1 /*****************************************************************************
2 * panoramix.c : Wall panoramic video with edge blending plugin for vlc
3 *****************************************************************************
4 * Copyright (C) 2000, 2001, 2002, 2003 VideoLAN
7 * Authors: Cedric Cocquebert <cedric.cocquebert@supelec.fr>
8 * based on Samuel Hocevar <sam@zoy.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
23 *****************************************************************************/
25 /*****************************************************************************
27 *****************************************************************************/
33 #include <vlc_common.h>
34 #include <vlc_plugin.h>
37 #include "filter_common.h"
39 // add by cedric.cocquebert@supelec.fr
43 // OS CODE DEPENDENT to get display dimensions
50 // #define PACKED_YUV 1
51 #define F2(a) ((a)*(a))
52 #define F4(a,b,x) ((a)*(F2(x))+((b)*(x)))
54 #define RATIO_MAX 2500
55 #define CLIP_01(a) (a < 0.0 ? 0.0 : (a > 1.0 ? 1.0 : a))
56 // #define CLIP_0A(a) (a < 0.0 ? 0.0 : (a > ACCURACY ? ACCURACY : a))
59 /*****************************************************************************
61 *****************************************************************************/
62 static int Create ( vlc_object_t * );
63 static void Destroy ( vlc_object_t * );
65 static int Init ( vout_thread_t * );
66 static void End ( vout_thread_t * );
68 static void RenderPackedYUV ( vout_thread_t *, picture_t * );
70 static void RenderPlanarYUV ( vout_thread_t *, picture_t * );
71 static void RenderPackedRGB ( vout_thread_t *, picture_t * );
73 static void RemoveAllVout ( vout_thread_t *p_vout );
75 static int SendEvents( vlc_object_t *, char const *,
76 vlc_value_t, vlc_value_t, void * );
78 /*****************************************************************************
80 *****************************************************************************/
81 #define COLS_TEXT N_("Number of columns")
82 #define COLS_LONGTEXT N_("Select the number of horizontal video windows in " \
83 "which to split the video")
85 #define ROWS_TEXT N_("Number of rows")
86 #define ROWS_LONGTEXT N_("Select the number of vertical video windows in " \
87 "which to split the video")
89 #define ACTIVE_TEXT N_("Active windows")
90 #define ACTIVE_LONGTEXT N_("Comma separated list of active windows, " \
93 #define CFG_PREFIX "panoramix-"
96 set_description( N_("Panoramix: wall with overlap video filter") );
97 set_shortname( N_("Panoramix" ));
98 set_capability( "video filter", 0 );
99 set_category( CAT_VIDEO );
100 set_subcategory( SUBCAT_VIDEO_VFILTER );
102 add_integer( CFG_PREFIX "cols", -1, NULL,
103 COLS_TEXT, COLS_LONGTEXT, true );
104 add_integer( CFG_PREFIX "rows", -1, NULL,
105 ROWS_TEXT, ROWS_LONGTEXT, true );
108 #define OFFSET_X_TEXT N_("Offset X offset (automatic compensation)")
109 #define OFFSET_X_LONGTEXT N_("Select if you want an automatic offset in horizontal (in case of misalignment due to autoratio control)")
110 add_bool( CFG_PREFIX "offset-x", 1, NULL, OFFSET_X_TEXT, OFFSET_X_LONGTEXT, true );
112 #define LENGTH_TEXT N_("length of the overlapping area (in %)")
113 #define LENGTH_LONGTEXT N_("Select in percent the length of the blended zone")
114 add_integer_with_range( CFG_PREFIX "bz-length", 100, 0, 100, NULL, LENGTH_TEXT, LENGTH_LONGTEXT, true );
116 #define HEIGHT_TEXT N_("height of the overlapping area (in %)")
117 #define HEIGHT_LONGTEXT N_("Select in percent the height of the blended zone (case of 2x2 wall)")
118 add_integer_with_range( CFG_PREFIX "bz-height", 100, 0, 100, NULL, HEIGHT_TEXT, HEIGHT_LONGTEXT, true );
120 #define ATTENUATION_TEXT N_("Attenuation")
121 #define ATTENUATION_LONGTEXT N_("Check this option if you want attenuate blended zone by this plug-in (if option is unchecked, attenuate is made by opengl)")
122 add_bool( CFG_PREFIX "attenuate", 1, NULL, ATTENUATION_TEXT, ATTENUATION_LONGTEXT, false );
124 #define BEGIN_TEXT N_("Attenuation, begin (in %)")
125 #define BEGIN_LONGTEXT N_("Select in percent the Lagrange coeff of the beginning blended zone")
126 add_integer_with_range( CFG_PREFIX "bz-begin", 0, 0, 100, NULL, BEGIN_TEXT, BEGIN_LONGTEXT, true );
128 #define MIDDLE_TEXT N_("Attenuation, middle (in %)")
129 #define MIDDLE_LONGTEXT N_("Select in percent the Lagrange coeff of the middle of blended zone")
130 add_integer_with_range( CFG_PREFIX "bz-middle", 50, 0, 100, NULL, MIDDLE_TEXT, MIDDLE_LONGTEXT, false );
132 #define END_TEXT N_("Attenuation, end (in %)")
133 #define END_LONGTEXT N_("Select in percent the Lagrange coeff of the end of blended zone")
134 add_integer_with_range( CFG_PREFIX "bz-end", 100, 0, 100, NULL, END_TEXT, END_LONGTEXT, true );
136 #define MIDDLE_POS_TEXT N_("middle position (in %)")
137 #define MIDDLE_POS_LONGTEXT N_("Select in percent (50 is center) the position of the middle point (Lagrange) of blended zone")
138 add_integer_with_range( CFG_PREFIX "bz-middle-pos", 50, 1, 99, NULL, MIDDLE_POS_TEXT, MIDDLE_POS_LONGTEXT, false );
140 #define RGAMMA_TEXT N_("Gamma (Red) correction")
141 #define RGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Red or Y component)")
142 add_float_with_range( CFG_PREFIX "bz-gamma-red", 1, 0, 5, NULL, RGAMMA_TEXT, RGAMMA_LONGTEXT, true );
144 #define GGAMMA_TEXT N_("Gamma (Green) correction")
145 #define GGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Green or U component)")
146 add_float_with_range( CFG_PREFIX "bz-gamma-green", 1, 0, 5, NULL, GGAMMA_TEXT, GGAMMA_LONGTEXT, true );
148 #define BGAMMA_TEXT N_("Gamma (Blue) correction")
149 #define BGAMMA_LONGTEXT N_("Select the gamma for the correction of blended zone (Blue or V component)")
150 add_float_with_range( CFG_PREFIX "bz-gamma-blue", 1, 0, 5, NULL, BGAMMA_TEXT, BGAMMA_LONGTEXT, true );
152 #define RGAMMA_BC_TEXT N_("Black Crush for Red")
153 #define RGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Red or Y component)")
154 #define GGAMMA_BC_TEXT N_("Black Crush for Green")
155 #define GGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Green or U component)")
156 #define BGAMMA_BC_TEXT N_("Black Crush for Blue")
157 #define BGAMMA_BC_LONGTEXT N_("Select the Black Crush of blended zone (Blue or V component)")
159 #define RGAMMA_WC_TEXT N_("White Crush for Red")
160 #define RGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Red or Y component)")
161 #define GGAMMA_WC_TEXT N_("White Crush for Green")
162 #define GGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Green or U component)")
163 #define BGAMMA_WC_TEXT N_("White Crush for Blue")
164 #define BGAMMA_WC_LONGTEXT N_("Select the White Crush of blended zone (Blue or V component)")
166 #define RGAMMA_BL_TEXT N_("Black Level for Red")
167 #define RGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Red or Y component)")
168 #define GGAMMA_BL_TEXT N_("Black Level for Green")
169 #define GGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Green or U component)")
170 #define BGAMMA_BL_TEXT N_("Black Level for Blue")
171 #define BGAMMA_BL_LONGTEXT N_("Select the Black Level of blended zone (Blue or V component)")
173 #define RGAMMA_WL_TEXT N_("White Level for Red")
174 #define RGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Red or Y component)")
175 #define GGAMMA_WL_TEXT N_("White Level for Green")
176 #define GGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Green or U component)")
177 #define BGAMMA_WL_TEXT N_("White Level for Blue")
178 #define BGAMMA_WL_LONGTEXT N_("Select the White Level of blended zone (Blue or V component)")
179 add_integer_with_range( CFG_PREFIX "bz-blackcrush-red", 140, 0, 255, NULL, RGAMMA_BC_TEXT, RGAMMA_BC_LONGTEXT, true );
180 add_integer_with_range( CFG_PREFIX "bz-blackcrush-green", 140, 0, 255, NULL, GGAMMA_BC_TEXT, GGAMMA_BC_LONGTEXT, true );
181 add_integer_with_range( CFG_PREFIX "bz-blackcrush-blue", 140, 0, 255, NULL, BGAMMA_BC_TEXT, BGAMMA_BC_LONGTEXT, true );
182 add_integer_with_range( CFG_PREFIX "bz-whitecrush-red", 200, 0, 255, NULL, RGAMMA_WC_TEXT, RGAMMA_WC_LONGTEXT, true );
