1 /*****************************************************************************
2 * vout.c: Windows DirectX video output display method
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22 *****************************************************************************/
24 /*****************************************************************************
27 * This plugin will use YUV overlay if supported, using overlay will result in
28 * the best video quality (hardware interpolation when rescaling the picture)
29 * and the fastest display as it requires less processing.
31 * If YUV overlay is not supported this plugin will use RGB offscreen video
32 * surfaces that will be blitted onto the primary surface (display) to
33 * effectively display the pictures. This fallback method also enables us to
34 * display video in window mode.
36 *****************************************************************************/
37 #include <errno.h> /* ENOMEM */
40 #include <vlc_interface.h>
41 #include <vlc_playlist.h>
49 # include <multimon.h>
51 #undef GetSystemMetrics
53 #ifndef MONITOR_DEFAULTTONEAREST
54 # define MONITOR_DEFAULTTONEAREST 2
59 /*****************************************************************************
60 * picture_sys_t: direct buffer method descriptor
61 *****************************************************************************
62 * This structure is part of the picture descriptor, it describes the
63 * DirectX specific properties of a direct buffer.
64 *****************************************************************************/
67 LPDIRECTDRAWSURFACE2 p_surface;
68 LPDIRECTDRAWSURFACE2 p_front_surface;
72 /*****************************************************************************
74 * Defining them here allows us to get rid of the dxguid library during
76 *****************************************************************************/
80 DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
81 DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
83 /*****************************************************************************
85 *****************************************************************************/
86 static int OpenVideo ( vlc_object_t * );
87 static void CloseVideo ( vlc_object_t * );
89 static int Init ( vout_thread_t * );
90 static void End ( vout_thread_t * );
91 static int Manage ( vout_thread_t * );
92 static void Display ( vout_thread_t *, picture_t * );
93 static void FirstDisplay( vout_thread_t *, picture_t * );
94 static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
96 static int NewPictureVec ( vout_thread_t *, picture_t *, int );
97 static void FreePictureVec ( vout_thread_t *, picture_t *, int );
98 static int UpdatePictureStruct( vout_thread_t *, picture_t *, int );
100 static int DirectXInitDDraw ( vout_thread_t *p_vout );
101 static void DirectXCloseDDraw ( vout_thread_t *p_vout );
102 static int DirectXCreateDisplay ( vout_thread_t *p_vout );
103 static void DirectXCloseDisplay ( vout_thread_t *p_vout );
104 static int DirectXCreateSurface ( vout_thread_t *p_vout,
105 LPDIRECTDRAWSURFACE2 *, int, int, int );
106 static void DirectXCloseSurface ( vout_thread_t *p_vout,
107 LPDIRECTDRAWSURFACE2 );
108 static int DirectXCreateClipper ( vout_thread_t *p_vout );
109 static void DirectXGetDDrawCaps ( vout_thread_t *p_vout );
110 static int DirectXLockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
111 static int DirectXUnlockSurface ( vout_thread_t *p_vout, picture_t *p_pic );
113 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *i_color );
115 void SwitchWallpaperMode( vout_thread_t *, vlc_bool_t );
117 /* Object variables callbacks */
118 static int FindDevicesCallback( vlc_object_t *, char const *,
119 vlc_value_t, vlc_value_t, void * );
120 static int WallpaperCallback( vlc_object_t *, char const *,
121 vlc_value_t, vlc_value_t, void * );
123 /*****************************************************************************
125 *****************************************************************************/
126 #define HW_YUV_TEXT N_("Use hardware YUV->RGB conversions")
127 #define HW_YUV_LONGTEXT N_( \
128 "Try to use hardware acceleration for YUV->RGB conversions. " \
129 "This option doesn't have any effect when using overlays." )
131 #define SYSMEM_TEXT N_("Use video buffers in system memory")
132 #define SYSMEM_LONGTEXT N_( \
133 "Create video buffers in system memory instead of video memory. This " \
134 "isn't recommended as usually using video memory allows to benefit from " \
135 "more hardware acceleration (like rescaling or YUV->RGB conversions). " \
136 "This option doesn't have any effect when using overlays." )
138 #define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
139 #define TRIPLEBUF_LONGTEXT N_( \
140 "Try to use triple buffering when using YUV overlays. That results in " \
141 "much better video quality (no flickering)." )
143 #define DEVICE_TEXT N_("Name of desired display device")
144 #define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can " \
145 "specify the Windows device name of the display that you want the video " \
146 "window to open on. For example, \"\\\\.\\DISPLAY1\" or " \
147 "\"\\\\.\\DISPLAY2\"." )
149 #define WALLPAPER_TEXT N_("Enable wallpaper mode ")
150 #define WALLPAPER_LONGTEXT N_( \
151 "The wallpaper mode allows you to display the video as the desktop " \
152 "background. Note that this feature only works in overlay mode and " \
153 "the desktop must not already have a wallpaper." )
155 static char *ppsz_dev[] = { "" };
156 static char *ppsz_dev_text[] = { N_("Default") };
159 set_shortname( "DirectX" );
160 set_category( CAT_VIDEO );
161 set_subcategory( SUBCAT_VIDEO_VOUT );
162 add_bool( "directx-hw-yuv", 1, NULL, HW_YUV_TEXT, HW_YUV_LONGTEXT,
165 add_bool( "directx-use-sysmem", 0, NULL, SYSMEM_TEXT, SYSMEM_LONGTEXT,
168 add_bool( "directx-3buffering", 1, NULL, TRIPLEBUF_TEXT,
169 TRIPLEBUF_LONGTEXT, VLC_TRUE );
172 add_string( "directx-device", "", NULL, DEVICE_TEXT, DEVICE_LONGTEXT,
175 change_string_list( ppsz_dev, ppsz_dev_text, FindDevicesCallback );
176 change_action_add( FindDevicesCallback, N_("Refresh list") );
178 add_bool( "directx-wallpaper", 0, NULL, WALLPAPER_TEXT, WALLPAPER_LONGTEXT,
182 set_description( _("DirectX video output") );
183 set_capability( "video output", 100 );
184 add_shortcut( "directx" );
185 set_callbacks( OpenVideo, CloseVideo );
187 /* FIXME: Hack to avoid unregistering our window class */
188 linked_with_a_crap_library_which_uses_atexit( );
192 /* check if we registered a window class because we need to
195 if( GetClassInfo( GetModuleHandle(NULL), "VLC DirectX", &wndclass ) )
196 UnregisterClass( "VLC DirectX", GetModuleHandle(NULL) );
199 /*****************************************************************************
200 * OpenVideo: allocate DirectX video thread output method
201 *****************************************************************************
202 * This function allocates and initialize the DirectX vout method.
203 *****************************************************************************/
204 static int OpenVideo( vlc_object_t *p_this )
206 vout_thread_t * p_vout = (vout_thread_t *)p_this;
210 /* Allocate structure */
211 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
212 if( p_vout->p_sys == NULL )
214 msg_Err( p_vout, "out of memory" );
217 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
219 /* Initialisations */
220 p_vout->pf_init = Init;
221 p_vout->pf_end = End;
222 p_vout->pf_manage = Manage;
223 p_vout->pf_render = NULL;
224 p_vout->pf_display = FirstDisplay;
226 p_vout->p_sys->p_ddobject = NULL;
227 p_vout->p_sys->p_display = NULL;
228 p_vout->p_sys->p_current_surface = NULL;
229 p_vout->p_sys->p_clipper = NULL;
230 p_vout->p_sys->hwnd = p_vout->p_sys->hvideownd = NULL;
231 p_vout->p_sys->hparent = p_vout->p_sys->hfswnd = NULL;
232 p_vout->p_sys->i_changes = 0;
233 p_vout->p_sys->b_wallpaper = 0;
234 vlc_mutex_init( p_vout, &p_vout->p_sys->lock );
235 SetRectEmpty( &p_vout->p_sys->rect_display );
236 SetRectEmpty( &p_vout->p_sys->rect_parent );
238 /* Multimonitor stuff */
239 p_vout->p_sys->hmonitor = NULL;
240 p_vout->p_sys->p_display_driver = NULL;
241 p_vout->p_sys->MonitorFromWindow = NULL;
242 p_vout->p_sys->GetMonitorInfo = NULL;
243 if( (huser32 = GetModuleHandle( _T("USER32") ) ) )
245 p_vout->p_sys->MonitorFromWindow = (HMONITOR (WINAPI *)( HWND, DWORD ))
246 GetProcAddress( huser32, _T("MonitorFromWindow") );
247 p_vout->p_sys->GetMonitorInfo =
249 GetProcAddress( huser32, "GetMonitorInfoA" );
251 GetProcAddress( huser32, _T("GetMonitorInfoW") );
255 var_Create( p_vout, "overlay", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
256 var_Create( p_vout, "directx-use-sysmem", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
257 var_Create( p_vout, "directx-hw-yuv", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
258 var_Create( p_vout, "directx-3buffering", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
259 var_Create( p_vout, "directx-device", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
260 var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
261 var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
263 p_vout->p_sys->b_cursor_hidden = 0;
264 p_vout->p_sys->i_lastmoved = mdate();
266 /* Set main window's size */
267 p_vout->p_sys->i_window_width = p_vout->i_window_width;
268 p_vout->p_sys->i_window_height = p_vout->i_window_height;
270 /* Create the Vout EventThread, this thread is created by us to isolate
271 * the Win32 PeekMessage function calls. We want to do this because
272 * Windows can stay blocked inside this call for a long time, and when
273 * this happens it thus blocks vlc's video_output thread.
