]> git.sesse.net Git - vlc/blob - modules/video_output/msw/directx.c
Remove most stray semi-colons in module descriptions
[vlc] / modules / video_output / msw / directx.c
1 /*****************************************************************************
2  * vout.c: Windows DirectX video output display method
3  *****************************************************************************
4  * Copyright (C) 2001-2004 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Gildas Bazin <gbazin@videolan.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble:
26  *
27  * This plugin will use YUV overlay if supported, using overlay will result in
28  * the best video quality (hardware interpolation when rescaling the picture)
29  * and the fastest display as it requires less processing.
30  *
31  * If YUV overlay is not supported this plugin will use RGB offscreen video
32  * surfaces that will be blitted onto the primary surface (display) to
33  * effectively display the pictures. This fallback method also enables us to
34  * display video in window mode.
35  *
36  *****************************************************************************/
37 #include <errno.h>                                                 /* ENOMEM */
38
39 #ifdef HAVE_CONFIG_H
40 # include "config.h"
41 #endif
42
43 #include <vlc_common.h>
44 #include <vlc_plugin.h>
45 #include <vlc_interface.h>
46 #include <vlc_playlist.h>
47 #include <vlc_vout.h>
48
49 #include <windows.h>
50 #include <ddraw.h>
51 #include <commctrl.h>
52
53 #ifndef UNDER_CE
54 #   include <multimon.h>
55 #endif
56 #undef GetSystemMetrics
57
58 #ifndef MONITOR_DEFAULTTONEAREST
59 #   define MONITOR_DEFAULTTONEAREST 2
60 #endif
61
62 #include "vout.h"
63
64 /*****************************************************************************
65  * picture_sys_t: direct buffer method descriptor
66  *****************************************************************************
67  * This structure is part of the picture descriptor, it describes the
68  * DirectX specific properties of a direct buffer.
69  *****************************************************************************/
70 struct picture_sys_t
71 {
72     LPDIRECTDRAWSURFACE2 p_surface;
73     LPDIRECTDRAWSURFACE2 p_front_surface;
74     DDSURFACEDESC        ddsd;
75 };
76
77 /*****************************************************************************
78  * DirectDraw GUIDs.
79  * Defining them here allows us to get rid of the dxguid library during
80  * the linking stage.
81  *****************************************************************************/
82 #include <initguid.h>
83 #undef GUID_EXT
84 #define GUID_EXT
85 DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
86 DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
87
88 /*****************************************************************************
89  * Local prototypes.
90  *****************************************************************************/
91 static int  OpenVideo  ( vlc_object_t * );
92 static void CloseVideo ( vlc_object_t * );
93
94 static int  Init      ( vout_thread_t * );
95 static void End       ( vout_thread_t * );
96 static int  Manage    ( vout_thread_t * );
97 static void Display   ( vout_thread_t *, picture_t * );
98 static void FirstDisplay( vout_thread_t *, picture_t * );
99 static void SetPalette( vout_thread_t *, uint16_t *, uint16_t *, uint16_t * );
100
101 static int  NewPictureVec  ( vout_thread_t *, picture_t *, int );
102 static void FreePictureVec ( vout_thread_t *, picture_t *, int );
103 static int  UpdatePictureStruct( vout_thread_t *, picture_t *, int );
104
105 static int  DirectXInitDDraw      ( vout_thread_t *p_vout );
106 static void DirectXCloseDDraw     ( vout_thread_t *p_vout );
107 static int  DirectXCreateDisplay  ( vout_thread_t *p_vout );
108 static void DirectXCloseDisplay   ( vout_thread_t *p_vout );
109 static int  DirectXCreateSurface  ( vout_thread_t *p_vout,
110                                     LPDIRECTDRAWSURFACE2 *, int, int, int );
111 static void DirectXCloseSurface   ( vout_thread_t *p_vout,
112                                     LPDIRECTDRAWSURFACE2 );
113 static int  DirectXCreateClipper  ( vout_thread_t *p_vout );
114 static void DirectXGetDDrawCaps   ( vout_thread_t *p_vout );
115 static int  DirectXLockSurface    ( vout_thread_t *p_vout, picture_t *p_pic );
116 static int  DirectXUnlockSurface  ( vout_thread_t *p_vout, picture_t *p_pic );
117
118 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *i_color );
119
120 void SwitchWallpaperMode( vout_thread_t *, bool );
121
122 /* Object variables callbacks */
123 static int FindDevicesCallback( vlc_object_t *, char const *,
124                                 vlc_value_t, vlc_value_t, void * );
125 static int WallpaperCallback( vlc_object_t *, char const *,
126                               vlc_value_t, vlc_value_t, void * );
127
128 /*****************************************************************************
129  * Module descriptor
130  *****************************************************************************/
131 #define HW_YUV_TEXT N_("Use hardware YUV->RGB conversions")
132 #define HW_YUV_LONGTEXT N_( \
133     "Try to use hardware acceleration for YUV->RGB conversions. " \
134     "This option doesn't have any effect when using overlays." )
135
136 #define SYSMEM_TEXT N_("Use video buffers in system memory")
137 #define SYSMEM_LONGTEXT N_( \
138     "Create video buffers in system memory instead of video memory. This " \
139     "isn't recommended as usually using video memory allows to benefit from " \
140     "more hardware acceleration (like rescaling or YUV->RGB conversions). " \
141     "This option doesn't have any effect when using overlays." )
142
143 #define TRIPLEBUF_TEXT N_("Use triple buffering for overlays")
144 #define TRIPLEBUF_LONGTEXT N_( \
145     "Try to use triple buffering when using YUV overlays. That results in " \
146     "much better video quality (no flickering)." )
147
148 #define DEVICE_TEXT N_("Name of desired display device")
149 #define DEVICE_LONGTEXT N_("In a multiple monitor configuration, you can " \
150     "specify the Windows device name of the display that you want the video " \
151     "window to open on. For example, \"\\\\.\\DISPLAY1\" or " \
152     "\"\\\\.\\DISPLAY2\"." )
153
154 #define WALLPAPER_TEXT N_("Enable wallpaper mode ")
155 #define WALLPAPER_LONGTEXT N_( \
156     "The wallpaper mode allows you to display the video as the desktop " \
157     "background. Note that this feature only works in overlay mode and " \
158     "the desktop must not already have a wallpaper." )
159
160 static const char *const ppsz_dev[] = { "" };
161 static const char *const ppsz_dev_text[] = { N_("Default") };
162
163 vlc_module_begin ()
164     set_shortname( "DirectX" )
165     set_category( CAT_VIDEO )
166     set_subcategory( SUBCAT_VIDEO_VOUT )
167     add_bool( "directx-hw-yuv", 1, NULL, HW_YUV_TEXT, HW_YUV_LONGTEXT,
168               true );
169     add_bool( "directx-use-sysmem", 0, NULL, SYSMEM_TEXT, SYSMEM_LONGTEXT,
170               true );
171     add_bool( "directx-3buffering", 1, NULL, TRIPLEBUF_TEXT,
172               TRIPLEBUF_LONGTEXT, true );
173
174     add_string( "directx-device", "", NULL, DEVICE_TEXT, DEVICE_LONGTEXT,
175                 true );
176         change_string_list( ppsz_dev, ppsz_dev_text, FindDevicesCallback );
177         change_action_add( FindDevicesCallback, N_("Refresh list") )
178
179     add_bool( "directx-wallpaper", 0, NULL, WALLPAPER_TEXT, WALLPAPER_LONGTEXT,
180               true );
181
182     set_description( N_("DirectX video output") )
183     set_capability( "video output", 100 )
184     add_shortcut( "directx" )
185     set_callbacks( OpenVideo, CloseVideo )
186
187     /* FIXME: Hack to avoid unregistering our window class */
188     linked_with_a_crap_library_which_uses_atexit ()
189 vlc_module_end ()
190
191 #if 0 /* FIXME */
192     /* check if we registered a window class because we need to
193      * unregister it */
194     WNDCLASS wndclass;
195     if( GetClassInfo( GetModuleHandle(NULL), "VLC DirectX", &wndclass ) )
196         UnregisterClass( "VLC DirectX", GetModuleHandle(NULL) );
197 #endif
198
199 /*****************************************************************************
200  * OpenVideo: allocate DirectX video thread output method
201  *****************************************************************************
202  * This function allocates and initialize the DirectX vout method.
203  *****************************************************************************/
204 static int OpenVideo( vlc_object_t *p_this )
205 {
206     vout_thread_t * p_vout = (vout_thread_t *)p_this;
207     vlc_value_t val;
208     HMODULE huser32;
209
210     /* Allocate structure */
211     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
212     if( p_vout->p_sys == NULL )
213         return VLC_ENOMEM;
214     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
215
216     /* Initialisations */
217     p_vout->pf_init = Init;
218     p_vout->pf_end = End;
219     p_vout->pf_manage = Manage;
220     p_vout->pf_render = NULL;
221     p_vout->pf_display = FirstDisplay;
222
223     p_vout->p_sys->p_ddobject = NULL;
224     p_vout->p_sys->p_display = NULL;
225     p_vout->p_sys->p_current_surface = NULL;
226     p_vout->p_sys->p_clipper = NULL;
227     p_vout->p_sys->hwnd = p_vout->p_sys->hvideownd = NULL;
228     p_vout->p_sys->hparent = p_vout->p_sys->hfswnd = NULL;
229     p_vout->p_sys->i_changes = 0;
230     p_vout->p_sys->b_wallpaper = 0;
231     vlc_mutex_init( &p_vout->p_sys->lock );
232     SetRectEmpty( &p_vout->p_sys->rect_display );
233     SetRectEmpty( &p_vout->p_sys->rect_parent );
234
235     /* Multimonitor stuff */
236     p_vout->p_sys->hmonitor = NULL;
237     p_vout->p_sys->p_display_driver = NULL;
238     p_vout->p_sys->MonitorFromWindow = NULL;
239     p_vout->p_sys->GetMonitorInfo = NULL;
240     if( (huser32 = GetModuleHandle( _T("USER32") ) ) )
241     {
242         p_vout->p_sys->MonitorFromWindow = (HMONITOR (WINAPI *)( HWND, DWORD ))
243             GetProcAddress( huser32, _T("MonitorFromWindow") );
244         p_vout->p_sys->GetMonitorInfo =
245 #ifndef UNICODE
246             GetProcAddress( huser32, "GetMonitorInfoA" );
247 #else
248             GetProcAddress( huser32, _T("GetMonitorInfoW") );
249 #endif
250     }
251
252     var_Create( p_vout, "overlay", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
253     var_Create( p_vout, "directx-use-sysmem", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
254     var_Create( p_vout, "directx-hw-yuv", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
255     var_Create( p_vout, "directx-3buffering", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
256     var_Create( p_vout, "directx-device", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
257     var_Create( p_vout, "video-title", VLC_VAR_STRING | VLC_VAR_DOINHERIT );
258     var_Create( p_vout, "disable-screensaver", VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
259
260     p_vout->p_sys->b_cursor_hidden = 0;
261     p_vout->p_sys->i_lastmoved = mdate();
262     p_vout->p_sys->i_mouse_hide_timeout =
263         var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
264
265     /* Set main window's size */
266     p_vout->p_sys->i_window_width = p_vout->i_window_width;
267     p_vout->p_sys->i_window_height = p_vout->i_window_height;
268
269     /* Create the Vout EventThread, this thread is created by us to isolate
270      * the Win32 PeekMessage function calls. We want to do this because
271      * Windows can stay blocked inside this call for a long time, and when
272      * this happens it thus blocks vlc's video_output thread.
