]> git.sesse.net Git - vlc/blob - modules/video_output/sdl.c
055524d00cb622d3757a7acc0042b6252ff5d791
[vlc] / modules / video_output / sdl.c
1 /*****************************************************************************
2  * sdl.c: SDL video output display method
3  *****************************************************************************
4  * Copyright (C) 1998-2001 the VideoLAN team
5  * $Id$
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *          Pierre Baillet <oct@zoy.org>
9  *          Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24  *****************************************************************************/
25
26 /*****************************************************************************
27  * Preamble
28  *****************************************************************************/
29 #include <errno.h>                                                 /* ENOMEM */
30
31 #ifdef HAVE_CONFIG_H
32 # include "config.h"
33 #endif
34
35 #include <vlc_common.h>
36 #include <vlc_plugin.h>
37 #include <vlc_interface.h>
38 #include <vlc_playlist.h>
39 #include <vlc_vout.h>
40 #include <vlc_keys.h>
41 //#include <vlc_aout.h>
42
43 #include <sys/types.h>
44 #ifndef WIN32
45 #   include <netinet/in.h>                            /* BSD: struct in_addr */
46 #endif
47
48 #include SDL_INCLUDE_FILE
49
50 /* SDL is not able to crop overlays - so use only 1 direct buffer */
51 #define SDL_MAX_DIRECTBUFFERS 1
52 #define SDL_DEFAULT_BPP 16
53
54 /*****************************************************************************
55  * vout_sys_t: video output SDL method descriptor
56  *****************************************************************************
57  * This structure is part of the video output thread descriptor.
58  * It describes the SDL specific properties of an output thread.
59  *****************************************************************************/
60 struct vout_sys_t
61 {
62     SDL_Surface *   p_display;                             /* display device */
63
64     int i_width;
65     int i_height;
66
67 #if SDL_VERSION_ATLEAST(1,2,10)
68     unsigned int i_desktop_width;
69     unsigned int i_desktop_height;
70 #endif
71
72     /* For YUV output */
73     SDL_Overlay * p_overlay;   /* An overlay we keep to grab the XVideo port */
74
75     /* For RGB output */
76     int i_surfaces;
77
78     bool  b_cursor;
79     bool  b_cursor_autohidden;
80     mtime_t     i_lastmoved;
81     mtime_t     i_mouse_hide_timeout;
82     mtime_t     i_lastpressed;                        /* to track dbl-clicks */
83 };
84
85 /*****************************************************************************
86  * picture_sys_t: direct buffer method descriptor
87  *****************************************************************************
88  * This structure is part of the picture descriptor, it describes the
89  * SDL specific properties of a direct buffer.
90  *****************************************************************************/
91 struct picture_sys_t
92 {
93     SDL_Overlay *p_overlay;
94 };
95
96 /*****************************************************************************
97  * Local prototypes
98  *****************************************************************************/
99 static int  Open      ( vlc_object_t * );
100 static void Close     ( vlc_object_t * );
101 static int  Init      ( vout_thread_t * );
102 static void End       ( vout_thread_t * );
103 static int  Manage    ( vout_thread_t * );
104 static void Display   ( vout_thread_t *, picture_t * );
105
106 static int  OpenDisplay     ( vout_thread_t * );
107 static void CloseDisplay    ( vout_thread_t * );
108 static int  NewPicture      ( vout_thread_t *, picture_t * );
109 static void SetPalette      ( vout_thread_t *,
110                               uint16_t *, uint16_t *, uint16_t * );
111
112 static int ConvertKey( SDLKey );
113
114
115 #define CHROMA_TEXT N_("SDL chroma format")
116 #define CHROMA_LONGTEXT N_( \
117     "Force the SDL renderer to use a specific chroma format instead of " \
118     "trying to improve performances by using the most efficient one.")