274 * DirectXEventThread will take care of the creation of the video
275 * window (because PeekMessage has to be called from the same thread which
276 * created the window). */
277 msg_Dbg( p_vout, "creating DirectXEventThread" );
278 p_vout->p_sys->p_event =
279 vlc_object_create( p_vout, sizeof(event_thread_t) );
280 p_vout->p_sys->p_event->p_vout = p_vout;
281 if( vlc_thread_create( p_vout->p_sys->p_event, "Vout Events Thread",
282 E_(EventThread), 0, 1 ) )
284 msg_Err( p_vout, "cannot create Vout EventThread" );
285 vlc_object_destroy( p_vout->p_sys->p_event );
286 p_vout->p_sys->p_event = NULL;
290 if( p_vout->p_sys->p_event->b_error )
292 msg_Err( p_vout, "Vout EventThread failed" );
296 vlc_object_attach( p_vout->p_sys->p_event, p_vout );
298 msg_Dbg( p_vout, "Vout EventThread running" );
300 /* Initialise DirectDraw */
301 if( DirectXInitDDraw( p_vout ) )
303 msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
307 /* Create the directx display */
308 if( DirectXCreateDisplay( p_vout ) )
310 msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
314 /* Variable to indicate if the window should be on top of others */
315 /* Trigger a callback right now */
316 var_Get( p_vout, "video-on-top", &val );
317 var_Set( p_vout, "video-on-top", val );
319 /* Variable to indicate if the window should be on top of others */
320 /* Trigger a callback right now */
321 var_Create( p_vout, "directx-wallpaper", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
322 val.psz_string = _("Wallpaper");
323 var_Change( p_vout, "directx-wallpaper", VLC_VAR_SETTEXT, &val, NULL );
324 var_AddCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
325 var_Get( p_vout, "directx-wallpaper", &val );
326 var_Set( p_vout, "directx-wallpaper", val );
328 /* disable screensaver by temporarily changing system settings */
329 p_vout->p_sys->i_spi_lowpowertimeout = 0;
330 p_vout->p_sys->i_spi_powerofftimeout = 0;
331 p_vout->p_sys->i_spi_screensavetimeout = 0;
332 var_Get( p_vout, "disable-screensaver", &val);
334 msg_Dbg(p_vout, "disabling screen saver");
335 SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
336 0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
337 if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
338 SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
340 SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
341 &(p_vout->p_sys->i_spi_powerofftimeout), 0);
342 if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
343 SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
345 SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
346 &(p_vout->p_sys->i_spi_screensavetimeout), 0);
347 if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
348 SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
355 CloseVideo( VLC_OBJECT(p_vout) );
359 /*****************************************************************************
360 * Init: initialize DirectX video thread output method
361 *****************************************************************************
362 * This function create the directx surfaces needed by the output thread.
363 * It is called at the beginning of the thread.
364 *****************************************************************************/
365 static int Init( vout_thread_t *p_vout )
370 /* Get a few default parameters */
371 var_Get( p_vout, "overlay", &val );
372 p_vout->p_sys->b_using_overlay = val.b_bool;
373 var_Get( p_vout, "directx-use-sysmem", &val );
374 p_vout->p_sys->b_use_sysmem = val.b_bool;
375 var_Get( p_vout, "directx-hw-yuv", &val );
376 p_vout->p_sys->b_hw_yuv = val.b_bool;
377 var_Get( p_vout, "directx-3buffering", &val );
378 p_vout->p_sys->b_3buf_overlay = val.b_bool;
380 /* Initialise DirectDraw if not already done.
381 * We do this here because on multi-monitor systems we may have to
382 * re-create the directdraw surfaces. */
383 if( !p_vout->p_sys->p_ddobject &&
384 DirectXInitDDraw( p_vout ) != VLC_SUCCESS )
386 msg_Err( p_vout, "cannot initialize DirectDraw" );
390 /* Create the directx display */
391 if( !p_vout->p_sys->p_display &&
392 DirectXCreateDisplay( p_vout ) != VLC_SUCCESS )
394 msg_Err( p_vout, "cannot initialize DirectDraw" );
398 /* Initialize the output structure.
399 * Since DirectDraw can do rescaling for us, stick to the default
400 * coordinates and aspect. */
401 p_vout->output.i_width = p_vout->render.i_width;
402 p_vout->output.i_height = p_vout->render.i_height;
403 p_vout->output.i_aspect = p_vout->render.i_aspect;
404 p_vout->fmt_out = p_vout->fmt_in;
405 E_(UpdateRects)( p_vout, VLC_TRUE );
407 #define MAX_DIRECTBUFFERS 1
408 /* Right now we use only 1 directbuffer because we don't want the
409 * video decoder to decode directly into direct buffers as they are
410 * created into video memory and video memory is _really_ slow */
412 /* Choose the chroma we will try first. */
413 switch( p_vout->render.i_chroma )
415 case VLC_FOURCC('Y','U','Y','2'):
416 case VLC_FOURCC('Y','U','N','V'):
417 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
419 case VLC_FOURCC('U','Y','V','Y'):
420 case VLC_FOURCC('U','Y','N','V'):
421 case VLC_FOURCC('Y','4','2','2'):
422 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
424 case VLC_FOURCC('Y','V','Y','U'):
425 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
428 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
432 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
434 i_chroma_backup = p_vout->output.i_chroma;
436 if( !I_OUTPUTPICTURES )
438 /* hmmm, it didn't work! Let's try commonly supported chromas */
439 if( p_vout->output.i_chroma != VLC_FOURCC('I','4','2','0') )
441 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
442 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
444 if( !I_OUTPUTPICTURES )
446 /* hmmm, it still didn't work! Let's try another one */
447 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
448 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
452 if( !I_OUTPUTPICTURES )
454 /* If it still didn't work then don't try to use an overlay */
455 p_vout->output.i_chroma = i_chroma_backup;
456 p_vout->p_sys->b_using_overlay = 0;
457 NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
460 /* Change the window title bar text */
461 PostMessage( p_vout->p_sys->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
463 p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
467 /*****************************************************************************
468 * End: terminate Sys video thread output method
469 *****************************************************************************
470 * Terminate an output method created by Create.
471 * It is called at the end of the thread.
472 *****************************************************************************/
473 static void End( vout_thread_t *p_vout )
475 FreePictureVec( p_vout, p_vout->p_picture, I_OUTPUTPICTURES );
477 DirectXCloseDisplay( p_vout );
478 DirectXCloseDDraw( p_vout );
483 /*****************************************************************************
484 * CloseVideo: destroy Sys video thread output method
485 *****************************************************************************
486 * Terminate an output method created by Create
487 *****************************************************************************/
488 static void CloseVideo( vlc_object_t *p_this )
490 vout_thread_t * p_vout = (vout_thread_t *)p_this;
492 msg_Dbg( p_vout, "CloseVideo" );
494 if( p_vout->p_sys->p_event )
496 vlc_object_detach( p_vout->p_sys->p_event );
498 /* Kill Vout EventThread */
499 vlc_object_kill( p_vout->p_sys->p_event );
501 /* we need to be sure Vout EventThread won't stay stuck in
502 * GetMessage, so we send a fake message */
503 if( p_vout->p_sys->hwnd )
505 PostMessage( p_vout->p_sys->hwnd, WM_NULL, 0, 0);
508 vlc_thread_join( p_vout->p_sys->p_event );
509 vlc_object_destroy( p_vout->p_sys->p_event );
512 vlc_mutex_destroy( &p_vout->p_sys->lock );
514 /* Make sure the wallpaper is restored */
515 SwitchWallpaperMode( p_vout, VLC_FALSE );
517 /* restore screensaver system settings */
518 if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
519 SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
520 p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
522 if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
523 SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
524 p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
526 if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
527 SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
528 p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
533 free( p_vout->p_sys );
534 p_vout->p_sys = NULL;
538 /*****************************************************************************
539 * Manage: handle Sys events
540 *****************************************************************************
541 * This function should be called regularly by the video output thread.
542 * It returns a non null value if an error occurred.