183 add_integer_with_range( CFG_PREFIX "bz-whitecrush-green", 200, 0, 255, NULL, GGAMMA_WC_TEXT, GGAMMA_WC_LONGTEXT, true );
184 add_integer_with_range( CFG_PREFIX "bz-whitecrush-blue", 200, 0, 255, NULL, BGAMMA_WC_TEXT, BGAMMA_WC_LONGTEXT, true );
185 add_integer_with_range( CFG_PREFIX "bz-blacklevel-red", 150, 0, 255, NULL, RGAMMA_BL_TEXT, RGAMMA_BL_LONGTEXT, true );
186 add_integer_with_range( CFG_PREFIX "bz-blacklevel-green", 150, 0, 255, NULL, GGAMMA_BL_TEXT, GGAMMA_BL_LONGTEXT, true );
187 add_integer_with_range( CFG_PREFIX "bz-blacklevel-blue", 150, 0, 255, NULL, BGAMMA_BL_TEXT, BGAMMA_BL_LONGTEXT, true );
188 add_integer_with_range( CFG_PREFIX "bz-whitelevel-red", 0, 0, 255, NULL, RGAMMA_WL_TEXT, RGAMMA_WL_LONGTEXT, true );
189 add_integer_with_range( CFG_PREFIX "bz-whitelevel-green", 0, 0, 255, NULL, GGAMMA_WL_TEXT, GGAMMA_WL_LONGTEXT, true );
190 add_integer_with_range( CFG_PREFIX "bz-whitelevel-blue", 0, 0, 255, NULL, BGAMMA_WL_TEXT, BGAMMA_WL_LONGTEXT, true );
192 #define XINERAMA_TEXT N_("Xinerama option")
193 #define XINERAMA_LONGTEXT N_("Uncheck if you have not used xinerama")
194 add_bool( CFG_PREFIX "xinerama", 1, NULL, XINERAMA_TEXT, XINERAMA_LONGTEXT, true );
198 add_string( CFG_PREFIX "active", NULL, NULL, ACTIVE_TEXT, ACTIVE_LONGTEXT, true );
200 add_shortcut( "panoramix" );
201 set_callbacks( Create, Destroy );
204 static const char *const ppsz_filter_options[] = {
205 "cols", "rows", "offset-x", "bz-length", "bz-height", "attenuate",
206 "bz-begin", "bz-middle", "bz-end", "bz-middle-pos", "bz-gamma-red",
207 "bz-gamma-green", "bz-gamma-blue", "bz-blackcrush-red",
208 "bz-blackcrush-green", "bz-blackcrush-blue", "bz-whitecrush-red",
209 "bz-whitecrush-green", "bz-whitecrush-blue", "bz-blacklevel-red",
210 "bz-blacklevel-green", "bz-blacklevel-blue", "bz-whitelevel-red",
211 "bz-whitelevel-green", "bz-whitelevel-blue", "xinerama", "active",
215 /*****************************************************************************
216 * vout_sys_t: Wall video output method descriptor
217 *****************************************************************************
218 * This structure is part of the video output thread descriptor.
219 * It describes the Wall specific properties of an output thread.
220 *****************************************************************************/
226 unsigned int bz_length, bz_height, bz_begin, bz_middle, bz_end, bz_middle_pos;
227 unsigned int i_ratio_max;
228 unsigned int i_ratio;
229 unsigned int a_0, a_1, a_2;
231 int lambda[2][VOUT_MAX_PLANES][500];
232 int cstYUV[2][VOUT_MAX_PLANES][500];
233 int lambda2[2][VOUT_MAX_PLANES][500];
234 int cstYUV2[2][VOUT_MAX_PLANES][500];
235 unsigned int i_halfLength;
236 unsigned int i_halfHeight;
240 float f_gamma_red, f_gamma_green, f_gamma_blue;
241 float f_gamma[VOUT_MAX_PLANES];
242 uint8_t LUT[VOUT_MAX_PLANES][ACCURACY + 1][256];
244 uint8_t LUT2[VOUT_MAX_PLANES][256][500];
259 vout_thread_t *p_vout;
265 /*****************************************************************************
266 * Control: control facility for the vout (forwards to child vout)
267 *****************************************************************************/
268 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
270 int i_row, i_col, i_vout = 0;
272 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
274 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
276 vout_vaControl( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
284 /*****************************************************************************
285 * Create: allocates Wall video thread output method
286 *****************************************************************************
287 * This function allocates and initializes a Wall vout method.
288 *****************************************************************************/
289 static int Create( vlc_object_t *p_this )
291 vout_thread_t *p_vout = (vout_thread_t *)p_this;
292 char *psz_method, *psz_tmp, *psz_method_tmp;
295 /* Allocate structure */
296 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
297 if( p_vout->p_sys == NULL )
299 msg_Err( p_vout, "out of memory" );
303 p_vout->pf_init = Init;
304 p_vout->pf_end = End;
305 p_vout->pf_manage = NULL;
306 /* Color Format not supported
307 // Planar Y, packed UV
308 case VLC_FOURCC('Y','M','G','A'):
309 // Packed YUV 4:2:2, U:Y:V:Y, interlaced
310 case VLC_FOURCC('I','U','Y','V'): // packed by 2
311 // Packed YUV 2:1:1, Y:U:Y:V
312 case VLC_FOURCC('Y','2','1','1'): // packed by 4
313 // Packed YUV Reverted
314 case VLC_FOURCC('c','y','u','v'): // packed by 2
316 switch (p_vout->render.i_chroma)
319 case VLC_FOURCC('I','4','4','4'):
320 case VLC_FOURCC('I','4','2','2'):
321 case VLC_FOURCC('I','4','2','0'):
322 case VLC_FOURCC('Y','V','1','2'):
323 case VLC_FOURCC('I','Y','U','V'):
324 case VLC_FOURCC('I','4','1','1'):
325 case VLC_FOURCC('I','4','1','0'):
326 case VLC_FOURCC('Y','V','U','9'):
327 case VLC_FOURCC('Y','U','V','A'):
328 p_vout->pf_render = RenderPlanarYUV;
331 case VLC_FOURCC('R','G','B','2'): // packed by 1
332 case VLC_FOURCC('R','V','1','5'): // packed by 2
333 case VLC_FOURCC('R','V','1','6'): // packed by 2
334 case VLC_FOURCC('R','V','2','4'): // packed by 3
335 case VLC_FOURCC('R','V','3','2'): // packed by 4
336 p_vout->pf_render = RenderPackedRGB;
340 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
341 case VLC_FOURCC('Y','U','N','V'): // packed by 2
342 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
343 case VLC_FOURCC('U','Y','N','V'): // packed by 2
344 case VLC_FOURCC('Y','4','2','2'): // packed by 2
345 p_vout->pf_render = RenderPackedYUV;
349 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
350 free( p_vout->p_sys );
353 p_vout->pf_display = NULL;
354 p_vout->pf_control = Control;
356 config_ChainParse( p_vout, CFG_PREFIX, ppsz_filter_options,
359 /* Look what method was requested */
360 p_vout->p_sys->i_col = var_CreateGetInteger( p_vout, CFG_PREFIX "cols" );
361 p_vout->p_sys->i_row = var_CreateGetInteger( p_vout, CFG_PREFIX "rows" );
363 // OS dependent code : Autodetect number of displays in wall
365 if ((p_vout->p_sys->i_col < 0) || (p_vout->p_sys->i_row < 0) )
367 int nbMonitors = GetSystemMetrics(SM_CMONITORS);
370 nbMonitors = 5; // 1 display => 5x1 simulation
371 p_vout->p_sys->i_col = nbMonitors;
372 p_vout->p_sys->i_row = 1;
376 p_vout->p_sys->i_col = GetSystemMetrics( SM_CXVIRTUALSCREEN ) / GetSystemMetrics( SM_CXSCREEN );
377 p_vout->p_sys->i_row = GetSystemMetrics( SM_CYVIRTUALSCREEN ) / GetSystemMetrics( SM_CYSCREEN );
378 if (p_vout->p_sys->i_col * p_vout->p_sys->i_row != nbMonitors)
380 p_vout->p_sys->i_col = nbMonitors;
381 p_vout->p_sys->i_row = 1;
384 var_SetInteger( p_vout, CFG_PREFIX "cols", p_vout->p_sys->i_col);
385 var_SetInteger( p_vout, CFG_PREFIX "rows", p_vout->p_sys->i_row);
390 p_vout->p_sys->i_offset_x = var_CreateGetInteger( p_vout, CFG_PREFIX "offset-x" );
391 if (p_vout->p_sys->i_col > 2) p_vout->p_sys->i_offset_x = 0; // offset-x is used in case of 2x1 wall & autocrop
392 p_vout->p_sys->b_autocrop = !(var_CreateGetInteger( p_vout, "crop-ratio" ) == 0);
393 if (!p_vout->p_sys->b_autocrop) p_vout->p_sys->b_autocrop = var_CreateGetInteger( p_vout, "autocrop" );
394 p_vout->p_sys->b_attenuate = var_CreateGetInteger( p_vout, CFG_PREFIX "attenuate");
395 p_vout->p_sys->bz_length = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-length" );
396 if (p_vout->p_sys->i_row > 1)
397 p_vout->p_sys->bz_height = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-height" );
399 p_vout->p_sys->bz_height = 100;
400 p_vout->p_sys->bz_begin = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-begin" );
401 p_vout->p_sys->bz_middle = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle" );
402 p_vout->p_sys->bz_end = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-end" );
403 p_vout->p_sys->bz_middle_pos = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-middle-pos" );
404 double d_p = 100.0 / p_vout->p_sys->bz_middle_pos;
405 p_vout->p_sys->i_ratio_max = var_CreateGetInteger( p_vout, "autocrop-ratio-max" ); // in crop module with autocrop ...