119
120 /*****************************************************************************
121  * Module descriptor
122  *****************************************************************************/
123 vlc_module_begin ()
124     set_shortname( "SDL" )
125     set_category( CAT_VIDEO )
126     set_subcategory( SUBCAT_VIDEO_VOUT )
127     set_description( N_("Simple DirectMedia Layer video output") )
128     set_capability( "video output", 60 )
129     add_shortcut( "sdl" )
130     add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, true )
131     set_callbacks( Open, Close )
132 #if defined( __i386__ ) || defined( __x86_64__ )
133     /* On i386, SDL is linked against svgalib */
134     linked_with_a_crap_library_which_uses_atexit ()
135 #endif
136 vlc_module_end ()
137
138 static vlc_mutex_t sdl_lock = VLC_STATIC_MUTEX;
139
140 /*****************************************************************************
141  * OpenVideo: allocate SDL video thread output method
142  *****************************************************************************
143  * This function allocate and initialize a SDL vout method. It uses some of the
144  * vout properties to choose the correct mode, and change them according to the
145  * mode actually used.
146  *****************************************************************************/
147 static int Open ( vlc_object_t *p_this )
148 {
149     vout_thread_t * p_vout = (vout_thread_t *)p_this;
150     /* XXX: check for conflicts with the SDL audio output */
151     vlc_mutex_lock( &sdl_lock );
152
153 #ifdef HAVE_SETENV
154     char *psz_method;
155 #endif
156
157     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
158     if( p_vout->p_sys == NULL )
159     {
160         vlc_mutex_unlock( &sdl_lock );
161         return VLC_ENOMEM;
162     }
163
164     memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
165
166     /* Check if SDL video module has been initialized */
167     if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
168     {
169         vlc_mutex_unlock( &sdl_lock );
170         free( p_vout->p_sys );
171         return VLC_EGENERIC;
172     }
173
174     /* Allocate structure */
175     p_vout->pf_init = Init;
176     p_vout->pf_end = End;
177     p_vout->pf_manage = Manage;
178     p_vout->pf_render = NULL;
179     p_vout->pf_display = Display;
180     p_vout->pf_control = NULL;
181
182 #ifdef HAVE_SETENV
183     char* psz = psz_method = config_GetPsz( p_vout, "vout" );
184     if( psz_method )
185     {
186         while( *psz_method && *psz_method != ':' )
187         {
188             psz_method++;
189         }
190
191         if( *psz_method )
192         {
193             setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
194         }
195     }
196     free( psz );
197 #endif
198
199     /* Initialize library */
200     if( SDL_Init( SDL_INIT_VIDEO
201 #ifndef WIN32
202     /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
203                 | SDL_INIT_EVENTTHREAD
204 #endif
205 #ifndef NDEBUG
206     /* In debug mode you may want vlc to dump a core instead of staying
207      * stuck */
208                 | SDL_INIT_NOPARACHUTE
209 #endif
210                 ) < 0 )
211     {
212         msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
213         free( p_vout->p_sys );
214         vlc_mutex_unlock( &sdl_lock );
215         return VLC_EGENERIC;
216     }
217
218     vlc_mutex_unlock( &sdl_lock );
219
220     /* Translate keys into unicode */
221     SDL_EnableUNICODE(1);
222
223     /* Get the desktop resolution */
224 #if SDL_VERSION_ATLEAST(1,2,10)
225     /* FIXME: SDL has a problem with virtual desktop */
226     p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
227     p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
228 #endif
229
230     /* Create the cursor */
231     p_vout->p_sys->b_cursor = 1;
232     p_vout->p_sys->b_cursor_autohidden = 0;
233     p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
234     p_vout->p_sys->i_mouse_hide_timeout =
235         var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
236
237     if( OpenDisplay( p_vout ) )
238     {
239         msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
240         SDL_QuitSubSystem( SDL_INIT_VIDEO );
241         free( p_vout->p_sys );
242         return VLC_EGENERIC;
243     }
244
245     return VLC_SUCCESS;
246 }
247
248 /*****************************************************************************
249  * Init: initialize SDL video thread output method
250  *****************************************************************************
251  * This function initialize the SDL display device.
