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Win32 Vout: remove unnecessary includes
[vlc] / modules / video_output / msw / common.h
1 /*****************************************************************************
2  * common.h: Windows video output header file
3  *****************************************************************************
4  * Copyright (C) 2001-2009 VLC authors and VideoLAN
5  * $Id$
6  *
7  * Authors: Gildas Bazin <gbazin@videolan.org>
8  *          Damien Fouilleul <damienf@videolan.org>
9  *
10  * This program is free software; you can redistribute it and/or modify it
11  * under the terms of the GNU Lesser General Public License as published by
12  * the Free Software Foundation; either version 2.1 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18  * GNU Lesser General Public License for more details.
19  *
20  * You should have received a copy of the GNU Lesser General Public License
21  * along with this program; if not, write to the Free Software Foundation,
22  * Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23  *****************************************************************************/
24
25 #ifdef MODULE_NAME_IS_directdraw
26 # include <ddraw.h>
27 #endif
28 #ifdef MODULE_NAME_IS_direct3d
29 # include <d3d9.h>
30 #endif
31 #ifdef MODULE_NAME_IS_glwin32
32 # include "../opengl.h"
33 #endif
34 #ifdef MODULE_NAME_IS_direct2d
35 # include <d2d1.h>
36 #endif
37
38 /*****************************************************************************
39  * event_thread_t: event thread
40  *****************************************************************************/
41 #include "events.h"
42
43 /*****************************************************************************
44  * vout_sys_t: video output method descriptor
45  *****************************************************************************
46  * This structure is part of the video output thread descriptor.
47  * It describes the module specific properties of an output thread.
48  *****************************************************************************/
49 struct vout_display_sys_t
50 {
51     /* */
52     event_thread_t *event;
53
54     /* */
55     HWND                 hwnd;                  /* Handle of the main window */
56     HWND                 hvideownd;        /* Handle of the video sub-window */
57     struct vout_window_t *parent_window;         /* Parent window VLC object */
58     HWND                 hparent;             /* Handle of the parent window */
59     HWND                 hfswnd;          /* Handle of the fullscreen window */
60
61     /* size of the display */
62     RECT         rect_display;
63     int          display_depth;
64
65     /* size of the overall window (including black bands) */
66     RECT         rect_parent;
67
68     unsigned changes;        /* changes made to the video display */
69
70     /* Misc */
71     bool is_first_display;
72     bool is_on_top;
73
74     /* screensaver system settings to be restored when vout is closed */
75     UINT i_spi_screensaveactive;
76
77     /* Coordinates of src and dest images (used when blitting to display) */
78     RECT         rect_src;
79     RECT         rect_src_clipped;
80     RECT         rect_dest;
81     RECT         rect_dest_clipped;
82
83     picture_pool_t *pool;
84
85 #ifdef MODULE_NAME_IS_directdraw
86     /* Multi-monitor support */
87     HMONITOR             hmonitor;          /* handle of the current monitor */
88     GUID                 *display_driver;
89
90     /* Overlay alignment restrictions */
91     int          i_align_src_boundary;
92     int          i_align_src_size;
93     int          i_align_dest_boundary;
94     int          i_align_dest_size;
95
96     bool   use_wallpaper;   /* show as desktop wallpaper ? */
97
98     bool   use_overlay;     /* Are we using an overlay surface */
99     bool   restore_overlay;
100
101     /* DDraw capabilities */
102     bool            can_blit_fourcc;
103
104     uint32_t        i_rgb_colorkey;      /* colorkey in RGB used by the overlay */