406 p_vout->p_sys->i_ratio = var_CreateGetInteger( p_vout, "crop-ratio" ); // in crop module with manual ratio ...
408 p_vout->p_sys->a_2 = d_p * p_vout->p_sys->bz_begin - (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle + (double)(d_p / (d_p - 1)) * p_vout->p_sys->bz_end;
409 p_vout->p_sys->a_1 = -(d_p + 1) * p_vout->p_sys->bz_begin + (double)(d_p * d_p / (d_p - 1)) * p_vout->p_sys->bz_middle - (double)(1 / (d_p - 1)) * p_vout->p_sys->bz_end;
410 p_vout->p_sys->a_0 = p_vout->p_sys->bz_begin;
413 p_vout->p_sys->f_gamma_red = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
414 p_vout->p_sys->f_gamma_green = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
415 p_vout->p_sys->f_gamma_blue = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
418 p_vout->p_sys->b_xinerama= var_CreateGetInteger( p_vout, CFG_PREFIX "xinerama" );
421 p_vout->p_sys->i_col = __MAX( 1, __MIN( 15, p_vout->p_sys->i_col ) );
422 p_vout->p_sys->i_row = __MAX( 1, __MIN( 15, p_vout->p_sys->i_row ) );
425 msg_Dbg( p_vout, "opening a %i x %i wall",
426 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
428 p_vout->p_sys->pp_vout = malloc( p_vout->p_sys->i_row *
429 p_vout->p_sys->i_col *
430 sizeof(struct vout_list_t) );
431 if( p_vout->p_sys->pp_vout == NULL )
433 msg_Err( p_vout, "out of memory" );
434 free( p_vout->p_sys );
439 psz_method = var_CreateGetNonEmptyString( p_vout, CFG_PREFIX "active" );
441 /* If no trailing vout are specified, take them all */
442 if( psz_method == NULL )
444 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
447 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
450 /* If trailing vout are specified, activate only the requested ones */
453 for( i_vout = p_vout->p_sys->i_row * p_vout->p_sys->i_col;
456 p_vout->p_sys->pp_vout[i_vout].b_active = 0;
461 psz_tmp = psz_method;
462 while( *psz_tmp && *psz_tmp != ',' )
470 i_vout = atoi( psz_method );
471 psz_method = psz_tmp + 1;
475 i_vout = atoi( psz_method );
476 psz_method = psz_tmp;
480 i_vout < p_vout->p_sys->i_row * p_vout->p_sys->i_col )
482 p_vout->p_sys->pp_vout[i_vout].b_active = 1;
487 free( psz_method_tmp );
494 /*****************************************************************************
495 * CLIP_0A: clip between 0 and ACCURACY
496 *****************************************************************************/
497 inline static int CLIP_0A( int a )
499 return (a > ACCURACY) ? ACCURACY : (a < 0) ? 0 : a;
503 /*****************************************************************************
504 * Gamma: Gamma correction
505 *****************************************************************************/
506 static double Gamma_Correction(int i_plane, float f_component, float f_BlackCrush[VOUT_MAX_PLANES], float f_WhiteCrush[VOUT_MAX_PLANES], float f_BlackLevel[VOUT_MAX_PLANES], float f_WhiteLevel[VOUT_MAX_PLANES], float f_Gamma[VOUT_MAX_PLANES])
510 f_Input = (f_component * f_BlackLevel[i_plane]) / (f_BlackCrush[i_plane]) + (1.0 - f_BlackLevel[i_plane]);
511 if (f_component <= f_BlackCrush[i_plane])
512 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
513 else if (f_component >= f_WhiteCrush[i_plane])
515 f_Input = (f_component * (1.0 - (f_WhiteLevel[i_plane] + 1.0)) + (f_WhiteLevel[i_plane] + 1.0) * f_WhiteCrush[i_plane] - 1.0) / (f_WhiteCrush[i_plane] - 1.0);
516 return pow(f_Input, 1.0 / f_Gamma[i_plane]);
524 /*****************************************************************************
525 * F: Function to calculate Gamma correction
526 *****************************************************************************/
527 static uint8_t F(uint8_t i, float gamma)
529 double input = (double) i / 255.0;
531 // return clip(255 * pow(input, 1.0 / gamma));
534 return clip_uint8((255 * pow(2 * input, gamma)) / 2);
536 return clip_uint8(255 * (1 - pow(2 * (1 - input), gamma) / 2));
542 /*****************************************************************************
543 * AdjustHeight: ajust p_sys->i_height to have same BZ width for any ratio
544 *****************************************************************************/
545 static int AdjustHeight( vout_thread_t *p_vout )
547 bool b_fullscreen = var_CreateGetInteger( p_vout, "fullscreen" );
548 int i_window_width = p_vout->i_window_width;
549 int i_window_height = p_vout->i_window_height;
550 double d_halfLength = 0;
551 double d_halfLength_crop;
552 double d_halfLength_calculated;
555 // OS DEPENDENT CODE to get display dimensions
559 i_window_width = GetSystemMetrics(SM_CXSCREEN);
560 i_window_height = GetSystemMetrics(SM_CYSCREEN);
562 Display *p_display = XOpenDisplay( "" );
563 if (p_vout->p_sys->b_xinerama)
565 i_window_width = DisplayWidth(p_display, 0) / p_vout->p_sys->i_col;
566 i_window_height = DisplayHeight(p_display, 0) / p_vout->p_sys->i_row;
570 i_window_width = DisplayWidth(p_display, 0);
571 i_window_height = DisplayHeight(p_display, 0);
573 XCloseDisplay( p_display );
576 var_SetInteger( p_vout, "width", i_window_width);
577 var_SetInteger( p_vout, "height", i_window_height);
578 p_vout->i_window_width = i_window_width;
579 p_vout->i_window_height = i_window_height;
582 if (p_vout->p_sys->bz_length)
583 if ((!p_vout->p_sys->b_autocrop) && (!p_vout->p_sys->i_ratio))
585 if ((p_vout->p_sys->i_row > 1) || (p_vout->p_sys->i_col > 1))
587 while ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col)))
589 if (p_vout->p_sys->bz_length >= 50)
590 d_halfLength = i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col);
593 d_halfLength = (p_vout->render.i_width * p_vout->p_sys->bz_length) / (100.0 * p_vout->p_sys->i_col);
594 d_halfLength = __MAX(i_window_width * p_vout->render.i_height / (2 * i_window_height * p_vout->p_sys->i_row) - p_vout->render.i_width / (2 * p_vout->p_sys->i_col), d_halfLength);
596 if ((d_halfLength <= 0) || (d_halfLength > p_vout->render.i_width / (2 * p_vout->p_sys->i_col))) p_vout->p_sys->i_row--;
597 if (p_vout->p_sys->i_row < 1 )
599 p_vout->p_sys->i_row = 1;
603 p_vout->p_sys->i_halfLength = (d_halfLength + 0.5);
604 p_vout->p_sys->bz_length = (p_vout->p_sys->i_halfLength * 100.0 * p_vout->p_sys->i_col) / p_vout->render.i_width;
605 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
606 var_SetInteger( p_vout, "panoramix-rows", p_vout->p_sys->i_row);
611 d_halfLength = ((2 * (double)i_window_width - (double)(p_vout->p_sys->i_ratio_max * i_window_height) / 1000.0 ) * (double)p_vout->p_sys->bz_length) / 200.0;
612 d_halfLength_crop = d_halfLength * VOUT_ASPECT_FACTOR * (double)p_vout->output.i_width
613 / (double)i_window_height / (double)p_vout->render.i_aspect;
614 p_vout->p_sys->i_halfLength = (d_halfLength_crop + 0.5);
615 d_halfLength_calculated = p_vout->p_sys->i_halfLength * (double)i_window_height *
616 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width;
618 if (!p_vout->p_sys->b_attenuate)
620 double d_bz_length = (p_vout->p_sys->i_halfLength * p_vout->p_sys->i_col * 100.0) / p_vout->render.i_width;
621 // F(2x) != 2F(x) in opengl module
622 if (p_vout->p_sys->i_col == 2) d_bz_length = (100.0 * d_bz_length) / (100.0 - d_bz_length) ;
623 var_SetInteger( p_vout, "bz-length", (int)(d_bz_length + 0.5));
625 i_offset = (int)d_halfLength - (int)
626 (p_vout->p_sys->i_halfLength * (double)i_window_height *
627 (double)p_vout->render.i_aspect / VOUT_ASPECT_FACTOR / (double)p_vout->output.i_width);
637 /*****************************************************************************
638 * Init: initialize Wall video thread output method
639 *****************************************************************************/
640 static int Init( vout_thread_t *p_vout )
642 int i_index, i_row, i_col, i_width, i_height;
645 I_OUTPUTPICTURES = 0;
647 /* Initialize the output structure */
648 p_vout->output.i_chroma = p_vout->render.i_chroma;
649 p_vout->output.i_width = p_vout->render.i_width;
650 p_vout->output.i_height = p_vout->render.i_height;
651 p_vout->output.i_aspect = p_vout->render.i_aspect;
653 p_vout->p_sys->b_has_changed = p_vout->p_sys->b_attenuate;
654 int i_video_x = var_GetInteger( p_vout, "video-x");
655 int i_video_y = var_GetInteger( p_vout, "video-y");
657 if (p_vout->p_sys->b_attenuate)
659 int i_index2, i_plane;
660 int constantYUV[3] = {0,128,128};
661 float f_BlackCrush[VOUT_MAX_PLANES];
662 float f_BlackLevel[VOUT_MAX_PLANES];
663 float f_WhiteCrush[VOUT_MAX_PLANES];
664 float f_WhiteLevel[VOUT_MAX_PLANES];
665 p_vout->p_sys->f_gamma[0] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-red" );
666 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
667 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
