1 /*****************************************************************************
2 * panoramix.c : Wall panoramic video with edge blending plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
7 * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
8 * based on Samuel Hocevar <sam@zoy.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
23 *****************************************************************************/
25 /*****************************************************************************
27 *****************************************************************************/
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
37 #include "filter_common.h"
39 // add by cedric.cocquebert@supelec.fr
43 // OS CODE DEPENDENT to get display dimensions
50 // #define PACKED_YUV 1
51 #define F2(a) ((a)*(a))
52 #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
54 #define RATIO_MAX 2500
55 #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
56 // #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
59 /*****************************************************************************
61 *****************************************************************************/
62 static int Create ( vlc_object_t * );
63 static void Destroy ( vlc_object_t * );
65 static int Init ( vout_thread_t * );
66 static void End ( vout_thread_t * );
68 static void RenderPackedYUV ( vout_thread_t *, picture_t * );
70 static void RenderPlanarYUV ( vout_thread_t *, picture_t * );
71 static void RenderPackedRGB ( vout_thread_t *, picture_t * );
73 static void RemoveAllVout ( vout_thread_t *p_vout );
75 static int SendEvents( vlc_object_t *, char const *,
76 vlc_value_t, vlc_value_t, void * );
78 /*****************************************************************************
80 *****************************************************************************/
81 #define COLS_TEXT N_("Number of columns")
82 #define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \
83 "which to split the video")
85 #define ROWS_TEXT N_("Number of rows")
86 #define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \
87 "which to split the video")
89 #define ACTIVE_TEXT N_("Active windows")
90 #define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \
93 #define CFG_PREFIX "panoramix-"
96 set_description( N_("Panoramix: wall with overlap video filter") )
97 set_shortname( N_("Panoramix" ))
98 set_capability( "video filter", 0 )
99 set_category( CAT_VIDEO )
100 set_subcategory( SUBCAT_VIDEO_VFILTER )
102 add_integer( CFG_PREFIX "cols", -1, NULL,
103 COLS_TEXT, COLS_LONGTEXT, true );
104 add_integer( CFG_PREFIX "rows", -1, NULL,
105 ROWS_TEXT, ROWS_LONGTEXT, true );
108 #define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
109 #define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
110 add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true )
112 #define LENGTH_TEXT N_("length of the overlapping area (in %)")
113 #define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
114 add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true )
116 #define HEIGHT_TEXT N_("height of the overlapping area (in %)")
117 #define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
118 add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true )
120 #define ATTENUATION_TEXT N_("Attenuation")
121 #define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
122 add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false )
124 #define BEGIN_TEXT N_("Attenuation, begin (in %)")
125 #define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
126 add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true )
128 #define MIDDLE_TEXT N_("Attenuation, middle (in %)")
129 #define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
130 add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false )
132 #define END_TEXT N_("Attenuation, end (in %)")
133 #define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
134 add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true )
136 #define MIDDLE_POS_TEXT N_("middle position (in %)")
137 #define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
138 add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false )
140 #define RGAMMA_TEXT N_("Gamma (Red) correction")
141 #define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
142 add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true )
144 #define GGAMMA_TEXT N_("Gamma (Green) correction")
145 #define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
146 add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true )
148 #define BGAMMA_TEXT N_("Gamma (Blue) correction")
149 #define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
150 add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true )
152 #define RGAMMA_BC_TEXT N_("Black Crush for Red")
153 #define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
154 #define GGAMMA_BC_TEXT N_("Black Crush for Green")
155 #define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
156 #define BGAMMA_BC_TEXT N_("Black Crush for Blue")
157 #define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
159 #define RGAMMA_WC_TEXT N_("White Crush for Red")
160 #define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
161 #define GGAMMA_WC_TEXT N_("White Crush for Green")
162 #define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
163 #define BGAMMA_WC_TEXT N_("White Crush for Blue")
164 #define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
166 #define RGAMMA_BL_TEXT N_("Black Level for Red")
167 #define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
168 #define GGAMMA_BL_TEXT N_("Black Level for Green")
169 #define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
170 #define BGAMMA_BL_TEXT N_("Black Level for Blue")
171 #define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
173 #define RGAMMA_WL_TEXT N_("White Level for Red")
174 #define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
175 #define GGAMMA_WL_TEXT N_("White Level for Green")
176 #define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
177 #define BGAMMA_WL_TEXT N_("White Level for Blue")
178 #define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
179 add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true )
180 add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true )
181 add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true )
182 add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true )
183 add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true )
184 add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true )
185 add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true )
186 add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true )
187 add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true )
188 add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true )
189 add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true )
190 add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true )
192 #define XINERAMA_TEXT N_("Xinerama option")
193 #define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
194 add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true )
198 add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true )
200 add_shortcut( "panoramix" )
201 set_callbacks( Create, Destroy )
204 static const char *const ppsz_filter_options[] = {
205 "cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
206 "bz-begin", "bz-middle", "bz-end", "bz-middle-pos", "bz-gamma-red",
207 "bz-gamma-green", "bz-gamma-blue", "bz-blackcrush-red",
208 "bz-blackcrush-green", "bz-blackcrush-blue", "bz-whitecrush-red",
209 "bz-whitecrush-green", "bz-whitecrush-blue", "bz-blacklevel-red",
210 "bz-blacklevel-green", "bz-blacklevel-blue", "bz-whitelevel-red",
211 "bz-whitelevel-green", "bz-whitelevel-blue", "xinerama", "active",
215 /*****************************************************************************
216 * vout_sys_t: Wall video output method descriptor
217 *****************************************************************************
218 * This structure is part of the video output thread descriptor.
