1 /*****************************************************************************
2 * vout.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2009 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
30 vout_thread_t *p_vout;
41 volatile bool b_cursor_hidden;
42 volatile mtime_t i_lastmoved;
43 mtime_t i_mouse_hide_timeout;
53 #ifdef MODULE_NAME_IS_wingapi
54 typedef struct GXDisplayProperties {
61 } GXDisplayProperties;
63 typedef struct GXScreenRect {
70 # define GX_FULLSCREEN 0x01
71 # define GX_NORMALKEYS 0x02
72 # define GX_LANDSCAPEKEYS 0x03
75 # define kfLandscape 0x8
76 # define kfPalette 0x10
77 # define kfDirect 0x20
78 # define kfDirect555 0x40
79 # define kfDirect565 0x80
80 # define kfDirect888 0x100
81 # define kfDirect444 0x200
82 # define kfDirectInverted 0x400
89 /*****************************************************************************
90 * vout_sys_t: video output method descriptor
91 *****************************************************************************
92 * This structure is part of the video output thread descriptor.
93 * It describes the module specific properties of an output thread.
94 *****************************************************************************/
97 HWND hwnd; /* Handle of the main window */
98 HWND hvideownd; /* Handle of the video sub-window */
99 struct vout_window_t *parent_window; /* Parent window VLC object */
100 HWND hparent; /* Handle of the parent window */
101 HWND hfswnd; /* Handle of the fullscreen window */
103 /* Multi-monitor support */
104 HMONITOR hmonitor; /* handle of the current monitor */
105 GUID *p_display_driver;
106 HMONITOR (WINAPI* MonitorFromWindow)( HWND, DWORD );
107 BOOL (WINAPI* GetMonitorInfo)( HMONITOR, LPMONITORINFO );
109 /* size of the display */
113 /* size of the overall window (including black bands) */
116 /* Window position and size */
123 volatile uint16_t i_changes; /* changes made to the video display */
126 bool b_on_top_change;
130 /* screensaver system settings to be restored when vout is closed */
131 UINT i_spi_lowpowertimeout;
132 UINT i_spi_powerofftimeout;
133 UINT i_spi_screensavetimeout;
137 /* Coordinates of src and dest images (used when blitting to display) */
139 RECT rect_src_clipped;
141 RECT rect_dest_clipped;
143 bool b_hw_yuv; /* Should we use hardware YUV->RGB conversions */
146 #ifdef MODULE_NAME_IS_directx
147 /* Overlay alignment restrictions */
148 int i_align_src_boundary;
149 int i_align_src_size;
150 int i_align_dest_boundary;
151 int i_align_dest_size;
153 bool b_wallpaper; /* show as desktop wallpaper ? */
155 bool b_using_overlay; /* Are we using an overlay surface */
156 bool b_use_sysmem; /* Should we use system memory for surfaces */
157 bool b_3buf_overlay; /* Should we use triple buffered overlays */
159 /* DDraw capabilities */
160 int b_caps_overlay_clipping;
162 unsigned int i_rgb_colorkey; /* colorkey in RGB used by the overlay */
163 unsigned int i_colorkey; /* colorkey used by the overlay */
166 COLORREF color_bkgtxt;
168 LPDIRECTDRAW2 p_ddobject; /* DirectDraw object */
169 LPDIRECTDRAWSURFACE2 p_display; /* Display device */
170 LPDIRECTDRAWSURFACE2 p_current_surface; /* surface currently displayed */
171 LPDIRECTDRAWCLIPPER p_clipper; /* clipper used for blitting */
172 HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
175 #ifdef MODULE_NAME_IS_glwin32
180 #ifdef MODULE_NAME_IS_direct3d
181 /* show video on desktop window ? */
185 HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
186 LPDIRECT3D9 p_d3dobj;
187 LPDIRECT3DDEVICE9 p_d3ddev;
190 LPDIRECT3DTEXTURE9 p_d3dtex;
191 LPDIRECT3DVERTEXBUFFER9 p_d3dvtc;
194 #ifdef MODULE_NAME_IS_wingdi
198 /* Our offscreen bitmap and its framebuffer */
201 uint8_t * p_pic_buffer;
203 int i_pic_pixel_pitch;
205 BITMAPINFO bitmapinfo;
211 #ifdef MODULE_NAME_IS_wingapi