668 f_BlackCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-red" ) / 255.0;
669 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
670 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
671 f_WhiteCrush[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-red" ) / 255.0;
672 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
673 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
674 f_BlackLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-red" ) / 255.0;
675 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
676 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
677 f_WhiteLevel[0] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-red" ) / 255.0;
678 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
679 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
680 switch (p_vout->render.i_chroma)
683 case VLC_FOURCC('Y','V','1','2'):
684 case VLC_FOURCC('Y','V','U','9'):
686 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
687 case VLC_FOURCC('U','Y','N','V'): // packed by 2
688 case VLC_FOURCC('Y','4','2','2'): // packed by 2
689 // case VLC_FOURCC('c','y','u','v'): // packed by 2
690 p_vout->p_sys->f_gamma[2] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-green" );
691 p_vout->p_sys->f_gamma[1] = var_CreateGetFloat( p_vout, CFG_PREFIX "bz-gamma-blue" );
692 f_BlackCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-green" ) / 255.0;
693 f_BlackCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blackcrush-blue" ) / 255.0;
694 f_WhiteCrush[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-green" ) / 255.0;
695 f_WhiteCrush[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitecrush-blue" ) / 255.0;
696 f_BlackLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-green" ) / 255.0;
697 f_BlackLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-blacklevel-blue" ) / 255.0;
698 f_WhiteLevel[2] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-green" ) / 255.0;
699 f_WhiteLevel[1] = var_CreateGetInteger( p_vout, CFG_PREFIX "bz-whitelevel-blue" ) / 255.0;
701 case VLC_FOURCC('I','4','4','4'):
702 case VLC_FOURCC('I','4','2','2'):
703 case VLC_FOURCC('I','4','2','0'):
704 case VLC_FOURCC('I','4','1','1'):
705 case VLC_FOURCC('I','4','1','0'):
706 case VLC_FOURCC('I','Y','U','V'):
707 case VLC_FOURCC('Y','U','V','A'):
709 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
710 case VLC_FOURCC('Y','U','N','V'): // packed by 2
711 for (i_index = 0; i_index < 256; i_index++)
712 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
713 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
715 float f_lut = CLIP_01(1.0 -
716 ((ACCURACY - (float)i_index2)
717 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
719 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index + (int)((1.0 - f_lut) * (float)constantYUV[i_plane]);
723 case VLC_FOURCC('R','G','B','2'): // packed by 1
724 case VLC_FOURCC('R','V','1','5'): // packed by 2
725 case VLC_FOURCC('R','V','1','6'): // packed by 2
726 case VLC_FOURCC('R','V','2','4'): // packed by 3
727 case VLC_FOURCC('R','V','3','2'): // packed by 4
728 for (i_index = 0; i_index < 256; i_index++)
729 for (i_index2 = 0; i_index2 <= ACCURACY; i_index2++)
730 for (i_plane = 0; i_plane < VOUT_MAX_PLANES; i_plane++)
732 float f_lut = CLIP_01(1.0 -
733 ((ACCURACY - (float)i_index2)
734 * Gamma_Correction(i_plane, (float)i_index / 255.0, f_BlackCrush, f_WhiteCrush, f_BlackLevel, f_WhiteLevel, p_vout->p_sys->f_gamma)
736 p_vout->p_sys->LUT[i_plane][i_index2][i_index] = f_lut * i_index;
740 msg_Err( p_vout, "colorspace not supported by plug-in !!!");
741 free( p_vout->p_sys );
746 if (p_vout->p_sys->i_offset_x)
747 p_vout->p_sys->i_offset_x = AdjustHeight(p_vout);
749 AdjustHeight(p_vout);
752 /* Try to open the real video output */
753 msg_Dbg( p_vout, "spawning the real video outputs" );
755 p_vout->p_sys->i_vout = 0;
757 /* FIXME: use bresenham instead of those ugly divisions */
758 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
760 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
764 memset( &fmt, 0, sizeof(video_format_t) );
766 if( i_col + 1 < p_vout->p_sys->i_col )
768 i_width = ( p_vout->render.i_width
769 / p_vout->p_sys->i_col ) & ~0x1;
773 i_width = p_vout->render.i_width
774 - ( ( p_vout->render.i_width
775 / p_vout->p_sys->i_col ) & ~0x1 ) * i_col;
779 i_width += p_vout->p_sys->i_halfLength;
780 if (p_vout->p_sys->i_col > 2 ) i_width += p_vout->p_sys->i_halfLength;
781 i_width -= i_width % 2;
783 if( i_row + 1 < p_vout->p_sys->i_row )
785 i_height = ( p_vout->render.i_height
786 / p_vout->p_sys->i_row ) & ~0x3;
790 i_height = p_vout->render.i_height
791 - ( ( p_vout->render.i_height
792 / p_vout->p_sys->i_row ) & ~0x3 ) * i_row;
796 if (p_vout->p_sys->i_row >= 2)
798 p_vout->p_sys->i_halfHeight = (p_vout->p_sys->i_halfLength * p_vout->p_sys->bz_height) / 100;
799 p_vout->p_sys->i_halfHeight -= (p_vout->p_sys->i_halfHeight % 2);
800 i_height += p_vout->p_sys->i_halfHeight;
801 if (p_vout->p_sys->i_row > 2) i_height += p_vout->p_sys->i_halfHeight;
803 i_height -= i_height % 2;
805 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_width = i_width;
806 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].i_height = i_height;
808 if( !p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
810 p_vout->p_sys->i_vout++;
814 fmt.i_width = fmt.i_visible_width = p_vout->render.i_width;
815 fmt.i_height = fmt.i_visible_height = p_vout->render.i_height;
816 fmt.i_x_offset = fmt.i_y_offset = 0;
817 fmt.i_chroma = p_vout->render.i_chroma;
818 fmt.i_aspect = p_vout->render.i_aspect;
819 fmt.i_sar_num = p_vout->render.i_aspect * fmt.i_height / fmt.i_width;
820 fmt.i_sar_den = VOUT_ASPECT_FACTOR;
821 fmt.i_width = fmt.i_visible_width = i_width;
822 fmt.i_height = fmt.i_visible_height = i_height;
823 fmt.i_aspect = p_vout->render.i_aspect
824 * p_vout->render.i_height / i_height
825 * i_width / p_vout->render.i_width;
827 if (p_vout->p_sys->i_offset_x < 0)
829 var_SetInteger(p_vout, "video-x", -p_vout->p_sys->i_offset_x);
830 p_vout->p_sys->i_offset_x = 0;
833 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout =
834 vout_Create( p_vout, &fmt);
836 if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout == NULL )
838 msg_Err( p_vout, "failed to get %ix%i vout threads",
839 p_vout->p_sys->i_col, p_vout->p_sys->i_row );
840 RemoveAllVout( p_vout );
844 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
847 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment = 0;
848 if (i_col == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_RIGHT;
849 else if (i_col == p_vout->p_sys->i_col -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_LEFT;
850 if (p_vout->p_sys->i_row > 1)
852 if (i_row == 0) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_BOTTOM;
853 else if (i_row == p_vout->p_sys->i_row -1) p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment |= VOUT_ALIGN_TOP;
855 // i_n : number of active pp_vout
856 int i_index, i_n = p_vout->p_sys->i_vout;
857 for (i_index = p_vout->p_sys->i_vout; i_index >= 0; i_index--) if (!p_vout->p_sys->pp_vout[i_index].b_active) i_n -= 1;
858 var_SetInteger( p_vout, "align", p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout->i_alignment );
859 var_SetInteger( p_vout, "video-x",i_video_x + p_vout->p_sys->i_offset_x + ((i_n + 1) % p_vout->p_sys->i_col) * p_vout->i_window_width);
860 var_SetInteger( p_vout, "video-y",i_video_y + ((i_n + 1) / p_vout->p_sys->i_col) * p_vout->i_window_height);
862 p_vout->p_sys->i_vout++;
866 ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
868 ADD_PARENT_CALLBACKS( SendEventsToChild );
873 /*****************************************************************************
874 * End: terminate Wall video thread output method
875 *****************************************************************************/
876 static void End( vout_thread_t *p_vout )
881 var_SetInteger( p_vout, "bz-length", p_vout->p_sys->bz_length);
883 /* Free the fake output buffers we allocated */
884 for( i_index = I_OUTPUTPICTURES ; i_index ; )
887 free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
891 /*****************************************************************************
892 * Destroy: destroy Wall video thread output method
893 *****************************************************************************
894 * Terminate an output method created by WallCreateOutputMethod
895 *****************************************************************************/
896 static void Destroy( vlc_object_t *p_this )