273      * DirectXEventThread will take care of the creation of the video
274      * window (because PeekMessage has to be called from the same thread which
275      * created the window). */
276     msg_Dbg( p_vout, "creating DirectXEventThread" );
277     p_vout->p_sys->p_event =
278         vlc_object_create( p_vout, sizeof(event_thread_t) );
279     p_vout->p_sys->p_event->p_vout = p_vout;
280     if( vlc_thread_create( p_vout->p_sys->p_event, "Vout Events Thread",
281                            EventThread, 0, 1 ) )
282     {
283         msg_Err( p_vout, "cannot create Vout EventThread" );
284         vlc_object_release( p_vout->p_sys->p_event );
285         p_vout->p_sys->p_event = NULL;
286         goto error;
287     }
288
289     if( p_vout->p_sys->p_event->b_error )
290     {
291         msg_Err( p_vout, "Vout EventThread failed" );
292         goto error;
293     }
294
295     vlc_object_attach( p_vout->p_sys->p_event, p_vout );
296
297     msg_Dbg( p_vout, "Vout EventThread running" );
298
299     /* Initialise DirectDraw */
300     if( DirectXInitDDraw( p_vout ) )
301     {
302         msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
303         goto error;
304     }
305
306     /* Create the directx display */
307     if( DirectXCreateDisplay( p_vout ) )
308     {
309         msg_Err( p_vout, "cannot initialize DirectX DirectDraw" );
310         goto error;
311     }
312
313     /* Variable to indicate if the window should be on top of others */
314     /* Trigger a callback right now */
315     var_Get( p_vout, "video-on-top", &val );
316     var_Set( p_vout, "video-on-top", val );
317
318     /* Variable to indicate if the window should be on top of others */
319     /* Trigger a callback right now */
320     var_Create( p_vout, "directx-wallpaper", VLC_VAR_BOOL|VLC_VAR_DOINHERIT );
321     val.psz_string = _("Wallpaper");
322     var_Change( p_vout, "directx-wallpaper", VLC_VAR_SETTEXT, &val, NULL );
323     var_AddCallback( p_vout, "directx-wallpaper", WallpaperCallback, NULL );
324     var_Get( p_vout, "directx-wallpaper", &val );
325     var_Set( p_vout, "directx-wallpaper", val );
326
327     /* disable screensaver by temporarily changing system settings */
328     p_vout->p_sys->i_spi_lowpowertimeout = 0;
329     p_vout->p_sys->i_spi_powerofftimeout = 0;
330     p_vout->p_sys->i_spi_screensavetimeout = 0;
331     var_Get( p_vout, "disable-screensaver", &val);
332     if( val.b_bool ) {
333         msg_Dbg(p_vout, "disabling screen saver");
334         SystemParametersInfo(SPI_GETLOWPOWERTIMEOUT,
335             0, &(p_vout->p_sys->i_spi_lowpowertimeout), 0);
336         if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
337             SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT, 0, NULL, 0);
338         }
339         SystemParametersInfo(SPI_GETPOWEROFFTIMEOUT, 0,
340             &(p_vout->p_sys->i_spi_powerofftimeout), 0);
341         if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
342             SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT, 0, NULL, 0);
343         }
344         SystemParametersInfo(SPI_GETSCREENSAVETIMEOUT, 0,
345             &(p_vout->p_sys->i_spi_screensavetimeout), 0);
346         if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
347             SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT, 0, NULL, 0);
348         }
349     }
350
351     return VLC_SUCCESS;
352
353  error:
354     CloseVideo( VLC_OBJECT(p_vout) );
355     return VLC_EGENERIC;
356 }
357
358 /*****************************************************************************
359  * Init: initialize DirectX video thread output method
360  *****************************************************************************
361  * This function create the directx surfaces needed by the output thread.
362  * It is called at the beginning of the thread.
363  *****************************************************************************/
364 static int Init( vout_thread_t *p_vout )
365 {
366     int i_chroma_backup;
367     vlc_value_t val;
368
369     /* Get a few default parameters */
370     var_Get( p_vout, "overlay", &val );
371     p_vout->p_sys->b_using_overlay = val.b_bool;
372     var_Get( p_vout, "directx-use-sysmem", &val );
373     p_vout->p_sys->b_use_sysmem = val.b_bool;
374     var_Get( p_vout, "directx-hw-yuv", &val );
375     p_vout->p_sys->b_hw_yuv = val.b_bool;
376     var_Get( p_vout, "directx-3buffering", &val );
377     p_vout->p_sys->b_3buf_overlay = val.b_bool;
378
379     /* Initialise DirectDraw if not already done.
380      * We do this here because on multi-monitor systems we may have to
381      * re-create the directdraw surfaces. */
382     if( !p_vout->p_sys->p_ddobject &&
383         DirectXInitDDraw( p_vout ) != VLC_SUCCESS )
384     {
385         msg_Err( p_vout, "cannot initialize DirectDraw" );
386         return VLC_EGENERIC;
387     }
388
389     /* Create the directx display */
390     if( !p_vout->p_sys->p_display &&
391         DirectXCreateDisplay( p_vout ) != VLC_SUCCESS )
392     {
393         msg_Err( p_vout, "cannot initialize DirectDraw" );
394         return VLC_EGENERIC;
395     }
396
397     /* Initialize the output structure.
398      * Since DirectDraw can do rescaling for us, stick to the default
399      * coordinates and aspect. */
400     p_vout->output.i_width  = p_vout->render.i_width;
401     p_vout->output.i_height = p_vout->render.i_height;
402     p_vout->output.i_aspect = p_vout->render.i_aspect;
403     p_vout->fmt_out = p_vout->fmt_in;
404     UpdateRects( p_vout, true );
405
406 #define MAX_DIRECTBUFFERS 1
407     /* Right now we use only 1 directbuffer because we don't want the
408      * video decoder to decode directly into direct buffers as they are
409      * created into video memory and video memory is _really_ slow */
410
411     /* Choose the chroma we will try first. */
412     switch( p_vout->render.i_chroma )
413     {
414         case VLC_FOURCC('Y','U','Y','2'):
415         case VLC_FOURCC('Y','U','N','V'):
416             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
417             break;
418         case VLC_FOURCC('U','Y','V','Y'):
419         case VLC_FOURCC('U','Y','N','V'):
420         case VLC_FOURCC('Y','4','2','2'):
421             p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
422             break;
423         case VLC_FOURCC('Y','V','Y','U'):
424             p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
425             break;
426         default:
427             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
428             break;
429     }
430
431     NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
432
433     i_chroma_backup = p_vout->output.i_chroma;
434
435     if( !I_OUTPUTPICTURES )
436     {
437         /* hmmm, it didn't work! Let's try commonly supported chromas */
438         if( p_vout->output.i_chroma != VLC_FOURCC('I','4','2','0') )
439         {
440             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
441             NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
442         }
443         if( !I_OUTPUTPICTURES )
444         {
445             /* hmmm, it still didn't work! Let's try another one */
446             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
447             NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
448         }
449     }
450
451     if( !I_OUTPUTPICTURES )
452     {
453         /* If it still didn't work then don't try to use an overlay */
454         p_vout->output.i_chroma = i_chroma_backup;
455         p_vout->p_sys->b_using_overlay = 0;
456         NewPictureVec( p_vout, p_vout->p_picture, MAX_DIRECTBUFFERS );
457     }
458
459     /* Change the window title bar text */
460     PostMessage( p_vout->p_sys->hwnd, WM_VLC_CHANGE_TEXT, 0, 0 );
461
462     p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
463     return VLC_SUCCESS;
464 }
465
466 /*****************************************************************************
467  * End: terminate Sys video thread output method
468  *****************************************************************************
469  * Terminate an output method created by Create.
470  * It is called at the end of the thread.
471  *****************************************************************************/
472 static void End( vout_thread_t *p_vout )
473 {
474     FreePictureVec( p_vout, p_vout->p_picture, I_OUTPUTPICTURES );
475
476     DirectXCloseDisplay( p_vout );
477     DirectXCloseDDraw( p_vout );
478
479     return;
480 }
481
482 /*****************************************************************************
483  * CloseVideo: destroy Sys video thread output method
484  *****************************************************************************
485  * Terminate an output method created by Create
486  *****************************************************************************/
487 static void CloseVideo( vlc_object_t *p_this )
488 {
489     vout_thread_t * p_vout = (vout_thread_t *)p_this;
490
491     if( p_vout->b_fullscreen )
492     {
493         msg_Dbg( p_vout, "Quitting fullscreen" );
494         Win32ToggleFullscreen( p_vout );
495         /* Force fullscreen in the core for the next video */
496         var_SetBool( p_vout, "fullscreen", true );
497     }
498
499     if( p_vout->p_sys->p_event )
500     {
501         vlc_object_detach( p_vout->p_sys->p_event );
502
503         /* Kill Vout EventThread */
504         vlc_object_kill( p_vout->p_sys->p_event );
505
506         /* we need to be sure Vout EventThread won't stay stuck in
507          * GetMessage, so we send a fake message */
508         if( p_vout->p_sys->hwnd )
509         {
510             PostMessage( p_vout->p_sys->hwnd, WM_NULL, 0, 0);
511         }
512
513         vlc_thread_join( p_vout->p_sys->p_event );
514         vlc_object_release( p_vout->p_sys->p_event );
515     }
516
517     vlc_mutex_destroy( &p_vout->p_sys->lock );
518
519     /* Make sure the wallpaper is restored */
520     SwitchWallpaperMode( p_vout, false );
521
522     /* restore screensaver system settings */
523     if( 0 != p_vout->p_sys->i_spi_lowpowertimeout ) {
524         SystemParametersInfo(SPI_SETLOWPOWERTIMEOUT,
525             p_vout->p_sys->i_spi_lowpowertimeout, NULL, 0);
526     }
527     if( 0 != p_vout->p_sys->i_spi_powerofftimeout ) {
528         SystemParametersInfo(SPI_SETPOWEROFFTIMEOUT,
529             p_vout->p_sys->i_spi_powerofftimeout, NULL, 0);
530     }
531     if( 0 != p_vout->p_sys->i_spi_screensavetimeout ) {
532         SystemParametersInfo(SPI_SETSCREENSAVETIMEOUT,
533             p_vout->p_sys->i_spi_screensavetimeout, NULL, 0);
534     }
535
536     free( p_vout->p_sys );
537     p_vout->p_sys = NULL;
538 }
539
540 /*****************************************************************************
541  * Manage: handle Sys events
542  *****************************************************************************
543  * This function should be called regularly by the video output thread.
544  * It returns a non null value if an error occurred.