252  *****************************************************************************/
253 static int Init( vout_thread_t *p_vout )
254 {
255     int i_index;
256     picture_t *p_pic;
257
258     p_vout->p_sys->i_surfaces = 0;
259
260     I_OUTPUTPICTURES = 0;
261
262     /* Initialize the output structure */
263     if( p_vout->p_sys->p_overlay == NULL )
264     {
265         /* All we have is an RGB image with square pixels */
266         p_vout->output.i_width  = p_vout->p_sys->i_width;
267         p_vout->output.i_height = p_vout->p_sys->i_height;
268         p_vout->output.i_aspect = p_vout->output.i_width
269                                    * VOUT_ASPECT_FACTOR
270                                    / p_vout->output.i_height;
271     }
272     else
273     {
274         /* We may need to convert the chroma, but at least we keep the
275          * aspect ratio */
276         p_vout->output.i_width  = p_vout->render.i_width;
277         p_vout->output.i_height = p_vout->render.i_height;
278         p_vout->output.i_aspect = p_vout->render.i_aspect;
279     }
280
281     /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
282     while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
283     {
284         p_pic = NULL;
285
286         /* Find an empty picture slot */
287         for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
288         {
289             if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
290             {
291                 p_pic = p_vout->p_picture + i_index;
292                 break;
293             }
294         }
295
296         /* Allocate the picture if we found one */
297         if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
298         {
299             break;
300         }
301
302         p_pic->i_status = DESTROYED_PICTURE;
303         p_pic->i_type   = DIRECT_PICTURE;
304
305         PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
306
307         I_OUTPUTPICTURES++;
308     }
309
310     return VLC_SUCCESS;
311 }
312
313 /*****************************************************************************
314  * End: terminate Sys video thread output method
315  *****************************************************************************
316  * Terminate an output method created by OpenVideo
317  *****************************************************************************/
318 static void End( vout_thread_t *p_vout )
319 {
320     int i_index;
321
322     /* Free the output buffers we allocated */
323     for( i_index = I_OUTPUTPICTURES ; i_index ; )
324     {
325         i_index--;
326         if( p_vout->p_sys->p_overlay == NULL )
327         {
328             /* RGB picture */
329         }
330         else
331         {
332             SDL_UnlockYUVOverlay(
333                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
334             SDL_FreeYUVOverlay(
335                     PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
336         }
337         free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
338     }
339 }
340
341 /*****************************************************************************
342  * CloseVideo: destroy Sys video thread output method
343  *****************************************************************************
344  * Terminate an output method created by vout_SDLCreate
345  *****************************************************************************/
346 static void Close ( vlc_object_t *p_this )
347 {
348     vout_thread_t * p_vout = (vout_thread_t *)p_this;
349
350     CloseDisplay( p_vout );
351     SDL_QuitSubSystem( SDL_INIT_VIDEO );
352
353     free( p_vout->p_sys );
354 }
355
356 /*****************************************************************************
357  * Manage: handle Sys events
358  *****************************************************************************
359  * This function should be called regularly by video output thread. It returns
360  * a non null value if an error occurred.
361  *****************************************************************************/
362 static int Manage( vout_thread_t *p_vout )
363 {
364     SDL_Event event;                                            /* SDL event */
365     vlc_value_t val;
366     unsigned int i_width, i_height, i_x, i_y;
367
368     /* Process events */
369     while( SDL_PollEvent( &event ) )
370     {
371         switch( event.type )
372         {
373         /* Resizing of window */
374         case SDL_VIDEORESIZE:
375             p_vout->i_changes |= VOUT_SIZE_CHANGE;
376             p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
377             p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
378             break;
379
380         /* Mouse move */
381         case SDL_MOUSEMOTION:
382             vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
383                                p_vout->p_sys->i_height,
384                                &i_x, &i_y, &i_width, &i_height );