219 * It describes the Wall specific properties of an output thread.
220 *****************************************************************************/
226 unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
227 unsigned int i_ratio_max;
228 unsigned int i_ratio;
229 unsigned int a_0, a_1, a_2;
231 int lambda[2][VOUT_MAX_PLANES][500];
232 int cstYUV[2][VOUT_MAX_PLANES][500];
233 int lambda2[2][VOUT_MAX_PLANES][500];
234 int cstYUV2[2][VOUT_MAX_PLANES][500];
235 unsigned int i_halfLength;
236 unsigned int i_halfHeight;
240 float f_gamma_red, f_gamma_green, f_gamma_blue;
241 float f_gamma[VOUT_MAX_PLANES];
242 uint8_t LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
244 uint8_t LUT2[VOUT_MAX_PLANES][256][500];
259 vout_thread_t *p_vout;
265 /*****************************************************************************
266 * Control: control facility for the vout (forwards to child vout)
267 *****************************************************************************/
268 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
270 int i_row, i_col, i_vout = 0;
272 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
274 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
276 vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
284 /*****************************************************************************
285 * Create: allocates Wall video thread output method
286 *****************************************************************************
287 * This function allocates and initializes a Wall vout method.
288 *****************************************************************************/
289 static int Create( vlc_object_t *p_this )
291 vout_thread_t *p_vout = (vout_thread_t *)p_this;
292 char *psz_method, *psz_tmp, *psz_method_tmp;
295 /* Allocate structure */
296 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
297 if( p_vout->p_sys == NULL )
300 p_vout->pf_init = Init;
301 p_vout->pf_end = End;
302 p_vout->pf_manage = NULL;
303 /* Color Format not supported
304 // Planar Y, packed UV
305 case VLC_FOURCC('Y','M','G','A'):
306 // Packed YUV 4:2:2, U:Y:V:Y, interlaced
307 case VLC_FOURCC('I','U','Y','V'): // packed by 2
308 // Packed YUV 2:1:1, Y:U:Y:V
309 case VLC_FOURCC('Y','2','1','1'): // packed by 4
310 // Packed YUV Reverted
311 case VLC_FOURCC('c','y','u','v'): // packed by 2
313 switch (p_vout->render.i_chroma)
316 case VLC_FOURCC('I','4','4','4'):
317 case VLC_FOURCC('I','4','2','2'):
318 case VLC_FOURCC('I','4','2','0'):
319 case VLC_FOURCC('Y','V','1','2'):
320 case VLC_FOURCC('I','Y','U','V'):
321 case VLC_FOURCC('I','4','1','1'):
322 case VLC_FOURCC('I','4','1','0'):
323 case VLC_FOURCC('Y','V','U','9'):
324 case VLC_FOURCC('Y','U','V','A'):
325 p_vout->pf_render = RenderPlanarYUV;
328 case VLC_FOURCC('R','G','B','2'): // packed by 1
329 case VLC_FOURCC('R','V','1','5'): // packed by 2
330 case VLC_FOURCC('R','V','1','6'): // packed by 2
331 case VLC_FOURCC('R','V','2','4'): // packed by 3
332 case VLC_FOURCC('R','V','3','2'): // packed by 4
333 p_vout->pf_render = RenderPackedRGB;
337 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
338 case VLC_FOURCC('Y','U','N','V'): // packed by 2
339 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
340 case VLC_FOURCC('U','Y','N','V'): // packed by 2
341 case VLC_FOURCC('Y','4','2','2'): // packed by 2
342 p_vout->pf_render = RenderPackedYUV;
346 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
347 free( p_vout->p_sys );
350 p_vout->pf_display = NULL;
351 p_vout->pf_control = Control;
353 config_ChainParse( p_vout, CFG_PREFIX, ppsz_filter_options,
356 /* Look what method was requested */
357 p_vout->p_sys->i_col = var_CreateGetInteger( p_vout, CFG_PREFIX "cols" );
358 p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
360 // OS dependent code : Autodetect number of displays in wall
362 if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
364 int nbMonitors = GetSystemMetrics(SM_CMONITORS);
367 nbMonitors = 5; // 1 display => 5x1 simulation
368 p_vout->p_sys->i_col = nbMonitors;
369 p_vout->p_sys->i_row = 1;
373 p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
374 p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
375 if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
377 p_vout->p_sys->i_col = nbMonitors;
378 p_vout->p_sys->i_row = 1;
381 var_SetInteger( p_vout, CFG_PREFIX "cols", p_vout->p_sys->i_col);
382 var_SetInteger( p_vout, CFG_PREFIX "rows", p_vout->p_sys->i_row);
387 p_vout->p_sys->i_offset_x = var_CreateGetBool( p_vout, CFG_PREFIX "offset-x" );
388 if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
389 p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
390 if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
391 p_vout->p_sys->b_attenuate = var_CreateGetBool( p_vout, CFG_PREFIX "attenuate");
392 p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
393 if (p_vout->p_sys->i_row > 1)
394 p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
396 p_vout->p_sys->bz_height = 100;
397 p_vout->p_sys->bz_begin = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-begin" );
398 p_vout->p_sys->bz_middle = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle" );
399 p_vout->p_sys->bz_end = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-end" );
400 p_vout->p_sys->bz_middle_pos = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle-pos" );
401 double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
402 p_vout->p_sys->i_ratio_max = var_CreateGetInteger( p_vout, "autocrop-ratio-max" ); // in crop module with autocrop ...
403 p_vout->p_sys->i_ratio = var_CreateGetInteger( p_vout, "crop-ratio" ); // in crop module with manual ratio ...