543 *****************************************************************************/
544 static int Manage( vout_thread_t *p_vout )
546 /* If we do not control our window, we check for geometry changes
547 * ourselves because the parent might not send us its events. */
548 vlc_mutex_lock( &p_vout->p_sys->lock );
549 if( p_vout->p_sys->hparent && !p_vout->b_fullscreen )
554 vlc_mutex_unlock( &p_vout->p_sys->lock );
556 GetClientRect( p_vout->p_sys->hparent, &rect_parent );
557 point.x = point.y = 0;
558 ClientToScreen( p_vout->p_sys->hparent, &point );
559 OffsetRect( &rect_parent, point.x, point.y );
561 if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
563 p_vout->p_sys->rect_parent = rect_parent;
565 /* This one is to force the update even if only
566 * the position has changed */
567 SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
568 rect_parent.right - rect_parent.left,
569 rect_parent.bottom - rect_parent.top, 0 );
571 SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
572 rect_parent.right - rect_parent.left,
573 rect_parent.bottom - rect_parent.top, 0 );
578 vlc_mutex_unlock( &p_vout->p_sys->lock );
584 if( p_vout->p_sys->i_changes & DX_POSITION_CHANGE )
586 p_vout->p_sys->i_changes &= ~DX_POSITION_CHANGE;
588 /* Check if we are still on the same monitor */
589 if( p_vout->p_sys->MonitorFromWindow &&
590 p_vout->p_sys->hmonitor !=
591 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
592 MONITOR_DEFAULTTONEAREST ) )
594 /* This will force the vout core to recreate the picture buffers */
595 p_vout->i_changes |= VOUT_PICTURE_BUFFERS_CHANGE;
599 /* Check for cropping / aspect changes */
600 if( p_vout->i_changes & VOUT_CROP_CHANGE ||
601 p_vout->i_changes & VOUT_ASPECT_CHANGE )
603 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
604 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
606 p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
607 p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
608 p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
609 p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
610 p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
611 p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
612 p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
613 p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
614 E_(UpdateRects)( p_vout, VLC_TRUE );
617 /* We used to call the Win32 PeekMessage function here to read the window
618 * messages. But since window can stay blocked into this function for a
619 * long time (for example when you move your window on the screen), I
620 * decided to isolate PeekMessage in another thread. */
622 if( p_vout->p_sys->i_changes & DX_WALLPAPER_CHANGE )
624 SwitchWallpaperMode( p_vout, !p_vout->p_sys->b_wallpaper );
625 p_vout->p_sys->i_changes &= ~DX_WALLPAPER_CHANGE;
626 DirectDrawUpdateOverlay( p_vout );
632 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
633 || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
635 Win32ToggleFullscreen( p_vout );
637 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
638 p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
644 if( p_vout->b_fullscreen && !p_vout->p_sys->b_cursor_hidden &&
645 (mdate() - p_vout->p_sys->i_lastmoved) > 5000000 )
650 /* Hide the cursor only if it is inside our window */
651 GetCursorPos( &point );
652 hwnd = WindowFromPoint(point);
653 if( hwnd == p_vout->p_sys->hwnd || hwnd == p_vout->p_sys->hvideownd )
655 PostMessage( p_vout->p_sys->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
659 p_vout->p_sys->i_lastmoved = mdate();
664 * "Always on top" status change
666 if( p_vout->p_sys->b_on_top_change )
669 HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
671 var_Get( p_vout, "video-on-top", &val );
673 /* Set the window on top if necessary */
674 if( val.b_bool && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
677 CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
678 MF_BYCOMMAND | MFS_CHECKED );
679 SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
680 SWP_NOSIZE | SWP_NOMOVE );
683 /* The window shouldn't be on top */
684 if( !val.b_bool && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
687 CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
688 MF_BYCOMMAND | MFS_UNCHECKED );
689 SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
690 SWP_NOSIZE | SWP_NOMOVE );
693 p_vout->p_sys->b_on_top_change = VLC_FALSE;
696 /* Check if the event thread is still running */
697 if( p_vout->p_sys->p_event->b_die )
699 return VLC_EGENERIC; /* exit */
705 /*****************************************************************************
706 * Display: displays previously rendered output
707 *****************************************************************************
708 * This function sends the currently rendered image to the display, wait until
709 * it is displayed and switch the two rendering buffers, preparing next frame.
710 *****************************************************************************/
711 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
715 if( (p_vout->p_sys->p_display == NULL) )
717 msg_Warn( p_vout, "no display!" );
721 /* Our surface can be lost so be sure to check this
722 * and restore it if need be */
723 if( IDirectDrawSurface2_IsLost( p_vout->p_sys->p_display )
724 == DDERR_SURFACELOST )
726 if( IDirectDrawSurface2_Restore( p_vout->p_sys->p_display ) == DD_OK &&
727 p_vout->p_sys->b_using_overlay )
728 DirectDrawUpdateOverlay( p_vout );
731 if( !p_vout->p_sys->b_using_overlay )
735 /* We ask for the "NOTEARING" option */
736 memset( &ddbltfx, 0, sizeof(DDBLTFX) );
737 ddbltfx.dwSize = sizeof(DDBLTFX);
738 ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
740 /* Blit video surface to display */
741 dxresult = IDirectDrawSurface2_Blt( p_vout->p_sys->p_display,
742 &p_vout->p_sys->rect_dest_clipped,
743 p_pic->p_sys->p_surface,
744 &p_vout->p_sys->rect_src_clipped,
745 DDBLT_ASYNC, &ddbltfx );
746 if( dxresult != DD_OK )
748 msg_Warn( p_vout, "could not blit surface (error %li)", dxresult );
752 else /* using overlay */
754 /* Flip the overlay buffers if we are using back buffers */
755 if( p_pic->p_sys->p_front_surface == p_pic->p_sys->p_surface )
760 dxresult = IDirectDrawSurface2_Flip( p_pic->p_sys->p_front_surface,
762 if( dxresult != DD_OK )
764 msg_Warn( p_vout, "could not flip overlay (error %li)", dxresult );
767 /* set currently displayed pic */
768 p_vout->p_sys->p_current_surface = p_pic->p_sys->p_front_surface;
770 /* Lock surface to get all the required info */
771 if( DirectXLockSurface( p_vout, p_pic ) )
774 msg_Warn( p_vout, "cannot lock surface" );
777 DirectXUnlockSurface( p_vout, p_pic );
782 ** this function is only used once when the first picture is received
783 ** this function will show the video window once video is ready for
787 static void FirstDisplay( vout_thread_t *p_vout, picture_t *p_pic )
789 /* get initial picture rendered on overlay surface */
790 Display(p_vout, p_pic);
792 IDirectDraw_WaitForVerticalBlank(p_vout->p_sys->p_ddobject,
793 DDWAITVB_BLOCKBEGIN, NULL);
795 if( p_vout->p_sys->b_using_overlay )
797 /* set the colorkey as the backgound brush for the video window */
798 SetClassLong( p_vout->p_sys->hvideownd, GCL_HBRBACKGROUND,
799 (LONG)CreateSolidBrush( p_vout->p_sys->i_rgb_colorkey ) );
802 ** Video window is initially hidden, show it now since we got a
805 SetWindowPos( p_vout->p_sys->hvideownd, NULL, 0, 0, 0, 0,
813 /* use and restores proper display function for further pictures */
814 p_vout->pf_display = Display;
817 /* following functions are local */
819 /*****************************************************************************
820 * DirectXEnumCallback: Device enumeration
821 *****************************************************************************
822 * This callback function is called by DirectDraw once for each
823 * available DirectDraw device.
824 *****************************************************************************/
825 BOOL WINAPI DirectXEnumCallback( GUID* p_guid, LPTSTR psz_desc,
826 LPTSTR psz_drivername, VOID* p_context,
829 vout_thread_t *p_vout = (vout_thread_t *)p_context;
832 msg_Dbg( p_vout, "DirectXEnumCallback: %s, %s", psz_desc, psz_drivername );
836 var_Get( p_vout, "directx-device", &device );
838 if( ( !device.psz_string || !*device.psz_string ) &&
839 hmon == p_vout->p_sys->hmonitor )
841 if( device.psz_string ) free( device.psz_string );
843 else if( strcmp( psz_drivername, device.psz_string ) == 0 )
845 MONITORINFO monitor_info;
846 monitor_info.cbSize = sizeof( MONITORINFO );
848 if( p_vout->p_sys->GetMonitorInfo( hmon, &monitor_info ) )
852 /* Move window to the right screen */
853 GetWindowRect( p_vout->p_sys->hwnd, &rect );
854 if( !IntersectRect( &rect, &rect, &monitor_info.rcWork ) )
856 rect.left = monitor_info.rcWork.left;
857 rect.top = monitor_info.rcWork.top;
858 msg_Dbg( p_vout, "DirectXEnumCallback: setting window "
859 "position to %ld,%ld", rect.left, rect.top );
860 SetWindowPos( p_vout->p_sys->hwnd, NULL,
861 rect.left, rect.top, 0, 0,
862 SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
866 p_vout->p_sys->hmonitor = hmon;
867 if( device.psz_string ) free( device.psz_string );
871 if( device.psz_string ) free( device.psz_string );
872 return TRUE; /* Keep enumerating */
875 msg_Dbg( p_vout, "selecting %s, %s", psz_desc, psz_drivername );
876 p_vout->p_sys->p_display_driver = malloc( sizeof(GUID) );
877 if( p_vout->p_sys->p_display_driver )
878 memcpy( p_vout->p_sys->p_display_driver, p_guid, sizeof(GUID) );
881 return TRUE; /* Keep enumerating */
884 /*****************************************************************************
885 * DirectXInitDDraw: Takes care of all the DirectDraw initialisations
886 *****************************************************************************
887 * This function initialise and allocate resources for DirectDraw.
