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Make mouse-moved a void variable
[vlc] / modules / video_output / opengl.c
1 /*****************************************************************************
2  * opengl.c: OpenGL video output
3  *****************************************************************************
4  * Copyright (C) 2004 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Cyril Deguet <asmax@videolan.org>
8  *          Gildas Bazin <gbazin@videolan.org>
9  *          Eric Petit <titer@m0k.org>
10  *          Cedric Cocquebert <cedric.cocquebert@supelec.fr>
11  *
12  * This program is free software; you can redistribute it and/or modify
13  * it under the terms of the GNU General Public License as published by
14  * the Free Software Foundation; either version 2 of the License, or
15  * (at your option) any later version.
16  *
17  * This program is distributed in the hope that it will be useful,
18  * but WITHOUT ANY WARRANTY; without even the implied warranty of
19  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
20  * GNU General Public License for more details.
21  *
22  * You should have received a copy of the GNU General Public License
23  * along with this program; if not, write to the Free Software
24  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
25  *****************************************************************************/
26
27 /*****************************************************************************
28  * Preamble
29  *****************************************************************************/
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include <assert.h>
36
37 #include <vlc_common.h>
38 #include <vlc_plugin.h>
39 #include <vlc_vout.h>
40 #include "opengl.h"
41
42 /*****************************************************************************
43  * Vout interface
44  *****************************************************************************/
45 static int  CreateVout   ( vlc_object_t * );
46 static void DestroyVout  ( vlc_object_t * );
47 static int  Init         ( vout_thread_t * );
48 static void End          ( vout_thread_t * );
49 static int  Manage       ( vout_thread_t * );
50 static void Render       ( vout_thread_t *, picture_t * );
51 static void DisplayVideo ( vout_thread_t *, picture_t * );
52 static int  Control      ( vout_thread_t *, int, va_list );
53
54 static int SendEvents    ( vlc_object_t *, char const *,
55                            vlc_value_t, vlc_value_t, void * );
56
57 #define PROVIDER_TEXT N_("OpenGL Provider")
58 #define PROVIDER_LONGTEXT N_("Allows you to modify what OpenGL provider should be used")
59
60 vlc_module_begin ()
61     set_shortname( "OpenGL" )
62     set_category( CAT_VIDEO )
63     set_subcategory( SUBCAT_VIDEO_VOUT )
64     set_description( N_("OpenGL video output") )
65 #ifdef __APPLE__
66     set_capability( "video output", 200 )
67 #else
68     set_capability( "video output", 20 )
69 #endif
70     add_shortcut( "opengl" )
71     /* Allow opengl provider plugin selection */
72     add_module( "opengl-provider", "opengl provider", NULL, NULL,
73                 PROVIDER_TEXT, PROVIDER_LONGTEXT, true )
74     set_callbacks( CreateVout, DestroyVout )
75 vlc_module_end ()
76
77 /*****************************************************************************
78  * vout_sys_t: video output method descriptor
79  *****************************************************************************
80  * This structure is part of the video output thread descriptor.
81  * It describes the OpenGL specific properties of the output thread.
82  *****************************************************************************/
83 struct vout_sys_t
84 {
85     vout_thread_t *p_vout;
86     vout_opengl_t gl;
87     vout_display_opengl_t vgl;
88
89     picture_pool_t *p_pool;
90     picture_t *p_current;
91 };
92
93 /*****************************************************************************
94  * CreateVout: This function allocates and initializes the OpenGL vout method.