898 vout_thread_t *p_vout = (vout_thread_t *)p_this;
901 DEL_CALLBACKS( p_vout->p_sys->p_vout, SendEvents);
902 vlc_object_detach( p_vout->p_sys->p_vout );
903 vlc_object_release( p_vout->p_sys->p_vout );
904 DEL_PARENT_CALLBACKS( SendEventsToChild);
907 RemoveAllVout( p_vout );
908 DEL_PARENT_CALLBACKS( SendEventsToChild );
910 free( p_vout->p_sys->pp_vout );
911 free( p_vout->p_sys );
915 /*****************************************************************************
916 * RenderPlanarYUV: displays previously rendered output
917 *****************************************************************************
918 * This function send the currently rendered image to Wall image, waits
919 * until it is displayed and switch the two rendering buffers, preparing next
921 *****************************************************************************/
922 static void RenderPlanarYUV( vout_thread_t *p_vout, picture_t *p_pic )
924 picture_t *p_outpic = NULL;
925 int i_col, i_row, i_vout, i_plane;
926 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
928 int LeftOffset, TopOffset;
929 int constantYUV[3] = {0,128,128};
934 int i_index, i_index2;
940 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
942 pi_top_skip[i_plane] = 0;
945 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
947 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
949 pi_left_skip[i_plane] = 0;
952 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
954 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
956 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
958 pi_left_skip[i_plane] +=
959 p_vout->p_sys->pp_vout[ i_vout ].i_width
960 * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
967 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
971 if( p_vout->b_die || p_vout->b_error )
974 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
978 msleep( VOUT_OUTMEM_SLEEP );
981 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
982 p_outpic, p_pic->date );
983 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
986 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
988 uint8_t *p_in, *p_in_end, *p_out;
989 int i_in_pitch = p_pic->p[i_plane].i_pitch;
990 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
991 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
992 int i_lines = p_outpic->p[i_plane].i_visible_lines;
994 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
995 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
996 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
997 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
998 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
999 // i_n : previous inactive pp_vout
1001 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1002 if ((i_col > 1) && i_n)
1003 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1005 p_in = p_pic->p[i_plane].p_pixels
1006 /* Wall proprities */
1007 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1009 if ((p_vout->p_sys->i_row > 2) &&
1010 ((!i_row) || (i_row + 1 == p_vout->p_sys->i_row)))
1011 i_lines -= (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1013 // 1088 lines bug in a mpeg2 stream of 1080 lines
1014 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1015 (p_pic->p[i_plane].i_lines == 1088))
1016 i_lines -= 8 / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1018 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1020 p_in = p_pic->p[i_plane].p_pixels
1021 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1023 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1025 p_out = p_outpic->p[i_plane].p_pixels;
1027 if ((p_vout->p_sys->i_row > 2) && (!i_row))
1028 p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch));
1032 length = 2 * p_vout->p_sys->i_halfLength / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1034 if (p_vout->p_sys->b_has_changed)
1037 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1038 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1039 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1040 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1041 for (i_index = 0; i_index < length; i_index++)
1043 p_vout->p_sys->lambda[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1044 p_vout->p_sys->cstYUV[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1048 while( p_in < p_in_end )
1051 vlc_memcpy( p_out, p_in, i_copy_pitch);
1053 if (p_vout->p_sys->i_col > 2)
1057 vlc_memcpy( p_out + length , p_in, i_copy_pitch - length);
1058 else if (i_col + 1 == p_vout->p_sys->i_col)
1059 vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1061 vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1067 p_out += LeftOffset;
1068 memset(p_out, constantYUV[i_plane], length);
1069 p_out -= LeftOffset;
1071 else if ((i_col + 1 == p_vout->p_sys->i_col ))
1074 LeftOffset = i_copy_pitch - length;
1075 p_out += LeftOffset;
1076 memset(p_out, constantYUV[i_plane], length);
1077 p_out -= LeftOffset;
1082 vlc_memcpy( p_out , p_in, i_copy_pitch);
1084 if (p_vout->p_sys->b_attenuate)
1087 // first blended zone
1091 p_out += LeftOffset;
1092 for (i_index = 0; i_index < length; i_index++)
1095 *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_plane][i_index] *
1096 (*(p_out + i_index))) / ACCURACY +
1097 p_vout->p_sys->cstYUV[1][i_plane][i_index];
1099 *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[1][i_plane][i_index]][*(p_out + i_index)];
1102 p_out -= LeftOffset;
1104 // second blended zone
1105 if (i_col + 1 < p_vout->p_sys->i_col)
1107 LeftOffset = i_copy_pitch - length;
1108 p_out += LeftOffset;
1109 for (i_index = 0; i_index < length; i_index++)
1112 *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_plane][i_index] *
1113 (*(p_out + i_index))) / ACCURACY +
1114 p_vout->p_sys->cstYUV[0][i_plane][i_index];
1117 *(p_out + i_index) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda[0][i_plane][i_index]][*(p_out + i_index)];
1120 p_out -= LeftOffset;
1126 p_out += i_out_pitch;
1130 if (!p_vout->p_sys->b_attenuate)
1132 if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1135 int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1136 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1137 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1138 for (i_index = 0; i_index < height; i_index++)
1139 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1140 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1141 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1143 else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1146 int height = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1147 TopOffset = height - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1148 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1149 for (i_index = 0; i_index < height; i_index++)
1150 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1151 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1152 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1157 if (p_vout->p_sys->i_row >= 2)
1159 length = 2 * p_vout->p_sys->i_halfHeight / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1160 if (p_vout->p_sys->b_has_changed)
1163 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1164 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1165 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1166 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1167 for (i_index = 0; i_index < length; i_index++)
1169 p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,length - i_index) + a_0) / Denom);
1170 p_vout->p_sys->cstYUV2[i_col_mod][i_plane][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col_mod][i_plane][i_index]) * constantYUV[i_plane]) / ACCURACY;
1173 // first blended zone
1177 TopOffset = i_lines;
1178 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1179 for (i_index = 0; i_index < length; i_index++)
1180 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1182 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_plane][i_index] *
1183 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1184 p_vout->p_sys->cstYUV2[1][i_plane][i_index];
1187 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[1][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1189 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1191 else if (p_vout->p_sys->i_row > 2)
1194 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1195 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1196 for (i_index = 0; i_index < length; i_index++)