888 *****************************************************************************/
889 static int DirectXInitDDraw( vout_thread_t *p_vout )
892 HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
893 HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
895 LPDIRECTDRAW p_ddobject;
897 msg_Dbg( p_vout, "DirectXInitDDraw" );
899 /* Load direct draw DLL */
900 p_vout->p_sys->hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
901 if( p_vout->p_sys->hddraw_dll == NULL )
903 msg_Warn( p_vout, "DirectXInitDDraw failed loading ddraw.dll" );
907 OurDirectDrawCreate =
908 (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
909 _T("DirectDrawCreate") );
910 if( OurDirectDrawCreate == NULL )
912 msg_Err( p_vout, "DirectXInitDDraw failed GetProcAddress" );
916 OurDirectDrawEnumerateEx =
917 (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
919 "DirectDrawEnumerateExA" );
921 _T("DirectDrawEnumerateExW") );
924 if( OurDirectDrawEnumerateEx && p_vout->p_sys->MonitorFromWindow )
928 var_Get( p_vout, "directx-device", &device );
929 if( device.psz_string )
931 msg_Dbg( p_vout, "directx-device: %s", device.psz_string );
932 free( device.psz_string );
935 p_vout->p_sys->hmonitor =
936 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
937 MONITOR_DEFAULTTONEAREST );
939 /* Enumerate displays */
940 OurDirectDrawEnumerateEx( DirectXEnumCallback, p_vout,
941 DDENUM_ATTACHEDSECONDARYDEVICES );
944 /* Initialize DirectDraw now */
945 dxresult = OurDirectDrawCreate( p_vout->p_sys->p_display_driver,
947 if( dxresult != DD_OK )
949 msg_Err( p_vout, "DirectXInitDDraw cannot initialize DDraw" );
953 /* Get the IDirectDraw2 interface */
954 dxresult = IDirectDraw_QueryInterface( p_ddobject, &IID_IDirectDraw2,
955 (LPVOID *)&p_vout->p_sys->p_ddobject );
956 /* Release the unused interface */
957 IDirectDraw_Release( p_ddobject );
958 if( dxresult != DD_OK )
960 msg_Err( p_vout, "cannot get IDirectDraw2 interface" );
964 /* Set DirectDraw Cooperative level, ie what control we want over Windows
966 dxresult = IDirectDraw2_SetCooperativeLevel( p_vout->p_sys->p_ddobject,
967 NULL, DDSCL_NORMAL );
968 if( dxresult != DD_OK )
970 msg_Err( p_vout, "cannot set direct draw cooperative level" );
974 /* Get the size of the current display device */
975 if( p_vout->p_sys->hmonitor && p_vout->p_sys->GetMonitorInfo )
977 MONITORINFO monitor_info;
978 monitor_info.cbSize = sizeof( MONITORINFO );
979 p_vout->p_sys->GetMonitorInfo( p_vout->p_sys->hmonitor,
981 p_vout->p_sys->rect_display = monitor_info.rcMonitor;
985 p_vout->p_sys->rect_display.left = 0;
986 p_vout->p_sys->rect_display.top = 0;
987 p_vout->p_sys->rect_display.right = GetSystemMetrics(SM_CXSCREEN);
988 p_vout->p_sys->rect_display.bottom = GetSystemMetrics(SM_CYSCREEN);
991 msg_Dbg( p_vout, "screen dimensions (%lix%li,%lix%li)",
992 p_vout->p_sys->rect_display.left,
993 p_vout->p_sys->rect_display.top,
994 p_vout->p_sys->rect_display.right,
995 p_vout->p_sys->rect_display.bottom );
997 /* Probe the capabilities of the hardware */
998 DirectXGetDDrawCaps( p_vout );
1000 msg_Dbg( p_vout, "End DirectXInitDDraw" );
1004 if( p_vout->p_sys->p_ddobject )
1005 IDirectDraw2_Release( p_vout->p_sys->p_ddobject );
1006 if( p_vout->p_sys->hddraw_dll )
1007 FreeLibrary( p_vout->p_sys->hddraw_dll );
1008 p_vout->p_sys->hddraw_dll = NULL;
1009 p_vout->p_sys->p_ddobject = NULL;
1010 return VLC_EGENERIC;
1013 /*****************************************************************************
1014 * DirectXCreateDisplay: create the DirectDraw display.
1015 *****************************************************************************
1016 * Create and initialize display according to preferences specified in the vout
1018 *****************************************************************************/
1019 static int DirectXCreateDisplay( vout_thread_t *p_vout )
1023 LPDIRECTDRAWSURFACE p_display;
1025 msg_Dbg( p_vout, "DirectXCreateDisplay" );
1027 /* Now get the primary surface. This surface is what you actually see
1029 memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1030 ddsd.dwSize = sizeof(DDSURFACEDESC);
1031 ddsd.dwFlags = DDSD_CAPS;
1032 ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
1034 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1035 &ddsd, &p_display, NULL );
1036 if( dxresult != DD_OK )
1038 msg_Err( p_vout, "cannot get primary surface (error %li)", dxresult );
1039 return VLC_EGENERIC;
1042 dxresult = IDirectDrawSurface_QueryInterface( p_display,
1043 &IID_IDirectDrawSurface2,
1044 (LPVOID *)&p_vout->p_sys->p_display );
1045 /* Release the old interface */
1046 IDirectDrawSurface_Release( p_display );
1047 if ( dxresult != DD_OK )
1049 msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1050 "(error %li)", dxresult );
1051 return VLC_EGENERIC;
1054 /* The clipper will be used only in non-overlay mode */
1055 DirectXCreateClipper( p_vout );
1057 /* Make sure the colorkey will be painted */
1058 p_vout->p_sys->i_colorkey = 1;
1059 p_vout->p_sys->i_rgb_colorkey =
1060 DirectXFindColorkey( p_vout, &p_vout->p_sys->i_colorkey );
1062 E_(UpdateRects)( p_vout, VLC_TRUE );
1067 /*****************************************************************************
1068 * DirectXCreateClipper: Create a clipper that will be used when blitting the
1069 * RGB surface to the main display.
1070 *****************************************************************************
1071 * This clipper prevents us to modify by mistake anything on the screen
1072 * which doesn't belong to our window. For example when a part of our video
1073 * window is hidden by another window.
1074 *****************************************************************************/
1075 static int DirectXCreateClipper( vout_thread_t *p_vout )
1079 msg_Dbg( p_vout, "DirectXCreateClipper" );
1081 /* Create the clipper */
1082 dxresult = IDirectDraw2_CreateClipper( p_vout->p_sys->p_ddobject, 0,
1083 &p_vout->p_sys->p_clipper, NULL );
1084 if( dxresult != DD_OK )
1086 msg_Warn( p_vout, "cannot create clipper (error %li)", dxresult );
1090 /* Associate the clipper to the window */
1091 dxresult = IDirectDrawClipper_SetHWnd( p_vout->p_sys->p_clipper, 0,
1092 p_vout->p_sys->hvideownd );
1093 if( dxresult != DD_OK )
1095 msg_Warn( p_vout, "cannot attach clipper to window (error %li)",
1100 /* associate the clipper with the surface */
1101 dxresult = IDirectDrawSurface_SetClipper(p_vout->p_sys->p_display,
1102 p_vout->p_sys->p_clipper);
1103 if( dxresult != DD_OK )
1105 msg_Warn( p_vout, "cannot attach clipper to surface (error %li)",
1113 if( p_vout->p_sys->p_clipper )
1115 IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1117 p_vout->p_sys->p_clipper = NULL;
1118 return VLC_EGENERIC;
1121 /*****************************************************************************
1122 * DirectXCreateSurface: create an YUV overlay or RGB surface for the video.
1123 *****************************************************************************
1124 * The best method of display is with an YUV overlay because the YUV->RGB
1125 * conversion is done in hardware.