405 p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
406 p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
407 p_vout->p_sys->a_0 = p_vout->p_sys->bz_begin;
410 p_vout->p_sys->f_gamma_red = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
411 p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
412 p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
415 p_vout->p_sys->b_xinerama = var_CreateGetBool( p_vout, CFG_PREFIX "xinerama" );
418 p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
419 p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
422 msg_Dbg( p_vout, "opening a %i x %i wall",
423 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
425 p_vout->p_sys->pp_vout = calloc( p_vout->p_sys->i_row *
426 p_vout->p_sys->i_col,
427 sizeof(struct vout_list_t) );
428 if( p_vout->p_sys->pp_vout == NULL )
430 free( p_vout->p_sys );
435 psz_method = var_CreateGetNonEmptyString( p_vout, CFG_PREFIX "active" );
437 /* If no trailing vout are specified, take them all */
438 if( psz_method == NULL )
440 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
443 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
446 /* If trailing vout are specified, activate only the requested ones */
449 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
452 p_vout->p_sys->pp_vout[i_vout].b_active = 0;
457 psz_tmp = psz_method;
458 while( *psz_tmp && *psz_tmp != ',' )
466 i_vout = atoi( psz_method );
467 psz_method = psz_tmp + 1;
471 i_vout = atoi( psz_method );
472 psz_method = psz_tmp;
476 i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
478 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
483 free( psz_method_tmp );
490 /*****************************************************************************
491 * CLIP_0A: clip between 0 and ACCURACY
492 *****************************************************************************/
493 inline static int CLIP_0A( int a )
495 return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
499 /*****************************************************************************
500 * Gamma: Gamma correction
501 *****************************************************************************/
502 static double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
506 f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
507 if (f_component <= f_BlackCrush[i_plane])
509 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
511 else if (f_component >= f_WhiteCrush[i_plane])
513 f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
514 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
524 /*****************************************************************************
525 * F: Function to calculate Gamma correction
526 *****************************************************************************/
527 static uint8_t F(uint8_t i, float gamma)
529 double input = (double) i / 255.0;
531 // return clip(255 * pow(input, 1.0 / gamma));
534 return clip_uint8((255 * pow(2 * input, gamma)) / 2);
536 return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
541 /*****************************************************************************
542 * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
543 *****************************************************************************/
544 static int AdjustHeight( vout_thread_t *p_vout )
546 bool b_fullscreen = p_vout->b_fullscreen;
547 int i_window_width = p_vout->i_window_width;
548 int i_window_height = p_vout->i_window_height;
549 double d_halfLength = 0;
550 double d_halfLength_crop;
551 double d_halfLength_calculated;
554 // OS DEPENDENT CODE to get display dimensions
558 i_window_width = GetSystemMetrics(SM_CXSCREEN);
559 i_window_height = GetSystemMetrics(SM_CYSCREEN);
561 Display *p_display = XOpenDisplay( "" );
562 if (p_vout->p_sys->b_xinerama)
564 i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
565 i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
569 i_window_width = DisplayWidth(p_display, 0);
570 i_window_height = DisplayHeight(p_display, 0);
572 XCloseDisplay( p_display );
574 var_SetInteger( p_vout, "width", i_window_width);
575 var_SetInteger( p_vout, "height", i_window_height);
576 p_vout->i_window_width = i_window_width;
577 p_vout->i_window_height = i_window_height;
580 if( p_vout->p_sys->bz_length)
581 if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
583 if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
585 while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
587 if (p_vout->p_sys->bz_length >= 50)
589 d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
593 d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
594 d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
596 if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
597 p_vout->p_sys->i_row--;
598 if (p_vout->p_sys->i_row < 1 )
600 p_vout->p_sys->i_row = 1;
604 p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
605 p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
606 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
607 var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
612 d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
613 d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
614 / (double)i_window_height / (double)p_vout->render.i_aspect;
615 p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
616 d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
617 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
619 if (!p_vout->p_sys->b_attenuate)
621 double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
622 // F(2x) != 2F(x) in opengl module
623 if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
624 var_SetInteger( p_vout, "bz-length", (int)(d_bz_length + 0.5));
626 i_offset = (int)d_halfLength - (int)
627 (p_vout->p_sys->i_halfLength * (double)i_window_height *
628 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
631 p_vout->p_sys->i_halfLength = 0;
638 /*****************************************************************************
639 * Init: initialize Wall video thread output method
640 *****************************************************************************/
641 #define VLC_XCHG( type, a, b ) do { type __tmp = (b); (b) = (a); (a) = __tmp; } while(0)
643 static int Init( vout_thread_t *p_vout )
645 int i_index, i_row, i_col;
648 I_OUTPUTPICTURES = 0;
650 /* Initialize the output structure */
651 p_vout->output.i_chroma = p_vout->render.i_chroma;
652 p_vout->output.i_width = p_vout->render.i_width;
653 p_vout->output.i_height = p_vout->render.i_height;
654 p_vout->output.i_aspect = p_vout->render.i_aspect;
656 p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
657 int i_video_x = var_GetInteger( p_vout, "video-x");
658 int i_video_y = var_GetInteger( p_vout, "video-y");
660 if (p_vout->p_sys->b_attenuate)
662 int i_index2, i_plane;
663 int constantYUV[3] = {0,128,128};
664 float f_BlackCrush[VOUT_MAX_PLANES];
665 float f_BlackLevel[VOUT_MAX_PLANES];
666 float f_WhiteCrush[VOUT_MAX_PLANES];
667 float f_WhiteLevel[VOUT_MAX_PLANES];
668 p_vout->p_sys->f_gamma[0] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
669 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
670 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
671 f_BlackCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-red" ) / 255.0;
672 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
