1 /*****************************************************************************
2 * sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24 *****************************************************************************/
26 /*****************************************************************************
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
32 #include <vlc_interface.h>
33 #include <vlc_playlist.h>
36 //#include <vlc_aout.h>
38 #include <sys/types.h>
40 # include <netinet/in.h> /* BSD: struct in_addr */
43 #include SDL_INCLUDE_FILE
45 /* SDL is not able to crop overlays - so use only 1 direct buffer */
46 #define SDL_MAX_DIRECTBUFFERS 1
47 #define SDL_DEFAULT_BPP 16
49 /*****************************************************************************
50 * vout_sys_t: video output SDL method descriptor
51 *****************************************************************************
52 * This structure is part of the video output thread descriptor.
53 * It describes the SDL specific properties of an output thread.
54 *****************************************************************************/
57 SDL_Surface * p_display; /* display device */
62 #if SDL_VERSION_ATLEAST(1,2,10)
63 unsigned int i_desktop_width;
64 unsigned int i_desktop_height;
68 SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
74 vlc_bool_t b_cursor_autohidden;
76 mtime_t i_lastpressed; /* to track dbl-clicks */
79 /*****************************************************************************
80 * picture_sys_t: direct buffer method descriptor
81 *****************************************************************************
82 * This structure is part of the picture descriptor, it describes the
83 * SDL specific properties of a direct buffer.
84 *****************************************************************************/
87 SDL_Overlay *p_overlay;
90 /*****************************************************************************
92 *****************************************************************************/
93 static int Open ( vlc_object_t * );
94 static void Close ( vlc_object_t * );
95 static int Init ( vout_thread_t * );
96 static void End ( vout_thread_t * );
97 static int Manage ( vout_thread_t * );
98 static void Display ( vout_thread_t *, picture_t * );
100 static int OpenDisplay ( vout_thread_t * );
101 static void CloseDisplay ( vout_thread_t * );
102 static int NewPicture ( vout_thread_t *, picture_t * );
103 static void SetPalette ( vout_thread_t *,
104 uint16_t *, uint16_t *, uint16_t * );
106 static int ConvertKey( SDLKey );
109 #define CHROMA_TEXT N_("SDL chroma format")
110 #define CHROMA_LONGTEXT N_( \
111 "Force the SDL renderer to use a specific chroma format instead of " \
112 "trying to improve performances by using the most efficient one.")
114 /*****************************************************************************
116 *****************************************************************************/
118 set_shortname( "SDL" );
119 set_category( CAT_VIDEO );
120 set_subcategory( SUBCAT_VIDEO_VOUT );
121 set_description( _("Simple DirectMedia Layer video output") );
122 set_capability( "video output", 60 );
123 add_shortcut( "sdl" );
124 add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, VLC_TRUE );
126 set_callbacks( Open, Close );
127 #if defined( __i386__ ) || defined( __x86_64__ )
128 /* On i386, SDL is linked against svgalib */
129 linked_with_a_crap_library_which_uses_atexit();
133 /*****************************************************************************
134 * OpenVideo: allocate SDL video thread output method
135 *****************************************************************************
136 * This function allocate and initialize a SDL vout method. It uses some of the
137 * vout properties to choose the correct mode, and change them according to the
138 * mode actually used.
