1 /*****************************************************************************
2 * vout.h: Windows video output header file
3 *****************************************************************************
4 * Copyright (C) 2001-2009 the VideoLAN team
7 * Authors: Gildas Bazin <gbazin@videolan.org>
8 * Damien Fouilleul <damienf@videolan.org>
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
23 *****************************************************************************/
25 /*****************************************************************************
26 * event_thread_t: event thread
27 *****************************************************************************/
30 #ifdef MODULE_NAME_IS_wingapi
31 typedef struct GXDisplayProperties {
38 } GXDisplayProperties;
40 typedef struct GXScreenRect {
47 # define GX_FULLSCREEN 0x01
48 # define GX_NORMALKEYS 0x02
49 # define GX_LANDSCAPEKEYS 0x03
52 # define kfLandscape 0x8
53 # define kfPalette 0x10
54 # define kfDirect 0x20
55 # define kfDirect555 0x40
56 # define kfDirect565 0x80
57 # define kfDirect888 0x100
58 # define kfDirect444 0x200
59 # define kfDirectInverted 0x400
66 /*****************************************************************************
67 * vout_sys_t: video output method descriptor
68 *****************************************************************************
69 * This structure is part of the video output thread descriptor.
70 * It describes the module specific properties of an output thread.
71 *****************************************************************************/
74 HWND hwnd; /* Handle of the main window */
75 HWND hvideownd; /* Handle of the video sub-window */
76 struct vout_window_t *parent_window; /* Parent window VLC object */
77 HWND hparent; /* Handle of the parent window */
78 HWND hfswnd; /* Handle of the fullscreen window */
80 /* Multi-monitor support */
81 HMONITOR hmonitor; /* handle of the current monitor */
82 GUID *p_display_driver;
83 HMONITOR (WINAPI* MonitorFromWindow)( HWND, DWORD );
84 BOOL (WINAPI* GetMonitorInfo)( HMONITOR, LPMONITORINFO );
86 /* size of the display */
90 /* size of the overall window (including black bands) */
93 volatile uint16_t i_changes; /* changes made to the video display */
100 /* screensaver system settings to be restored when vout is closed */
101 UINT i_spi_lowpowertimeout;
102 UINT i_spi_powerofftimeout;
103 UINT i_spi_screensavetimeout;
107 /* Coordinates of src and dest images (used when blitting to display) */
109 RECT rect_src_clipped;
111 RECT rect_dest_clipped;
113 bool b_hw_yuv; /* Should we use hardware YUV->RGB conversions */
116 #ifdef MODULE_NAME_IS_directx
117 /* Overlay alignment restrictions */
118 int i_align_src_boundary;
119 int i_align_src_size;
120 int i_align_dest_boundary;
121 int i_align_dest_size;
123 bool b_wallpaper; /* show as desktop wallpaper ? */
125 bool b_using_overlay; /* Are we using an overlay surface */
126 bool b_use_sysmem; /* Should we use system memory for surfaces */
127 bool b_3buf_overlay; /* Should we use triple buffered overlays */
129 /* DDraw capabilities */
130 int b_caps_overlay_clipping;
132 unsigned int i_rgb_colorkey; /* colorkey in RGB used by the overlay */
133 unsigned int i_colorkey; /* colorkey used by the overlay */
136 COLORREF color_bkgtxt;
138 LPDIRECTDRAW2 p_ddobject; /* DirectDraw object */
139 LPDIRECTDRAWSURFACE2 p_display; /* Display device */
140 LPDIRECTDRAWSURFACE2 p_current_surface; /* surface currently displayed */
141 LPDIRECTDRAWCLIPPER p_clipper; /* clipper used for blitting */