545  *****************************************************************************/
546 static int Manage( vout_thread_t *p_vout )
547 {
548     /* If we do not control our window, we check for geometry changes
549      * ourselves because the parent might not send us its events. */
550     vlc_mutex_lock( &p_vout->p_sys->lock );
551     if( p_vout->p_sys->hparent && !p_vout->b_fullscreen )
552     {
553         RECT rect_parent;
554         POINT point;
555
556         vlc_mutex_unlock( &p_vout->p_sys->lock );
557
558         GetClientRect( p_vout->p_sys->hparent, &rect_parent );
559         point.x = point.y = 0;
560         ClientToScreen( p_vout->p_sys->hparent, &point );
561         OffsetRect( &rect_parent, point.x, point.y );
562
563         if( !EqualRect( &rect_parent, &p_vout->p_sys->rect_parent ) )
564         {
565             p_vout->p_sys->rect_parent = rect_parent;
566
567             /* This one is to force the update even if only
568              * the position has changed */
569             SetWindowPos( p_vout->p_sys->hwnd, 0, 1, 1,
570                           rect_parent.right - rect_parent.left,
571                           rect_parent.bottom - rect_parent.top, 0 );
572
573             SetWindowPos( p_vout->p_sys->hwnd, 0, 0, 0,
574                           rect_parent.right - rect_parent.left,
575                           rect_parent.bottom - rect_parent.top, 0 );
576         }
577     }
578     else
579     {
580         vlc_mutex_unlock( &p_vout->p_sys->lock );
581     }
582
583     /*
584      * Position Change
585      */
586     if( p_vout->p_sys->i_changes & DX_POSITION_CHANGE )
587     {
588         p_vout->p_sys->i_changes &= ~DX_POSITION_CHANGE;
589
590         /* Check if we are still on the same monitor */
591         if( p_vout->p_sys->MonitorFromWindow &&
592             p_vout->p_sys->hmonitor !=
593                 p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
594                                                   MONITOR_DEFAULTTONEAREST ) )
595         {
596             /* This will force the vout core to recreate the picture buffers */
597             p_vout->i_changes |= VOUT_PICTURE_BUFFERS_CHANGE;
598         }
599     }
600
601     /* Check for cropping / aspect changes */
602     if( p_vout->i_changes & VOUT_CROP_CHANGE ||
603         p_vout->i_changes & VOUT_ASPECT_CHANGE )
604     {
605         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
606         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
607
608         p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
609         p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
610         p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
611         p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
612         p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
613         p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
614         p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
615         p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
616         UpdateRects( p_vout, true );
617     }
618
619     /* We used to call the Win32 PeekMessage function here to read the window
620      * messages. But since window can stay blocked into this function for a
621      * long time (for example when you move your window on the screen), I
622      * decided to isolate PeekMessage in another thread. */
623
624     if( p_vout->p_sys->i_changes & DX_WALLPAPER_CHANGE )
625     {
626         SwitchWallpaperMode( p_vout, !p_vout->p_sys->b_wallpaper );
627         p_vout->p_sys->i_changes &= ~DX_WALLPAPER_CHANGE;
628         DirectDrawUpdateOverlay( p_vout );
629     }
630
631     /*
632      * Fullscreen change
633      */
634     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE
635         || p_vout->p_sys->i_changes & VOUT_FULLSCREEN_CHANGE )
636     {
637         Win32ToggleFullscreen( p_vout );
638
639         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
640         p_vout->p_sys->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
641     }
642
643     /*
644      * Pointer change
645      */
646     if( p_vout->b_fullscreen && !p_vout->p_sys->b_cursor_hidden &&
647         (mdate() - p_vout->p_sys->i_lastmoved) >
648             p_vout->p_sys->i_mouse_hide_timeout )
649     {
650         POINT point;
651         HWND hwnd;
652
653         /* Hide the cursor only if it is inside our window */
654         GetCursorPos( &point );
655         hwnd = WindowFromPoint(point);
656         if( hwnd == p_vout->p_sys->hwnd || hwnd == p_vout->p_sys->hvideownd )
657         {
658             PostMessage( p_vout->p_sys->hwnd, WM_VLC_HIDE_MOUSE, 0, 0 );
659         }
660         else
661         {
662             p_vout->p_sys->i_lastmoved = mdate();
663         }
664     }
665
666     /*
667      * "Always on top" status change
668      */
669     if( p_vout->p_sys->b_on_top_change )
670     {
671         vlc_value_t val;
672         HMENU hMenu = GetSystemMenu( p_vout->p_sys->hwnd, FALSE );
673
674         var_Get( p_vout, "video-on-top", &val );
675
676         /* Set the window on top if necessary */
677         if( val.b_bool && !( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
678                            & WS_EX_TOPMOST ) )
679         {
680             CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
681                            MF_BYCOMMAND | MFS_CHECKED );
682             SetWindowPos( p_vout->p_sys->hwnd, HWND_TOPMOST, 0, 0, 0, 0,
683                           SWP_NOSIZE | SWP_NOMOVE );
684         }
685         else
686         /* The window shouldn't be on top */
687         if( !val.b_bool && ( GetWindowLong( p_vout->p_sys->hwnd, GWL_EXSTYLE )
688                            & WS_EX_TOPMOST ) )
689         {
690             CheckMenuItem( hMenu, IDM_TOGGLE_ON_TOP,
691                            MF_BYCOMMAND | MFS_UNCHECKED );
692             SetWindowPos( p_vout->p_sys->hwnd, HWND_NOTOPMOST, 0, 0, 0, 0,
693                           SWP_NOSIZE | SWP_NOMOVE );
694         }
695
696         p_vout->p_sys->b_on_top_change = false;
697     }
698
699     /* Check if the event thread is still running */
700     if( !vlc_object_alive (p_vout->p_sys->p_event) )
701     {
702         return VLC_EGENERIC; /* exit */
703     }
704
705     return VLC_SUCCESS;
706 }
707
708 /*****************************************************************************
709  * Display: displays previously rendered output
710  *****************************************************************************
711  * This function sends the currently rendered image to the display, wait until
712  * it is displayed and switch the two rendering buffers, preparing next frame.
713  *****************************************************************************/
714 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
715 {
716     HRESULT dxresult;
717
718     if( (p_vout->p_sys->p_display == NULL) )
719     {
720         msg_Warn( p_vout, "no display!" );
721         return;
722     }
723
724     /* Our surface can be lost so be sure to check this
725      * and restore it if need be */
726     if( IDirectDrawSurface2_IsLost( p_vout->p_sys->p_display )
727         == DDERR_SURFACELOST )
728     {
729         if( IDirectDrawSurface2_Restore( p_vout->p_sys->p_display ) == DD_OK &&
730             p_vout->p_sys->b_using_overlay )
731             DirectDrawUpdateOverlay( p_vout );
732     }
733
734     if( !p_vout->p_sys->b_using_overlay )
735     {
736         DDBLTFX  ddbltfx;
737
738         /* We ask for the "NOTEARING" option */
739         memset( &ddbltfx, 0, sizeof(DDBLTFX) );
740         ddbltfx.dwSize = sizeof(DDBLTFX);
741         ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
742
743         /* Blit video surface to display */
744         dxresult = IDirectDrawSurface2_Blt( p_vout->p_sys->p_display,
745                                             &p_vout->p_sys->rect_dest_clipped,
746                                             p_pic->p_sys->p_surface,
747                                             &p_vout->p_sys->rect_src_clipped,
748                                             DDBLT_ASYNC, &ddbltfx );
749         if( dxresult != DD_OK )
750         {
751             msg_Warn( p_vout, "could not blit surface (error %li)", dxresult );
752             return;
753         }
754     }
755     else /* using overlay */
756     {
757         /* Flip the overlay buffers if we are using back buffers */
758         if( p_pic->p_sys->p_front_surface == p_pic->p_sys->p_surface )
759         {
760             return;
761         }
762
763         dxresult = IDirectDrawSurface2_Flip( p_pic->p_sys->p_front_surface,
764                                              NULL, DDFLIP_WAIT );
765         if( dxresult != DD_OK )
766         {
767             msg_Warn( p_vout, "could not flip overlay (error %li)", dxresult );
768         }
769
770         /* set currently displayed pic */
771         p_vout->p_sys->p_current_surface = p_pic->p_sys->p_front_surface;
772
773         /* Lock surface to get all the required info */
774         if( DirectXLockSurface( p_vout, p_pic ) )
775         {
776             /* AAARRGG */
777             msg_Warn( p_vout, "cannot lock surface" );
778             return;
779         }
780         DirectXUnlockSurface( p_vout, p_pic );
781     }
782 }
783
784 /*
785 ** this function is only used once when the first picture is received
786 ** this function will show the video window once video is ready for
787 ** display.
788 */
789
790 static void FirstDisplay( vout_thread_t *p_vout, picture_t *p_pic )
791 {
792     /* get initial picture rendered on overlay surface */
793     Display(p_vout, p_pic);
794
795     IDirectDraw_WaitForVerticalBlank(p_vout->p_sys->p_ddobject,
796             DDWAITVB_BLOCKBEGIN, NULL);
797
798     if( p_vout->p_sys->b_using_overlay )
799     {
800         /* set the colorkey as the backgound brush for the video window */
801         SetClassLong( p_vout->p_sys->hvideownd, GCL_HBRBACKGROUND,
802                       (LONG)CreateSolidBrush( p_vout->p_sys->i_rgb_colorkey ) );
803     }
804     /*
805     ** Video window is initially hidden, show it now since we got a
806     ** picture to show.
807     */
808     SetWindowPos( p_vout->p_sys->hvideownd, NULL, 0, 0, 0, 0,
809         SWP_ASYNCWINDOWPOS|
810         SWP_FRAMECHANGED|
811         SWP_SHOWWINDOW|
812         SWP_NOMOVE|
813         SWP_NOSIZE|
814         SWP_NOZORDER );
815
816     /* use and restores proper display function for further pictures */
817     p_vout->pf_display = Display;
818 }
819
820 /* following functions are local */
821
822 /*****************************************************************************
823  * DirectXEnumCallback: Device enumeration
824  *****************************************************************************
825  * This callback function is called by DirectDraw once for each
826  * available DirectDraw device.