1197 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1198 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1199 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1202 // second blended zone
1204 if (i_row + 1 < p_vout->p_sys->i_row)
1207 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1208 for (i_index = 0; i_index < length; i_index++)
1209 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1211 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_plane][i_index] *
1212 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1213 p_vout->p_sys->cstYUV2[0][i_plane][i_index];
1216 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_plane][p_vout->p_sys->lambda2[0][i_plane][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1219 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1221 else if (p_vout->p_sys->i_row > 2)
1224 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1225 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1226 for (i_index = 0; i_index < length; i_index++)
1227 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1228 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = constantYUV[i_plane];
1229 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1235 // bug for wall filter : fix by CC
1236 // pi_left_skip[i_plane] += i_out_pitch;
1237 pi_left_skip[i_plane] += i_copy_pitch;
1240 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1242 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1247 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1249 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1250 * p_pic->p[i_plane].i_lines
1251 / p_vout->output.i_height
1252 * p_pic->p[i_plane].i_pitch;
1257 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1262 /*****************************************************************************
1263 * RenderPackedRGB: displays previously rendered output
1264 *****************************************************************************
1265 * This function send the currently rendered image to Wall image, waits
1266 * until it is displayed and switch the two rendering buffers, preparing next
1268 *****************************************************************************/
1269 static void RenderPackedRGB( vout_thread_t *p_vout, picture_t *p_pic )
1271 picture_t *p_outpic = NULL;
1272 int i_col, i_row, i_vout, i_plane;
1273 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1275 int LeftOffset, TopOffset;
1280 int i_index, i_index2;
1285 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1287 pi_top_skip[i_plane] = 0;
1290 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1292 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1294 pi_left_skip[i_plane] = 0;
1297 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1299 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1301 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1303 pi_left_skip[i_plane] +=
1304 p_vout->p_sys->pp_vout[ i_vout ].i_width * p_pic->p->i_pixel_pitch;
1311 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1315 if( p_vout->b_die || p_vout->b_error )
1317 vout_DestroyPicture(
1318 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1322 msleep( VOUT_OUTMEM_SLEEP );
1325 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1326 p_outpic, p_pic->date );
1327 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1330 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1332 uint8_t *p_in, *p_in_end, *p_out;
1333 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1334 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1335 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1338 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength) * p_pic->p->i_pixel_pitch;
1339 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch);
1340 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1341 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch);
1342 // i_n : previous inactive pp_vout
1344 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1345 if ((i_col > 1) && i_n)
1346 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) * p_pic->p->i_pixel_pitch;
1348 p_in = p_pic->p[i_plane].p_pixels
1349 /* Wall proprities */
1350 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1352 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1353 // 1088 lines bug in a mpeg2 stream of 1080 lines
1354 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1355 (p_pic->p[i_plane].i_lines == 1088))
1358 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1360 p_in = p_pic->p[i_plane].p_pixels
1361 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1363 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1364 * p_pic->p[i_plane].i_pitch;
1367 p_out = p_outpic->p[i_plane].p_pixels;
1371 if ((p_vout->p_sys->i_row > 2) && (!i_row))
1372 p_out += (p_outpic->p[i_plane].i_pitch * (2 * p_vout->p_sys->i_halfHeight) * p_pic->p->i_pixel_pitch);
1375 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1377 if (p_vout->p_sys->b_has_changed)
1381 Denom = F2(length / p_pic->p->i_pixel_pitch);
1382 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1383 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1384 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1385 for(i_col_mod = 0; i_col_mod < 2; i_col_mod++)
1386 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1387 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1388 p_vout->p_sys->lambda[i_col_mod][i_plane_][i_index] = CLIP_0A(!i_col_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1391 while( p_in < p_in_end )
1394 vlc_memcpy( p_out, p_in, i_copy_pitch );
1396 if (p_vout->p_sys->i_col > 2)
1401 vlc_memcpy( p_out + length, p_in, i_copy_pitch - length);
1402 else if (i_col + 1 == p_vout->p_sys->i_col)
1403 vlc_memcpy( p_out, p_in - length, i_copy_pitch - length);
1405 vlc_memcpy( p_out, p_in - length, i_copy_pitch);
1411 p_out += LeftOffset;
1413 for (i_index = 0; i_index < length; i_index++)
1414 *(p_out + i_index) = 0;
1415 p_out -= LeftOffset;
1418 else if ((i_col + 1 == p_vout->p_sys->i_col ))
1421 LeftOffset = i_copy_pitch - length;
1422 p_out += LeftOffset;
1424 for (i_index = 0; i_index < length; i_index++)
1425 *(p_out + i_index) = 0;
1426 p_out -= LeftOffset;
1432 vlc_memcpy( p_out, p_in, i_copy_pitch);
1435 // first blended zone
1439 p_out += LeftOffset;
1440 for (i_index = 0; i_index < length; i_index++)
1442 *(p_out + i_index) = (p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1443 (*(p_out + i_index))) / ACCURACY;
1445 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[1][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1447 p_out -= LeftOffset;
1449 // second blended zone
1450 if (i_col + 1 < p_vout->p_sys->i_col)
1452 LeftOffset = i_copy_pitch - length;
1453 p_out += LeftOffset;
1454 for (i_index = 0; i_index < length; i_index++)
1456 *(p_out + i_index) = (p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1457 (*(p_out + i_index))) / ACCURACY;
1459 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda[0][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][*(p_out + i_index)];
1461 p_out -= LeftOffset;
1466 p_out += i_out_pitch;
1470 if (!p_vout->p_sys->b_attenuate)
1472 if ((i_row == 0) && (p_vout->p_sys->i_row > 2))
1475 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1476 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1477 for (i_index = 0; i_index < length; i_index++)
1478 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1479 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1480 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1482 else if ((i_row + 1 == p_vout->p_sys->i_row) && (p_vout->p_sys->i_row > 2))
1485 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1486 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1487 for (i_index = 0; i_index < length; i_index++)
1488 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1489 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1490 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1495 if (p_vout->p_sys->i_row >= 2)
1497 length = 2 * p_vout->p_sys->i_halfHeight;
1498 if (p_vout->p_sys->b_has_changed)
1503 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1504 a_1 = p_vout->p_sys->a_1 * length * (ACCURACY / 100);
1505 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1506 for(i_row_mod = 0; i_row_mod < 2; i_row_mod++)
1507 for (i_index = 0; i_index < length; i_index++)
1508 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1509 p_vout->p_sys->lambda2[i_row_mod][i_plane_][i_index] = CLIP_0A(!i_row_mod ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length) - i_index) + a_0) / Denom);
1511 // first blended zone