95  *****************************************************************************/
96 static int CreateVout( vlc_object_t *p_this )
97 {
98     vout_thread_t *p_vout = (vout_thread_t *)p_this;
99     vout_sys_t *p_sys;
100     char * psz;
101
102     /* Allocate structure */
103     p_vout->p_sys = p_sys = malloc( sizeof( vout_sys_t ) );
104     if( p_sys == NULL )
105         return VLC_ENOMEM;
106
107     /* Get window */
108     p_sys->p_vout =
109         (vout_thread_t *)vlc_object_create( p_this, sizeof( vout_thread_t ) );
110     if( p_sys->p_vout == NULL )
111     {
112         free( p_sys );
113         return VLC_ENOMEM;
114     }
115     vlc_object_attach( p_sys->p_vout, p_this );
116
117     p_sys->p_vout->i_window_width = p_vout->i_window_width;
118     p_sys->p_vout->i_window_height = p_vout->i_window_height;
119     p_sys->p_vout->b_fullscreen = p_vout->b_fullscreen;
120     p_sys->p_vout->render.i_width = p_vout->render.i_width;
121     p_sys->p_vout->render.i_height = p_vout->render.i_height;
122     p_sys->p_vout->render.i_aspect = p_vout->render.i_aspect;
123     p_sys->p_vout->fmt_render = p_vout->fmt_render;
124     p_sys->p_vout->fmt_in = p_vout->fmt_in;
125     p_sys->p_vout->b_autoscale = p_vout->b_autoscale;
126     p_sys->p_vout->i_zoom = p_vout->i_zoom;
127     p_sys->p_vout->i_alignment = p_vout->i_alignment;
128     var_Create( p_sys->p_vout, "video-deco",
129                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
130
131     /* Forward events from the opengl provider */
132     var_Create( p_sys->p_vout, "mouse-x", VLC_VAR_INTEGER );
133     var_Create( p_sys->p_vout, "mouse-y", VLC_VAR_INTEGER );
134     var_Create( p_sys->p_vout, "mouse-moved", VLC_VAR_VOID );
135     var_Create( p_sys->p_vout, "mouse-clicked", VLC_VAR_BOOL );
136     var_Create( p_sys->p_vout, "mouse-button-down", VLC_VAR_INTEGER );
137     var_Create( p_sys->p_vout, "video-on-top",
138                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
139     var_Create( p_sys->p_vout, "autoscale",
140                 VLC_VAR_BOOL | VLC_VAR_DOINHERIT );
141     var_Create( p_sys->p_vout, "scale",
142                 VLC_VAR_FLOAT | VLC_VAR_DOINHERIT );
143
144     var_AddCallback( p_sys->p_vout, "mouse-x", SendEvents, p_vout );
145     var_AddCallback( p_sys->p_vout, "mouse-y", SendEvents, p_vout );
146     var_AddCallback( p_sys->p_vout, "mouse-moved", SendEvents, p_vout );
147     var_AddCallback( p_sys->p_vout, "mouse-clicked", SendEvents, p_vout );
148     var_AddCallback( p_sys->p_vout, "mouse-button-down", SendEvents, p_vout );
149     var_AddCallback( p_sys->p_vout, "video-on-top", SendEvents, p_vout );
150     var_AddCallback( p_vout, "autoscale", SendEvents, p_sys->p_vout );
151     var_AddCallback( p_vout, "scale", SendEvents, p_sys->p_vout );
152
153     psz = var_CreateGetString( p_vout, "opengl-provider" );
154     p_sys->p_vout->p_module =
155         module_need( p_sys->p_vout, "opengl provider", psz, false );
156     free( psz );
157     if( p_sys->p_vout->p_module == NULL )
158     {
159         msg_Warn( p_vout, "No OpenGL provider found" );
160         /* no need for var_DelCallback here :-) */
161         vlc_object_release( p_sys->p_vout );
162         free( p_sys );
163         return VLC_ENOOBJ;
164     }
165
166     p_vout->pf_init = Init;
167     p_vout->pf_end = End;
168     p_vout->pf_manage = Manage;
169     p_vout->pf_render = Render;
170     p_vout->pf_display = DisplayVideo;
171     p_vout->pf_control = Control;
172
173     return VLC_SUCCESS;
174 }
175
176 static int OpenglLock(vout_opengl_t *gl)
177 {
178     vout_thread_t *p_vout = gl->sys;
179
180     if( !p_vout->pf_lock )
181         return VLC_SUCCESS;
182     return p_vout->pf_lock( p_vout );
183 }
184 static void OpenglUnlock(vout_opengl_t *gl)
185 {
186     vout_thread_t *p_vout = gl->sys;
187
188     if( p_vout->pf_unlock )
189         p_vout->pf_unlock( p_vout );
190 }
191 static void OpenglSwap(vout_opengl_t *gl)
192 {
193     vout_thread_t *p_vout = gl->sys;
194     p_vout->pf_swap( p_vout );
195 }
196
197 /*****************************************************************************