139 *****************************************************************************/
140 static int Open ( vlc_object_t *p_this )
142 vout_thread_t * p_vout = (vout_thread_t *)p_this;
143 /* XXX: check for conflicts with the SDL audio output */
144 vlc_mutex_t *lock = var_AcquireMutex( "sdl" );
153 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
154 if( p_vout->p_sys == NULL )
156 vlc_mutex_unlock( lock );
160 /* Check if SDL video module has been initialized */
161 if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
163 vlc_mutex_unlock( lock );
164 free( p_vout->p_sys );
168 /* Allocate structure */
169 p_vout->pf_init = Init;
170 p_vout->pf_end = End;
171 p_vout->pf_manage = Manage;
172 p_vout->pf_render = NULL;
173 p_vout->pf_display = Display;
174 p_vout->pf_control = NULL;
177 psz_method = config_GetPsz( p_vout, "vout" );
180 while( *psz_method && *psz_method != ':' )
187 setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
192 /* Initialize library */
193 if( SDL_Init( SDL_INIT_VIDEO
195 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
196 | SDL_INIT_EVENTTHREAD
199 /* In debug mode you may want vlc to dump a core instead of staying
201 | SDL_INIT_NOPARACHUTE
205 msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
206 free( p_vout->p_sys );
207 vlc_mutex_unlock( lock );
211 vlc_mutex_unlock( lock );
213 /* Translate keys into unicode */
214 SDL_EnableUNICODE(1);
216 /* Get the desktop resolution */
217 #if SDL_VERSION_ATLEAST(1,2,10)
218 /* FIXME: SDL has a problem with virtual desktop */
219 p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
220 p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
223 /* Create the cursor */
224 p_vout->p_sys->b_cursor = 1;
225 p_vout->p_sys->b_cursor_autohidden = 0;
226 p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
228 if( OpenDisplay( p_vout ) )
230 msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
231 SDL_QuitSubSystem( SDL_INIT_VIDEO );
232 free( p_vout->p_sys );
239 /*****************************************************************************
240 * Init: initialize SDL video thread output method
241 *****************************************************************************
242 * This function initialize the SDL display device.
243 *****************************************************************************/
244 static int Init( vout_thread_t *p_vout )
249 p_vout->p_sys->i_surfaces = 0;
251 I_OUTPUTPICTURES = 0;
253 /* Initialize the output structure */
254 if( p_vout->p_sys->p_overlay == NULL )
256 /* All we have is an RGB image with square pixels */
257 p_vout->output.i_width = p_vout->p_sys->i_width;
258 p_vout->output.i_height = p_vout->p_sys->i_height;
259 p_vout->output.i_aspect = p_vout->output.i_width
261 / p_vout->output.i_height;
265 /* We may need to convert the chroma, but at least we keep the
267 p_vout->output.i_width = p_vout->render.i_width;
268 p_vout->output.i_height = p_vout->render.i_height;
269 p_vout->output.i_aspect = p_vout->render.i_aspect;
272 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
273 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
277 /* Find an empty picture slot */
278 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
280 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
282 p_pic = p_vout->p_picture + i_index;
287 /* Allocate the picture if we found one */
288 if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
293 p_pic->i_status = DESTROYED_PICTURE;
294 p_pic->i_type = DIRECT_PICTURE;
296 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
304 /*****************************************************************************
305 * End: terminate Sys video thread output method
306 *****************************************************************************
307 * Terminate an output method created by OpenVideo
308 *****************************************************************************/
309 static void End( vout_thread_t *p_vout )
313 /* Free the output buffers we allocated */
314 for( i_index = I_OUTPUTPICTURES ; i_index ; )
317 if( p_vout->p_sys->p_overlay == NULL )
323 SDL_UnlockYUVOverlay(
324 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
326 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
328 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
332 /*****************************************************************************
333 * CloseVideo: destroy Sys video thread output method
334 *****************************************************************************
335 * Terminate an output method created by vout_SDLCreate
336 *****************************************************************************/
337 static void Close ( vlc_object_t *p_this )
339 vout_thread_t * p_vout = (vout_thread_t *)p_this;
341 CloseDisplay( p_vout );
342 SDL_QuitSubSystem( SDL_INIT_VIDEO );
344 free( p_vout->p_sys );
347 /*****************************************************************************
348 * Manage: handle Sys events
349 *****************************************************************************
350 * This function should be called regularly by video output thread. It returns
351 * a non null value if an error occurred.
