1 /*****************************************************************************
2 * vout.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2004 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
28 typedef struct event_thread_t
32 vout_thread_t * p_vout;
36 /*****************************************************************************
37 * vout_sys_t: video output method descriptor
38 *****************************************************************************
39 * This structure is part of the video output thread descriptor.
40 * It describes the module specific properties of an output thread.
41 *****************************************************************************/
44 HWND hwnd; /* Handle of the main window */
45 HWND hvideownd; /* Handle of the video sub-window */
46 HWND hparent; /* Handle of the parent window */
47 HWND hfswnd; /* Handle of the fullscreen window */
48 WNDPROC pf_wndproc; /* Window handling callback */
50 /* Multi-monitor support */
51 HMONITOR hmonitor; /* handle of the current monitor */
52 GUID *p_display_driver;
53 HMONITOR (WINAPI* MonitorFromWindow)( HWND, DWORD );
54 BOOL (WINAPI* GetMonitorInfo)( HMONITOR, LPMONITORINFO );
56 /* size of the display */
60 /* size of the overall window (including black bands) */
63 /* Window position and size */
70 volatile uint16_t i_changes; /* changes made to the video display */
73 volatile vlc_bool_t b_cursor_hidden;
74 volatile mtime_t i_lastmoved;
77 vlc_bool_t b_on_top_change;
81 /* screensaver system settings to be restored when vout is closed */
82 UINT i_spi_lowpowertimeout;
83 UINT i_spi_powerofftimeout;
84 UINT i_spi_screensavetimeout;
88 /* Coordinates of src and dest images (used when blitting to display) */
90 RECT rect_src_clipped;
92 RECT rect_dest_clipped;
94 vlc_bool_t b_hw_yuv; /* Should we use hardware YUV->RGB conversions */
97 #ifdef MODULE_NAME_IS_vout_directx
98 /* Overlay alignment restrictions */
99 int i_align_src_boundary;
100 int i_align_src_size;
101 int i_align_dest_boundary;
102 int i_align_dest_size;
104 vlc_bool_t b_wallpaper; /* show as desktop wallpaper ? */
106 vlc_bool_t b_using_overlay; /* Are we using an overlay surface */
107 vlc_bool_t b_use_sysmem; /* Should we use system memory for surfaces */
108 vlc_bool_t b_3buf_overlay; /* Should we use triple buffered overlays */
110 /* DDraw capabilities */
111 int b_caps_overlay_clipping;
113 int i_rgb_colorkey; /* colorkey in RGB used by the overlay */
114 int i_colorkey; /* colorkey used by the overlay */
117 COLORREF color_bkgtxt;
119 LPDIRECTDRAW2 p_ddobject; /* DirectDraw object */
120 LPDIRECTDRAWSURFACE2 p_display; /* Display device */
121 LPDIRECTDRAWSURFACE2 p_current_surface; /* surface currently displayed */
122 LPDIRECTDRAWCLIPPER p_clipper; /* clipper used for blitting */
123 HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
126 #ifdef MODULE_NAME_IS_glwin32
131 #ifdef MODULE_NAME_IS_direct3d
133 HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
134 LPDIRECT3D9 p_d3dobj;
135 LPDIRECT3DDEVICE9 p_d3ddev;
138 LPDIRECT3DTEXTURE9 p_d3dtex;
139 LPDIRECT3DVERTEXBUFFER9 p_d3dvtc;
142 #ifdef MODULE_NAME_IS_wingdi
146 /* Our offscreen bitmap and its framebuffer */
149 uint8_t * p_pic_buffer;
151 int i_pic_pixel_pitch;
153 BITMAPINFO bitmapinfo;
159 #ifdef MODULE_NAME_IS_wingapi
165 vlc_bool_t b_parent_focus;
167 HINSTANCE gapi_dll; /* handle of the opened gapi dll */
170 int (*GXOpenDisplay)( HWND hWnd, DWORD dwFlags );
171 int (*GXCloseDisplay)();
172 void *(*GXBeginDraw)();
174 GXDisplayProperties (*GXGetDisplayProperties)();
180 /* suspend display */
181 vlc_bool_t b_suspend_display;
184 event_thread_t *p_event;
188 /*****************************************************************************
189 * Prototypes from directx.c
190 *****************************************************************************/
191 int DirectDrawUpdateOverlay( vout_thread_t *p_vout );
193 /*****************************************************************************
194 * Prototypes from events.c
195 *****************************************************************************/
196 void E_(EventThread) ( event_thread_t *p_event );
197 void E_(UpdateRects) ( vout_thread_t *p_vout, vlc_bool_t b_force );
198 void Win32ToggleFullscreen ( vout_thread_t *p_vout );
200 /*****************************************************************************
202 *****************************************************************************/
203 #define WM_VLC_HIDE_MOUSE WM_APP
204 #define WM_VLC_SHOW_MOUSE WM_APP + 1
205 #define WM_VLC_CHANGE_TEXT WM_APP + 2
206 #define IDM_TOGGLE_ON_TOP WM_USER + 1
207 #define DX_POSITION_CHANGE 0x1000
208 #define DX_WALLPAPER_CHANGE 0x2000
210 /*****************************************************************************
212 *****************************************************************************/
215 #define AdjustWindowRect(a,b,c)
217 #ifndef GCL_HBRBACKGROUND
218 # define GCL_HBRBACKGROUND (-10)
221 #define FindWindowEx(a,b,c,d) 0
223 #define GetWindowPlacement(a,b)
224 #define SetWindowPlacement(a,b)
225 typedef struct _WINDOWPLACEMENT {
231 RECT rcNormalPosition;
234 #ifndef WM_NCMOUSEMOVE
235 # define WM_NCMOUSEMOVE 160
240 #ifndef SC_SCREENSAVE
241 # define SC_SCREENSAVE 0xF140
243 #ifndef SC_MONITORPOWER
244 # define SC_MONITORPOWER 0xF170
247 # define WM_NCPAINT 133
249 #ifndef WS_OVERLAPPEDWINDOW
250 # define WS_OVERLAPPEDWINDOW 0xcf0000
252 #ifndef WS_EX_NOPARENTNOTIFY
253 # define WS_EX_NOPARENTNOTIFY 4
255 #ifndef WS_EX_APPWINDOW
256 #define WS_EX_APPWINDOW 0x40000
259 #define SetWindowLongPtr SetWindowLong
260 #define GetWindowLongPtr GetWindowLong
261 #define GWLP_USERDATA GWL_USERDATA