198  * Init: initialize the OpenGL video thread output method
199  *****************************************************************************/
200 static int Init( vout_thread_t *p_vout )
201 {
202     vout_sys_t *p_sys = p_vout->p_sys;
203
204     p_sys->p_vout->pf_init( p_sys->p_vout );
205
206     p_sys->gl.lock = OpenglLock;
207     p_sys->gl.unlock = OpenglUnlock;
208     p_sys->gl.swap = OpenglSwap;
209     p_sys->gl.sys = p_sys->p_vout;
210
211     video_format_t fmt;
212     video_format_Init( &fmt, 0 );
213     video_format_Setup( &fmt,
214                         p_vout->render.i_chroma,
215                         p_vout->render.i_width,
216                         p_vout->render.i_height,
217                         p_vout->render.i_aspect * p_vout->render.i_height,
218                         VOUT_ASPECT_FACTOR      * p_vout->render.i_width );
219
220
221     if( vout_display_opengl_Init( &p_sys->vgl, &fmt, &p_sys->gl ) )
222     {
223         I_OUTPUTPICTURES = 0;
224         return VLC_EGENERIC;
225     }
226     p_sys->p_pool = vout_display_opengl_GetPool( &p_sys->vgl );
227     if( !p_sys->p_pool )
228     {
229         vout_display_opengl_Clean( &p_sys->vgl );
230         I_OUTPUTPICTURES = 0;
231         return VLC_EGENERIC;
232     }
233
234     /* */
235     p_vout->output.i_chroma = fmt.i_chroma;
236     p_vout->output.i_rmask  = fmt.i_rmask;
237     p_vout->output.i_gmask  = fmt.i_gmask;
238     p_vout->output.i_bmask  = fmt.i_bmask;
239
240     /* Since OpenGL can do rescaling for us, stick to the default
241      * coordinates and aspect. */
242     p_vout->output.i_width  = p_vout->render.i_width;
243     p_vout->output.i_height = p_vout->render.i_height;
244     p_vout->output.i_aspect = p_vout->render.i_aspect;
245
246     p_vout->fmt_out = p_vout->fmt_in;
247     p_vout->fmt_out.i_chroma = p_vout->output.i_chroma;
248
249     /* */
250     p_sys->p_current = picture_pool_Get( p_sys->p_pool );
251     p_vout->p_picture[0] = *p_sys->p_current;
252     p_vout->p_picture[0].i_status = DESTROYED_PICTURE;
253     p_vout->p_picture[0].i_type   = DIRECT_PICTURE;
254     p_vout->p_picture[0].i_refcount = 0;
255     p_vout->p_picture[0].p_sys = NULL;
256     PP_OUTPUTPICTURE[0] = &p_vout->p_picture[0];
257
258     I_OUTPUTPICTURES = 1;
259
260     return VLC_SUCCESS;
261 }
262
263 /*****************************************************************************
264  * End: terminate GLX video thread output method
265  *****************************************************************************/
266 static void End( vout_thread_t *p_vout )
267 {
268     vout_sys_t *p_sys = p_vout->p_sys;
269
270     if( I_OUTPUTPICTURES > 0 )
271     {
272
273         if( p_sys->p_current )
274             picture_Release( p_sys->p_current );
275         vout_display_opengl_Clean( &p_sys->vgl );
276
277         p_vout->p_picture[0].i_status = FREE_PICTURE;
278         I_OUTPUTPICTURES = 0;
279     }
280
281     /* We must release the opengl provider here: opengl requiere init and end
282        to be done in the same thread */
283     module_unneed( p_sys->p_vout, p_sys->p_vout->p_module );
284     vlc_object_release( p_sys->p_vout );
285 }
286
287 /*****************************************************************************
288  * Destroy: destroy GLX video thread output method
289  *****************************************************************************
290  * Terminate an output method created by CreateVout
291  *****************************************************************************/
292 static void DestroyVout( vlc_object_t *p_this )
293 {
294     vout_thread_t *p_vout = (vout_thread_t *)p_this;
295     vout_sys_t *p_sys = p_vout->p_sys;
296
297     free( p_sys );
298 }
299
300 /*****************************************************************************
301  * Manage: handle Sys events
302  *****************************************************************************
303  * This function should be called regularly by video output thread. It returns
304  * a non null value if an error occurred.