673 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
674 f_WhiteCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-red" ) / 255.0;
675 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
676 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
677 f_BlackLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-red" ) / 255.0;
678 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
679 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
680 f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
681 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
682 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
683 for( int i = 3; i < VOUT_MAX_PLANES; i++ )
685 /* Initialize unsupported planes */
686 f_BlackCrush[i] = 140.0/255.0;
687 f_WhiteCrush[i] = 200.0/255.0;
688 f_BlackLevel[i] = 150.0/255.0;
689 f_WhiteLevel[i] = 0.0/255.0;
690 p_vout->p_sys->f_gamma[i] = 1.0;
693 switch (p_vout->render.i_chroma)
696 case VLC_FOURCC('Y','V','1','2'):
697 case VLC_FOURCC('Y','V','U','9'):
699 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
700 case VLC_FOURCC('U','Y','N','V'): // packed by 2
701 case VLC_FOURCC('Y','4','2','2'): // packed by 2
702 // case VLC_FOURCC('c','y','u','v'): // packed by 2
703 VLC_XCHG( float, p_vout->p_sys->f_gamma[1], p_vout->p_sys->f_gamma[2] );
704 VLC_XCHG( float, f_BlackCrush[1], f_BlackCrush[2] );
705 VLC_XCHG( float, f_WhiteCrush[1], f_WhiteCrush[2] );
706 VLC_XCHG( float, f_BlackLevel[1], f_BlackLevel[2] );
707 VLC_XCHG( float, f_WhiteLevel[1], f_WhiteLevel[2] );
709 case VLC_FOURCC('I','4','4','4'):
710 case VLC_FOURCC('I','4','2','2'):
711 case VLC_FOURCC('I','4','2','0'):
712 case VLC_FOURCC('I','4','1','1'):
713 case VLC_FOURCC('I','4','1','0'):
714 case VLC_FOURCC('I','Y','U','V'):
715 case VLC_FOURCC('Y','U','V','A'):
717 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
718 case VLC_FOURCC('Y','U','N','V'): // packed by 2
719 for (i_index = 0; i_index < 256; i_index++)
720 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
721 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
723 float f_lut = CLIP_01(1.0 -
724 ((ACCURACY - (float)i_index2)
725 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
727 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
731 case VLC_FOURCC('R','G','B','2'): // packed by 1
732 case VLC_FOURCC('R','V','1','5'): // packed by 2
733 case VLC_FOURCC('R','V','1','6'): // packed by 2
734 case VLC_FOURCC('R','V','2','4'): // packed by 3
735 case VLC_FOURCC('R','V','3','2'): // packed by 4
736 for (i_index = 0; i_index < 256; i_index++)
737 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
738 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
740 float f_lut = CLIP_01(1.0 -
741 ((ACCURACY - (float)i_index2)
742 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
744 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
748 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
749 free( p_vout->p_sys );
754 if (p_vout->p_sys->i_offset_x)
755 p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
757 AdjustHeight(p_vout);
758 if (p_vout->p_sys->i_row >= 2)
760 p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
761 p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
765 /* Try to open the real video output */
766 msg_Dbg( p_vout, "spawning the real video outputs" );
768 /* FIXME: use bresenham instead of those ugly divisions */
769 p_vout->p_sys->i_vout = 0;
770 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
772 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, p_vout->p_sys->i_vout++ )
774 struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ];
776 int i_width, i_height;
779 i_width = ( p_vout->render.i_width / p_vout->p_sys->i_col ) & ~0x1;
780 if( i_col + 1 == p_vout->p_sys->i_col )
781 i_width = p_vout->render.i_width - i_col * i_width;
784 i_width += p_vout->p_sys->i_halfLength;
785 if (p_vout->p_sys->i_col > 2 )
786 i_width += p_vout->p_sys->i_halfLength;
791 i_height = ( p_vout->render.i_height / p_vout->p_sys->i_row ) & ~0x3;
792 if( i_row + 1 == p_vout->p_sys->i_row )
793 i_height = p_vout->render.i_height - i_row * i_height;
795 if(p_vout->p_sys->i_row >= 2 )
797 i_height += p_vout->p_sys->i_halfHeight;
798 if( p_vout->p_sys->i_row > 2 )
799 i_height += p_vout->p_sys->i_halfHeight;
803 p_entry->i_width = i_width;
804 p_entry->i_height = i_height;
806 if( !p_entry->b_active )
810 memset( &fmt, 0, sizeof(video_format_t) );
811 fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
812 fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
813 fmt.i_x_offset = fmt.i_y_offset = 0;
814 fmt.i_chroma = p_vout->render.i_chroma;
815 fmt.i_aspect = p_vout->render.i_aspect;
816 fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
817 fmt.i_sar_den = VOUT_ASPECT_FACTOR;
818 fmt.i_width = fmt.i_visible_width = i_width;
819 fmt.i_height = fmt.i_visible_height = i_height;
820 fmt.i_aspect = p_vout->render.i_aspect
821 * p_vout->render.i_height / i_height
822 * i_width / p_vout->render.i_width;
824 if (p_vout->p_sys->i_offset_x < 0)
826 var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
827 p_vout->p_sys->i_offset_x = 0;
830 p_entry->p_vout = vout_Create( p_vout, &fmt);
832 if( p_entry->p_vout == NULL )
834 msg_Err( p_vout, "failed to get %ix%i vout threads",
835 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
836 RemoveAllVout( p_vout );
839 ADD_CALLBACKS( p_entry->p_vout, SendEvents );
841 p_entry->p_vout->i_alignment = 0;
843 p_entry->p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
844 else if (i_col == p_vout->p_sys->i_col -1)
845 p_entry->p_vout->i_alignment |= VOUT_ALIGN_LEFT;
846 if (p_vout->p_sys->i_row > 1)
849 p_entry->p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
850 else if (i_row == p_vout->p_sys->i_row -1)
851 p_entry->p_vout->i_alignment |= VOUT_ALIGN_TOP;
853 // i_active : number of active pp_vout
855 for( int i = 0; i <= p_vout->p_sys->i_vout; i++ )
857 if( p_vout->p_sys->pp_vout[i].b_active )
860 var_SetInteger( p_vout, "align", p_entry->p_vout->i_alignment );
861 var_SetInteger( p_vout, "video-x", i_video_x + p_vout->p_sys->i_offset_x + (i_active % p_vout->p_sys->i_col) * p_vout->i_window_width);
862 var_SetInteger( p_vout, "video-y", i_video_y + (i_active / p_vout->p_sys->i_col) * p_vout->i_window_height);
867 ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
869 ADD_PARENT_CALLBACKS( SendEventsToChild );
874 /*****************************************************************************
875 * End: terminate Wall video thread output method
876 *****************************************************************************/
877 static void End( vout_thread_t *p_vout )
881 DEL_PARENT_CALLBACKS( SendEventsToChild );
883 /* Free the fake output buffers we allocated */
884 for( i_index = I_OUTPUTPICTURES ; i_index ; )
887 free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
890 RemoveAllVout( p_vout );
893 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
897 /*****************************************************************************
898 * Destroy: destroy Wall video thread output method
899 *****************************************************************************
900 * Terminate an output method created by WallCreateOutputMethod
901 *****************************************************************************/
902 static void Destroy( vlc_object_t *p_this )