1126 * You can also create a plain RGB surface.
1127 * ( Maybe we could also try an RGB overlay surface, which could have hardware
1128 * scaling and which would also be faster in window mode because you don't
1129 * need to do any blitting to the main display...)
1130 *****************************************************************************/
1131 static int DirectXCreateSurface( vout_thread_t *p_vout,
1132 LPDIRECTDRAWSURFACE2 *pp_surface_final,
1133 int i_chroma, int b_overlay,
1137 LPDIRECTDRAWSURFACE p_surface;
1140 /* Create the video surface */
1143 /* Now try to create the YUV overlay surface.
1144 * This overlay will be displayed on top of the primary surface.
1145 * A color key is used to determine whether or not the overlay will be
1146 * displayed, ie the overlay will be displayed in place of the primary
1147 * surface wherever the primary surface will have this color.
1148 * The video window has been created with a background of this color so
1149 * the overlay will be only displayed on top of this window */
1151 memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1152 ddsd.dwSize = sizeof(DDSURFACEDESC);
1153 ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1154 ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1155 ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1156 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
1157 ddsd.dwFlags |= (i_backbuffers ? DDSD_BACKBUFFERCOUNT : 0);
1158 ddsd.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
1159 ddsd.ddsCaps.dwCaps |= (i_backbuffers ? DDSCAPS_COMPLEX | DDSCAPS_FLIP
1161 ddsd.dwHeight = p_vout->render.i_height;
1162 ddsd.dwWidth = p_vout->render.i_width;
1163 ddsd.dwBackBufferCount = i_backbuffers;
1165 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1166 &ddsd, &p_surface, NULL );
1167 if( dxresult != DD_OK )
1169 *pp_surface_final = NULL;
1170 return VLC_EGENERIC;
1176 vlc_bool_t b_rgb_surface =
1177 ( i_chroma == VLC_FOURCC('R','G','B','2') )
1178 || ( i_chroma == VLC_FOURCC('R','V','1','5') )
1179 || ( i_chroma == VLC_FOURCC('R','V','1','6') )
1180 || ( i_chroma == VLC_FOURCC('R','V','2','4') )
1181 || ( i_chroma == VLC_FOURCC('R','V','3','2') );
1183 memset( &ddsd, 0, sizeof( DDSURFACEDESC ) );
1184 ddsd.dwSize = sizeof(DDSURFACEDESC);
1185 ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1186 ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
1187 ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
1188 ddsd.dwHeight = p_vout->render.i_height;
1189 ddsd.dwWidth = p_vout->render.i_width;
1191 if( p_vout->p_sys->b_use_sysmem )
1192 ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
1194 ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
1196 if( !b_rgb_surface )
1198 ddsd.dwFlags |= DDSD_PIXELFORMAT;
1199 ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1200 ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1203 dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1204 &ddsd, &p_surface, NULL );
1205 if( dxresult != DD_OK )
1207 *pp_surface_final = NULL;
1208 return VLC_EGENERIC;
1212 /* Now that the surface is created, try to get a newer DirectX interface */
1213 dxresult = IDirectDrawSurface_QueryInterface( p_surface,
1214 &IID_IDirectDrawSurface2,
1215 (LPVOID *)pp_surface_final );
1216 IDirectDrawSurface_Release( p_surface ); /* Release the old interface */
1217 if ( dxresult != DD_OK )
1219 msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1220 "(error %li)", dxresult );
1221 *pp_surface_final = NULL;
1222 return VLC_EGENERIC;
1227 /* Check the overlay is useable as some graphics cards allow creating
1228 * several overlays but only one can be used at one time. */
1229 p_vout->p_sys->p_current_surface = *pp_surface_final;
1230 if( DirectDrawUpdateOverlay( p_vout ) != VLC_SUCCESS )
1232 IDirectDrawSurface2_Release( *pp_surface_final );
1233 *pp_surface_final = NULL;
1234 msg_Err( p_vout, "overlay unuseable (might already be in use)" );
1235 return VLC_EGENERIC;
1242 /*****************************************************************************
1243 * DirectDrawUpdateOverlay: Move or resize overlay surface on video display.
1244 *****************************************************************************
1245 * This function is used to move or resize an overlay surface on the screen.
1246 * Ususally the overlay is moved by the user and thus, by a move or resize
1247 * event (in Manage).
1248 *****************************************************************************/
1249 int DirectDrawUpdateOverlay( vout_thread_t *p_vout )
1254 RECT rect_src = p_vout->p_sys->rect_src_clipped;
1255 RECT rect_dest = p_vout->p_sys->rect_dest_clipped;
1257 if( !p_vout->p_sys->b_using_overlay ) return VLC_EGENERIC;
1259 if( p_vout->p_sys->b_wallpaper )
1261 int i_x, i_y, i_width, i_height;
1263 rect_src.left = p_vout->fmt_out.i_x_offset;
1264 rect_src.top = p_vout->fmt_out.i_y_offset;
1265 rect_src.right = rect_src.left + p_vout->fmt_out.i_visible_width;
1266 rect_src.bottom = rect_src.top + p_vout->fmt_out.i_visible_height;
1268 rect_dest = p_vout->p_sys->rect_display;
1269 vout_PlacePicture( p_vout, rect_dest.right, rect_dest.bottom,
1270 &i_x, &i_y, &i_width, &i_height );
1272 rect_dest.left += i_x;
1273 rect_dest.right = rect_dest.left + i_width;
1274 rect_dest.top += i_y;
1275 rect_dest.bottom = rect_dest.top + i_height;
1278 vlc_mutex_lock( &p_vout->p_sys->lock );
1279 if( p_vout->p_sys->p_current_surface == NULL )
1281 vlc_mutex_unlock( &p_vout->p_sys->lock );
1282 return VLC_EGENERIC;
1285 /* The new window dimensions should already have been computed by the
1286 * caller of this function */
1288 /* Position and show the overlay */
1289 memset(&ddofx, 0, sizeof(DDOVERLAYFX));
1290 ddofx.dwSize = sizeof(DDOVERLAYFX);
1291 ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
1292 ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
1294 dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
1296 dxresult = IDirectDrawSurface2_UpdateOverlay(
1297 p_vout->p_sys->p_current_surface,
1298 &rect_src, p_vout->p_sys->p_display, &rect_dest,
1301 vlc_mutex_unlock( &p_vout->p_sys->lock );
1303 if(dxresult != DD_OK)
1305 msg_Warn( p_vout, "DirectDrawUpdateOverlay cannot move/resize overlay" );
1306 return VLC_EGENERIC;
1312 /*****************************************************************************
1313 * DirectXCloseDDraw: Release the DDraw object allocated by DirectXInitDDraw
1314 *****************************************************************************
1315 * This function returns all resources allocated by DirectXInitDDraw.
1316 *****************************************************************************/
1317 static void DirectXCloseDDraw( vout_thread_t *p_vout )
1319 msg_Dbg( p_vout, "DirectXCloseDDraw" );
1320 if( p_vout->p_sys->p_ddobject != NULL )
1322 IDirectDraw2_Release(p_vout->p_sys->p_ddobject);
1323 p_vout->p_sys->p_ddobject = NULL;
1326 if( p_vout->p_sys->hddraw_dll != NULL )
1328 FreeLibrary( p_vout->p_sys->hddraw_dll );
1329 p_vout->p_sys->hddraw_dll = NULL;
1332 if( p_vout->p_sys->p_display_driver != NULL )
1334 free( p_vout->p_sys->p_display_driver );
1335 p_vout->p_sys->p_display_driver = NULL;
1338 p_vout->p_sys->hmonitor = NULL;
1341 /*****************************************************************************
1342 * DirectXCloseDisplay: close and reset the DirectX display device
1343 *****************************************************************************
1344 * This function returns all resources allocated by DirectXCreateDisplay.
1345 *****************************************************************************/
1346 static void DirectXCloseDisplay( vout_thread_t *p_vout )
1348 msg_Dbg( p_vout, "DirectXCloseDisplay" );
1350 if( p_vout->p_sys->p_clipper != NULL )
1352 msg_Dbg( p_vout, "DirectXCloseDisplay clipper" );
1353 IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1354 p_vout->p_sys->p_clipper = NULL;
1357 if( p_vout->p_sys->p_display != NULL )
1359 msg_Dbg( p_vout, "DirectXCloseDisplay display" );
1360 IDirectDrawSurface2_Release( p_vout->p_sys->p_display );
1361 p_vout->p_sys->p_display = NULL;
1365 /*****************************************************************************
1366 * DirectXCloseSurface: close the YUV overlay or RGB surface.
1367 *****************************************************************************
1368 * This function returns all resources allocated for the surface.
