1 /*****************************************************************************
2 * common.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2009 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
28 #include <vlc_picture_pool.h>
31 #ifdef MODULE_NAME_IS_wingapi
32 typedef struct GXDisplayProperties {
39 } GXDisplayProperties;
41 typedef struct GXScreenRect {
48 # define GX_FULLSCREEN 0x01
49 # define GX_NORMALKEYS 0x02
50 # define GX_LANDSCAPEKEYS 0x03
53 # define kfLandscape 0x8
54 # define kfPalette 0x10
55 # define kfDirect 0x20
56 # define kfDirect555 0x40
57 # define kfDirect565 0x80
58 # define kfDirect888 0x100
59 # define kfDirect444 0x200
60 # define kfDirectInverted 0x400
65 /*****************************************************************************
66 * vout_sys_t: video output method descriptor
67 *****************************************************************************
68 * This structure is part of the video output thread descriptor.
69 * It describes the module specific properties of an output thread.
70 *****************************************************************************/
71 struct vout_display_sys_t
74 event_thread_t *event;
77 HWND hwnd; /* Handle of the main window */
78 HWND hvideownd; /* Handle of the video sub-window */
79 struct vout_window_t *parent_window; /* Parent window VLC object */
80 HWND hparent; /* Handle of the parent window */
81 HWND hfswnd; /* Handle of the fullscreen window */
83 /* size of the display */
87 /* size of the overall window (including black bands) */
90 unsigned changes; /* changes made to the video display */
93 bool is_first_display;
98 /* screensaver system settings to be restored when vout is closed */
99 UINT i_spi_lowpowertimeout;
100 UINT i_spi_powerofftimeout;
101 UINT i_spi_screensavetimeout;
105 /* Coordinates of src and dest images (used when blitting to display) */
107 RECT rect_src_clipped;
109 RECT rect_dest_clipped;
111 picture_pool_t *pool;
113 #ifdef MODULE_NAME_IS_directx
114 /* Multi-monitor support */
115 HMONITOR hmonitor; /* handle of the current monitor */
116 GUID *display_driver;
118 /* Overlay alignment restrictions */
119 int i_align_src_boundary;
120 int i_align_src_size;
121 int i_align_dest_boundary;
122 int i_align_dest_size;
124 bool use_wallpaper; /* show as desktop wallpaper ? */
126 bool use_overlay; /* Are we using an overlay surface */
127 bool restore_overlay;
129 /* DDraw capabilities */
130 bool can_blit_fourcc;
132 uint32_t i_rgb_colorkey; /* colorkey in RGB used by the overlay */
133 uint32_t i_colorkey; /* colorkey used by the overlay */
136 COLORREF color_bkgtxt;
138 LPDIRECTDRAW2 ddobject; /* DirectDraw object */
139 LPDIRECTDRAWSURFACE2 display; /* Display device */
140 LPDIRECTDRAWCLIPPER clipper; /* clipper used for blitting */
141 HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
143 picture_resource_t resource;
145 /* It protects the following variables */
148 bool wallpaper_requested;
151 #ifdef MODULE_NAME_IS_glwin32
155 vout_display_opengl_t *vgl;
158 #ifdef MODULE_NAME_IS_direct2d
159 HINSTANCE d2_dll; /* handle of the opened d2d1 dll */
160 ID2D1Factory *d2_factory; /* D2D factory */
161 ID2D1HwndRenderTarget *d2_render_target; /* D2D rendering target */
162 ID2D1Bitmap *d2_bitmap; /* D2 bitmap */
165 #ifdef MODULE_NAME_IS_direct3d