904 vout_thread_t *p_vout = (vout_thread_t *)p_this;
906 free( p_vout->p_sys->pp_vout );
907 free( p_vout->p_sys );
911 /*****************************************************************************
912 * RenderPlanarYUV: displays previously rendered output
913 *****************************************************************************
914 * This function send the currently rendered image to Wall image, waits
915 * until it is displayed and switch the two rendering buffers, preparing next
917 *****************************************************************************/
918 static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
920 picture_t *p_outpic = NULL;
921 int i_col, i_row, i_vout, i_plane;
922 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
925 int constantYUV[3] = {0,128,128};
930 int i_index, i_index2;
933 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
934 pi_top_skip[i_plane] = 0;
936 for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
938 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
939 pi_left_skip[i_plane] = 0;
941 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
943 struct vout_list_t *p_entry = &p_vout->p_sys->pp_vout[ i_vout ];
944 if( !p_entry->b_active )
946 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
948 pi_left_skip[i_plane] += p_entry->i_width * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
953 while( ( p_outpic = vout_CreatePicture( p_entry->p_vout, 0, 0, 0 )) == NULL )
955 if( !vlc_object_alive(p_vout) || p_vout->b_error )
957 vout_DestroyPicture( p_entry->p_vout, p_outpic );
960 msleep( VOUT_OUTMEM_SLEEP );
963 p_outpic->date = p_pic->date;
964 vout_LinkPicture( p_entry->p_vout, p_outpic );
966 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
968 uint8_t *p_in, *p_in_end, *p_out;
969 int i_in_pitch = p_pic->p[i_plane].i_pitch;
970 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
971 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
972 int i_lines = p_outpic->p[i_plane].i_visible_lines;
973 const int i_div = p_entry->i_width / i_copy_pitch;
975 const bool b_row_first = i_row == 0;
976 const bool b_row_last = i_row + 1 == p_vout->p_sys->i_row;
977 const bool b_col_first = i_col == 0;
978 const bool b_col_last = i_col + 1 == p_vout->p_sys->i_col;
982 pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
984 if( p_vout->p_sys->i_row >= 2 )
986 if( !b_row_first && b_col_first )
987 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
988 if( p_vout->p_sys->i_row > 2 && i_row == 1 && b_col_first )
989 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
990 if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
991 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
993 // i_n : previous inactive pp_vout
995 while( (i_col - i_n > 1) && (!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) ) i_n++;
996 if( i_col > 1 && i_n )
997 pi_left_skip[i_plane] -= i_n * (2 * p_vout->p_sys->i_halfLength ) / i_div;
1000 if( p_vout->p_sys->i_row > 2 && ( b_row_first || b_row_last ) )
1001 i_lines -= (2 * p_vout->p_sys->i_halfHeight) / i_div;
1003 // 1088 lines bug in a mpeg2 stream of 1080 lines
1004 if( b_row_last && p_pic->p[i_plane].i_lines == 1088 )
1005 i_lines -= 8 / i_div;
1008 p_in = &p_pic->p[i_plane].p_pixels[ pi_top_skip[i_plane] + pi_left_skip[i_plane] ]; /* Wall proprities */
1009 p_in_end = &p_in[i_lines * p_pic->p[i_plane].i_pitch];
1011 p_out = p_outpic->p[i_plane].p_pixels;
1013 if( p_vout->p_sys->i_row > 2 && b_row_first )
1014 p_out += p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / i_div;
1017 int length = 2 * p_vout->p_sys->i_halfLength / i_div;
1019 if( p_vout->p_sys->b_has_changed )
1022 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1023 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1024 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1025 for( i_col_mod = 0; i_col_mod < 2; i_col_mod++ )
1027 for( i_index = 0; i_index < length; i_index++ )
1029 p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1030 p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1035 while( p_in < p_in_end )
1038 vlc_memcpy( p_out, p_in, i_copy_pitch);
1040 if( p_vout->p_sys->i_col > 2 )
1042 const int halfl = length / 2;
1044 vlc_memcpy( &p_out[halfl], &p_in[0], i_copy_pitch - halfl );
1045 else if( b_col_last )
1046 vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch - halfl );
1048 vlc_memcpy( &p_out[ 0], &p_in[-halfl], i_copy_pitch);
1052 memset( &p_out[0], constantYUV[i_plane], halfl);
1053 else if( b_col_last )
1054 memset( &p_out[i_copy_pitch - halfl], constantYUV[i_plane], halfl );
1058 vlc_memcpy( p_out , p_in, i_copy_pitch );
1061 if( p_vout->p_sys->b_attenuate )
1064 // first blended zone
1067 uint8_t *p_dst = &p_out[0];
1068 for (i_index = 0; i_index < length; i_index++)
1071 p_dst[i_index] = (p_vout->p_sys->lambda[1][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
1072 p_vout->p_sys->cstYUV[1][i_plane][i_index];
1074 p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][p_dst[i_index]];
1078 // second blended zone
1081 uint8_t *p_dst = &p_out[i_copy_pitch - length];
1082 for (i_index = 0; i_index < length; i_index++)
1085 p_dst[i_index] = (p_vout->p_sys->lambda[0][i_plane][i_index] * p_dst[i_index]) / ACCURACY +
1086 p_vout->p_sys->cstYUV[0][i_plane][i_index];
1088 p_dst[i_index] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][p_dst[i_index]];
1096 p_out += i_out_pitch;
1100 if ( p_vout->p_sys->i_row >= 2 )
1103 if (( p_vout->p_sys->i_row > 2 ) && (( b_row_first ) || ( b_row_last )))
1106 int height = 2 * p_vout->p_sys->i_halfHeight / i_div;
1109 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / i_div;
1113 TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / i_div;
1115 uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
1116 for (i_index = 0; i_index < height; i_index++)
1117 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1118 p_dst[i_index * i_out_pitch + i_index2] = constantYUV[i_plane];
1120 if( p_vout->p_sys->b_attenuate )
1122 length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1123 if (p_vout->p_sys->b_has_changed)
1126 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1127 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1128 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1129 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1130 for (i_index = 0; i_index < length; i_index++)
1132 p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1133 p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1136 // first blended zone
1139 TopOffset = i_lines;
1140 uint8_t *p_dst = p_out - TopOffset * i_out_pitch;
1142 for (i_index = 0; i_index < length; i_index++)
1144 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1147 p_dst[i_index * i_out_pitch + i_index2] = ( p_vout->p_sys->lambda2[1][i_plane][i_index] *
1148 p_dst[i_index * i_out_pitch + i_index2] ) / ACCURACY +
1149 p_vout->p_sys->cstYUV2[1][i_plane][i_index];
1151 p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
1156 // second blended zone
1160 uint8_t *p_dst = p_out - TopOffset * p_outpic->p[i_plane].i_pitch;
1162 for (i_index = 0; i_index < length; i_index++)
1164 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1167 p_dst[i_index * i_out_pitch + i_index2] = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
1168 p_dst[i_index * i_out_pitch + i_index2]) / ACCURACY +