1369 *****************************************************************************/
1370 static void DirectXCloseSurface( vout_thread_t *p_vout,
1371 LPDIRECTDRAWSURFACE2 p_surface )
1373 msg_Dbg( p_vout, "DirectXCloseSurface" );
1374 if( p_surface != NULL )
1376 IDirectDrawSurface2_Release( p_surface );
1380 /*****************************************************************************
1381 * NewPictureVec: allocate a vector of identical pictures
1382 *****************************************************************************
1383 * Returns 0 on success, -1 otherwise
1384 *****************************************************************************/
1385 static int NewPictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1389 int i_ret = VLC_SUCCESS;
1390 LPDIRECTDRAWSURFACE2 p_surface;
1392 msg_Dbg( p_vout, "NewPictureVec overlay:%s chroma:%.4s",
1393 p_vout->p_sys->b_using_overlay ? "yes" : "no",
1394 (char *)&p_vout->output.i_chroma );
1396 I_OUTPUTPICTURES = 0;
1398 /* First we try to use an YUV overlay surface.
1399 * The overlay surface that we create won't be used to decode directly
1400 * into it because accessing video memory directly is way to slow (remember
1401 * that pictures are decoded macroblock per macroblock). Instead the video
1402 * will be decoded in picture buffers in system memory which will then be
1403 * memcpy() to the overlay surface. */
1404 if( p_vout->p_sys->b_using_overlay )
1406 /* Triple buffering rocks! it doesn't have any processing overhead
1407 * (you don't have to wait for the vsync) and provides for a very nice
1408 * video quality (no tearing). */
1409 if( p_vout->p_sys->b_3buf_overlay )
1410 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1411 p_vout->output.i_chroma,
1412 p_vout->p_sys->b_using_overlay,
1413 2 /* number of backbuffers */ );
1415 if( !p_vout->p_sys->b_3buf_overlay || i_ret != VLC_SUCCESS )
1417 /* Try to reduce the number of backbuffers */
1418 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1419 p_vout->output.i_chroma,
1420 p_vout->p_sys->b_using_overlay,
1421 0 /* number of backbuffers */ );
1424 if( i_ret == VLC_SUCCESS )
1427 picture_t front_pic;
1428 picture_sys_t front_pic_sys;
1429 front_pic.p_sys = &front_pic_sys;
1431 /* Allocate internal structure */
1432 p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1433 if( p_pic[0].p_sys == NULL )
1435 DirectXCloseSurface( p_vout, p_surface );
1439 /* set front buffer */
1440 p_pic[0].p_sys->p_front_surface = p_surface;
1442 /* Get the back buffer */
1443 memset( &dds_caps, 0, sizeof( DDSCAPS ) );
1444 dds_caps.dwCaps = DDSCAPS_BACKBUFFER;
1445 if( DD_OK != IDirectDrawSurface2_GetAttachedSurface(
1446 p_surface, &dds_caps,
1447 &p_pic[0].p_sys->p_surface ) )
1449 msg_Warn( p_vout, "NewPictureVec could not get back buffer" );
1450 /* front buffer is the same as back buffer */
1451 p_pic[0].p_sys->p_surface = p_surface;
1455 p_vout->p_sys->p_current_surface = front_pic.p_sys->p_surface =
1456 p_pic[0].p_sys->p_front_surface;
1458 /* Reset the front buffer memory */
1459 if( DirectXLockSurface( p_vout, &front_pic ) == VLC_SUCCESS )
1462 for( i = 0; i < front_pic.i_planes; i++ )
1463 for( j = 0; j < front_pic.p[i].i_visible_lines; j++)
1464 memset( front_pic.p[i].p_pixels + j *
1465 front_pic.p[i].i_pitch, 127,
1466 front_pic.p[i].i_visible_pitch );
1468 DirectXUnlockSurface( p_vout, &front_pic );
1471 DirectDrawUpdateOverlay( p_vout );
1472 I_OUTPUTPICTURES = 1;
1473 msg_Dbg( p_vout, "YUV overlay created successfully" );
1477 /* As we can't have an overlay, we'll try to create a plain offscreen
1478 * surface. This surface will reside in video memory because there's a
1479 * better chance then that we'll be able to use some kind of hardware
1480 * acceleration like rescaling, blitting or YUV->RGB conversions.
1481 * We then only need to blit this surface onto the main display when we
1482 * want to display it */
1483 if( !p_vout->p_sys->b_using_overlay )
1485 if( p_vout->p_sys->b_hw_yuv )
1489 vlc_bool_t b_result = VLC_FALSE;
1491 /* Check if the chroma is supported first. This is required
1492 * because a few buggy drivers don't mind creating the surface
1493 * even if they don't know about the chroma. */
1494 if( IDirectDraw2_GetFourCCCodes( p_vout->p_sys->p_ddobject,
1495 &i_codes, NULL ) == DD_OK )
1497 pi_codes = malloc( i_codes * sizeof(DWORD) );
1498 if( pi_codes && IDirectDraw2_GetFourCCCodes(
1499 p_vout->p_sys->p_ddobject, &i_codes, pi_codes ) == DD_OK )
1501 for( i = 0; i < (int)i_codes; i++ )
1503 if( p_vout->output.i_chroma == pi_codes[i] )
1505 b_result = VLC_TRUE;
1513 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1514 p_vout->output.i_chroma,
1516 0 /* no back buffers */ );
1518 p_vout->p_sys->b_hw_yuv = VLC_FALSE;
1521 if( i_ret || !p_vout->p_sys->b_hw_yuv )
1523 /* Our last choice is to use a plain RGB surface */
1524 DDPIXELFORMAT ddpfPixelFormat;
1526 ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1527 IDirectDrawSurface2_GetPixelFormat( p_vout->p_sys->p_display,
1530 if( ddpfPixelFormat.dwFlags & DDPF_RGB )
1532 switch( ddpfPixelFormat.dwRGBBitCount )
1535 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
1536 p_vout->output.pf_setpalette = SetPalette;
1539 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
1542 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
1545 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
1548 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
1551 msg_Err( p_vout, "unknown screen depth" );
1552 return VLC_EGENERIC;
1554 p_vout->output.i_rmask = ddpfPixelFormat.dwRBitMask;
1555 p_vout->output.i_gmask = ddpfPixelFormat.dwGBitMask;
1556 p_vout->output.i_bmask = ddpfPixelFormat.dwBBitMask;
1559 p_vout->p_sys->b_hw_yuv = 0;
1561 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1562 p_vout->output.i_chroma,
1564 0 /* no back buffers */ );
1566 if( i_ret && !p_vout->p_sys->b_use_sysmem )
1568 /* Give it a last try with b_use_sysmem enabled */
1569 p_vout->p_sys->b_use_sysmem = 1;
1571 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1572 p_vout->output.i_chroma,
1574 0 /* no back buffers */ );
1578 if( i_ret == VLC_SUCCESS )
1580 /* Allocate internal structure */
1581 p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1582 if( p_pic[0].p_sys == NULL )
1584 DirectXCloseSurface( p_vout, p_surface );
1588 p_pic[0].p_sys->p_surface = p_pic[0].p_sys->p_front_surface
1591 I_OUTPUTPICTURES = 1;
1593 msg_Dbg( p_vout, "created plain surface of chroma:%.4s",
1594 (char *)&p_vout->output.i_chroma );
1599 /* Now that we've got all our direct-buffers, we can finish filling in the
1600 * picture_t structures */
1601 for( i = 0; i < I_OUTPUTPICTURES; i++ )
1603 p_pic[i].i_status = DESTROYED_PICTURE;
1604 p_pic[i].i_type = DIRECT_PICTURE;
1605 p_pic[i].b_slow = VLC_TRUE;
1606 p_pic[i].pf_lock = DirectXLockSurface;
1607 p_pic[i].pf_unlock = DirectXUnlockSurface;
1608 PP_OUTPUTPICTURE[i] = &p_pic[i];
1610 if( DirectXLockSurface( p_vout, &p_pic[i] ) != VLC_SUCCESS )
1613 FreePictureVec( p_vout, p_pic, I_OUTPUTPICTURES );
1614 I_OUTPUTPICTURES = 0;
1615 msg_Err( p_vout, "cannot lock surface" );
1616 return VLC_EGENERIC;
1618 DirectXUnlockSurface( p_vout, &p_pic[i] );
1621 msg_Dbg( p_vout, "End NewPictureVec (%s)",
1622 I_OUTPUTPICTURES ? "succeeded" : "failed" );
1627 /*****************************************************************************
1628 * FreePicture: destroy a picture vector allocated with NewPictureVec
1629 *****************************************************************************
1631 *****************************************************************************/
1632 static void FreePictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1637 vlc_mutex_lock( &p_vout->p_sys->lock );
1638 p_vout->p_sys->p_current_surface = 0;
1639 vlc_mutex_unlock( &p_vout->p_sys->lock );
1641 for( i = 0; i < i_num_pics; i++ )
1643 DirectXCloseSurface( p_vout, p_pic[i].p_sys->p_front_surface );
1645 for( i = 0; i < i_num_pics; i++ )
1647 free( p_pic[i].p_sys );
1652 /*****************************************************************************
1653 * UpdatePictureStruct: updates the internal data in the picture_t structure
1654 *****************************************************************************
1655 * This will setup stuff for use by the video_output thread
1656 *****************************************************************************/
1657 static int UpdatePictureStruct( vout_thread_t *p_vout, picture_t *p_pic,