105     uint32_t        i_colorkey;                 /* colorkey used by the overlay */
106
107     COLORREF        color_bkg;
108     COLORREF        color_bkgtxt;
109
110     LPDIRECTDRAW2        ddobject;                    /* DirectDraw object */
111     LPDIRECTDRAWSURFACE2 display;                        /* Display device */
112     LPDIRECTDRAWCLIPPER  clipper;             /* clipper used for blitting */
113     HINSTANCE            hddraw_dll;       /* handle of the opened ddraw dll */
114
115     picture_sys_t        *picsys;
116
117     /* It protects the following variables */
118     vlc_mutex_t    lock;
119     bool           ch_wallpaper;
120     bool           wallpaper_requested;
121 #endif
122
123 #ifdef MODULE_NAME_IS_glwin32
124     HDC                   hGLDC;
125     HGLRC                 hGLRC;
126     vlc_gl_t              gl;
127     vout_display_opengl_t *vgl;
128 #endif
129
130 #ifdef MODULE_NAME_IS_direct2d
131     HINSTANCE              d2_dll;            /* handle of the opened d2d1 dll */
132     ID2D1Factory           *d2_factory;                         /* D2D factory */
133     ID2D1HwndRenderTarget  *d2_render_target;          /* D2D rendering target */
134     ID2D1Bitmap            *d2_bitmap;                            /* D2 bitmap */
135 #endif
136
137 #ifdef MODULE_NAME_IS_direct3d
138     bool allow_hw_yuv;    /* Should we use hardware YUV->RGB conversions */
139     /* show video on desktop window ? */
140     bool use_desktop;
141     struct {
142         bool is_fullscreen;
143         bool is_on_top;
144         RECT win;
145     } desktop_save;
146     vout_display_cfg_t cfg_saved; /* configuration used before going into desktop mode */
147
148     // core objects
149     HINSTANCE               hd3d9_dll;       /* handle of the opened d3d9 dll */
150     LPDIRECT3D9             d3dobj;
151     D3DCAPS9                d3dcaps;
152     LPDIRECT3DDEVICE9       d3ddev;
153     D3DPRESENT_PARAMETERS   d3dpp;
154     // scene objects
155     LPDIRECT3DTEXTURE9      d3dtex;
156     LPDIRECT3DVERTEXBUFFER9 d3dvtc;
157     D3DFORMAT               d3dregion_format;
158     int                     d3dregion_count;
159     struct d3d_region_t     *d3dregion;
160
161     picture_sys_t           *picsys;
162
163     /* */
164     bool                    reset_device;
165     bool                    reopen_device;
166     bool                    clear_scene;
167
168     /* It protects the following variables */
169     vlc_mutex_t    lock;
170     bool           ch_desktop;
171     bool           desktop_requested;
172 #endif
173
174 #if defined(MODULE_NAME_IS_wingdi)
175     int  i_depth;
176
177     /* Our offscreen bitmap and its framebuffer */
178     HDC        off_dc;
179     HBITMAP    off_bitmap;
180
181     struct
182     {
183         BITMAPINFO bitmapinfo;
184         RGBQUAD    red;
185         RGBQUAD    green;
186         RGBQUAD    blue;
187     };
188 #endif
189
190     HDC affinityHDC; // DC for the selected GPU
191 };
192
193 /*****************************************************************************
194  * Prototypes from common.c
195  *****************************************************************************/
196 int  CommonInit(vout_display_t *);
197 void CommonClean(vout_display_t *);
198 void CommonManage(vout_display_t *);
199 int  CommonControl(vout_display_t *, int , va_list );
200 void CommonDisplay(vout_display_t *);
201 int  CommonUpdatePicture(picture_t *, picture_t **, uint8_t *, unsigned);
202
203 void UpdateRects (vout_display_t *,
204                   const vout_display_cfg_t *,
205                   const video_format_t *,
206                   bool is_forced);
207 void AlignRect(RECT *, int align_boundary, int align_size);
208
209 /*****************************************************************************
210  * Constants
211  *****************************************************************************/
212 #define IDM_TOGGLE_ON_TOP WM_USER + 1
213 #define DX_POSITION_CHANGE 0x1000
214 #define DX_WALLPAPER_CHANGE 0x2000
215 #define DX_DESKTOP_CHANGE 0x4000