827  *****************************************************************************/
828 BOOL WINAPI DirectXEnumCallback( GUID* p_guid, LPTSTR psz_desc,
829                                  LPTSTR psz_drivername, VOID* p_context,
830                                  HMONITOR hmon )
831 {
832     vout_thread_t *p_vout = (vout_thread_t *)p_context;
833     vlc_value_t device;
834
835     msg_Dbg( p_vout, "DirectXEnumCallback: %s, %s", psz_desc, psz_drivername );
836
837     if( hmon )
838     {
839         var_Get( p_vout, "directx-device", &device );
840
841         if( ( !device.psz_string || !*device.psz_string ) &&
842             hmon == p_vout->p_sys->hmonitor )
843         {
844             free( device.psz_string );
845         }
846         else if( strcmp( psz_drivername, device.psz_string ) == 0 )
847         {
848             MONITORINFO monitor_info;
849             monitor_info.cbSize = sizeof( MONITORINFO );
850
851             if( p_vout->p_sys->GetMonitorInfo( hmon, &monitor_info ) )
852             {
853                 RECT rect;
854
855                 /* Move window to the right screen */
856                 GetWindowRect( p_vout->p_sys->hwnd, &rect );
857                 if( !IntersectRect( &rect, &rect, &monitor_info.rcWork ) )
858                 {
859                     rect.left = monitor_info.rcWork.left;
860                     rect.top = monitor_info.rcWork.top;
861                     msg_Dbg( p_vout, "DirectXEnumCallback: setting window "
862                              "position to %ld,%ld", rect.left, rect.top );
863                     SetWindowPos( p_vout->p_sys->hwnd, NULL,
864                                   rect.left, rect.top, 0, 0,
865                                   SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE );
866                 }
867             }
868
869             p_vout->p_sys->hmonitor = hmon;
870             free( device.psz_string );
871         }
872         else
873         {
874             free( device.psz_string );
875             return TRUE; /* Keep enumerating */
876         }
877
878         msg_Dbg( p_vout, "selecting %s, %s", psz_desc, psz_drivername );
879         p_vout->p_sys->p_display_driver = malloc( sizeof(GUID) );
880         if( p_vout->p_sys->p_display_driver )
881             memcpy( p_vout->p_sys->p_display_driver, p_guid, sizeof(GUID) );
882     }
883
884     return TRUE; /* Keep enumerating */
885 }
886
887 /*****************************************************************************
888  * DirectXInitDDraw: Takes care of all the DirectDraw initialisations
889  *****************************************************************************
890  * This function initialise and allocate resources for DirectDraw.
891  *****************************************************************************/
892 static int DirectXInitDDraw( vout_thread_t *p_vout )
893 {
894     HRESULT dxresult;
895     HRESULT (WINAPI *OurDirectDrawCreate)(GUID *,LPDIRECTDRAW *,IUnknown *);
896     HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
897                                                 DWORD );
898     LPDIRECTDRAW p_ddobject;
899
900     msg_Dbg( p_vout, "DirectXInitDDraw" );
901
902     /* Load direct draw DLL */
903     p_vout->p_sys->hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
904     if( p_vout->p_sys->hddraw_dll == NULL )
905     {
906         msg_Warn( p_vout, "DirectXInitDDraw failed loading ddraw.dll" );
907         goto error;
908     }
909
910     OurDirectDrawCreate =
911       (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
912                               _T("DirectDrawCreate") );
913     if( OurDirectDrawCreate == NULL )
914     {
915         msg_Err( p_vout, "DirectXInitDDraw failed GetProcAddress" );
916         goto error;
917     }
918
919     OurDirectDrawEnumerateEx =
920       (void *)GetProcAddress( p_vout->p_sys->hddraw_dll,
921 #ifndef UNICODE
922                               "DirectDrawEnumerateExA" );
923 #else
924                               _T("DirectDrawEnumerateExW") );
925 #endif
926
927     if( OurDirectDrawEnumerateEx && p_vout->p_sys->MonitorFromWindow )
928     {
929         vlc_value_t device;
930
931         var_Get( p_vout, "directx-device", &device );
932         if( device.psz_string )
933         {
934             msg_Dbg( p_vout, "directx-device: %s", device.psz_string );
935             free( device.psz_string );
936         }
937
938         p_vout->p_sys->hmonitor =
939             p_vout->p_sys->MonitorFromWindow( p_vout->p_sys->hwnd,
940                                               MONITOR_DEFAULTTONEAREST );
941
942         /* Enumerate displays */
943         OurDirectDrawEnumerateEx( DirectXEnumCallback, p_vout,
944                                   DDENUM_ATTACHEDSECONDARYDEVICES );
945     }
946
947     /* Initialize DirectDraw now */
948     dxresult = OurDirectDrawCreate( p_vout->p_sys->p_display_driver,
949                                     &p_ddobject, NULL );
950     if( dxresult != DD_OK )
951     {
952         msg_Err( p_vout, "DirectXInitDDraw cannot initialize DDraw" );
953         goto error;
954     }
955
956     /* Get the IDirectDraw2 interface */
957     dxresult = IDirectDraw_QueryInterface( p_ddobject, &IID_IDirectDraw2,
958                                         (LPVOID *)&p_vout->p_sys->p_ddobject );
959     /* Release the unused interface */
960     IDirectDraw_Release( p_ddobject );
961     if( dxresult != DD_OK )
962     {
963         msg_Err( p_vout, "cannot get IDirectDraw2 interface" );
964         goto error;
965     }
966
967     /* Set DirectDraw Cooperative level, ie what control we want over Windows
968      * display */
969     dxresult = IDirectDraw2_SetCooperativeLevel( p_vout->p_sys->p_ddobject,
970                                                  NULL, DDSCL_NORMAL );
971     if( dxresult != DD_OK )
972     {
973         msg_Err( p_vout, "cannot set direct draw cooperative level" );
974         goto error;
975     }
976
977     /* Get the size of the current display device */
978     if( p_vout->p_sys->hmonitor && p_vout->p_sys->GetMonitorInfo )
979     {
980         MONITORINFO monitor_info;
981         monitor_info.cbSize = sizeof( MONITORINFO );
982         p_vout->p_sys->GetMonitorInfo( p_vout->p_sys->hmonitor,
983                                        &monitor_info );
984         p_vout->p_sys->rect_display = monitor_info.rcMonitor;
985     }
986     else
987     {
988         p_vout->p_sys->rect_display.left = 0;
989         p_vout->p_sys->rect_display.top = 0;
990         p_vout->p_sys->rect_display.right  = GetSystemMetrics(SM_CXSCREEN);
991         p_vout->p_sys->rect_display.bottom = GetSystemMetrics(SM_CYSCREEN);
992     }
993
994     msg_Dbg( p_vout, "screen dimensions (%lix%li,%lix%li)",
995              p_vout->p_sys->rect_display.left,
996              p_vout->p_sys->rect_display.top,
997              p_vout->p_sys->rect_display.right,
998              p_vout->p_sys->rect_display.bottom );
999
1000     /* Probe the capabilities of the hardware */
1001     DirectXGetDDrawCaps( p_vout );
1002
1003     msg_Dbg( p_vout, "End DirectXInitDDraw" );
1004     return VLC_SUCCESS;
1005
1006  error:
1007     if( p_vout->p_sys->p_ddobject )
1008         IDirectDraw2_Release( p_vout->p_sys->p_ddobject );
1009     if( p_vout->p_sys->hddraw_dll )
1010         FreeLibrary( p_vout->p_sys->hddraw_dll );
1011     p_vout->p_sys->hddraw_dll = NULL;
1012     p_vout->p_sys->p_ddobject = NULL;
1013     return VLC_EGENERIC;
1014 }
1015
1016 /*****************************************************************************
1017  * DirectXCreateDisplay: create the DirectDraw display.
1018  *****************************************************************************
1019  * Create and initialize display according to preferences specified in the vout
1020  * thread fields.
1021  *****************************************************************************/
1022 static int DirectXCreateDisplay( vout_thread_t *p_vout )
1023 {
1024     HRESULT              dxresult;
1025     DDSURFACEDESC        ddsd;
1026     LPDIRECTDRAWSURFACE  p_display;
1027
1028     msg_Dbg( p_vout, "DirectXCreateDisplay" );
1029
1030     /* Now get the primary surface. This surface is what you actually see
1031      * on your screen */
1032     memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1033     ddsd.dwSize = sizeof(DDSURFACEDESC);
1034     ddsd.dwFlags = DDSD_CAPS;
1035     ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
1036
1037     dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1038                                            &ddsd, &p_display, NULL );
1039     if( dxresult != DD_OK )
1040     {
1041         msg_Err( p_vout, "cannot get primary surface (error %li)", dxresult );
1042         return VLC_EGENERIC;
1043     }
1044
1045     dxresult = IDirectDrawSurface_QueryInterface( p_display,
1046                                          &IID_IDirectDrawSurface2,
1047                                          (LPVOID *)&p_vout->p_sys->p_display );
1048     /* Release the old interface */
1049     IDirectDrawSurface_Release( p_display );
1050     if ( dxresult != DD_OK )
1051     {
1052         msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1053                          "(error %li)", dxresult );
1054         return VLC_EGENERIC;
1055     }
1056
1057     /* The clipper will be used only in non-overlay mode */
1058     DirectXCreateClipper( p_vout );
1059
1060     /* Make sure the colorkey will be painted */
1061     p_vout->p_sys->i_colorkey = 1;
1062     p_vout->p_sys->i_rgb_colorkey =
1063         DirectXFindColorkey( p_vout, &p_vout->p_sys->i_colorkey );
1064
1065     UpdateRects( p_vout, true );
1066
1067     return VLC_SUCCESS;
1068 }
1069
1070 /*****************************************************************************
1071  * DirectXCreateClipper: Create a clipper that will be used when blitting the
1072  *                       RGB surface to the main display.
1073  *****************************************************************************
1074  * This clipper prevents us to modify by mistake anything on the screen
1075  * which doesn't belong to our window. For example when a part of our video
1076  * window is hidden by another window.
1077  *****************************************************************************/
1078 static int DirectXCreateClipper( vout_thread_t *p_vout )
1079 {
1080     HRESULT dxresult;
1081
1082     msg_Dbg( p_vout, "DirectXCreateClipper" );
1083
1084     /* Create the clipper */
1085     dxresult = IDirectDraw2_CreateClipper( p_vout->p_sys->p_ddobject, 0,
1086                                            &p_vout->p_sys->p_clipper, NULL );
1087     if( dxresult != DD_OK )
1088     {
1089         msg_Warn( p_vout, "cannot create clipper (error %li)", dxresult );
1090         goto error;
1091     }
1092
1093     /* Associate the clipper to the window */
1094     dxresult = IDirectDrawClipper_SetHWnd( p_vout->p_sys->p_clipper, 0,
1095                                            p_vout->p_sys->hvideownd );
1096     if( dxresult != DD_OK )
1097     {
1098         msg_Warn( p_vout, "cannot attach clipper to window (error %li)",
1099                           dxresult );
1100         goto error;
1101     }
1102
1103     /* associate the clipper with the surface */
1104     dxresult = IDirectDrawSurface_SetClipper(p_vout->p_sys->p_display,
1105                                              p_vout->p_sys->p_clipper);
1106     if( dxresult != DD_OK )
1107     {
1108         msg_Warn( p_vout, "cannot attach clipper to surface (error %li)",
1109                           dxresult );
1110         goto error;
1111     }
1112
1113     return VLC_SUCCESS;
1114
1115  error:
1116     if( p_vout->p_sys->p_clipper )
1117     {
1118         IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1119     }
1120     p_vout->p_sys->p_clipper = NULL;
1121     return VLC_EGENERIC;
1122 }
1123
1124 /*****************************************************************************
1125  * DirectXCreateSurface: create an YUV overlay or RGB surface for the video.
1126  *****************************************************************************
1127  * The best method of display is with an YUV overlay because the YUV->RGB
1128  * conversion is done in hardware.
1129  * You can also create a plain RGB surface.
1130  * ( Maybe we could also try an RGB overlay surface, which could have hardware
1131  * scaling and which would also be faster in window mode because you don't
1132  * need to do any blitting to the main display...)