1660 switch( p_vout->output.i_chroma )
1662 case VLC_FOURCC('R','G','B','2'):
1663 case VLC_FOURCC('R','V','1','5'):
1664 case VLC_FOURCC('R','V','1','6'):
1665 case VLC_FOURCC('R','V','2','4'):
1666 case VLC_FOURCC('R','V','3','2'):
1667 p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1668 p_pic->p->i_lines = p_vout->output.i_height;
1669 p_pic->p->i_visible_lines = p_vout->output.i_height;
1670 p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1671 switch( p_vout->output.i_chroma )
1673 case VLC_FOURCC('R','G','B','2'):
1674 p_pic->p->i_pixel_pitch = 1;
1676 case VLC_FOURCC('R','V','1','5'):
1677 case VLC_FOURCC('R','V','1','6'):
1678 p_pic->p->i_pixel_pitch = 2;
1680 case VLC_FOURCC('R','V','2','4'):
1681 p_pic->p->i_pixel_pitch = 3;
1683 case VLC_FOURCC('R','V','3','2'):
1684 p_pic->p->i_pixel_pitch = 4;
1687 return VLC_EGENERIC;
1689 p_pic->p->i_visible_pitch = p_vout->output.i_width *
1690 p_pic->p->i_pixel_pitch;
1691 p_pic->i_planes = 1;
1694 case VLC_FOURCC('Y','V','1','2'):
1695 case VLC_FOURCC('I','4','2','0'):
1697 /* U and V inverted compared to I420
1698 * Fixme: this should be handled by the vout core */
1699 p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
1701 p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1702 p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1703 p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1704 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1705 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1706 p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1707 p_pic->p[Y_PLANE].i_pixel_pitch;
1709 p_pic->V_PIXELS = p_pic->Y_PIXELS
1710 + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1711 p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1712 p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1713 p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1714 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1715 p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1716 p_pic->p[V_PLANE].i_pixel_pitch;
1718 p_pic->U_PIXELS = p_pic->V_PIXELS
1719 + p_pic->p[V_PLANE].i_lines * p_pic->p[V_PLANE].i_pitch;
1720 p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1721 p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1722 p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1723 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1724 p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1725 p_pic->p[U_PLANE].i_pixel_pitch;
1727 p_pic->i_planes = 3;
1730 case VLC_FOURCC('I','Y','U','V'):
1732 p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1733 p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1734 p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1735 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1736 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1737 p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1738 p_pic->p[Y_PLANE].i_pixel_pitch;
1740 p_pic->U_PIXELS = p_pic->Y_PIXELS
1741 + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1742 p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1743 p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1744 p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1745 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1746 p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1747 p_pic->p[U_PLANE].i_pixel_pitch;
1749 p_pic->V_PIXELS = p_pic->U_PIXELS
1750 + p_pic->p[U_PLANE].i_lines * p_pic->p[U_PLANE].i_pitch;
1751 p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1752 p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1753 p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1754 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1755 p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1756 p_pic->p[V_PLANE].i_pixel_pitch;
1758 p_pic->i_planes = 3;
1761 case VLC_FOURCC('U','Y','V','Y'):
1762 case VLC_FOURCC('Y','U','Y','2'):
1764 p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1765 p_pic->p->i_lines = p_vout->output.i_height;
1766 p_pic->p->i_visible_lines = p_vout->output.i_height;
1767 p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1768 p_pic->p->i_pixel_pitch = 2;
1769 p_pic->p->i_visible_pitch = p_vout->output.i_width *
1770 p_pic->p->i_pixel_pitch;
1772 p_pic->i_planes = 1;
1776 /* Unknown chroma, tell the guy to get lost */
1777 msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
1778 p_vout->output.i_chroma,
1779 (char*)&p_vout->output.i_chroma );
1780 return VLC_EGENERIC;
1786 /*****************************************************************************
1787 * DirectXGetDDrawCaps: Probe the capabilities of the hardware
1788 *****************************************************************************
1789 * It is nice to know which features are supported by the hardware so we can
1790 * find ways to optimize our rendering.
1791 *****************************************************************************/
1792 static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
1797 /* This is just an indication of whether or not we'll support overlay,
1798 * but with this test we don't know if we support YUV overlay */
1799 memset( &ddcaps, 0, sizeof( DDCAPS ));
1800 ddcaps.dwSize = sizeof(DDCAPS);
1801 dxresult = IDirectDraw2_GetCaps( p_vout->p_sys->p_ddobject,
1803 if(dxresult != DD_OK )
1805 msg_Warn( p_vout, "cannot get caps" );
1809 vlc_bool_t bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1810 bHasColorKey, bCanStretch, bCanBltFourcc,
1811 bAlignBoundarySrc, bAlignBoundaryDest,
1812 bAlignSizeSrc, bAlignSizeDest;
1814 /* Determine if the hardware supports overlay surfaces */
1815 bHasOverlay = (ddcaps.dwCaps & DDCAPS_OVERLAY) ? 1 : 0;
1816 /* Determine if the hardware supports overlay surfaces */
1817 bHasOverlayFourCC = (ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ? 1 : 0;
1818 /* Determine if the hardware supports overlay deinterlacing */
1819 bCanDeinterlace = (ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ? 1 : 0;
1820 /* Determine if the hardware supports colorkeying */
1821 bHasColorKey = (ddcaps.dwCaps & DDCAPS_COLORKEY) ? 1 : 0;
1822 /* Determine if the hardware supports scaling of the overlay surface */
1823 bCanStretch = (ddcaps.dwCaps & DDCAPS_OVERLAYSTRETCH) ? 1 : 0;
1824 /* Determine if the hardware supports color conversion during a blit */
1825 bCanBltFourcc = (ddcaps.dwCaps & DDCAPS_BLTFOURCC) ? 1 : 0;
1826 /* Determine overlay source boundary alignment */
1827 bAlignBoundarySrc = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) ? 1 : 0;
1828 /* Determine overlay destination boundary alignment */
1829 bAlignBoundaryDest = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) ? 1:0;
1830 /* Determine overlay destination size alignment */
1831 bAlignSizeSrc = (ddcaps.dwCaps & DDCAPS_ALIGNSIZESRC) ? 1 : 0;
1832 /* Determine overlay destination size alignment */
1833 bAlignSizeDest = (ddcaps.dwCaps & DDCAPS_ALIGNSIZEDEST) ? 1 : 0;
1835 msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
1836 "can_deinterlace_overlay=%i colorkey=%i stretch=%i "
1838 bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1839 bHasColorKey, bCanStretch, bCanBltFourcc );
1841 if( bAlignBoundarySrc || bAlignBoundaryDest ||
1842 bAlignSizeSrc || bAlignSizeDest )
1844 if( bAlignBoundarySrc ) p_vout->p_sys->i_align_src_boundary =
1845 ddcaps.dwAlignBoundarySrc;
1846 if( bAlignBoundaryDest ) p_vout->p_sys->i_align_dest_boundary =
1847 ddcaps.dwAlignBoundaryDest;
1848 if( bAlignSizeDest ) p_vout->p_sys->i_align_src_size =
1849 ddcaps.dwAlignSizeSrc;
1850 if( bAlignSizeDest ) p_vout->p_sys->i_align_dest_size =
1851 ddcaps.dwAlignSizeDest;
1853 msg_Dbg( p_vout, "align_boundary_src=%i,%i "
1854 "align_boundary_dest=%i,%i "
1855 "align_size_src=%i,%i align_size_dest=%i,%i",
1856 bAlignBoundarySrc, p_vout->p_sys->i_align_src_boundary,
1857 bAlignBoundaryDest, p_vout->p_sys->i_align_dest_boundary,
1858 bAlignSizeSrc, p_vout->p_sys->i_align_src_size,
1859 bAlignSizeDest, p_vout->p_sys->i_align_dest_size );
1862 /* Don't ask for troubles */
1863 if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
1867 /*****************************************************************************
1868 * DirectXLockSurface: Lock surface and get picture data pointer
1869 *****************************************************************************
1870 * This function locks a surface and get the surface descriptor which amongst
1871 * other things has the pointer to the picture data.