352 *****************************************************************************/
353 static int Manage( vout_thread_t *p_vout )
355 SDL_Event event; /* SDL event */
357 unsigned int i_width, i_height, i_x, i_y;
360 while( SDL_PollEvent( &event ) )
364 /* Resizing of window */
365 case SDL_VIDEORESIZE:
366 p_vout->i_changes |= VOUT_SIZE_CHANGE;
367 p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
368 p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
372 case SDL_MOUSEMOTION:
373 vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
374 p_vout->p_sys->i_height,
375 &i_x, &i_y, &i_width, &i_height );
377 /* Compute the x coordinate and check if the value is
378 in [0,p_vout->fmt_in.i_visible_width] */
379 val.i_int = ( event.motion.x - i_x ) *
380 p_vout->fmt_in.i_visible_width / i_width +
381 p_vout->fmt_in.i_x_offset;
383 if( (int)(event.motion.x - i_x) < 0 )
385 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
386 val.i_int = p_vout->fmt_in.i_visible_width;
388 var_Set( p_vout, "mouse-x", val );
390 /* compute the y coordinate and check if the value is
391 in [0,p_vout->fmt_in.i_visible_height] */
392 val.i_int = ( event.motion.y - i_y ) *
393 p_vout->fmt_in.i_visible_height / i_height +
394 p_vout->fmt_in.i_y_offset;
396 if( (int)(event.motion.y - i_y) < 0 )
398 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
399 val.i_int = p_vout->fmt_in.i_visible_height;
401 var_Set( p_vout, "mouse-y", val );
403 val.b_bool = VLC_TRUE;
404 var_Set( p_vout, "mouse-moved", val );
406 if( p_vout->p_sys->b_cursor )
408 if( p_vout->p_sys->b_cursor_autohidden )
410 p_vout->p_sys->b_cursor_autohidden = 0;
415 p_vout->p_sys->i_lastmoved = mdate();
420 /* Mouse button released */
421 case SDL_MOUSEBUTTONUP:
422 switch( event.button.button )
424 case SDL_BUTTON_LEFT:
425 var_Get( p_vout, "mouse-button-down", &val );
427 var_Set( p_vout, "mouse-button-down", val );
429 val.b_bool = VLC_TRUE;
430 var_Set( p_vout, "mouse-clicked", val );
433 case SDL_BUTTON_MIDDLE:
435 playlist_t *p_playlist;
437 var_Get( p_vout, "mouse-button-down", &val );
439 var_Set( p_vout, "mouse-button-down", val );
441 p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
443 if( p_playlist != NULL )
446 var_Get( p_playlist, "intf-show", &val );
447 val.b_bool = !val.b_bool;
448 var_Set( p_playlist, "intf-show", val );
449 vlc_object_release( p_playlist );
454 case SDL_BUTTON_RIGHT:
456 intf_thread_t *p_intf;
457 playlist_t *p_playlist;
459 var_Get( p_vout, "mouse-button-down", &val );
461 var_Set( p_vout, "mous-button-down", val );
462 p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
466 p_intf->b_menu_change = 1;
467 vlc_object_release( p_intf );
470 p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
473 if( p_playlist != NULL )
476 val.b_bool = VLC_TRUE;
477 var_Set( p_playlist, "intf-popupmenu", val );
478 vlc_object_release( p_playlist );
485 /* Mouse button pressed */
486 case SDL_MOUSEBUTTONDOWN:
487 switch( event.button.button )
489 case SDL_BUTTON_LEFT:
490 var_Get( p_vout, "mouse-button-down", &val );
492 var_Set( p_vout, "mouse-button-down", val );
494 /* detect double-clicks */
495 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
496 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
498 p_vout->p_sys->i_lastpressed = mdate();
501 case SDL_BUTTON_MIDDLE:
502 var_Get( p_vout, "mouse-button-down", &val );
504 var_Set( p_vout, "mouse-button-down", val );
507 case SDL_BUTTON_RIGHT:
508 var_Get( p_vout, "mouse-button-down", &val );
510 var_Set( p_vout, "mouse-button-down", val );
515 /* Quit event (close the window) */
518 playlist_t *p_playlist = (playlist_t *)vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST, FIND_ANYWHERE );
519 if( p_playlist != NULL )
521 playlist_Stop( p_playlist );
522 vlc_object_release( p_playlist );
529 /* convert the key if possible */
530 val.i_int = ConvertKey( event.key.keysym.sym );
534 /* Find the right caracter */
535 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