1133  *****************************************************************************/
1134 static int DirectXCreateSurface( vout_thread_t *p_vout,
1135                                  LPDIRECTDRAWSURFACE2 *pp_surface_final,
1136                                  int i_chroma, int b_overlay,
1137                                  int i_backbuffers )
1138 {
1139     HRESULT dxresult;
1140     LPDIRECTDRAWSURFACE p_surface;
1141     DDSURFACEDESC ddsd;
1142
1143     /* Create the video surface */
1144     if( b_overlay )
1145     {
1146         /* Now try to create the YUV overlay surface.
1147          * This overlay will be displayed on top of the primary surface.
1148          * A color key is used to determine whether or not the overlay will be
1149          * displayed, ie the overlay will be displayed in place of the primary
1150          * surface wherever the primary surface will have this color.
1151          * The video window has been created with a background of this color so
1152          * the overlay will be only displayed on top of this window */
1153
1154         memset( &ddsd, 0, sizeof( DDSURFACEDESC ));
1155         ddsd.dwSize = sizeof(DDSURFACEDESC);
1156         ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1157         ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1158         ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1159         ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
1160         ddsd.dwFlags |= (i_backbuffers ? DDSD_BACKBUFFERCOUNT : 0);
1161         ddsd.ddsCaps.dwCaps = DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
1162         ddsd.ddsCaps.dwCaps |= (i_backbuffers ? DDSCAPS_COMPLEX | DDSCAPS_FLIP
1163                                 : 0 );
1164         ddsd.dwHeight = p_vout->render.i_height;
1165         ddsd.dwWidth = p_vout->render.i_width;
1166         ddsd.dwBackBufferCount = i_backbuffers;
1167
1168         dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1169                                                &ddsd, &p_surface, NULL );
1170         if( dxresult != DD_OK )
1171         {
1172             *pp_surface_final = NULL;
1173             return VLC_EGENERIC;
1174         }
1175     }
1176
1177     if( !b_overlay )
1178     {
1179         bool b_rgb_surface =
1180             ( i_chroma == VLC_FOURCC('R','G','B','2') )
1181           || ( i_chroma == VLC_FOURCC('R','V','1','5') )
1182            || ( i_chroma == VLC_FOURCC('R','V','1','6') )
1183             || ( i_chroma == VLC_FOURCC('R','V','2','4') )
1184              || ( i_chroma == VLC_FOURCC('R','V','3','2') );
1185
1186         memset( &ddsd, 0, sizeof( DDSURFACEDESC ) );
1187         ddsd.dwSize = sizeof(DDSURFACEDESC);
1188         ddsd.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1189         ddsd.dwFlags = DDSD_HEIGHT | DDSD_WIDTH | DDSD_CAPS;
1190         ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
1191         ddsd.dwHeight = p_vout->render.i_height;
1192         ddsd.dwWidth = p_vout->render.i_width;
1193
1194         if( p_vout->p_sys->b_use_sysmem )
1195             ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
1196         else
1197             ddsd.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY;
1198
1199         if( !b_rgb_surface )
1200         {
1201             ddsd.dwFlags |= DDSD_PIXELFORMAT;
1202             ddsd.ddpfPixelFormat.dwFlags = DDPF_FOURCC;
1203             ddsd.ddpfPixelFormat.dwFourCC = i_chroma;
1204         }
1205
1206         dxresult = IDirectDraw2_CreateSurface( p_vout->p_sys->p_ddobject,
1207                                                &ddsd, &p_surface, NULL );
1208         if( dxresult != DD_OK )
1209         {
1210             *pp_surface_final = NULL;
1211             return VLC_EGENERIC;
1212         }
1213     }
1214
1215     /* Now that the surface is created, try to get a newer DirectX interface */
1216     dxresult = IDirectDrawSurface_QueryInterface( p_surface,
1217                                      &IID_IDirectDrawSurface2,
1218                                      (LPVOID *)pp_surface_final );
1219     IDirectDrawSurface_Release( p_surface );    /* Release the old interface */
1220     if ( dxresult != DD_OK )
1221     {
1222         msg_Err( p_vout, "cannot query IDirectDrawSurface2 interface "
1223                          "(error %li)", dxresult );
1224         *pp_surface_final = NULL;
1225         return VLC_EGENERIC;
1226     }
1227
1228     if( b_overlay )
1229     {
1230         /* Check the overlay is useable as some graphics cards allow creating
1231          * several overlays but only one can be used at one time. */
1232         p_vout->p_sys->p_current_surface = *pp_surface_final;
1233         if( DirectDrawUpdateOverlay( p_vout ) != VLC_SUCCESS )
1234         {
1235             IDirectDrawSurface2_Release( *pp_surface_final );
1236             *pp_surface_final = NULL;
1237             msg_Err( p_vout, "overlay unuseable (might already be in use)" );
1238             return VLC_EGENERIC;
1239         }
1240     }
1241
1242     return VLC_SUCCESS;
1243 }
1244
1245 /*****************************************************************************
1246  * DirectDrawUpdateOverlay: Move or resize overlay surface on video display.
1247  *****************************************************************************
1248  * This function is used to move or resize an overlay surface on the screen.
1249  * Ususally the overlay is moved by the user and thus, by a move or resize
1250  * event (in Manage).
1251  *****************************************************************************/
1252 int DirectDrawUpdateOverlay( vout_thread_t *p_vout )
1253 {
1254     DDOVERLAYFX     ddofx;
1255     DWORD           dwFlags;
1256     HRESULT         dxresult;
1257     RECT            rect_src = p_vout->p_sys->rect_src_clipped;
1258     RECT            rect_dest = p_vout->p_sys->rect_dest_clipped;
1259
1260     if( !p_vout->p_sys->b_using_overlay ) return VLC_EGENERIC;
1261
1262     if( p_vout->p_sys->b_wallpaper )
1263     {
1264         int i_x, i_y, i_width, i_height;
1265
1266         rect_src.left = p_vout->fmt_out.i_x_offset;
1267         rect_src.top = p_vout->fmt_out.i_y_offset;
1268         rect_src.right = rect_src.left + p_vout->fmt_out.i_visible_width;
1269         rect_src.bottom = rect_src.top + p_vout->fmt_out.i_visible_height;
1270
1271         rect_dest = p_vout->p_sys->rect_display;
1272         vout_PlacePicture( p_vout, rect_dest.right, rect_dest.bottom,
1273                            &i_x, &i_y, &i_width, &i_height );
1274
1275         rect_dest.left += i_x;
1276         rect_dest.right = rect_dest.left + i_width;
1277         rect_dest.top += i_y;
1278         rect_dest.bottom = rect_dest.top + i_height;
1279     }
1280
1281     vlc_mutex_lock( &p_vout->p_sys->lock );
1282     if( p_vout->p_sys->p_current_surface == NULL )
1283     {
1284         vlc_mutex_unlock( &p_vout->p_sys->lock );
1285         return VLC_EGENERIC;
1286     }
1287
1288     /* The new window dimensions should already have been computed by the
1289      * caller of this function */
1290
1291     /* Position and show the overlay */
1292     memset(&ddofx, 0, sizeof(DDOVERLAYFX));
1293     ddofx.dwSize = sizeof(DDOVERLAYFX);
1294     ddofx.dckDestColorkey.dwColorSpaceLowValue = p_vout->p_sys->i_colorkey;
1295     ddofx.dckDestColorkey.dwColorSpaceHighValue = p_vout->p_sys->i_colorkey;
1296
1297     dwFlags = DDOVER_SHOW | DDOVER_KEYDESTOVERRIDE;
1298
1299     dxresult = IDirectDrawSurface2_UpdateOverlay(
1300                    p_vout->p_sys->p_current_surface,
1301                    &rect_src, p_vout->p_sys->p_display, &rect_dest,
1302                    dwFlags, &ddofx );
1303
1304     vlc_mutex_unlock( &p_vout->p_sys->lock );
1305
1306     if(dxresult != DD_OK)
1307     {
1308         msg_Warn( p_vout, "DirectDrawUpdateOverlay cannot move/resize overlay" );
1309         return VLC_EGENERIC;
1310     }
1311
1312     return VLC_SUCCESS;
1313 }
1314
1315 /*****************************************************************************
1316  * DirectXCloseDDraw: Release the DDraw object allocated by DirectXInitDDraw
1317  *****************************************************************************
1318  * This function returns all resources allocated by DirectXInitDDraw.
1319  *****************************************************************************/
1320 static void DirectXCloseDDraw( vout_thread_t *p_vout )
1321 {
1322     msg_Dbg( p_vout, "DirectXCloseDDraw" );
1323     if( p_vout->p_sys->p_ddobject != NULL )
1324     {
1325         IDirectDraw2_Release(p_vout->p_sys->p_ddobject);
1326         p_vout->p_sys->p_ddobject = NULL;
1327     }
1328
1329     if( p_vout->p_sys->hddraw_dll != NULL )
1330     {
1331         FreeLibrary( p_vout->p_sys->hddraw_dll );
1332         p_vout->p_sys->hddraw_dll = NULL;
1333     }
1334
1335     free( p_vout->p_sys->p_display_driver );
1336     p_vout->p_sys->p_display_driver = NULL;
1337
1338     p_vout->p_sys->hmonitor = NULL;
1339 }
1340
1341 /*****************************************************************************
1342  * DirectXCloseDisplay: close and reset the DirectX display device
1343  *****************************************************************************
1344  * This function returns all resources allocated by DirectXCreateDisplay.
1345  *****************************************************************************/
1346 static void DirectXCloseDisplay( vout_thread_t *p_vout )
1347 {
1348     msg_Dbg( p_vout, "DirectXCloseDisplay" );
1349
1350     if( p_vout->p_sys->p_clipper != NULL )
1351     {
1352         msg_Dbg( p_vout, "DirectXCloseDisplay clipper" );
1353         IDirectDrawClipper_Release( p_vout->p_sys->p_clipper );
1354         p_vout->p_sys->p_clipper = NULL;
1355     }
1356
1357     if( p_vout->p_sys->p_display != NULL )
1358     {
1359         msg_Dbg( p_vout, "DirectXCloseDisplay display" );
1360         IDirectDrawSurface2_Release( p_vout->p_sys->p_display );
1361         p_vout->p_sys->p_display = NULL;
1362     }
1363 }
1364
1365 /*****************************************************************************
1366  * DirectXCloseSurface: close the YUV overlay or RGB surface.
1367  *****************************************************************************
1368  * This function returns all resources allocated for the surface.
1369  *****************************************************************************/
1370 static void DirectXCloseSurface( vout_thread_t *p_vout,
1371                                  LPDIRECTDRAWSURFACE2 p_surface )
1372 {
1373     msg_Dbg( p_vout, "DirectXCloseSurface" );
1374     if( p_surface != NULL )
1375     {
1376         IDirectDrawSurface2_Release( p_surface );
1377     }
1378 }
1379
1380 /*****************************************************************************
1381  * NewPictureVec: allocate a vector of identical pictures
1382  *****************************************************************************
1383  * Returns 0 on success, -1 otherwise
1384  *****************************************************************************/
1385 static int NewPictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1386                           int i_num_pics )
1387 {
1388     int i;
1389     int i_ret = VLC_SUCCESS;
1390     LPDIRECTDRAWSURFACE2 p_surface;
1391
1392     msg_Dbg( p_vout, "NewPictureVec overlay:%s chroma:%.4s",
1393              p_vout->p_sys->b_using_overlay ? "yes" : "no",
1394              (char *)&p_vout->output.i_chroma );
1395
1396     I_OUTPUTPICTURES = 0;
1397
1398     /* First we try to use an YUV overlay surface.