1169 p_vout->p_sys->cstYUV2[0][i_plane][i_index];
1172 p_dst[i_index * i_out_pitch + i_index2] = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][p_dst[i_index * i_out_pitch + i_index2]];
1181 // bug for wall filter : fix by CC
1182 // pi_left_skip[i_plane] += i_out_pitch;
1183 pi_left_skip[i_plane] += i_copy_pitch;
1186 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1188 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1192 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1194 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
1195 * p_pic->p[i_plane].i_lines
1196 / p_vout->output.i_height
1197 * p_pic->p[i_plane].i_pitch;
1201 if (p_vout->p_sys->b_has_changed)
1202 p_vout->p_sys->b_has_changed = false;
1207 /*****************************************************************************
1208 * RenderPackedRGB: displays previously rendered output
1209 *****************************************************************************
1210 * This function send the currently rendered image to Wall image, waits
1211 * until it is displayed and switch the two rendering buffers, preparing next
1213 *****************************************************************************/
1214 static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
1216 picture_t *p_outpic = NULL;
1217 int i_col, i_row, i_vout, i_plane;
1218 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1220 int LeftOffset, TopOffset;
1225 int i_index, i_index2;
1228 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1229 pi_top_skip[i_plane] = 0;
1231 for( i_vout = 0, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1233 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1234 pi_left_skip[i_plane] = 0;
1236 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
1238 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1240 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1242 pi_left_skip[i_plane] +=
1243 p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
1249 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1253 if( !vlc_object_alive (p_vout) || p_vout->b_error )
1255 vout_DestroyPicture(
1256 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1260 msleep( VOUT_OUTMEM_SLEEP );
1263 p_outpic->date = p_pic->date;
1264 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1267 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1269 uint8_t *p_in, *p_in_end, *p_out;
1270 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1271 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1272 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1276 pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
1277 if( p_vout->p_sys->i_row >= 2 )
1279 if( (i_row) && (!i_col))
1280 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
1281 if( (p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col) )
1282 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
1283 if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
1284 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
1286 // i_n : previous inactive pp_vout
1288 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1289 if ((i_col > 1) && i_n)
1290 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
1292 p_in = p_pic->p[i_plane].p_pixels
1293 /* Wall proprities */
1294 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1296 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1297 // 1088 lines bug in a mpeg2 stream of 1080 lines
1298 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1299 (p_pic->p[i_plane].i_lines == 1088))
1302 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1304 p_in = p_pic->p[i_plane].p_pixels
1305 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1307 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1308 * p_pic->p[i_plane].i_pitch;
1311 p_out = p_outpic->p[i_plane].p_pixels;
1315 if ((p_vout->p_sys->i_row > 2) && (!i_row))
1316 p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
1319 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1321 if (p_vout->p_sys->b_has_changed)
1325 Denom = F2(length / p_pic->p->i_pixel_pitch);
1326 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1327 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1328 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1329 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1330 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1331 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1332 p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1335 while( p_in < p_in_end )
1338 vlc_memcpy( p_out, p_in, i_copy_pitch );
1340 if (p_vout->p_sys->i_col > 2)
1345 vlc_memcpy( p_out + length, p_in, i_copy_pitch - length);
1346 else if (i_col + 1 == p_vout->p_sys->i_col)
1347 vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1349 vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1355 p_out += LeftOffset;
1357 for (i_index = 0; i_index < length; i_index++)
1358 *(p_out + i_index) = 0;
1359 p_out -= LeftOffset;
1362 else if ((i_col + 1 == p_vout->p_sys->i_col ))
1365 LeftOffset = i_copy_pitch - length;
1366 p_out += LeftOffset;
1368 for (i_index = 0; i_index < length; i_index++)
1369 *(p_out + i_index) = 0;
1370 p_out -= LeftOffset;
1376 vlc_memcpy( p_out, p_in, i_copy_pitch);
1379 // first blended zone
1383 p_out += LeftOffset;
1384 for (i_index = 0; i_index < length; i_index++)
1386 *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1387 (*(p_out + i_index))) / ACCURACY;
1389 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1391 p_out -= LeftOffset;
1393 // second blended zone
1394 if (i_col + 1 < p_vout->p_sys->i_col)
1396 LeftOffset = i_copy_pitch - length;
1397 p_out += LeftOffset;
1398 for (i_index = 0; i_index < length; i_index++)
1400 *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1401 (*(p_out + i_index))) / ACCURACY;
1403 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1405 p_out -= LeftOffset;
1410 p_out += i_out_pitch;
1414 if (!p_vout->p_sys->b_attenuate)
1416 if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1419 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1420 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1421 for (i_index = 0; i_index < length; i_index++)
1422 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1423 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1424 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1426 else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1429 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1430 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1431 for (i_index = 0; i_index < length; i_index++)
1432 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1433 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1434 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1439 if (p_vout->p_sys->i_row >= 2)
1441 length = 2 * p_vout->p_sys->i_halfHeight;
1442 if (p_vout->p_sys->b_has_changed)
1447 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1448 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1449 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1450 for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
1451 for (i_index = 0; i_index < length; i_index++)
1452 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1453 p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
1455 // first blended zone
1459 TopOffset = i_lines;