142 HINSTANCE hddraw_dll; /* handle of the opened ddraw dll */
146 #ifdef MODULE_NAME_IS_glwin32
151 #ifdef MODULE_NAME_IS_direct3d
152 /* show video on desktop window ? */
156 HINSTANCE hd3d9_dll; /* handle of the opened d3d9 dll */
157 LPDIRECT3D9 p_d3dobj;
158 LPDIRECT3DDEVICE9 p_d3ddev;
161 LPDIRECT3DTEXTURE9 p_d3dtex;
162 LPDIRECT3DVERTEXBUFFER9 p_d3dvtc;
165 #ifdef MODULE_NAME_IS_wingdi
169 /* Our offscreen bitmap and its framebuffer */
172 uint8_t * p_pic_buffer;
174 int i_pic_pixel_pitch;
176 BITMAPINFO bitmapinfo;
182 #ifdef MODULE_NAME_IS_wingapi
186 /* Our offscreen bitmap and its framebuffer */
189 uint8_t * p_pic_buffer;
191 int i_pic_pixel_pitch;
193 BITMAPINFO bitmapinfo;
198 HINSTANCE gapi_dll; /* handle of the opened gapi dll */
201 int (*GXOpenDisplay)( HWND hWnd, DWORD dwFlags );
202 int (*GXCloseDisplay)();
203 void *(*GXBeginDraw)();
205 GXDisplayProperties (*GXGetDisplayProperties)();
210 event_thread_t *p_event;
213 #ifdef MODULE_NAME_IS_wingapi
214 # define GXOpenDisplay p_vout->p_sys->GXOpenDisplay
215 # define GXCloseDisplay p_vout->p_sys->GXCloseDisplay
216 # define GXBeginDraw p_vout->p_sys->GXBeginDraw
217 # define GXEndDraw p_vout->p_sys->GXEndDraw
218 # define GXGetDisplayProperties p_vout->p_sys->GXGetDisplayProperties
219 # define GXSuspend p_vout->p_sys->GXSuspend
220 # define GXResume p_vout->p_sys->GXResume
223 /*****************************************************************************
224 * Prototypes from directx.c
225 *****************************************************************************/
226 int DirectDrawUpdateOverlay( vout_thread_t *p_vout );
228 /*****************************************************************************
229 * Prototypes from common.c
230 *****************************************************************************/
231 int CommonInit( vout_thread_t * );
232 void CommonClean( vout_thread_t * );
233 void CommonManage( vout_thread_t * );
235 int Control( vout_thread_t *p_vout, int i_query, va_list args );
237 void UpdateRects ( vout_thread_t *p_vout, bool b_force );
238 void Win32ToggleFullscreen ( vout_thread_t *p_vout );
239 void ExitFullscreen( vout_thread_t *p_vout );
241 void DisableScreensaver ( vout_thread_t *p_vout );
242 void RestoreScreensaver ( vout_thread_t *p_vout );
245 /*****************************************************************************
247 *****************************************************************************/
248 #define IDM_TOGGLE_ON_TOP WM_USER + 1
249 #define DX_POSITION_CHANGE 0x1000
250 #define DX_WALLPAPER_CHANGE 0x2000
251 #define DX_DESKTOP_CHANGE 0x4000
253 /*****************************************************************************
255 *****************************************************************************/
258 #define AdjustWindowRect(a,b,c)
260 #ifndef GCL_HBRBACKGROUND
261 # define GCL_HBRBACKGROUND (-10)
264 //#define FindWindowEx(a,b,c,d) 0
266 #define GetWindowPlacement(a,b)
267 #define SetWindowPlacement(a,b)
268 /*typedef struct _WINDOWPLACEMENT {
274 RECT rcNormalPosition;
277 #ifndef WM_NCMOUSEMOVE
278 # define WM_NCMOUSEMOVE 160
283 #ifndef SC_SCREENSAVE
284 # define SC_SCREENSAVE 0xF140
286 #ifndef SC_MONITORPOWER
287 # define SC_MONITORPOWER 0xF170
290 # define WM_NCPAINT 133
292 #ifndef WS_OVERLAPPEDWINDOW
293 # define WS_OVERLAPPEDWINDOW 0xcf0000
295 #ifndef WS_EX_NOPARENTNOTIFY
296 # define WS_EX_NOPARENTNOTIFY 4
298 #ifndef WS_EX_APPWINDOW
299 #define WS_EX_APPWINDOW 0x40000
302 //#define SetWindowLongPtr SetWindowLong
303 //#define GetWindowLongPtr GetWindowLong
304 //#define GWLP_USERDATA GWL_USERDATA