1399      * The overlay surface that we create won't be used to decode directly
1400      * into it because accessing video memory directly is way to slow (remember
1401      * that pictures are decoded macroblock per macroblock). Instead the video
1402      * will be decoded in picture buffers in system memory which will then be
1403      * memcpy() to the overlay surface. */
1404     if( p_vout->p_sys->b_using_overlay )
1405     {
1406         /* Triple buffering rocks! it doesn't have any processing overhead
1407          * (you don't have to wait for the vsync) and provides for a very nice
1408          * video quality (no tearing). */
1409         if( p_vout->p_sys->b_3buf_overlay )
1410             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1411                                           p_vout->output.i_chroma,
1412                                           p_vout->p_sys->b_using_overlay,
1413                                           2 /* number of backbuffers */ );
1414
1415         if( !p_vout->p_sys->b_3buf_overlay || i_ret != VLC_SUCCESS )
1416         {
1417             /* Try to reduce the number of backbuffers */
1418             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1419                                           p_vout->output.i_chroma,
1420                                           p_vout->p_sys->b_using_overlay,
1421                                           0 /* number of backbuffers */ );
1422         }
1423
1424         if( i_ret == VLC_SUCCESS )
1425         {
1426             DDSCAPS dds_caps;
1427             picture_t front_pic;
1428             picture_sys_t front_pic_sys;
1429             front_pic.p_sys = &front_pic_sys;
1430
1431             /* Allocate internal structure */
1432             p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1433             if( p_pic[0].p_sys == NULL )
1434             {
1435                 DirectXCloseSurface( p_vout, p_surface );
1436                 return VLC_ENOMEM;
1437             }
1438
1439             /* set front buffer */
1440             p_pic[0].p_sys->p_front_surface = p_surface;
1441
1442             /* Get the back buffer */
1443             memset( &dds_caps, 0, sizeof( DDSCAPS ) );
1444             dds_caps.dwCaps = DDSCAPS_BACKBUFFER;
1445             if( DD_OK != IDirectDrawSurface2_GetAttachedSurface(
1446                                                 p_surface, &dds_caps,
1447                                                 &p_pic[0].p_sys->p_surface ) )
1448             {
1449                 msg_Warn( p_vout, "NewPictureVec could not get back buffer" );
1450                 /* front buffer is the same as back buffer */
1451                 p_pic[0].p_sys->p_surface = p_surface;
1452             }
1453
1454
1455             p_vout->p_sys->p_current_surface = front_pic.p_sys->p_surface =
1456                 p_pic[0].p_sys->p_front_surface;
1457
1458             /* Reset the front buffer memory */
1459             if( DirectXLockSurface( p_vout, &front_pic ) == VLC_SUCCESS )
1460             {
1461                 int i,j;
1462                 for( i = 0; i < front_pic.i_planes; i++ )
1463                     for( j = 0; j < front_pic.p[i].i_visible_lines; j++)
1464                         memset( front_pic.p[i].p_pixels + j *
1465                                 front_pic.p[i].i_pitch, 127,
1466                                 front_pic.p[i].i_visible_pitch );
1467
1468                 DirectXUnlockSurface( p_vout, &front_pic );
1469             }
1470
1471             DirectDrawUpdateOverlay( p_vout );
1472             I_OUTPUTPICTURES = 1;
1473             msg_Dbg( p_vout, "YUV overlay created successfully" );
1474         }
1475     }
1476
1477     /* As we can't have an overlay, we'll try to create a plain offscreen
1478      * surface. This surface will reside in video memory because there's a
1479      * better chance then that we'll be able to use some kind of hardware
1480      * acceleration like rescaling, blitting or YUV->RGB conversions.
1481      * We then only need to blit this surface onto the main display when we
1482      * want to display it */
1483     if( !p_vout->p_sys->b_using_overlay )
1484     {
1485         if( p_vout->p_sys->b_hw_yuv )
1486         {
1487             DWORD i_codes;
1488             DWORD *pi_codes;
1489             bool b_result = false;
1490
1491             /* Check if the chroma is supported first. This is required
1492              * because a few buggy drivers don't mind creating the surface
1493              * even if they don't know about the chroma. */
1494             if( IDirectDraw2_GetFourCCCodes( p_vout->p_sys->p_ddobject,
1495                                              &i_codes, NULL ) == DD_OK )
1496             {
1497                 pi_codes = malloc( i_codes * sizeof(DWORD) );
1498                 if( pi_codes && IDirectDraw2_GetFourCCCodes(
1499                     p_vout->p_sys->p_ddobject, &i_codes, pi_codes ) == DD_OK )
1500                 {
1501                     for( i = 0; i < (int)i_codes; i++ )
1502                     {
1503                         if( p_vout->output.i_chroma == pi_codes[i] )
1504                         {
1505                             b_result = true;
1506                             break;
1507                         }
1508                     }
1509                 }
1510             }
1511
1512             if( b_result )
1513                 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1514                                               p_vout->output.i_chroma,
1515                                               0 /* no overlay */,
1516                                               0 /* no back buffers */ );
1517             else
1518                 p_vout->p_sys->b_hw_yuv = false;
1519         }
1520
1521         if( i_ret || !p_vout->p_sys->b_hw_yuv )
1522         {
1523             /* Our last choice is to use a plain RGB surface */
1524             DDPIXELFORMAT ddpfPixelFormat;
1525
1526             ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
1527             IDirectDrawSurface2_GetPixelFormat( p_vout->p_sys->p_display,
1528                                                 &ddpfPixelFormat );
1529
1530             if( ddpfPixelFormat.dwFlags & DDPF_RGB )
1531             {
1532                 switch( ddpfPixelFormat.dwRGBBitCount )
1533                 {
1534                 case 8:
1535                     p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
1536                     p_vout->output.pf_setpalette = SetPalette;
1537                     break;
1538                 case 15:
1539                     p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
1540                     break;
1541                 case 16:
1542                     p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
1543                     break;
1544                 case 24:
1545                     p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
1546                     break;
1547                 case 32:
1548                     p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
1549                     break;
1550                 default:
1551                     msg_Err( p_vout, "unknown screen depth" );
1552                     return VLC_EGENERIC;
1553                 }
1554                 p_vout->output.i_rmask = ddpfPixelFormat.dwRBitMask;
1555                 p_vout->output.i_gmask = ddpfPixelFormat.dwGBitMask;
1556                 p_vout->output.i_bmask = ddpfPixelFormat.dwBBitMask;
1557             }
1558
1559             p_vout->p_sys->b_hw_yuv = 0;
1560
1561             i_ret = DirectXCreateSurface( p_vout, &p_surface,
1562                                           p_vout->output.i_chroma,
1563                                           0 /* no overlay */,
1564                                           0 /* no back buffers */ );
1565
1566             if( i_ret && !p_vout->p_sys->b_use_sysmem )
1567             {
1568                 /* Give it a last try with b_use_sysmem enabled */
1569                 p_vout->p_sys->b_use_sysmem = 1;
1570
1571                 i_ret = DirectXCreateSurface( p_vout, &p_surface,
1572                                               p_vout->output.i_chroma,
1573                                               0 /* no overlay */,
1574                                               0 /* no back buffers */ );
1575             }
1576         }
1577
1578         if( i_ret == VLC_SUCCESS )
1579         {
1580             /* Allocate internal structure */
1581             p_pic[0].p_sys = malloc( sizeof( picture_sys_t ) );
1582             if( p_pic[0].p_sys == NULL )
1583             {
1584                 DirectXCloseSurface( p_vout, p_surface );
1585                 return VLC_ENOMEM;
1586             }
1587
1588             p_pic[0].p_sys->p_surface = p_pic[0].p_sys->p_front_surface
1589                 = p_surface;
1590
1591             I_OUTPUTPICTURES = 1;
1592
1593             msg_Dbg( p_vout, "created plain surface of chroma:%.4s",
1594                      (char *)&p_vout->output.i_chroma );
1595         }
1596     }
1597
1598
1599     /* Now that we've got all our direct-buffers, we can finish filling in the
1600      * picture_t structures */
1601     for( i = 0; i < I_OUTPUTPICTURES; i++ )
1602     {
1603         p_pic[i].i_status = DESTROYED_PICTURE;
1604         p_pic[i].i_type   = DIRECT_PICTURE;
1605         p_pic[i].b_slow   = true;
1606         p_pic[i].pf_lock  = DirectXLockSurface;
1607         p_pic[i].pf_unlock = DirectXUnlockSurface;
1608         PP_OUTPUTPICTURE[i] = &p_pic[i];
1609
1610         if( DirectXLockSurface( p_vout, &p_pic[i] ) != VLC_SUCCESS )
1611         {
1612             /* AAARRGG */
1613             FreePictureVec( p_vout, p_pic, I_OUTPUTPICTURES );
1614             I_OUTPUTPICTURES = 0;
1615             msg_Err( p_vout, "cannot lock surface" );
1616             return VLC_EGENERIC;
1617         }
1618         DirectXUnlockSurface( p_vout, &p_pic[i] );
1619     }
1620
1621     msg_Dbg( p_vout, "End NewPictureVec (%s)",
1622              I_OUTPUTPICTURES ? "succeeded" : "failed" );
1623
1624     return VLC_SUCCESS;
1625 }
1626
1627 /*****************************************************************************
1628  * FreePicture: destroy a picture vector allocated with NewPictureVec
1629  *****************************************************************************
1630  *
1631  *****************************************************************************/
1632 static void FreePictureVec( vout_thread_t *p_vout, picture_t *p_pic,
1633                             int i_num_pics )
1634 {
1635     int i;
1636
1637     vlc_mutex_lock( &p_vout->p_sys->lock );
1638     p_vout->p_sys->p_current_surface = 0;
1639     vlc_mutex_unlock( &p_vout->p_sys->lock );
1640
1641     for( i = 0; i < i_num_pics; i++ )
1642     {
1643         DirectXCloseSurface( p_vout, p_pic[i].p_sys->p_front_surface );
1644
1645         for( i = 0; i < i_num_pics; i++ )
1646         {
1647             free( p_pic[i].p_sys );
1648         }
1649     }
1650 }
1651
1652 /*****************************************************************************
1653  * UpdatePictureStruct: updates the internal data in the picture_t structure
1654  *****************************************************************************