385
386             /* Compute the x coordinate and check if the value is
387                in [0,p_vout->fmt_in.i_visible_width] */
388             val.i_int = ( event.motion.x - i_x ) *
389                         p_vout->fmt_in.i_visible_width / i_width +
390                         p_vout->fmt_in.i_x_offset;
391
392             if( (int)(event.motion.x - i_x) < 0 )
393                 val.i_int = 0;
394             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
395                 val.i_int = p_vout->fmt_in.i_visible_width;
396
397             var_Set( p_vout, "mouse-x", val );
398
399             /* compute the y coordinate and check if the value is
400                in [0,p_vout->fmt_in.i_visible_height] */
401             val.i_int = ( event.motion.y - i_y ) *
402                         p_vout->fmt_in.i_visible_height / i_height +
403                         p_vout->fmt_in.i_y_offset;
404
405             if( (int)(event.motion.y - i_y) < 0 )
406                 val.i_int = 0;
407             else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
408                 val.i_int = p_vout->fmt_in.i_visible_height;
409
410             var_Set( p_vout, "mouse-y", val );
411
412             val.b_bool = true;
413             var_Set( p_vout, "mouse-moved", val );
414
415             if( p_vout->p_sys->b_cursor )
416             {
417                 if( p_vout->p_sys->b_cursor_autohidden )
418                 {
419                     p_vout->p_sys->b_cursor_autohidden = 0;
420                     SDL_ShowCursor( 1 );
421                 }
422                 else
423                 {
424                     p_vout->p_sys->i_lastmoved = mdate();
425                 }
426             }
427             break;
428
429         /* Mouse button released */
430         case SDL_MOUSEBUTTONUP:
431             switch( event.button.button )
432             {
433             case SDL_BUTTON_LEFT:
434                 {
435                     var_Get( p_vout, "mouse-button-down", &val );
436                     val.i_int &= ~1;
437                     var_Set( p_vout, "mouse-button-down", val );
438
439                     var_SetBool( p_vout, "mouse-clicked", true );
440
441                     val.b_bool = false;
442                     var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
443                 }
444                 break;
445
446             case SDL_BUTTON_MIDDLE:
447                 {
448                     var_Get( p_vout, "mouse-button-down", &val );
449                     val.i_int &= ~2;
450                     var_Set( p_vout, "mouse-button-down", val );
451
452                     vlc_value_t val;
453                     var_Get( p_vout->p_libvlc, "intf-show", &val );
454                     val.b_bool = !val.b_bool;
455                     var_Set( p_vout->p_libvlc, "intf-show", val );
456                 }
457                 break;
458
459             case SDL_BUTTON_RIGHT:
460                 {
461                     var_Get( p_vout, "mouse-button-down", &val );
462                     val.i_int &= ~4;
463                     var_Set( p_vout, "mouse-button-down", val );
464
465                     val.b_bool = true;
466                     var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
467                 }
468                 break;
469             }
470             break;
471
472         /* Mouse button pressed */
473         case SDL_MOUSEBUTTONDOWN:
474             switch( event.button.button )
475             {
476             case SDL_BUTTON_LEFT:
477                 var_Get( p_vout, "mouse-button-down", &val );
478                 val.i_int |= 1;
479                 var_Set( p_vout, "mouse-button-down", val );
480
481                 /* detect double-clicks */
482                 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
483                     p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
484
485                 p_vout->p_sys->i_lastpressed = mdate();
486                 break;
487
488             case SDL_BUTTON_MIDDLE:
489                 var_Get( p_vout, "mouse-button-down", &val );
490                 val.i_int |= 2;
491                 var_Set( p_vout, "mouse-button-down", val );
492                 break;
493
494             case SDL_BUTTON_RIGHT:
495                 var_Get( p_vout, "mouse-button-down", &val );
496                 val.i_int |= 4;
497                 var_Set( p_vout, "mouse-button-down", val );
498                 break;
499             }
500             break;
501
502         /* Quit event (close the window) */
503         case SDL_QUIT:
504             {
505 #if 0
506                 playlist_t *p_playlist = pl_Hold( p_vout );
507                 if( p_playlist != NULL )
508                 {
509                     playlist_Stop( p_playlist );
510                     pl_Release( p_vout );
511                 }
512 #else
513 #warning FIXME FIXME ?