305  *****************************************************************************/
306 static int Manage( vout_thread_t *p_vout )
307 {
308     vout_sys_t *p_sys = p_vout->p_sys;
309     int i_ret, i_fullscreen_change;
310
311     i_fullscreen_change = ( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE );
312
313     p_vout->fmt_out.i_x_offset = p_sys->p_vout->fmt_in.i_x_offset =
314         p_vout->fmt_in.i_x_offset;
315     p_vout->fmt_out.i_y_offset = p_sys->p_vout->fmt_in.i_y_offset =
316         p_vout->fmt_in.i_y_offset;
317     p_vout->fmt_out.i_visible_width = p_sys->p_vout->fmt_in.i_visible_width =
318         p_vout->fmt_in.i_visible_width;
319     p_vout->fmt_out.i_visible_height = p_sys->p_vout->fmt_in.i_visible_height =
320         p_vout->fmt_in.i_visible_height;
321     p_vout->fmt_out.i_sar_num = p_sys->p_vout->fmt_in.i_sar_num =
322         p_vout->fmt_in.i_sar_num;
323     p_vout->fmt_out.i_sar_den = p_sys->p_vout->fmt_in.i_sar_den =
324         p_vout->fmt_in.i_sar_den;
325     p_vout->output.i_aspect = (int64_t)p_vout->fmt_in.i_sar_num * p_vout->fmt_in.i_width * VOUT_ASPECT_FACTOR /
326                               p_vout->fmt_in.i_sar_den / p_vout->fmt_in.i_height;
327
328     p_sys->p_vout->i_changes = p_vout->i_changes;
329     i_ret = p_sys->p_vout->pf_manage( p_sys->p_vout );
330     p_vout->i_changes = p_sys->p_vout->i_changes;
331
332 #ifdef __APPLE__
333     /* On OS X, we create the window and the GL view when entering
334        fullscreen - the textures have to be inited again */
335     if( i_fullscreen_change )
336     {
337         /* FIXME should we release p_current ? */
338         vout_display_opengl_ResetTextures( &p_sys->vgl );
339     }
340 #endif
341
342 // to align in real time in OPENGL
343     if (p_sys->p_vout->i_alignment != p_vout->i_alignment)
344     {
345         p_vout->i_changes |= VOUT_CROP_CHANGE;        //to force change
346         p_sys->p_vout->i_alignment = p_vout->i_alignment;    
347     }
348
349     /* forward signal that autoscale toggle has changed */
350     if (p_vout->i_changes & VOUT_SCALE_CHANGE )
351     {
352         p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
353
354         p_sys->p_vout->i_changes |= VOUT_SCALE_CHANGE;
355     }
356
357     /* forward signal that scale has changed */
358     if (p_vout->i_changes & VOUT_ZOOM_CHANGE )
359     {
360         p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
361
362         p_sys->p_vout->i_changes |= VOUT_ZOOM_CHANGE;
363     }
364
365
366     return i_ret;
367 }
368
369 /*****************************************************************************
370  * Render: render previously calculated output
371  *****************************************************************************/
372 static void Render( vout_thread_t *p_vout, picture_t *p_pic )
373 {
374     vout_sys_t *p_sys = p_vout->p_sys;
375
376     picture_t *p_next = p_sys->p_current;
377
378     if( VLCGL_TEXTURE_COUNT > 1 )
379     {
380         /* Get the next picture to display */
381         p_next = picture_pool_Get( p_sys->p_pool );
382         assert( p_next );
383     }
384   
385     if( p_sys->p_current )
386     {
387         assert( p_sys->p_current->p[0].p_pixels == p_pic->p[0].p_pixels );
388
389         /* Make sure we have the prepare after the picture_pool_Get,
390          * because picture_pool_Get() will bind the new picture texture,
391          * and vout_display_opengl_Prepare() bind the current rendered picture
392          * texture.
393          * DisplayVideo() will effectively use the last binded texture. */
394
395         vout_display_opengl_Prepare( &p_sys->vgl, p_sys->p_current );
396     }
397
398     if( p_sys->p_current != p_next ) {
399         if( p_sys->p_current )
400             picture_Release( p_sys->p_current );
401         
402         /* Swap the picture texture on opengl vout side. */
403         p_sys->p_current = p_next;
404
405         /* Now, switch the only picture that is being used
406          * to render in the backend to point to our "next"
407          * picture texture */
408         p_pic->p[0].p_pixels = p_sys->p_current->p[0].p_pixels;
409     }
410
411     VLC_UNUSED( p_pic );
412 }
413
414 /*****************************************************************************
415  * DisplayVideo: displays previously rendered output
416  *****************************************************************************/
417 static void DisplayVideo( vout_thread_t *p_vout, picture_t *p_pic )
418 {
419     vout_sys_t *p_sys = p_vout->p_sys;
420
421     vout_display_opengl_Display( &p_sys->vgl, &p_vout->fmt_out );
422     VLC_UNUSED( p_pic );
423 }
424
425 /*****************************************************************************
426  * Control: control facility for the vout
427  *****************************************************************************/
428 static int Control( vout_thread_t *p_vout, int i_query, va_list args )
429 {
430     vout_sys_t *p_sys = p_vout->p_sys;
431
432     if( p_sys->p_vout->pf_control )
433         return p_sys->p_vout->pf_control( p_sys->p_vout, i_query, args );
434     return VLC_EGENERIC;
435 }
436
437 /*****************************************************************************
438  * SendEvents: forward mouse and keyboard events to the parent p_vout
439  *****************************************************************************/
440 static int SendEvents( vlc_object_t *p_this, char const *psz_var,
441                        vlc_value_t oldval, vlc_value_t newval, void *_p_vout )
442 {
443     VLC_UNUSED(p_this); VLC_UNUSED(oldval);
444     return var_Set( (vlc_object_t *)_p_vout, psz_var, newval );
445 }
446