1655  * This will setup stuff for use by the video_output thread
1656  *****************************************************************************/
1657 static int UpdatePictureStruct( vout_thread_t *p_vout, picture_t *p_pic,
1658                                 int i_chroma )
1659 {
1660     switch( p_vout->output.i_chroma )
1661     {
1662         case VLC_FOURCC('R','G','B','2'):
1663         case VLC_FOURCC('R','V','1','5'):
1664         case VLC_FOURCC('R','V','1','6'):
1665         case VLC_FOURCC('R','V','2','4'):
1666         case VLC_FOURCC('R','V','3','2'):
1667             p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1668             p_pic->p->i_lines = p_vout->output.i_height;
1669             p_pic->p->i_visible_lines = p_vout->output.i_height;
1670             p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1671             switch( p_vout->output.i_chroma )
1672             {
1673                 case VLC_FOURCC('R','G','B','2'):
1674                     p_pic->p->i_pixel_pitch = 1;
1675                     break;
1676                 case VLC_FOURCC('R','V','1','5'):
1677                 case VLC_FOURCC('R','V','1','6'):
1678                     p_pic->p->i_pixel_pitch = 2;
1679                     break;
1680                 case VLC_FOURCC('R','V','2','4'):
1681                     p_pic->p->i_pixel_pitch = 3;
1682                     break;
1683                 case VLC_FOURCC('R','V','3','2'):
1684                     p_pic->p->i_pixel_pitch = 4;
1685                     break;
1686                 default:
1687                     return VLC_EGENERIC;
1688             }
1689             p_pic->p->i_visible_pitch = p_vout->output.i_width *
1690               p_pic->p->i_pixel_pitch;
1691             p_pic->i_planes = 1;
1692             break;
1693
1694         case VLC_FOURCC('Y','V','1','2'):
1695         case VLC_FOURCC('I','4','2','0'):
1696
1697             /* U and V inverted compared to I420
1698              * Fixme: this should be handled by the vout core */
1699             p_vout->output.i_chroma = VLC_FOURCC('I','4','2','0');
1700
1701             p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1702             p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1703             p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1704             p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1705             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1706             p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1707               p_pic->p[Y_PLANE].i_pixel_pitch;
1708
1709             p_pic->V_PIXELS =  p_pic->Y_PIXELS
1710               + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1711             p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1712             p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1713             p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1714             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1715             p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1716               p_pic->p[V_PLANE].i_pixel_pitch;
1717
1718             p_pic->U_PIXELS = p_pic->V_PIXELS
1719               + p_pic->p[V_PLANE].i_lines * p_pic->p[V_PLANE].i_pitch;
1720             p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1721             p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1722             p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1723             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1724             p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1725               p_pic->p[U_PLANE].i_pixel_pitch;
1726
1727             p_pic->i_planes = 3;
1728             break;
1729
1730         case VLC_FOURCC('I','Y','U','V'):
1731
1732             p_pic->Y_PIXELS = p_pic->p_sys->ddsd.lpSurface;
1733             p_pic->p[Y_PLANE].i_lines = p_vout->output.i_height;
1734             p_pic->p[Y_PLANE].i_visible_lines = p_vout->output.i_height;
1735             p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->ddsd.lPitch;
1736             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1737             p_pic->p[Y_PLANE].i_visible_pitch = p_vout->output.i_width *
1738               p_pic->p[Y_PLANE].i_pixel_pitch;
1739
1740             p_pic->U_PIXELS = p_pic->Y_PIXELS
1741               + p_pic->p[Y_PLANE].i_lines * p_pic->p[Y_PLANE].i_pitch;
1742             p_pic->p[U_PLANE].i_lines = p_vout->output.i_height / 2;
1743             p_pic->p[U_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1744             p_pic->p[U_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1745             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1746             p_pic->p[U_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1747               p_pic->p[U_PLANE].i_pixel_pitch;
1748
1749             p_pic->V_PIXELS =  p_pic->U_PIXELS
1750               + p_pic->p[U_PLANE].i_lines * p_pic->p[U_PLANE].i_pitch;
1751             p_pic->p[V_PLANE].i_lines = p_vout->output.i_height / 2;
1752             p_pic->p[V_PLANE].i_visible_lines = p_vout->output.i_height / 2;
1753             p_pic->p[V_PLANE].i_pitch = p_pic->p[Y_PLANE].i_pitch / 2;
1754             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1755             p_pic->p[V_PLANE].i_visible_pitch = p_vout->output.i_width / 2 *
1756               p_pic->p[V_PLANE].i_pixel_pitch;
1757
1758             p_pic->i_planes = 3;
1759             break;
1760
1761         case VLC_FOURCC('U','Y','V','Y'):
1762         case VLC_FOURCC('Y','U','Y','2'):
1763
1764             p_pic->p->p_pixels = p_pic->p_sys->ddsd.lpSurface;
1765             p_pic->p->i_lines = p_vout->output.i_height;
1766             p_pic->p->i_visible_lines = p_vout->output.i_height;
1767             p_pic->p->i_pitch = p_pic->p_sys->ddsd.lPitch;
1768             p_pic->p->i_pixel_pitch = 2;
1769             p_pic->p->i_visible_pitch = p_vout->output.i_width *
1770               p_pic->p->i_pixel_pitch;
1771
1772             p_pic->i_planes = 1;
1773             break;
1774
1775         default:
1776             /* Unknown chroma, tell the guy to get lost */
1777             msg_Err( p_vout, "never heard of chroma 0x%.8x (%4.4s)",
1778                      p_vout->output.i_chroma,
1779                      (char*)&p_vout->output.i_chroma );
1780             return VLC_EGENERIC;
1781     }
1782
1783     return VLC_SUCCESS;
1784 }
1785
1786 /*****************************************************************************
1787  * DirectXGetDDrawCaps: Probe the capabilities of the hardware
1788  *****************************************************************************
1789  * It is nice to know which features are supported by the hardware so we can
1790  * find ways to optimize our rendering.
1791  *****************************************************************************/
1792 static void DirectXGetDDrawCaps( vout_thread_t *p_vout )
1793 {
1794     DDCAPS ddcaps;
1795     HRESULT dxresult;
1796
1797     /* This is just an indication of whether or not we'll support overlay,
1798      * but with this test we don't know if we support YUV overlay */
1799     memset( &ddcaps, 0, sizeof( DDCAPS ));
1800     ddcaps.dwSize = sizeof(DDCAPS);
1801     dxresult = IDirectDraw2_GetCaps( p_vout->p_sys->p_ddobject,
1802                                      &ddcaps, NULL );
1803     if(dxresult != DD_OK )
1804     {
1805         msg_Warn( p_vout, "cannot get caps" );
1806     }
1807     else
1808     {
1809         bool bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1810              bHasColorKey, bCanStretch, bCanBltFourcc,
1811              bAlignBoundarySrc, bAlignBoundaryDest,
1812              bAlignSizeSrc, bAlignSizeDest;
1813
1814         /* Determine if the hardware supports overlay surfaces */
1815         bHasOverlay = (ddcaps.dwCaps & DDCAPS_OVERLAY) ? 1 : 0;
1816         /* Determine if the hardware supports overlay surfaces */
1817         bHasOverlayFourCC = (ddcaps.dwCaps & DDCAPS_OVERLAYFOURCC) ? 1 : 0;
1818         /* Determine if the hardware supports overlay deinterlacing */
1819         bCanDeinterlace = (ddcaps.dwCaps & DDCAPS2_CANFLIPODDEVEN) ? 1 : 0;
1820         /* Determine if the hardware supports colorkeying */
1821         bHasColorKey = (ddcaps.dwCaps & DDCAPS_COLORKEY) ? 1 : 0;
1822         /* Determine if the hardware supports scaling of the overlay surface */
1823         bCanStretch = (ddcaps.dwCaps & DDCAPS_OVERLAYSTRETCH) ? 1 : 0;
1824         /* Determine if the hardware supports color conversion during a blit */
1825         bCanBltFourcc = (ddcaps.dwCaps & DDCAPS_BLTFOURCC) ? 1 : 0;
1826         /* Determine overlay source boundary alignment */
1827         bAlignBoundarySrc = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) ? 1 : 0;
1828         /* Determine overlay destination boundary alignment */
1829         bAlignBoundaryDest = (ddcaps.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) ? 1:0;
1830         /* Determine overlay destination size alignment */
1831         bAlignSizeSrc = (ddcaps.dwCaps & DDCAPS_ALIGNSIZESRC) ? 1 : 0;
1832         /* Determine overlay destination size alignment */
1833         bAlignSizeDest = (ddcaps.dwCaps & DDCAPS_ALIGNSIZEDEST) ? 1 : 0;
1834  
1835         msg_Dbg( p_vout, "DirectDraw Capabilities: overlay=%i yuvoverlay=%i "
1836                          "can_deinterlace_overlay=%i colorkey=%i stretch=%i "
1837                          "bltfourcc=%i",
1838                          bHasOverlay, bHasOverlayFourCC, bCanDeinterlace,
1839                          bHasColorKey, bCanStretch, bCanBltFourcc );
1840
1841         if( bAlignBoundarySrc || bAlignBoundaryDest ||
1842             bAlignSizeSrc || bAlignSizeDest )
1843         {
1844             if( bAlignBoundarySrc ) p_vout->p_sys->i_align_src_boundary =
1845                 ddcaps.dwAlignBoundarySrc;
1846             if( bAlignBoundaryDest ) p_vout->p_sys->i_align_dest_boundary =
1847                 ddcaps.dwAlignBoundaryDest;
1848             if( bAlignSizeDest ) p_vout->p_sys->i_align_src_size =
1849                 ddcaps.dwAlignSizeSrc;
1850             if( bAlignSizeDest ) p_vout->p_sys->i_align_dest_size =
1851                 ddcaps.dwAlignSizeDest;
1852
1853             msg_Dbg( p_vout, "align_boundary_src=%i,%i "
1854                      "align_boundary_dest=%i,%i "
1855                      "align_size_src=%i,%i align_size_dest=%i,%i",
1856                      bAlignBoundarySrc, p_vout->p_sys->i_align_src_boundary,
1857                      bAlignBoundaryDest, p_vout->p_sys->i_align_dest_boundary,
1858                      bAlignSizeSrc, p_vout->p_sys->i_align_src_size,
1859                      bAlignSizeDest, p_vout->p_sys->i_align_dest_size );
1860         }
1861
1862         /* Don't ask for troubles */
1863         if( !bCanBltFourcc ) p_vout->p_sys->b_hw_yuv = FALSE;
1864     }
1865 }
1866
1867 /*****************************************************************************
1868  * DirectXLockSurface: Lock surface and get picture data pointer
1869  *****************************************************************************
1870  * This function locks a surface and get the surface descriptor which amongst
1871  * other things has the pointer to the picture data.