1872 *****************************************************************************/
1873 static int DirectXLockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1877 /* Lock the surface to get a valid pointer to the picture buffer */
1878 memset( &p_pic->p_sys->ddsd, 0, sizeof( DDSURFACEDESC ));
1879 p_pic->p_sys->ddsd.dwSize = sizeof(DDSURFACEDESC);
1880 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface,
1881 NULL, &p_pic->p_sys->ddsd,
1882 DDLOCK_NOSYSLOCK | DDLOCK_WAIT,
1884 if( dxresult != DD_OK )
1886 if( dxresult == DDERR_INVALIDPARAMS )
1888 /* DirectX 3 doesn't support the DDLOCK_NOSYSLOCK flag, resulting
1889 * in an invalid params error */
1890 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1891 &p_pic->p_sys->ddsd,
1894 if( dxresult == DDERR_SURFACELOST )
1896 /* Your surface can be lost so be sure
1897 * to check this and restore it if needed */
1899 /* When using overlays with back-buffers, we need to restore
1900 * the front buffer so the back-buffers get restored as well. */
1901 if( p_vout->p_sys->b_using_overlay )
1902 IDirectDrawSurface2_Restore( p_pic->p_sys->p_front_surface );
1904 IDirectDrawSurface2_Restore( p_pic->p_sys->p_surface );
1906 dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1907 &p_pic->p_sys->ddsd,
1910 if( dxresult == DDERR_SURFACELOST )
1911 msg_Dbg( p_vout, "DirectXLockSurface: DDERR_SURFACELOST" );
1914 if( dxresult != DD_OK )
1916 return VLC_EGENERIC;
1920 /* Now we have a pointer to the surface memory, we can update our picture
1922 if( UpdatePictureStruct( p_vout, p_pic, p_vout->output.i_chroma )
1925 DirectXUnlockSurface( p_vout, p_pic );
1926 return VLC_EGENERIC;
1932 /*****************************************************************************
1933 * DirectXUnlockSurface: Unlock a surface locked by DirectXLockSurface().
1934 *****************************************************************************/
1935 static int DirectXUnlockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1937 /* Unlock the Surface */
1938 if( IDirectDrawSurface2_Unlock( p_pic->p_sys->p_surface, NULL ) == DD_OK )
1941 return VLC_EGENERIC;
1944 /*****************************************************************************
1945 * DirectXFindColorkey: Finds out the 32bits RGB pixel value of the colorkey
1946 *****************************************************************************/
1947 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *pi_color )
1952 uint32_t i_pixel_backup;
1955 ddsd.dwSize = sizeof(ddsd);
1956 dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1957 &ddsd, DDLOCK_WAIT, NULL );
1958 if( dxresult != DD_OK ) return 0;
1960 i_pixel_backup = *(uint32_t *)ddsd.lpSurface;
1962 switch( ddsd.ddpfPixelFormat.dwRGBBitCount )
1965 *(uint8_t *)ddsd.lpSurface = *pi_color | (*pi_color << 4);
1968 *(uint8_t *)ddsd.lpSurface = *pi_color;
1972 *(uint16_t *)ddsd.lpSurface = *pi_color;
1975 /* Seems to be problematic so we'll just put black as the colorkey */
1978 *(uint32_t *)ddsd.lpSurface = *pi_color;
1982 IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1984 if( IDirectDrawSurface2_GetDC( p_vout->p_sys->p_display, &hdc ) == DD_OK )
1986 i_rgb = GetPixel( hdc, 0, 0 );
1987 IDirectDrawSurface2_ReleaseDC( p_vout->p_sys->p_display, hdc );
1990 ddsd.dwSize = sizeof(ddsd);
1991 dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1992 &ddsd, DDLOCK_WAIT, NULL );
1993 if( dxresult != DD_OK ) return i_rgb;
1995 *(uint32_t *)ddsd.lpSurface = i_pixel_backup;
1997 IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
2002 /*****************************************************************************
2003 * A few toolbox functions
2004 *****************************************************************************/
2005 void SwitchWallpaperMode( vout_thread_t *p_vout, vlc_bool_t b_on )
2009 if( p_vout->p_sys->b_wallpaper == b_on ) return; /* Nothing to do */
2011 hwnd = FindWindow( _T("Progman"), NULL );
2012 if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
2013 if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
2016 msg_Warn( p_vout, "couldn't find \"SysListView32\" window, "
2017 "wallpaper mode not supported" );
2021 p_vout->p_sys->b_wallpaper = b_on;
2023 msg_Dbg( p_vout, "wallpaper mode %s", b_on ? "enabled" : "disabled" );
2025 if( p_vout->p_sys->b_wallpaper )
2027 p_vout->p_sys->color_bkg = ListView_GetBkColor( hwnd );
2028 p_vout->p_sys->color_bkgtxt = ListView_GetTextBkColor( hwnd );
2030 ListView_SetBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2031 ListView_SetTextBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2035 ListView_SetBkColor( hwnd, p_vout->p_sys->color_bkg );
2036 ListView_SetTextBkColor( hwnd, p_vout->p_sys->color_bkgtxt );
2039 /* Update desktop */
2040 InvalidateRect( hwnd, NULL, TRUE );
2041 UpdateWindow( hwnd );
2044 /*****************************************************************************
2045 * config variable callback
2046 *****************************************************************************/
2047 BOOL WINAPI DirectXEnumCallback2( GUID* p_guid, LPTSTR psz_desc,
2048 LPTSTR psz_drivername, VOID* p_context,
2051 module_config_t *p_item = (module_config_t *)p_context;
2054 (char **)realloc( p_item->ppsz_list,
2055 (p_item->i_list+2) * sizeof(char *) );
2056 p_item->ppsz_list_text =
2057 (char **)realloc( p_item->ppsz_list_text,
2058 (p_item->i_list+2) * sizeof(char *) );
2060 p_item->ppsz_list[p_item->i_list] = strdup( psz_drivername );
2061 p_item->ppsz_list_text[p_item->i_list] = NULL;
2063 p_item->ppsz_list[p_item->i_list] = NULL;
2064 p_item->ppsz_list_text[p_item->i_list] = NULL;
2066 return TRUE; /* Keep enumerating */
2069 static int FindDevicesCallback( vlc_object_t *p_this, char const *psz_name,
2070 vlc_value_t newval, vlc_value_t oldval, void *d)
2072 HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
2074 HINSTANCE hddraw_dll;
2076 module_config_t *p_item;
2079 p_item = config_FindConfig( p_this, psz_name );
2080 if( !p_item ) return VLC_SUCCESS;
2082 /* Clear-up the current list */
2083 if( p_item->i_list )
2085 /* Keep the first entry */
2086 for( i = 1; i < p_item->i_list; i++ )
2088 free( p_item->ppsz_list[i] );
2089 free( p_item->ppsz_list_text[i] );
2091 /* TODO: Remove when no more needed */
2092 p_item->ppsz_list[i] = NULL;
2093 p_item->ppsz_list_text[i] = NULL;
2097 /* Load direct draw DLL */
2098 hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
2099 if( hddraw_dll == NULL ) return VLC_SUCCESS;
2101 OurDirectDrawEnumerateEx =
2103 (void *)GetProcAddress( hddraw_dll, "DirectDrawEnumerateExA" );
2105 (void *)GetProcAddress( hddraw_dll, _T("DirectDrawEnumerateExW") );
2108 if( OurDirectDrawEnumerateEx )
2110 /* Enumerate displays */
2111 OurDirectDrawEnumerateEx( DirectXEnumCallback2, p_item,
2112 DDENUM_ATTACHEDSECONDARYDEVICES );
2115 FreeLibrary( hddraw_dll );
2117 /* Signal change to the interface */
2118 p_item->b_dirty = VLC_TRUE;
2123 static int WallpaperCallback( vlc_object_t *p_this, char const *psz_cmd,
2124 vlc_value_t oldval, vlc_value_t newval,
2127 vout_thread_t *p_vout = (vout_thread_t *)p_this;
2129 if( (newval.b_bool && !p_vout->p_sys->b_wallpaper) ||
2130 (!newval.b_bool && p_vout->p_sys->b_wallpaper) )
2132 playlist_t *p_playlist;
2135 (playlist_t *)vlc_object_find( p_this, VLC_OBJECT_PLAYLIST,
2139 /* Modify playlist as well because the vout might have to be
2141 var_Create( p_playlist, "directx-wallpaper", VLC_VAR_BOOL );
2142 var_Set( p_playlist, "directx-wallpaper", newval );
2144 vlc_object_release( p_playlist );
2147 p_vout->p_sys->i_changes |= DX_WALLPAPER_CHANGE;
2153 /*****************************************************************************
2154 * SetPalette: sets an 8 bpp palette
2155 *****************************************************************************/
2156 static void SetPalette( vout_thread_t *p_vout,
2157 uint16_t *red, uint16_t *green, uint16_t *blue )
2159 msg_Err( p_vout, "FIXME: SetPalette unimplemented" );