215 /* Our offscreen bitmap and its framebuffer */
218 uint8_t * p_pic_buffer;
220 int i_pic_pixel_pitch;
222 BITMAPINFO bitmapinfo;
227 HINSTANCE gapi_dll; /* handle of the opened gapi dll */
230 int (*GXOpenDisplay)( HWND hWnd, DWORD dwFlags );
231 int (*GXCloseDisplay)();
232 void *(*GXBeginDraw)();
234 GXDisplayProperties (*GXGetDisplayProperties)();
240 /* suspend display */
241 bool b_suspend_display;
244 event_thread_t *p_event;
248 #ifdef MODULE_NAME_IS_wingapi
249 # define GXOpenDisplay p_vout->p_sys->GXOpenDisplay
250 # define GXCloseDisplay p_vout->p_sys->GXCloseDisplay
251 # define GXBeginDraw p_vout->p_sys->GXBeginDraw
252 # define GXEndDraw p_vout->p_sys->GXEndDraw
253 # define GXGetDisplayProperties p_vout->p_sys->GXGetDisplayProperties
254 # define GXSuspend p_vout->p_sys->GXSuspend
255 # define GXResume p_vout->p_sys->GXResume
258 /*****************************************************************************
259 * Prototypes from directx.c
260 *****************************************************************************/
261 int DirectDrawUpdateOverlay( vout_thread_t *p_vout );
263 /*****************************************************************************
264 * Prototypes from events.c
265 *****************************************************************************/
266 event_thread_t *EventThreadCreate( vout_thread_t * );
267 void EventThreadDestroy( event_thread_t * );
268 int EventThreadStart( event_thread_t * );
269 void EventThreadStop( event_thread_t * );
271 void EventThreadMouseAutoHide( event_thread_t * );
272 void EventThreadUpdateTitle( event_thread_t *, const char *psz_fallback );
273 unsigned EventThreadRetreiveChanges( event_thread_t * );
275 /*****************************************************************************
276 * Prototypes from common.c
277 *****************************************************************************/
278 int CommonInit( vout_thread_t * );
279 void CommonClean( vout_thread_t * );
280 void CommonManage( vout_thread_t * );
282 int Control( vout_thread_t *p_vout, int i_query, va_list args );
284 void UpdateRects ( vout_thread_t *p_vout, bool b_force );
285 void Win32ToggleFullscreen ( vout_thread_t *p_vout );
286 void ExitFullscreen( vout_thread_t *p_vout );
288 void DisableScreensaver ( vout_thread_t *p_vout );
289 void RestoreScreensaver ( vout_thread_t *p_vout );
292 /*****************************************************************************
294 *****************************************************************************/
295 #define WM_VLC_HIDE_MOUSE WM_APP
296 #define WM_VLC_SHOW_MOUSE WM_APP + 1
297 #define WM_VLC_CHANGE_TEXT WM_APP + 2
298 #define IDM_TOGGLE_ON_TOP WM_USER + 1
299 #define DX_POSITION_CHANGE 0x1000
300 #define DX_WALLPAPER_CHANGE 0x2000
301 #define DX_DESKTOP_CHANGE 0x4000
303 /*****************************************************************************
305 *****************************************************************************/
308 #define AdjustWindowRect(a,b,c)
310 #ifndef GCL_HBRBACKGROUND
311 # define GCL_HBRBACKGROUND (-10)
314 //#define FindWindowEx(a,b,c,d) 0
316 #define GetWindowPlacement(a,b)
317 #define SetWindowPlacement(a,b)
318 /*typedef struct _WINDOWPLACEMENT {
324 RECT rcNormalPosition;
327 #ifndef WM_NCMOUSEMOVE
328 # define WM_NCMOUSEMOVE 160
333 #ifndef SC_SCREENSAVE
334 # define SC_SCREENSAVE 0xF140
336 #ifndef SC_MONITORPOWER
337 # define SC_MONITORPOWER 0xF170
340 # define WM_NCPAINT 133
342 #ifndef WS_OVERLAPPEDWINDOW
343 # define WS_OVERLAPPEDWINDOW 0xcf0000
345 #ifndef WS_EX_NOPARENTNOTIFY
346 # define WS_EX_NOPARENTNOTIFY 4
348 #ifndef WS_EX_APPWINDOW
349 #define WS_EX_APPWINDOW 0x40000
352 //#define SetWindowLongPtr SetWindowLong
353 //#define GetWindowLongPtr GetWindowLong
354 //#define GWLP_USERDATA GWL_USERDATA