1515 TopOffset = i_lines;
1516 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1517 for (i_index = 0; i_index < length; i_index++)
1518 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1520 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1521 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1523 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[1][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1525 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1527 else if (p_vout->p_sys->i_row > 2)
1530 TopOffset = i_lines + (2 * p_vout->p_sys->i_halfHeight);
1531 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1532 for (i_index = 0; i_index < length; i_index++)
1533 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1534 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1535 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1538 // second blended zone
1540 if (i_row + 1 < p_vout->p_sys->i_row)
1543 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1544 for (i_index = 0; i_index < length; i_index++)
1545 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1547 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1548 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY;
1550 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index2 % p_pic->p->i_pixel_pitch][p_vout->p_sys->lambda2[0][i_index2 % p_pic->p->i_pixel_pitch][i_index]][*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2)];
1553 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1555 else if (p_vout->p_sys->i_row > 2)
1558 TopOffset = length - (2 * p_vout->p_sys->i_halfHeight);
1559 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1560 for (i_index = 0; i_index < length; i_index++)
1561 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1562 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = 0;
1563 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1569 // bug for wall filter : fix by CC
1570 // pi_left_skip[i_plane] += i_out_pitch;
1571 pi_left_skip[i_plane] += i_copy_pitch;
1574 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1576 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1581 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1583 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1584 * p_pic->p[i_plane].i_lines
1585 / p_vout->output.i_height
1586 * p_pic->p[i_plane].i_pitch;
1590 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1596 // WARNING : NO DEBUGGED
1597 /*****************************************************************************
1598 * RenderPackedYUV: displays previously rendered output
1599 *****************************************************************************
1600 * This function send the currently rendered image to Wall image, waits
1601 * until it is displayed and switch the two rendering buffers, preparing next
1603 *****************************************************************************/
1604 static void RenderPackedYUV( vout_thread_t *p_vout, picture_t *p_pic )
1606 picture_t *p_outpic = NULL;
1607 int i_col, i_row, i_vout, i_plane;
1608 int pi_left_skip[VOUT_MAX_PLANES], pi_top_skip[VOUT_MAX_PLANES];
1610 int LeftOffset, TopOffset;
1611 int constantYUV[3] = {0,128,128};
1616 int i_index, i_index2;
1622 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1624 pi_top_skip[i_plane] = 0;
1627 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1629 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1631 pi_left_skip[i_plane] = 0;
1634 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1636 if( !p_vout->p_sys->pp_vout[ i_vout ].b_active )
1638 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1640 pi_left_skip[i_plane] +=
1641 p_vout->p_sys->pp_vout[ i_vout ].i_width
1642 * p_pic->p[i_plane].i_pitch / p_vout->output.i_width;
1649 vout_CreatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1653 if( p_vout->b_die || p_vout->b_error )
1655 vout_DestroyPicture(
1656 p_vout->p_sys->pp_vout[ i_vout ].p_vout, p_outpic );
1660 msleep( VOUT_OUTMEM_SLEEP );
1663 vout_DatePicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1664 p_outpic, p_pic->date );
1665 vout_LinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1668 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1670 uint8_t *p_in, *p_in_end, *p_out;
1671 int i_in_pitch = p_pic->p[i_plane].i_pitch;
1672 int i_out_pitch = p_outpic->p[i_plane].i_pitch;
1673 int i_copy_pitch = p_outpic->p[i_plane].i_visible_pitch;
1676 if (i_col) pi_left_skip[i_plane] -= (2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1677 if ((i_row) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1678 if ((p_vout->p_sys->i_row > 2) && (i_row == 1) && (!i_col)) pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1679 if ((!p_vout->p_sys->pp_vout[p_vout->p_sys->i_col].b_active))
1680 pi_top_skip[i_plane] -= (2 * p_vout->p_sys->i_halfHeight * i_row * p_pic->p[i_plane].i_pitch) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1681 // i_n : previous inactive pp_vout
1683 while ((!p_vout->p_sys->pp_vout[i_row * p_vout->p_sys->i_col + i_col - 1 - i_n].b_active) && (i_col - i_n > 1)) i_n++;
1684 if ((i_col > 1) && i_n)
1685 pi_left_skip[i_plane] -= i_n*(2 * p_vout->p_sys->i_halfLength ) / (p_vout->p_sys->pp_vout[i_vout].i_width / i_copy_pitch);
1687 p_in = p_pic->p[i_plane].p_pixels
1688 /* Wall proprities */
1689 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1691 int i_lines = p_outpic->p[i_plane].i_visible_lines;
1692 // 1088 lines bug in a mpeg2 stream of 1080 lines
1693 if ((p_vout->p_sys->i_row - 1 == i_row) &&
1694 (p_pic->p[i_plane].i_lines == 1088))
1697 p_in_end = p_in + i_lines * p_pic->p[i_plane].i_pitch;
1699 p_in = p_pic->p[i_plane].p_pixels
1700 + pi_top_skip[i_plane] + pi_left_skip[i_plane];
1702 p_in_end = p_in + p_outpic->p[i_plane].i_visible_lines
1703 * p_pic->p[i_plane].i_pitch;
1705 p_out = p_outpic->p[i_plane].p_pixels;
1708 length = 2 * p_vout->p_sys->i_halfLength * p_pic->p->i_pixel_pitch;
1709 LeftOffset = (i_col ? 0 : i_copy_pitch - length);
1710 if (p_vout->p_sys->b_has_changed)
1714 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1715 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1716 for (i_index2 = 0; i_index2 < 256; i_index2++)
1717 p_vout->p_sys->LUT[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1719 switch (p_vout->output.i_chroma)
1721 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1722 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1723 Denom = F2(length / p_pic->p->i_pixel_pitch);
1724 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1725 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1726 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1727 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1728 // for each macropixel
1730 // first image pixel
1731 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1732 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1733 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1734 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[1]) / ACCURACY;
1735 // second image pixel
1736 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1737 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[0]) / ACCURACY;
1738 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1739 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1742 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1743 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1744 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1745 Denom = F2(length / p_pic->p->i_pixel_pitch);
1746 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1747 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfLength * (ACCURACY / 100);
1748 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1749 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1750 // for each macropixel
1752 // first image pixel
1753 p_vout->p_sys->lambda[i_col][0][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1754 p_vout->p_sys->cstYUV[i_col][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1755 p_vout->p_sys->lambda[i_col][1][i_index] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1756 p_vout->p_sys->cstYUV[i_col][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda[i_col][1][i_index]) * constantYUV[0]) / ACCURACY;
1757 // second image pixel
1758 p_vout->p_sys->lambda[i_col][0][i_index + 1] = CLIP_0A(!i_col ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1759 p_vout->p_sys->cstYUV[i_col][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1760 p_vout->p_sys->lambda[i_col][1][i_index + 1] = p_vout->p_sys->lambda[i_col][1][i_index];
