / p_vout->output.i_height
1577 * p_pic->p[i_plane].i_pitch;
1581 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1587 // WARNING : NO DEBUGGED
1588 /*****************************************************************************
1589 * RenderPackedYUV: displays previously rendered output
1590 *****************************************************************************
1591 * This function send the currently rendered image to Wall image, waits
1592 * until it is displayed and switch the two rendering buffers, preparing next
1594 *****************************************************************************/
1595 static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
1597 picture_t *p_outpic = NULL;
1598 int i_col, i_row, i_vout, i_plane;
1599 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1601 int LeftOffset, TopOffset;
1602 int constantYUV[3] = {0,128,128};
1607 int i_index, i_index2;
1613 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1615 pi_top_skip[i_plane] = 0;
1618 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1620 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1622 pi_left_skip[i_plane] = 0;
1625 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1627 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1629 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1631 pi_left_skip[i_plane] +=
1632 p_vout->p_sys->pp_vout[ i_vout ].i_width
1633 * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
1640 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1644 if( !vlc_object_alive (p_vout) || p_vout->b_error )
1646 vout_DestroyPicture(
1647 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1651 msleep( VOUT_OUTMEM_SLEEP );
1654 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1655 p_outpic, p_pic->date );
1656 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1659 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1661 uint8_t *p_in, *p_in_end, *p_out;
1662 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1663 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1664 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1667 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1668 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1669 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1670 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1671 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1672 // i_n : previous inactive pp_vout
1674 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1675 if ((i_col > 1) && i_n)
1676 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1678 p_in = p_pic->p[i_plane].p_pixels
1679 /* Wall proprities */
1680 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1682 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1683 // 1088 lines bug in a mpeg2 stream of 1080 lines
1684 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1685 (p_pic->p[i_plane].i_lines == 1088))
1688 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1690 p_in = p_pic->p[i_plane].p_pixels
1691 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1693 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1694 * p_pic->p[i_plane].i_pitch;
1696 p_out = p_outpic->p[i_plane].p_pixels;
1699 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1700 LeftOffset = (i_col ? 0 : i_copy_pitch - length);
1701 if (p_vout->p_sys->b_has_changed)
1705 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1706 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1707 for (i_index2 = 0; i_index2 < 256; i_index2++)
1708 p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1710 switch (p_vout->output.i_chroma)
1712 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1713 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1714 Denom = F2(length / p_pic->p->i_pixel_pitch);
1715 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1716 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1717 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1718 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1719 // for each macropixel
1721 // first image pixel
1722 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1723 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1724 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1725 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
1726 // second image pixel
1727 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1728 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1729 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1730 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1733 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1734 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1735 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1736 Denom = F2(length / p_pic->p->i_pixel_pitch);
1737 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1738 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1739 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1740 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1741 // for each macropixel
1743 // first image pixel
1744 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1745 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1746 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1747 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
1748 // second image pixel
1749 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1750 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1751 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1752 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1760 while( p_in < p_in_end )
1763 vlc_memcpy( p_out, p_in, i_copy_pitch);
1765 vlc_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
1766 p_out += LeftOffset;
1769 for (i_index = 0; i_index < length; i_index++)
1770 *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1771 (*(p_in + i_index))) / ACCURACY +
1772 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
1774 for (i_index = 0; i_index < length; i_index++)
1775 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1776 (*(p_in + i_index))) / ACCURACY +
1777 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
1779 p_out -= LeftOffset;
1783 p_out += i_out_pitch;
1786 if (p_vout->p_sys->i_row == 2)
1788 length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
1789 TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
1790 if (p_vout->p_sys->b_has_changed)
1794 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1795 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1796 for (i_index2 = 0; i_index2 < 256; i_index2++)
1797 p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1799 switch (p_vout->output.i_chroma)
1801 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1802 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1803 Denom = F2(length / p_pic->p->i_pixel_pitch);
1804 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1805 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1806 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1807 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1808 // for each macropixel
1810 // first image pixel
1811 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1812 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1813 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1814 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
1815 // second image pixel
1816 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1817 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1818 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1819 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1822 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1823 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1824 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1825 Denom = F2(length / p_pic->p->i_pixel_pitch);
1826 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1827 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1828 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1829 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1830 // for each macropixel
1832 // first image pixel
1833 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1834 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1835 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1836 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
1837 // second image pixel
1838 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1839 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
1840 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1841 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1848 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1850 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1851 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1852 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1853 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1854 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
1856 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1857 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1858 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1859 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1860 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
1863 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1866 // bug for wall filter : fix by CC
1867 // pi_left_skip[i_plane] += i_out_pitch;
1868 pi_left_skip[i_plane] += i_copy_pitch;
1871 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1873 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1878 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1880 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1881 * p_pic->p[i_plane].i_lines
1882 / p_vout->output.i_height
1883 * p_pic->p[i_plane].i_pitch;
1887 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1893 /*****************************************************************************
1894 * RemoveAllVout: destroy all the child video output threads
1895 *****************************************************************************/
1896 static void RemoveAllVout( vout_thread_t *p_vout )
1898 while( p_vout->p_sys->i_vout )
1900 --p_vout->p_sys->i_vout;
1901 if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
1904 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
1906 vout_CloseAndRelease( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
1911 /*****************************************************************************
1912 * SendEvents: forward mouse and keyboard events to the parent p_vout
1913 *****************************************************************************/
1914 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
1915 vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
1918 vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
1920 vlc_value_t sentval = newval;
1922 /* Find the video output index */
1923 for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
1925 if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
1931 if( i_vout == p_vout->p_sys->i_vout )
1933 return VLC_EGENERIC;
1936 /* Translate the mouse coordinates */
1937 if( !strcmp( psz_var, "mouse-x" ) )
1940 int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
1941 sentval.i_int += (p_vout->output.i_width - i_overlap)
1943 sentval.i_int += p_vout->output.i_width
1945 * (i_vout % p_vout->p_sys->i_col)
1946 / p_vout->p_sys->i_col;
1948 else if( !strcmp( psz_var, "mouse-y" ) )
1951 int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
1952 sentval.i_int += (p_vout->output.i_height - i_overlap)
1954 sentval.i_int += p_vout->output.i_height
1956 //bug fix in Wall plug-in
1957 // * (i_vout / p_vout->p_sys->i_row)
1958 * (i_vout / p_vout->p_sys->i_col)
1959 / p_vout->p_sys->i_row;
1962 var_Set( p_vout, psz_var, sentval );
1967 /*****************************************************************************
1968 * SendEventsToChild: forward events to the child/children vout
1969 *****************************************************************************/
1970 static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
1971 vlc_value_t oldval, vlc_value_t newval, void *p_data )
1973 VLC_UNUSED(oldval); VLC_UNUSED(p_data);
1974 vout_thread_t *p_vout = (vout_thread_t *)p_this;
1975 int i_row, i_col, i_vout = 0;
1977 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1979 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1981 var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
1982 if( !strcmp( psz_var, "fullscreen" ) ) break;