166 bool allow_hw_yuv; /* Should we use hardware YUV->RGB conversions */
167 /* show video on desktop window ? */
174 vout_display_cfg_t cfg_saved; /* configuration used before going into desktop mode */
177 HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
180 LPDIRECT3DDEVICE9 d3ddev;
181 D3DPRESENT_PARAMETERS d3dpp;
183 LPDIRECT3DTEXTURE9 d3dtex;
184 LPDIRECT3DVERTEXBUFFER9 d3dvtc;
185 D3DFORMAT d3dregion_format;
187 struct d3d_region_t *d3dregion;
189 picture_resource_t resource;
196 /* It protects the following variables */
199 bool desktop_requested;
202 #if defined(MODULE_NAME_IS_wingdi) || defined(MODULE_NAME_IS_wingapi)
205 /* Our offscreen bitmap and its framebuffer */
211 BITMAPINFO bitmapinfo;
217 # ifdef MODULE_NAME_IS_wingapi
218 HINSTANCE gapi_dll; /* handle of the opened gapi dll */
221 int (*GXOpenDisplay)(HWND hWnd, DWORD dwFlags);
222 int (*GXCloseDisplay)();
223 void *(*GXBeginDraw)();
225 GXDisplayProperties (*GXGetDisplayProperties)();
232 #ifdef MODULE_NAME_IS_wingapi
233 # define GXOpenDisplay vd->sys->GXOpenDisplay
234 # define GXCloseDisplay vd->sys->GXCloseDisplay
235 # define GXBeginDraw vd->sys->GXBeginDraw
236 # define GXEndDraw vd->sys->GXEndDraw
237 # define GXGetDisplayProperties vd->sys->GXGetDisplayProperties
238 # define GXSuspend vd->sys->GXSuspend
239 # define GXResume vd->sys->GXResume
242 /*****************************************************************************
243 * Prototypes from common.c
244 *****************************************************************************/
245 int CommonInit(vout_display_t *);
246 void CommonClean(vout_display_t *);
247 void CommonManage(vout_display_t *);
248 int CommonControl(vout_display_t *, int , va_list );
249 void CommonDisplay(vout_display_t *);
250 int CommonUpdatePicture(picture_t *, picture_t **, uint8_t *, unsigned);
252 void UpdateRects (vout_display_t *,
253 const vout_display_cfg_t *,
254 const video_format_t *,
256 void AlignRect(RECT *, int align_boundary, int align_size);
258 /*****************************************************************************
260 *****************************************************************************/
261 #define IDM_TOGGLE_ON_TOP WM_USER + 1
262 #define DX_POSITION_CHANGE 0x1000
263 #define DX_WALLPAPER_CHANGE 0x2000
264 #define DX_DESKTOP_CHANGE 0x4000
266 /*****************************************************************************
268 *****************************************************************************/
271 #define AdjustWindowRect(a,b,c) AdjustWindowRectEx(a,b,c,0)
273 #ifndef GCL_HBRBACKGROUND
274 # define GCL_HBRBACKGROUND (-10)
277 //#define FindWindowEx(a,b,c,d) 0
279 #define GetWindowPlacement(a,b)
280 #define SetWindowPlacement(a,b)
281 /*typedef struct _WINDOWPLACEMENT {
287 RECT rcNormalPosition;
290 #ifndef WM_NCMOUSEMOVE
291 # define WM_NCMOUSEMOVE 160
296 #ifndef SC_SCREENSAVE
297 # define SC_SCREENSAVE 0xF140
299 #ifndef SC_MONITORPOWER
300 # define SC_MONITORPOWER 0xF170
303 # define WM_NCPAINT 133
305 #ifndef WS_OVERLAPPEDWINDOW
306 # define WS_OVERLAPPEDWINDOW 0xcf0000
308 #ifndef WS_EX_NOPARENTNOTIFY
309 # define WS_EX_NOPARENTNOTIFY 4
311 #ifndef WS_EX_APPWINDOW
312 #define WS_EX_APPWINDOW 0x40000
315 //#define SetWindowLongPtr SetWindowLong
316 //#define GetWindowLongPtr GetWindowLong
317 //#define GWLP_USERDATA GWL_USERDATA