1761 p_vout->p_sys->cstYUV[i_col][1][i_index + 1] = p_vout->p_sys->cstYUV[i_col][1][i_index];
1769 while( p_in < p_in_end )
1772 vlc_memcpy( p_out, p_in, i_copy_pitch);
1774 vlc_memcpy( p_out + i_col * length, p_in + i_col * length, i_copy_pitch - length);
1775 p_out += LeftOffset;
1778 for (i_index = 0; i_index < length; i_index++)
1779 *(p_out + i_index) = (p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1780 (*(p_in + i_index))) / ACCURACY +
1781 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch];
1783 for (i_index = 0; i_index < length; i_index++)
1784 *(p_out + i_index) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch] *
1785 (*(p_in + i_index))) / ACCURACY +
1786 p_vout->p_sys->cstYUV[i_col][i_index % p_pic->p->i_pixel_pitch][i_index / p_pic->p->i_pixel_pitch]][i_index / p_pic->p->i_pixel_pitch];
1788 p_out -= LeftOffset;
1792 p_out += i_out_pitch;
1795 if (p_vout->p_sys->i_row == 2)
1797 length = 2 * p_vout->p_sys->i_halfHeight * p_pic->p->i_pixel_pitch;
1798 TopOffset = (i_row ? i_lines : length / p_pic->p->i_pixel_pitch);
1799 if (p_vout->p_sys->b_has_changed)
1803 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1804 for (i_plane_ = 0; i_plane_ < p_pic->p->i_pixel_pitch; i_plane_++)
1805 for (i_index2 = 0; i_index2 < 256; i_index2++)
1806 p_vout->p_sys->LUT2[i_plane_][i_index2][i_index] = F(i_index2, (length / p_pic->p->i_pixel_pitch, i_index, p_vout->p_sys->f_gamma[i_plane_]));
1808 switch (p_vout->output.i_chroma)
1810 case VLC_FOURCC('Y','U','Y','2'): // packed by 2
1811 case VLC_FOURCC('Y','U','N','V'): // packed by 2
1812 Denom = F2(length / p_pic->p->i_pixel_pitch);
1813 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1814 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1815 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1816 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1817 // for each macropixel
1819 // first image pixel
1820 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1821 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1822 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1823 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[1]) / ACCURACY;
1824 // second image pixel
1825 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1826 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[0]) / ACCURACY;
1827 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1828 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1831 case VLC_FOURCC('U','Y','V','Y'): // packed by 2
1832 case VLC_FOURCC('U','Y','N','V'): // packed by 2
1833 case VLC_FOURCC('Y','4','2','2'): // packed by 2
1834 Denom = F2(length / p_pic->p->i_pixel_pitch);
1835 a_2 = p_vout->p_sys->a_2 * (ACCURACY / 100);
1836 a_1 = p_vout->p_sys->a_1 * 2 * p_vout->p_sys->i_halfHeight * (ACCURACY / 100);
1837 a_0 = p_vout->p_sys->a_0 * Denom * (ACCURACY / 100);
1838 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index+=p_pic->p->i_pixel_pitch)
1839 // for each macropixel
1841 // first image pixel
1842 p_vout->p_sys->lambda2[i_row][0][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1843 p_vout->p_sys->cstYUV2[i_row][0][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_col][0][i_index]) * constantYUV[1]) / ACCURACY;
1844 p_vout->p_sys->lambda2[i_row][1][i_index] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - i_index) + a_0) / Denom);
1845 p_vout->p_sys->cstYUV2[i_row][1][i_index] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][1][i_index]) * constantYUV[0]) / ACCURACY;
1846 // second image pixel
1847 p_vout->p_sys->lambda2[i_row][0][i_index + 1] = CLIP_0A(!i_row ? ACCURACY - (F4(a_2, a_1, i_index + 1) + a_0) / Denom : ACCURACY - (F4(a_2, a_1,(length / p_pic->p->i_pixel_pitch) - (i_index + 1)) + a_0) / Denom);
1848 p_vout->p_sys->cstYUV2[i_row][0][i_index + 1] = ((ACCURACY - p_vout->p_sys->lambda2[i_row][0][i_index]) * constantYUV[1]) / ACCURACY;
1849 p_vout->p_sys->lambda2[i_row][1][i_index + 1] = p_vout->p_sys->lambda2[i_row][1][i_index];
1850 p_vout->p_sys->cstYUV2[i_row][1][i_index + 1] = p_vout->p_sys->cstYUV2[i_row][1][i_index];
1857 p_out -= TopOffset * p_outpic->p[i_plane].i_pitch;
1859 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1860 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1861 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = (p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1862 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1863 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index];
1865 for (i_index = 0; i_index < length / p_pic->p->i_pixel_pitch; i_index++)
1866 for (i_index2 = 0; i_index2 < i_copy_pitch; i_index2++)
1867 *(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2) = p_vout->p_sys->LUT[i_index % p_pic->p->i_pixel_pitch][(p_vout->p_sys->lambda2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index] *
1868 (*(p_out + (i_index * p_outpic->p[i_plane].i_pitch) + i_index2))) / ACCURACY +
1869 p_vout->p_sys->cstYUV2[i_row][i_index2 % p_pic->p->i_pixel_pitch][i_index]][i_index / p_pic->p->i_pixel_pitch];
1872 p_out += TopOffset * p_outpic->p[i_plane].i_pitch;
1875 // bug for wall filter : fix by CC
1876 // pi_left_skip[i_plane] += i_out_pitch;
1877 pi_left_skip[i_plane] += i_copy_pitch;
1880 vout_UnlinkPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1882 vout_DisplayPicture( p_vout->p_sys->pp_vout[ i_vout ].p_vout,
1887 for( i_plane = 0 ; i_plane < p_pic->i_planes ; i_plane++ )
1889 pi_top_skip[i_plane] += p_vout->p_sys->pp_vout[ i_vout ].i_height
1890 * p_pic->p[i_plane].i_lines
1891 / p_vout->output.i_height
1892 * p_pic->p[i_plane].i_pitch;
1896 if (p_vout->p_sys->b_has_changed) p_vout->p_sys->b_has_changed = false;
1902 /*****************************************************************************
1903 * RemoveAllVout: destroy all the child video output threads
1904 *****************************************************************************/
1905 static void RemoveAllVout( vout_thread_t *p_vout )
1907 while( p_vout->p_sys->i_vout )
1909 --p_vout->p_sys->i_vout;
1910 if( p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].b_active )
1913 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout,
1916 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
1918 p_vout->p_sys->pp_vout[ p_vout->p_sys->i_vout ].p_vout );
1923 /*****************************************************************************
1924 * SendEvents: forward mouse and keyboard events to the parent p_vout
1925 *****************************************************************************/
1926 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
1927 vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
1930 vout_thread_t *p_vout = (vout_thread_t *)_p_vout;
1932 vlc_value_t sentval = newval;
1934 /* Find the video output index */
1935 for( i_vout = 0; i_vout < p_vout->p_sys->i_vout; i_vout++ )
1937 if( p_this == (vlc_object_t *)p_vout->p_sys->pp_vout[ i_vout ].p_vout )
1943 if( i_vout == p_vout->p_sys->i_vout )
1945 return VLC_EGENERIC;
1948 /* Translate the mouse coordinates */
1949 if( !strcmp( psz_var, "mouse-x" ) )
1952 int i_overlap = ((p_vout->p_sys->i_col > 2) ? 0 : 2 * p_vout->p_sys->i_halfLength);
1953 sentval.i_int += (p_vout->output.i_width - i_overlap)
1955 sentval.i_int += p_vout->output.i_width
1957 * (i_vout % p_vout->p_sys->i_col)
1958 / p_vout->p_sys->i_col;
1960 else if( !strcmp( psz_var, "mouse-y" ) )
1963 int i_overlap = ((p_vout->p_sys->i_row > 2) ? 0 : 2 * p_vout->p_sys->i_halfHeight);
1964 sentval.i_int += (p_vout->output.i_height - i_overlap)
1966 sentval.i_int += p_vout->output.i_height
1968 //bug fix in Wall plug-in
1969 // * (i_vout / p_vout->p_sys->i_row)
1970 * (i_vout / p_vout->p_sys->i_col)
1971 / p_vout->p_sys->i_row;
1974 var_Set( p_vout, psz_var, sentval );
1979 /*****************************************************************************
1980 * SendEventsToChild: forward events to the child/children vout
1981 *****************************************************************************/
1982 static int SendEventsToChild( vlc_object_t *p_this, char const *psz_var,
1983 vlc_value_t oldval, vlc_value_t newval, void *p_data )
1985 VLC_UNUSED(oldval); VLC_UNUSED(p_data);
1986 vout_thread_t *p_vout = (vout_thread_t *)p_this;
1987 int i_row, i_col, i_vout = 0;
1989 for( i_row = 0; i_row < p_vout->p_sys->i_row; i_row++ )
1991 for( i_col = 0; i_col < p_vout->p_sys->i_col; i_col++ )
1993 var_Set( p_vout->p_sys->pp_vout[ i_vout ].p_vout, psz_var, newval);
1994 if( !strcmp( psz_var, "fullscreen" ) ) break;