537 val.i_int = event.key.keysym.unicode & 0x7f;
538 /* FIXME: find a better solution than this
539 hack to find the right caracter */
540 if( val.i_int >= 1 && val.i_int <= 26 )
542 else if( val.i_int >= 65 && val.i_int <= 90 )
549 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
551 val.i_int |= KEY_MODIFIER_SHIFT;
553 if( ( event.key.keysym.mod & KMOD_CTRL ) )
555 val.i_int |= KEY_MODIFIER_CTRL;
557 if( ( event.key.keysym.mod & KMOD_ALT ) )
559 val.i_int |= KEY_MODIFIER_ALT;
561 var_Set( p_vout->p_libvlc, "key-pressed", val );
569 /* Fullscreen change */
570 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
574 /* Update the object variable and trigger callback */
575 val_fs.b_bool = !p_vout->b_fullscreen;
576 p_vout->b_fullscreen = !p_vout->b_fullscreen;
577 var_Set( p_vout, "fullscreen", val_fs );
579 /*TODO: add the "always on top" code here !*/
581 p_vout->p_sys->b_cursor_autohidden = 0;
582 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
583 ! p_vout->p_sys->b_cursor_autohidden );
585 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
586 p_vout->i_changes |= VOUT_SIZE_CHANGE;
589 /* Crop or Aspect Ratio Changes */
590 if( p_vout->i_changes & VOUT_CROP_CHANGE ||
591 p_vout->i_changes & VOUT_ASPECT_CHANGE )
593 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
594 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
596 p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
597 p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
598 p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
599 p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
600 p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
601 p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
602 p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
603 p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
605 p_vout->i_changes |= VOUT_SIZE_CHANGE;
609 if( p_vout->i_changes & VOUT_SIZE_CHANGE )
611 msg_Dbg( p_vout, "video display resized (%dx%d)",
612 p_vout->p_sys->i_width, p_vout->p_sys->i_height );
614 CloseDisplay( p_vout );
615 OpenDisplay( p_vout );
617 /* We don't need to signal the vout thread about the size change if
618 * we can handle rescaling ourselves */
619 if( p_vout->p_sys->p_overlay != NULL )
620 p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
624 if( ! p_vout->p_sys->b_cursor_autohidden &&
625 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
627 /* Hide the mouse automatically */
628 p_vout->p_sys->b_cursor_autohidden = 1;
635 /*****************************************************************************
636 * Key events handling
637 *****************************************************************************/
642 } sdlkeys_to_vlckeys[] =
653 { SDLK_F10, KEY_F10 },
654 { SDLK_F11, KEY_F11 },
655 { SDLK_F12, KEY_F12 },
657 { SDLK_RETURN, KEY_ENTER },
658 { SDLK_KP_ENTER, KEY_ENTER },
659 { SDLK_SPACE, KEY_SPACE },
660 { SDLK_ESCAPE, KEY_ESC },
662 { SDLK_MENU, KEY_MENU },
663 { SDLK_LEFT, KEY_LEFT },
664 { SDLK_RIGHT, KEY_RIGHT },
666 { SDLK_DOWN, KEY_DOWN },
668 { SDLK_HOME, KEY_HOME },
669 { SDLK_END, KEY_END },
670 { SDLK_PAGEUP, KEY_PAGEUP },
671 { SDLK_PAGEDOWN, KEY_PAGEDOWN },
673 { SDLK_INSERT, KEY_INSERT },
674 { SDLK_DELETE, KEY_DELETE },
675 /*TODO: find a equivalent for SDL
676 { , KEY_MEDIA_NEXT_TRACK }
677 { , KEY_MEDIA_PREV_TRACK }
678 { , KEY_VOLUME_MUTE }
679 { , KEY_VOLUME_DOWN }
681 { , KEY_MEDIA_PLAY_PAUSE }
682 { , KEY_MEDIA_PLAY_PAUSE }*/
687 static int ConvertKey( SDLKey sdl_key )
690 for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
692 if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
694 return sdlkeys_to_vlckeys[i].i_vlckey;
701 /*****************************************************************************
702 * Display: displays previously rendered output
703 *****************************************************************************
704 * This function sends the currently rendered image to the display.