514 #endif
515             }
516             break;
517
518         /* Key pressed */
519         case SDL_KEYDOWN:
520             /* convert the key if possible */
521             val.i_int = ConvertKey( event.key.keysym.sym );
522
523             if( !val.i_int )
524             {
525                 /* Find the right caracter */
526                 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
527                 {
528                     val.i_int = event.key.keysym.unicode & 0x7f;
529                     /* FIXME: find a better solution than this
530                               hack to find the right caracter */
531                     if( val.i_int >= 1 && val.i_int <= 26 )
532                         val.i_int += 96;
533                     else if( val.i_int >= 65 && val.i_int <= 90 )
534                         val.i_int += 32;
535                 }
536             }
537
538             if( val.i_int )
539             {
540                 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
541                 {
542                     val.i_int |= KEY_MODIFIER_SHIFT;
543                 }
544                 if( ( event.key.keysym.mod & KMOD_CTRL ) )
545                 {
546                     val.i_int |= KEY_MODIFIER_CTRL;
547                 }
548                 if( ( event.key.keysym.mod & KMOD_ALT ) )
549                 {
550                     val.i_int |= KEY_MODIFIER_ALT;
551                 }
552                 var_Set( p_vout->p_libvlc, "key-pressed", val );
553             }
554
555         default:
556             break;
557         }
558     }
559
560     /* Fullscreen change */
561     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
562     {
563         vlc_value_t val_fs;
564
565         /* Update the object variable and trigger callback */
566         val_fs.b_bool = !p_vout->b_fullscreen;
567         p_vout->b_fullscreen = !p_vout->b_fullscreen;
568         var_Set( p_vout, "fullscreen", val_fs );
569
570         /*TODO: add the "always on top" code here !*/
571
572         p_vout->p_sys->b_cursor_autohidden = 0;
573         SDL_ShowCursor( p_vout->p_sys->b_cursor &&
574                         ! p_vout->p_sys->b_cursor_autohidden );
575
576         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
577         p_vout->i_changes |= VOUT_SIZE_CHANGE;
578     }
579
580     /* autoscale toggle */
581     if( p_vout->i_changes & VOUT_SCALE_CHANGE )
582     {
583         p_vout->i_changes &= ~VOUT_SCALE_CHANGE;
584
585         p_vout->b_autoscale = var_GetBool( p_vout, "autoscale" );
586         p_vout->i_zoom = (int) ZOOM_FP_FACTOR;
587
588         p_vout->i_changes |= VOUT_SIZE_CHANGE;
589     }
590
591     /* scaling factor (if no-autoscale) */
592     if( p_vout->i_changes & VOUT_ZOOM_CHANGE )
593     {
594         p_vout->i_changes &= ~VOUT_ZOOM_CHANGE;
595
596         p_vout->b_autoscale = false;
597         p_vout->i_zoom = (int)( ZOOM_FP_FACTOR * var_GetFloat( p_vout, "scale" ) );
598
599         p_vout->i_changes |= VOUT_SIZE_CHANGE;
600     }
601
602     /* Crop or Aspect Ratio Changes */
603     if( p_vout->i_changes & VOUT_CROP_CHANGE ||
604         p_vout->i_changes & VOUT_ASPECT_CHANGE )
605     {
606         p_vout->i_changes &= ~VOUT_CROP_CHANGE;
607         p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
608
609         p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
610         p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
611         p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
612         p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
613         p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
614         p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
615         p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
616         p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
617
618         p_vout->i_changes |= VOUT_SIZE_CHANGE;
619     }
620
621     /* Size change */
622     if( p_vout->i_changes & VOUT_SIZE_CHANGE )
623     {
624         msg_Dbg( p_vout, "video display resized (%dx%d)",
625                  p_vout->p_sys->i_width, p_vout->p_sys->i_height );
626
627         CloseDisplay( p_vout );
628         OpenDisplay( p_vout );
629
630         /* We don't need to signal the vout thread about the size change if
631          * we can handle rescaling ourselves */
632         if( p_vout->p_sys->p_overlay != NULL )
633             p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
634     }
635
636     /* Pointer change */
637     if( ! p_vout->p_sys->b_cursor_autohidden &&
638         ( mdate() - p_vout->p_sys->i_lastmoved >
639             p_vout->p_sys->i_mouse_hide_timeout ) )
640     {
641         /* Hide the mouse automatically */
642         p_vout->p_sys->b_cursor_autohidden = 1;
643         SDL_ShowCursor( 0 );
644     }
645
646     return VLC_SUCCESS;
647 }
648
649 /*****************************************************************************
650  * Key events handling
651  *****************************************************************************/
652 static const struct
653 {
654     SDLKey sdl_key;
655     int i_vlckey;
656 } sdlkeys_to_vlckeys[] =
657 {
658     { SDLK_F1,  KEY_F1 },
659     { SDLK_F2,  KEY_F2 },
660     { SDLK_F3,  KEY_F3 },
661     { SDLK_F4,  KEY_F4 },
662     { SDLK_F5,  KEY_F5 },
663     { SDLK_F6,  KEY_F6 },
664     { SDLK_F7,  KEY_F7 },
665     { SDLK_F8,  KEY_F8 },
666     { SDLK_F9,  KEY_F9 },