1872  *****************************************************************************/
1873 static int DirectXLockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1874 {
1875     HRESULT dxresult;
1876
1877     /* Lock the surface to get a valid pointer to the picture buffer */
1878     memset( &p_pic->p_sys->ddsd, 0, sizeof( DDSURFACEDESC ));
1879     p_pic->p_sys->ddsd.dwSize = sizeof(DDSURFACEDESC);
1880     dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface,
1881                                          NULL, &p_pic->p_sys->ddsd,
1882                                          DDLOCK_NOSYSLOCK | DDLOCK_WAIT,
1883                                          NULL );
1884     if( dxresult != DD_OK )
1885     {
1886         if( dxresult == DDERR_INVALIDPARAMS )
1887         {
1888             /* DirectX 3 doesn't support the DDLOCK_NOSYSLOCK flag, resulting
1889              * in an invalid params error */
1890             dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1891                                              &p_pic->p_sys->ddsd,
1892                                              DDLOCK_WAIT, NULL);
1893         }
1894         if( dxresult == DDERR_SURFACELOST )
1895         {
1896             /* Your surface can be lost so be sure
1897              * to check this and restore it if needed */
1898
1899             /* When using overlays with back-buffers, we need to restore
1900              * the front buffer so the back-buffers get restored as well. */
1901             if( p_vout->p_sys->b_using_overlay  )
1902                 IDirectDrawSurface2_Restore( p_pic->p_sys->p_front_surface );
1903             else
1904                 IDirectDrawSurface2_Restore( p_pic->p_sys->p_surface );
1905
1906             dxresult = IDirectDrawSurface2_Lock( p_pic->p_sys->p_surface, NULL,
1907                                                  &p_pic->p_sys->ddsd,
1908                                                  DDLOCK_WAIT, NULL);
1909 #if 0
1910             if( dxresult == DDERR_SURFACELOST )
1911                 msg_Dbg( p_vout, "DirectXLockSurface: DDERR_SURFACELOST" );
1912 #endif
1913         }
1914         if( dxresult != DD_OK )
1915         {
1916             return VLC_EGENERIC;
1917         }
1918     }
1919
1920     /* Now we have a pointer to the surface memory, we can update our picture
1921      * structure. */
1922     if( UpdatePictureStruct( p_vout, p_pic, p_vout->output.i_chroma )
1923         != VLC_SUCCESS )
1924     {
1925         DirectXUnlockSurface( p_vout, p_pic );
1926         return VLC_EGENERIC;
1927     }
1928     else
1929         return VLC_SUCCESS;
1930 }
1931
1932 /*****************************************************************************
1933  * DirectXUnlockSurface: Unlock a surface locked by DirectXLockSurface().
1934  *****************************************************************************/
1935 static int DirectXUnlockSurface( vout_thread_t *p_vout, picture_t *p_pic )
1936 {
1937     /* Unlock the Surface */
1938     if( IDirectDrawSurface2_Unlock( p_pic->p_sys->p_surface, NULL ) == DD_OK )
1939         return VLC_SUCCESS;
1940     else
1941         return VLC_EGENERIC;
1942 }
1943
1944 /*****************************************************************************
1945  * DirectXFindColorkey: Finds out the 32bits RGB pixel value of the colorkey
1946  *****************************************************************************/
1947 static DWORD DirectXFindColorkey( vout_thread_t *p_vout, uint32_t *pi_color )
1948 {
1949     DDSURFACEDESC ddsd;
1950     HRESULT dxresult;
1951     COLORREF i_rgb = 0;
1952     uint32_t i_pixel_backup;
1953     HDC hdc;
1954
1955     ddsd.dwSize = sizeof(ddsd);
1956     dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1957                                          &ddsd, DDLOCK_WAIT, NULL );
1958     if( dxresult != DD_OK ) return 0;
1959
1960     i_pixel_backup = *(uint32_t *)ddsd.lpSurface;
1961
1962     switch( ddsd.ddpfPixelFormat.dwRGBBitCount )
1963     {
1964     case 4:
1965         *(uint8_t *)ddsd.lpSurface = *pi_color | (*pi_color << 4);
1966         break;
1967     case 8:
1968         *(uint8_t *)ddsd.lpSurface = *pi_color;
1969         break;
1970     case 15:
1971     case 16:
1972         *(uint16_t *)ddsd.lpSurface = *pi_color;
1973         break;
1974     case 24:
1975         /* Seems to be problematic so we'll just put black as the colorkey */
1976         *pi_color = 0;
1977     default:
1978         *(uint32_t *)ddsd.lpSurface = *pi_color;
1979         break;
1980     }
1981
1982     IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1983
1984     if( IDirectDrawSurface2_GetDC( p_vout->p_sys->p_display, &hdc ) == DD_OK )
1985     {
1986         i_rgb = GetPixel( hdc, 0, 0 );
1987         IDirectDrawSurface2_ReleaseDC( p_vout->p_sys->p_display, hdc );
1988     }
1989
1990     ddsd.dwSize = sizeof(ddsd);
1991     dxresult = IDirectDrawSurface2_Lock( p_vout->p_sys->p_display, NULL,
1992                                          &ddsd, DDLOCK_WAIT, NULL );
1993     if( dxresult != DD_OK ) return i_rgb;
1994
1995     *(uint32_t *)ddsd.lpSurface = i_pixel_backup;
1996
1997     IDirectDrawSurface2_Unlock( p_vout->p_sys->p_display, NULL );
1998
1999     return i_rgb;
2000 }
2001
2002 /*****************************************************************************
2003  * A few toolbox functions
2004  *****************************************************************************/
2005 void SwitchWallpaperMode( vout_thread_t *p_vout, bool b_on )
2006 {
2007     HWND hwnd;
2008
2009     if( p_vout->p_sys->b_wallpaper == b_on ) return; /* Nothing to do */
2010
2011     hwnd = FindWindow( _T("Progman"), NULL );
2012     if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SHELLDLL_DefView"), NULL );
2013     if( hwnd ) hwnd = FindWindowEx( hwnd, NULL, _T("SysListView32"), NULL );
2014     if( !hwnd )
2015     {
2016         msg_Warn( p_vout, "couldn't find \"SysListView32\" window, "
2017                   "wallpaper mode not supported" );
2018         return;
2019     }
2020
2021     p_vout->p_sys->b_wallpaper = b_on;
2022
2023     msg_Dbg( p_vout, "wallpaper mode %s", b_on ? "enabled" : "disabled" );
2024
2025     if( p_vout->p_sys->b_wallpaper )
2026     {
2027         p_vout->p_sys->color_bkg = ListView_GetBkColor( hwnd );
2028         p_vout->p_sys->color_bkgtxt = ListView_GetTextBkColor( hwnd );
2029
2030         ListView_SetBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2031         ListView_SetTextBkColor( hwnd, p_vout->p_sys->i_rgb_colorkey );
2032     }
2033     else if( hwnd )
2034     {
2035         ListView_SetBkColor( hwnd, p_vout->p_sys->color_bkg );
2036         ListView_SetTextBkColor( hwnd, p_vout->p_sys->color_bkgtxt );
2037     }
2038
2039     /* Update desktop */
2040     InvalidateRect( hwnd, NULL, TRUE );
2041     UpdateWindow( hwnd );
2042 }
2043
2044 /*****************************************************************************
2045  * config variable callback
2046  *****************************************************************************/
2047 BOOL WINAPI DirectXEnumCallback2( GUID* p_guid, LPTSTR psz_desc,
2048                                   LPTSTR psz_drivername, VOID* p_context,
2049                                   HMONITOR hmon )
2050 {
2051     module_config_t *p_item = (module_config_t *)p_context;
2052
2053     p_item->ppsz_list =
2054         (char **)realloc( p_item->ppsz_list,
2055                           (p_item->i_list+2) * sizeof(char *) );
2056     p_item->ppsz_list_text =
2057         (char **)realloc( p_item->ppsz_list_text,
2058                           (p_item->i_list+2) * sizeof(char *) );
2059
2060     p_item->ppsz_list[p_item->i_list] = strdup( psz_drivername );
2061     p_item->ppsz_list_text[p_item->i_list] = NULL;
2062     p_item->i_list++;
2063     p_item->ppsz_list[p_item->i_list] = NULL;
2064     p_item->ppsz_list_text[p_item->i_list] = NULL;
2065
2066     return TRUE; /* Keep enumerating */
2067 }
2068
2069 static int FindDevicesCallback( vlc_object_t *p_this, char const *psz_name,
2070                                vlc_value_t newval, vlc_value_t oldval, void *d)
2071 {
2072     HRESULT (WINAPI *OurDirectDrawEnumerateEx)( LPDDENUMCALLBACKEXA, LPVOID,
2073                                                 DWORD );
2074     HINSTANCE hddraw_dll;
2075
2076     module_config_t *p_item;
2077     int i;
2078
2079     p_item = config_FindConfig( p_this, psz_name );
2080     if( !p_item ) return VLC_SUCCESS;
2081
2082     /* Clear-up the current list */
2083     if( p_item->i_list )
2084     {
2085         /* Keep the first entry */
2086         for( i = 1; i < p_item->i_list; i++ )
2087         {
2088             free( p_item->ppsz_list[i] );
2089             free( p_item->ppsz_list_text[i] );
2090         }
2091         /* TODO: Remove when no more needed */
2092         p_item->ppsz_list[i] = NULL;
2093         p_item->ppsz_list_text[i] = NULL;
2094     }
2095     p_item->i_list = 1;
2096
2097     /* Load direct draw DLL */
2098     hddraw_dll = LoadLibrary(_T("DDRAW.DLL"));
2099     if( hddraw_dll == NULL ) return VLC_SUCCESS;
2100
2101     OurDirectDrawEnumerateEx =
2102 #ifndef UNICODE
2103       (void *)GetProcAddress( hddraw_dll, "DirectDrawEnumerateExA" );
2104 #else
2105       (void *)GetProcAddress( hddraw_dll, _T("DirectDrawEnumerateExW") );
2106 #endif
2107
2108     if( OurDirectDrawEnumerateEx )
2109     {
2110         /* Enumerate displays */
2111         OurDirectDrawEnumerateEx( DirectXEnumCallback2, p_item,
2112                                   DDENUM_ATTACHEDSECONDARYDEVICES );
2113     }
2114
2115     FreeLibrary( hddraw_dll );
2116
2117     /* Signal change to the interface */
2118     p_item->b_dirty = true;
2119
2120     return VLC_SUCCESS;
2121 }
2122
2123 static int WallpaperCallback( vlc_object_t *p_this, char const *psz_cmd,
2124                               vlc_value_t oldval, vlc_value_t newval,
2125                               void *p_data )
2126 {
2127     vout_thread_t *p_vout = (vout_thread_t *)p_this;
2128
2129     if( (newval.b_bool && !p_vout->p_sys->b_wallpaper) ||
2130         (!newval.b_bool && p_vout->p_sys->b_wallpaper) )
2131     {
2132         playlist_t *p_playlist = pl_Hold( p_vout );
2133
2134         if( p_playlist )
2135         {
2136             /* Modify playlist as well because the vout might have to be
2137              * restarted */
2138             var_Create( p_playlist, "directx-wallpaper", VLC_VAR_BOOL );
2139             var_Set( p_playlist, "directx-wallpaper", newval );
2140             pl_Release( p_vout );
2141         }
2142
2143         p_vout->p_sys->i_changes |= DX_WALLPAPER_CHANGE;
2144     }
2145
2146     return VLC_SUCCESS;
2147 }
2148
2149 /*****************************************************************************
2150  * SetPalette: sets an 8 bpp palette
2151  *****************************************************************************/
2152 static void SetPalette( vout_thread_t *p_vout,
2153                         uint16_t *red, uint16_t *green, uint16_t *blue )
2154 {
2155     msg_Err( p_vout, "FIXME: SetPalette unimplemented" );
2156 }