705 *****************************************************************************/
706 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
708 unsigned int x, y, w, h;
711 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
718 if( p_vout->p_sys->p_overlay == NULL )
721 SDL_Flip( p_vout->p_sys->p_display );
725 /* Overlay picture */
726 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
727 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
728 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
732 /* following functions are local */
734 /*****************************************************************************
735 * OpenDisplay: open and initialize SDL device
736 *****************************************************************************
737 * Open and initialize display according to preferences specified in the vout
739 *****************************************************************************/
740 static int OpenDisplay( vout_thread_t *p_vout )
745 /* SDL fucked up fourcc definitions on bigendian machines */
746 uint32_t i_sdl_chroma;
747 char *psz_chroma = NULL;
748 uint32_t i_chroma = 0;
750 /* Set main window's size */
751 #if SDL_VERSION_ATLEAST(1,2,10)
752 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
753 p_vout->i_window_width;
754 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
755 p_vout->i_window_height;
757 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
758 p_vout->i_window_width;
759 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
760 p_vout->i_window_height;
763 /* Initialize flags and cursor */
764 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
765 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
767 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
768 SDL_DEFAULT_BPP, i_flags );
771 msg_Err( p_vout, "no video mode available" );
775 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
776 p_vout->p_sys->i_height,
779 if( p_vout->p_sys->p_display == NULL )
781 msg_Err( p_vout, "cannot set video mode" );
785 SDL_LockSurface( p_vout->p_sys->p_display );
787 if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
789 if( strlen( psz_chroma ) >= 4 )
791 memcpy(&i_chroma, psz_chroma, 4);
792 msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
801 /* Choose the chroma we will try first. */
804 if( !psz_chroma ) i_chroma = 0;
805 switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
807 case VLC_FOURCC('Y','U','Y','2'):
808 case VLC_FOURCC('Y','U','N','V'):
809 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
810 i_sdl_chroma = SDL_YUY2_OVERLAY;
812 case VLC_FOURCC('U','Y','V','Y'):
813 case VLC_FOURCC('U','Y','N','V'):
814 case VLC_FOURCC('Y','4','2','2'):
815 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
816 i_sdl_chroma = SDL_UYVY_OVERLAY;
818 case VLC_FOURCC('Y','V','Y','U'):
819 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
820 i_sdl_chroma = SDL_YVYU_OVERLAY;
822 case VLC_FOURCC('Y','V','1','2'):
823 case VLC_FOURCC('I','4','2','0'):
824 case VLC_FOURCC('I','Y','U','V'):
826 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
827 i_sdl_chroma = SDL_YV12_OVERLAY;
830 free( psz_chroma ); psz_chroma = NULL;
832 p_vout->p_sys->p_overlay =
833 SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
834 p_vout->p_sys->p_display );
835 /* FIXME: if the first overlay we find is software, don't stop,
836 * because we may find a hardware one later ... */
838 while( i_chroma && !p_vout->p_sys->p_overlay );
841 /* If this best choice failed, fall back to other chromas */
842 if( p_vout->p_sys->p_overlay == NULL )
844 p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
845 p_vout->p_sys->p_overlay =
846 SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
847 p_vout->p_sys->p_display );
850 if( p_vout->p_sys->p_overlay == NULL )
852 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
853 p_vout->p_sys->p_overlay =
854 SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
855 p_vout->p_sys->p_display );
858 if( p_vout->p_sys->p_overlay == NULL )
860 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
861 p_vout->p_sys->p_overlay =
862 SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
863 p_vout->p_sys->p_display );
866 if( p_vout->p_sys->p_overlay == NULL )
868 msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
869 p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma );
871 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
874 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
875 p_vout->output.pf_setpalette = SetPalette;
878 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
881 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
884 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
887 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
890 msg_Err( p_vout, "unknown screen depth %i",
891 p_vout->p_sys->p_display->format->BitsPerPixel );
892 SDL_UnlockSurface( p_vout->p_sys->p_display );
893 SDL_FreeSurface( p_vout->p_sys->p_display );
897 p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
898 p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
899 p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
901 SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
902 VOUT_TITLE " (software RGB SDL output)" );
906 if( p_vout->p_sys->p_overlay->hw_overlay )
908 SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
909 VOUT_TITLE " (hardware YUV SDL output)" );
913 SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
914 VOUT_TITLE " (software YUV SDL output)" );
918 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
923 /*****************************************************************************
924 * CloseDisplay: close and reset SDL device
925 *****************************************************************************
926 * This function returns all resources allocated by OpenDisplay and restore
927 * the original state of the device.