1460 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1461 for (i_index = 0; i_index < length; i_index++)
1462 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1464 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1465 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1467 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1469 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1471 else if (p_vout->p_sys->i_row > 2)
1474 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1475 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1476 for (i_index = 0; i_index < length; i_index++)
1477 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1478 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1479 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1482 // second blended zone
1484 if (i_row + 1 < p_vout->p_sys->i_row)
1487 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1488 for (i_index = 0; i_index < length; i_index++)
1489 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1491 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1492 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1494 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1497 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1499 else if (p_vout->p_sys->i_row > 2)
1502 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1503 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1504 for (i_index = 0; i_index < length; i_index++)
1505 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1506 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1507 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1513 // bug for wall filter : fix by CC
1514 // pi_left_skip[i_plane] += i_out_pitch;
1515 pi_left_skip[i_plane] += i_copy_pitch;
1518 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1520 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1524 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1526 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
1527 * p_pic->p[i_plane].i_lines
1528 / p_vout->output.i_height
1529 * p_pic->p[i_plane].i_pitch;
1533 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1539 // WARNING : NO DEBUGGED
1540 /*****************************************************************************
1541 * RenderPackedYUV: displays previously rendered output
1542 *****************************************************************************
1543 * This function send the currently rendered image to Wall image, waits
1544 * until it is displayed and switch the two rendering buffers, preparing next
1546 *****************************************************************************/
1547 static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
1549 picture_t *p_outpic = NULL;
1550 int i_col, i_row, i_vout, i_plane;
1551 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1553 int LeftOffset, TopOffset;
1554 int constantYUV[3] = {0,128,128};
1559 int i_index, i_index2;
1562 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1563 pi_top_skip[i_plane] = 0;
1565 for( i_vout = 0;, i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1567 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1568 pi_left_skip[i_plane] = 0;
1570 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++, i_vout++ )
1572 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1574 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1576 pi_left_skip[i_plane] +=
1577 p_vout->p_sys->pp_vout[ i_vout ].i_width
1578 * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
1584 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1588 if( !vlc_object_alive (p_vout) || p_vout->b_error )
1590 vout_DestroyPicture(
1591 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1595 msleep( VOUT_OUTMEM_SLEEP );
1598 p_outpic->date = p_pic->date;
1599 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1602 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1604 uint8_t *p_in, *p_in_end, *p_out;
1605 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1606 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1607 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1608 const int i_div = p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch;
1611 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / i_div;
1612 if ((p_vout->p_sys->i_row >= 2) && (i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
1613 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / i_div;
1614 if( !p_vout->p_sys->pp_vout[p_vout->p_sys->i_col-1].b_active )
1615 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / i_div;
1616 // i_n : previous inactive pp_vout
1618 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1619 if ((i_col > 1) && i_n)
1620 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / i_div;
1622 p_in = p_pic->p[i_plane].p_pixels
1623 /* Wall proprities */
1624 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1626 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1627 // 1088 lines bug in a mpeg2 stream of 1080 lines
1628 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1629 (p_pic->p[i_plane].i_lines == 1088))
1632 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1634 p_in = p_pic->p[i_plane].p_pixels
1635 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1637 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1638 * p_pic->p[i_plane].i_pitch;
1640 p_out = p_outpic->p[i_plane].p_pixels;
1643 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1644 LeftOffset = (i_col ? 0 : i_copy_pitch - length);
1645 if (p_vout->p_sys->b_has_changed)
1649 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1650 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1651 for (i_index2 = 0; i_index2 < 256; i_index2++)
1652 p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1654 switch (p_vout->output.i_chroma)
1656 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1657 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1658 Denom = F2(length / p_pic->p->i_pixel_pitch);
1659 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1660 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1661 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1662 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1663 // for each macropixel
1665 // first image pixel
1666 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1667 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1668 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1669 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
1670 // second image pixel
1671 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1672 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1673 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1674 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1677 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1678 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1679 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1680 Denom = F2(length / p_pic->p->i_pixel_pitch);
1681 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1682 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1683 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1684 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1685 // for each macropixel
1687 // first image pixel