667     { SDLK_F10, KEY_F10 },
668     { SDLK_F11, KEY_F11 },
669     { SDLK_F12, KEY_F12 },
670
671     { SDLK_RETURN, KEY_ENTER },
672     { SDLK_KP_ENTER, KEY_ENTER },
673     { SDLK_SPACE, KEY_SPACE },
674     { SDLK_ESCAPE, KEY_ESC },
675
676     { SDLK_MENU, KEY_MENU },
677     { SDLK_LEFT, KEY_LEFT },
678     { SDLK_RIGHT, KEY_RIGHT },
679     { SDLK_UP, KEY_UP },
680     { SDLK_DOWN, KEY_DOWN },
681
682     { SDLK_HOME, KEY_HOME },
683     { SDLK_END, KEY_END },
684     { SDLK_PAGEUP, KEY_PAGEUP },
685     { SDLK_PAGEDOWN,  KEY_PAGEDOWN },
686
687     { SDLK_INSERT, KEY_INSERT },
688     { SDLK_DELETE, KEY_DELETE },
689     /*TODO: find a equivalent for SDL 
690     { , KEY_MEDIA_NEXT_TRACK }
691     { , KEY_MEDIA_PREV_TRACK }
692     { , KEY_VOLUME_MUTE }
693     { , KEY_VOLUME_DOWN }
694     { , KEY_VOLUME_UP }
695     { , KEY_MEDIA_PLAY_PAUSE }
696     { , KEY_MEDIA_PLAY_PAUSE }*/
697
698     { 0, 0 }
699 };
700
701 static int ConvertKey( SDLKey sdl_key )
702 {
703     int i;
704     for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
705     {
706         if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
707         {
708             return sdlkeys_to_vlckeys[i].i_vlckey;
709         }
710     }
711     return 0;
712 }
713
714
715 /*****************************************************************************
716  * Display: displays previously rendered output
717  *****************************************************************************
718  * This function sends the currently rendered image to the display.
719  *****************************************************************************/
720 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
721 {
722     unsigned int x, y, w, h;
723     SDL_Rect disp;
724
725     vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
726                        &x, &y, &w, &h );
727     disp.x = x;
728     disp.y = y;
729     disp.w = w;
730     disp.h = h;
731
732     if( p_vout->p_sys->p_overlay == NULL )
733     {
734         /* RGB picture */
735         SDL_Flip( p_vout->p_sys->p_display );
736     }
737     else
738     {
739         /* Overlay picture */
740         SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
741         SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
742         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
743     }
744 }
745
746 /* following functions are local */
747
748 /*****************************************************************************
749  * OpenDisplay: open and initialize SDL device
750  *****************************************************************************
751  * Open and initialize display according to preferences specified in the vout
752  * thread fields.
753  *****************************************************************************/
754 static int OpenDisplay( vout_thread_t *p_vout )
755 {
756     uint32_t i_flags;
757     int i_bpp;
758
759     /* SDL fucked up fourcc definitions on bigendian machines */
760     uint32_t i_sdl_chroma;
761     char *psz_chroma = NULL;
762     uint32_t i_chroma = 0;
763
764     bool b_overlay = config_GetInt( p_vout, "overlay" );
765
766     /* Set main window's size */
767 #if SDL_VERSION_ATLEAST(1,2,10)
768     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
769                                                     p_vout->i_window_width;
770     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
771                                                      p_vout->i_window_height;
772 #else
773     p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
774                                                     p_vout->i_window_width;
775     p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
776                                                      p_vout->i_window_height;
777 #endif
778
779     /* Initialize flags and cursor */
780     i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
781     i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
782
783     i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
784                              SDL_DEFAULT_BPP, i_flags );
785     if( i_bpp == 0 )
786     {
787         msg_Err( p_vout, "no video mode available" );
788         return VLC_EGENERIC;
789     }
790
791     p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
792                                                  p_vout->p_sys->i_height,
793                                                  i_bpp, i_flags );
794
795     if( p_vout->p_sys->p_display == NULL )
796     {
797         msg_Err( p_vout, "cannot set video mode" );
798         return VLC_EGENERIC;
799     }
800
801     SDL_LockSurface( p_vout->p_sys->p_display );
802
803     if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
804     {
805         if( strlen( psz_chroma ) >= 4 )
806         {
807             memcpy(&i_chroma, psz_chroma, 4);
808             msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
809         }
810         else
811         {
812             free( psz_chroma );
813             psz_chroma = NULL;
814         }
815     }
816
817     if( b_overlay )
818     {
819         /* Choose the chroma we will try first. */
820         do
821         {
822             if( !psz_chroma ) i_chroma = 0;
823             switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
824             {
825                 case VLC_FOURCC('Y','U','Y','2'):
826                 case VLC_FOURCC('Y','U','N','V'):