928 *****************************************************************************/
929 static void CloseDisplay( vout_thread_t *p_vout )
931 SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
932 SDL_UnlockSurface ( p_vout->p_sys->p_display );
933 SDL_FreeSurface( p_vout->p_sys->p_display );
936 /*****************************************************************************
937 * NewPicture: allocate a picture
938 *****************************************************************************
939 * Returns 0 on success, -1 otherwise
940 *****************************************************************************/
941 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
943 int i_width = p_vout->output.i_width;
944 int i_height = p_vout->output.i_height;
946 if( p_vout->p_sys->p_overlay == NULL )
949 if( p_vout->p_sys->i_surfaces )
951 /* We already allocated this surface, return */
955 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
957 if( p_pic->p_sys == NULL )
962 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
965 p_pic->p->i_pixel_pitch = 1;
969 p_pic->p->i_pixel_pitch = 2;
973 p_pic->p->i_pixel_pitch = 4;
979 p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
980 p_pic->p->i_lines = p_vout->p_sys->p_display->h;
981 p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
982 p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
983 p_pic->p->i_visible_pitch =
984 p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
986 p_vout->p_sys->i_surfaces++;
992 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
994 if( p_pic->p_sys == NULL )
999 p_pic->p_sys->p_overlay =
1000 SDL_CreateYUVOverlay( i_width, i_height,
1001 p_vout->output.i_chroma,
1002 p_vout->p_sys->p_display );
1004 if( p_pic->p_sys->p_overlay == NULL )
1006 free( p_pic->p_sys );
1007 return VLC_EGENERIC;
1010 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
1012 p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1013 p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1014 p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1015 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1017 switch( p_vout->output.i_chroma )
1019 case SDL_YV12_OVERLAY:
1020 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1021 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1023 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1024 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1025 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1026 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1027 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1028 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1030 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1031 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1032 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1033 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1034 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1035 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1037 p_pic->i_planes = 3;
1040 case SDL_IYUV_OVERLAY:
1041 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1042 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1044 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1045 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1046 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1047 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1048 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1049 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1051 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1052 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1053 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1054 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1055 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1056 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1058 p_pic->i_planes = 3;
1062 p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1063 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1065 p_pic->i_planes = 1;
1073 /*****************************************************************************
1074 * SetPalette: sets an 8 bpp palette
1075 *****************************************************************************/
1076 static void SetPalette( vout_thread_t *p_vout,
1077 uint16_t *red, uint16_t *green, uint16_t *blue )
1079 SDL_Color colors[256];
1082 /* Fill colors with color information */
1083 for( i = 0; i < 256; i++ )
1085 colors[ i ].r = red[ i ] >> 8;
1086 colors[ i ].g = green[ i ] >> 8;
1087 colors[ i ].b = blue[ i ] >> 8;
1091 if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1093 msg_Err( p_vout, "failed to set palette" );