1688 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1689 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1690 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1691 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
1692 // second image pixel
1693 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1694 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1695 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1696 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1704 while( p_in < p_in_end )
1707 vlc_memcpy( p_out, p_in, i_copy_pitch);
1709 vlc_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
1710 p_out += LeftOffset;
1713 for (i_index = 0; i_index < length; i_index++)
1714 *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1715 (*(p_in + i_index))) / ACCURACY +
1716 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
1718 for (i_index = 0; i_index < length; i_index++)
1719 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1720 (*(p_in + i_index))) / ACCURACY +
1721 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
1723 p_out -= LeftOffset;
1727 p_out += i_out_pitch;
1730 if (p_vout->p_sys->i_row == 2)
1732 length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
1733 TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
1734 if (p_vout->p_sys->b_has_changed)
1738 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1739 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1740 for (i_index2 = 0; i_index2 < 256; i_index2++)
1741 p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1743 switch (p_vout->output.i_chroma)
1745 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1746 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1747 Denom = F2(length / p_pic->p->i_pixel_pitch);
1748 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1749 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1750 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1751 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1752 // for each macropixel
1754 // first image pixel
1755 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1756 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1757 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1758 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
1759 // second image pixel
1760 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1761 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1762 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1763 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1766 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1767 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1768 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1769 Denom = F2(length / p_pic->p->i_pixel_pitch);
1770 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1771 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1772 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1773 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1774 // for each macropixel
1776 // first image pixel
1777 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1778 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1779 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1780 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
1781 // second image pixel
1782 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1783 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
1784 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1785 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1792 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1794 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1795 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1796 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1797 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1798 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
1800 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1801 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1802 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1803 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1804 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
1807 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1810 // bug for wall filter : fix by CC
1811 // pi_left_skip[i_plane] += i_out_pitch;
1812 pi_left_skip[i_plane] += i_copy_pitch;
1815 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1817 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1821 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1823 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout-1 ].i_height
1824 * p_pic->p[i_plane].i_lines
1825 / p_vout->output.i_height
1826 * p_pic->p[i_plane].i_pitch;
1830 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1836 /*****************************************************************************
1837 * RemoveAllVout: destroy all the child video output threads
1838 *****************************************************************************/
1839 static void RemoveAllVout( vout_thread_t *p_vout )
1841 for( int i = 0; i < p_vout->p_sys->i_vout; i++ )
1843 if( p_vout->p_sys->pp_vout[i].b_active )
1845 DEL_CALLBACKS( p_vout->p_sys->pp_vout[i].p_vout, SendEvents );
1846 vout_CloseAndRelease( p_vout->p_sys->pp_vout[i].p_vout );
1847 p_vout->p_sys->pp_vout[i].p_vout = NULL;
1852 /*****************************************************************************
1853 * SendEvents: forward mouse and keyboard events to the parent p_vout
1854 *****************************************************************************/
1855 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
1856 vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
1859 vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
1861 vlc_value_t sentval = newval;
1863 /* Find the video output index */
1864 for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
1866 if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
1872 if( i_vout == p_vout->p_sys->i_vout )
1874 return VLC_EGENERIC;
1877 /* Translate the mouse coordinates */
1878 if( !strcmp( psz_var, "mouse-x" ) )
1881 int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
1882 sentval.i_int += (p_vout->output.i_width - i_overlap)
1884 sentval.i_int += p_vout->output.i_width
1886 * (i_vout % p_vout->p_sys->i_col)
1887 / p_vout->p_sys->i_col;
1889 else if( !strcmp( psz_var, "mouse-y" ) )
1892 int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
1893 sentval.i_int += (p_vout->output.i_height - i_overlap)
1895 sentval.i_int += p_vout->output.i_height
1897 //bug fix in Wall plug-in
1898 // * (i_vout / p_vout->p_sys->i_row)
1899 * (i_vout / p_vout->p_sys->i_col)
1900 / p_vout->p_sys->i_row;
1903 var_Set( p_vout, psz_var, sentval );
1908 /*****************************************************************************
1909 * SendEventsToChild: forward events to the child/children vout
1910 *****************************************************************************/
1911 static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
1912 vlc_value_t oldval, vlc_value_t newval, void *p_data )
1914 VLC_UNUSED(oldval); VLC_UNUSED(p_data);
1915 vout_thread_t *p_vout = (vout_thread_t *)p_this;
1916 int i_row, i_col, i_vout = 0;
1918 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1920 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1922 var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
1923 if( !strcmp( psz_var, "fullscreen" ) ) break;