827                     p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
828                     i_sdl_chroma = SDL_YUY2_OVERLAY;
829                     break;
830                 case VLC_FOURCC('U','Y','V','Y'):
831                 case VLC_FOURCC('U','Y','N','V'):
832                 case VLC_FOURCC('Y','4','2','2'):
833                     p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
834                     i_sdl_chroma = SDL_UYVY_OVERLAY;
835                     break;
836                 case VLC_FOURCC('Y','V','Y','U'):
837                     p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
838                     i_sdl_chroma = SDL_YVYU_OVERLAY;
839                     break;
840                 case VLC_FOURCC('Y','V','1','2'):
841                 case VLC_FOURCC('I','4','2','0'):
842                 case VLC_FOURCC('I','Y','U','V'):
843                 default:
844                     p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
845                     i_sdl_chroma = SDL_YV12_OVERLAY;
846                     break;
847             }
848             free( psz_chroma ); psz_chroma = NULL;
849
850             p_vout->p_sys->p_overlay =
851                 SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
852                                       p_vout->p_sys->p_display );
853             /* FIXME: if the first overlay we find is software, don't stop,
854              * because we may find a hardware one later ... */
855         }
856         while( i_chroma && !p_vout->p_sys->p_overlay );
857
858
859         /* If this best choice failed, fall back to other chromas */
860         if( p_vout->p_sys->p_overlay == NULL )
861         {
862             p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
863             p_vout->p_sys->p_overlay =
864                 SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
865                                       p_vout->p_sys->p_display );
866         }
867
868         if( p_vout->p_sys->p_overlay == NULL )
869         {
870             p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
871             p_vout->p_sys->p_overlay =
872                 SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
873                                       p_vout->p_sys->p_display );
874         }
875
876         if( p_vout->p_sys->p_overlay == NULL )
877         {
878             p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
879             p_vout->p_sys->p_overlay =
880                 SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
881                                       p_vout->p_sys->p_display );
882         }
883     }
884
885     if( p_vout->p_sys->p_overlay == NULL )
886     {
887         if( b_overlay )
888             msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
889                       p_vout->render.i_chroma,
890                       (char*)&p_vout->render.i_chroma );
891         else
892             msg_Warn( p_vout, "SDL overlay disabled by the user" );
893
894         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
895         {
896             case 8:
897                 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
898                 p_vout->output.pf_setpalette = SetPalette;
899                 break;
900             case 15:
901                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
902                 break;
903             case 16:
904                 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
905                 break;
906             case 24:
907                 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
908                 break;
909             case 32:
910                 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
911                 break;
912             default:
913                 msg_Err( p_vout, "unknown screen depth %i",
914                          p_vout->p_sys->p_display->format->BitsPerPixel );
915                 SDL_UnlockSurface( p_vout->p_sys->p_display );
916                 SDL_FreeSurface( p_vout->p_sys->p_display );
917                 return VLC_EGENERIC;
918         }
919
920         p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
921         p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
922         p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
923
924         SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
925                            VOUT_TITLE " (software RGB SDL output)" );
926     }
927     else
928     {
929         if( p_vout->p_sys->p_overlay->hw_overlay )
930         {
931             SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
932                                VOUT_TITLE " (hardware YUV SDL output)" );
933         }
934         else
935         {
936             SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
937                                VOUT_TITLE " (software YUV SDL output)" );
938         }
939     }
940
941     SDL_EventState( SDL_KEYUP, SDL_IGNORE );               /* ignore keys up */
942
943     return VLC_SUCCESS;
944 }
945
946 /*****************************************************************************
947  * CloseDisplay: close and reset SDL device
948  *****************************************************************************
949  * This function returns all resources allocated by OpenDisplay and restore
950  * the original state of the device.
951  *****************************************************************************/
952 static void CloseDisplay( vout_thread_t *p_vout )
953 {
954     SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
955     SDL_UnlockSurface ( p_vout->p_sys->p_display );
956     SDL_FreeSurface( p_vout->p_sys->p_display );
957 }
958
959 /*****************************************************************************
960  * NewPicture: allocate a picture
961  *****************************************************************************
962  * Returns 0 on success, -1 otherwise
963  *****************************************************************************/
964 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
965 {
966     int i_width  = p_vout->output.i_width;
967     int i_height = p_vout->output.i_height;
968
969     if( p_vout->p_sys->p_overlay == NULL )
970     {
971         /* RGB picture */
972         if( p_vout->p_sys->i_surfaces )
973         {
974             /* We already allocated this surface, return */
975             return VLC_EGENERIC;
976         }
977
978         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
979
980         if( p_pic->p_sys == NULL )
981         {
982             return VLC_ENOMEM;
983         }
984
985         switch( p_vout->p_sys->p_display->format->BitsPerPixel )
986         {
987             case 8:
988                 p_pic->p->i_pixel_pitch = 1;
989                 break;
990             case 15:
991             case 16:
992                 p_pic->p->i_pixel_pitch = 2;
993                 break;
994             case 24:
995             case 32:
996                 p_pic->p->i_pixel_pitch = 4;
997                 break;
998             default:
999                 return VLC_EGENERIC;
1000         }
1001
1002         p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
1003         p_pic->p->i_lines = p_vout->p_sys->p_display->h;
1004         p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
1005         p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
1006         p_pic->p->i_visible_pitch =
1007             p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
1008
1009         p_vout->p_sys->i_surfaces++;
1010
1011         p_pic->i_planes = 1;
1012     }
1013     else
1014     {
1015         p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
1016
1017         if( p_pic->p_sys == NULL )
1018         {
1019             return VLC_ENOMEM;
1020         }
1021
1022         p_pic->p_sys->p_overlay =
1023             SDL_CreateYUVOverlay( i_width, i_height,
1024                                   p_vout->output.i_chroma,
1025                                   p_vout->p_sys->p_display );
1026
1027         if( p_pic->p_sys->p_overlay == NULL )
1028         {
1029             free( p_pic->p_sys );
1030             return VLC_EGENERIC;
1031         }
1032
1033         SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
1034
1035         p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1036         p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1037         p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1038         p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1039
1040         switch( p_vout->output.i_chroma )
1041         {
1042         case SDL_YV12_OVERLAY:
1043             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1044             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1045
1046             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1047             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1048             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1049             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1050             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1051             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1052
1053             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1054             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1055             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1056             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1057             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1058             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1059
1060             p_pic->i_planes = 3;
1061             break;
1062
1063         case SDL_IYUV_OVERLAY:
1064             p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1065             p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1066
1067             p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1068             p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1069             p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1070             p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1071             p_pic->p[U_PLANE].i_pixel_pitch = 1;
1072             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1073
1074             p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1075             p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1076             p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1077             p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1078             p_pic->p[V_PLANE].i_pixel_pitch = 1;
1079             p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1080
1081             p_pic->i_planes = 3;
1082             break;
1083
1084         default:
1085             p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1086             p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1087
1088             p_pic->i_planes = 1;
1089             break;
1090         }
1091     }
1092
1093     return VLC_SUCCESS;
1094 }
1095
1096 /*****************************************************************************
1097  * SetPalette: sets an 8 bpp palette
1098  *****************************************************************************/
1099 static void SetPalette( vout_thread_t *p_vout,
1100                         uint16_t *red, uint16_t *green, uint16_t *blue )
1101 {
1102     SDL_Color colors[256];
1103     int i;
1104
1105     /* Fill colors with color information */
1106     for( i = 0; i < 256; i++ )
1107     {
1108         colors[ i ].r = red[ i ] >> 8;
1109         colors[ i ].g = green[ i ] >> 8;
1110         colors[ i ].b = blue[ i ] >> 8;
1111     }
1112
1113     /* Set palette */
1114     if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1115     {
1116         msg_Err( p_vout, "failed to set palette" );
1117     }
1118 }
1119