1 /*****************************************************************************
2 * sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24 *****************************************************************************/
26 /*****************************************************************************
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
35 #include <vlc_common.h>
36 #include <vlc_plugin.h>
37 #include <vlc_interface.h>
38 #include <vlc_playlist.h>
41 //#include <vlc_aout.h>
43 #include <sys/types.h>
45 # include <netinet/in.h> /* BSD: struct in_addr */
48 #include SDL_INCLUDE_FILE
50 /* SDL is not able to crop overlays - so use only 1 direct buffer */
51 #define SDL_MAX_DIRECTBUFFERS 1
52 #define SDL_DEFAULT_BPP 16
54 /*****************************************************************************
55 * vout_sys_t: video output SDL method descriptor
56 *****************************************************************************
57 * This structure is part of the video output thread descriptor.
58 * It describes the SDL specific properties of an output thread.
59 *****************************************************************************/
62 SDL_Surface * p_display; /* display device */
67 #if SDL_VERSION_ATLEAST(1,2,10)
68 unsigned int i_desktop_width;
69 unsigned int i_desktop_height;
73 SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
79 bool b_cursor_autohidden;
81 mtime_t i_mouse_hide_timeout;
82 mtime_t i_lastpressed; /* to track dbl-clicks */
85 /*****************************************************************************
86 * picture_sys_t: direct buffer method descriptor
87 *****************************************************************************
88 * This structure is part of the picture descriptor, it describes the
89 * SDL specific properties of a direct buffer.
90 *****************************************************************************/
93 SDL_Overlay *p_overlay;
96 /*****************************************************************************
98 *****************************************************************************/
99 static int Open ( vlc_object_t * );
100 static void Close ( vlc_object_t * );
101 static int Init ( vout_thread_t * );
102 static void End ( vout_thread_t * );
103 static int Manage ( vout_thread_t * );
104 static void Display ( vout_thread_t *, picture_t * );
106 static int OpenDisplay ( vout_thread_t * );
107 static void CloseDisplay ( vout_thread_t * );
108 static int NewPicture ( vout_thread_t *, picture_t * );
109 static void SetPalette ( vout_thread_t *,
110 uint16_t *, uint16_t *, uint16_t * );
112 static int ConvertKey( SDLKey );
115 #define CHROMA_TEXT N_("SDL chroma format")
116 #define CHROMA_LONGTEXT N_( \
117 "Force the SDL renderer to use a specific chroma format instead of " \
118 "trying to improve performances by using the most efficient one.")
120 /*****************************************************************************
122 *****************************************************************************/
124 set_shortname( "SDL" );
125 set_category( CAT_VIDEO );
126 set_subcategory( SUBCAT_VIDEO_VOUT );
127 set_description( N_("Simple DirectMedia Layer video output") );
128 set_capability( "video output", 60 );
129 add_shortcut( "sdl" );
130 add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, true );
131 set_callbacks( Open, Close );
132 #if defined( __i386__ ) || defined( __x86_64__ )
133 /* On i386, SDL is linked against svgalib */
134 linked_with_a_crap_library_which_uses_atexit();
138 static vlc_mutex_t sdl_lock = VLC_STATIC_MUTEX;
140 /*****************************************************************************
141 * OpenVideo: allocate SDL video thread output method
142 *****************************************************************************
143 * This function allocate and initialize a SDL vout method. It uses some of the
144 * vout properties to choose the correct mode, and change them according to the
145 * mode actually used.
146 *****************************************************************************/
147 static int Open ( vlc_object_t *p_this )
149 vout_thread_t * p_vout = (vout_thread_t *)p_this;
150 /* XXX: check for conflicts with the SDL audio output */
151 vlc_mutex_lock( &sdl_lock );
160 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
161 if( p_vout->p_sys == NULL )
163 vlc_mutex_unlock( &sdl_lock );
167 memset( p_vout->p_sys, 0, sizeof( vout_sys_t ) );
169 /* Check if SDL video module has been initialized */
170 if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
172 vlc_mutex_unlock( &sdl_lock );
173 free( p_vout->p_sys );
177 /* Allocate structure */
178 p_vout->pf_init = Init;
179 p_vout->pf_end = End;
180 p_vout->pf_manage = Manage;
181 p_vout->pf_render = NULL;
182 p_vout->pf_display = Display;
183 p_vout->pf_control = NULL;
186 char* psz = psz_method = config_GetPsz( p_vout, "vout" );
189 while( *psz_method && *psz_method != ':' )
196 setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
202 /* Initialize library */
203 if( SDL_Init( SDL_INIT_VIDEO
205 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
206 | SDL_INIT_EVENTTHREAD
209 /* In debug mode you may want vlc to dump a core instead of staying
211 | SDL_INIT_NOPARACHUTE
215 msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
216 free( p_vout->p_sys );
217 vlc_mutex_unlock( &sdl_lock );
221 vlc_mutex_unlock( &sdl_lock );
223 /* Translate keys into unicode */
224 SDL_EnableUNICODE(1);
226 /* Get the desktop resolution */
227 #if SDL_VERSION_ATLEAST(1,2,10)
228 /* FIXME: SDL has a problem with virtual desktop */
229 p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
230 p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
233 /* Create the cursor */
234 p_vout->p_sys->b_cursor = 1;
235 p_vout->p_sys->b_cursor_autohidden = 0;
236 p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
237 p_vout->p_sys->i_mouse_hide_timeout =
238 var_GetInteger(p_vout, "mouse-hide-timeout") * 1000;
240 if( OpenDisplay( p_vout ) )
242 msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
243 SDL_QuitSubSystem( SDL_INIT_VIDEO );
244 free( p_vout->p_sys );
251 /*****************************************************************************
252 * Init: initialize SDL video thread output method
253 *****************************************************************************
254 * This function initialize the SDL display device.
255 *****************************************************************************/
256 static int Init( vout_thread_t *p_vout )
261 p_vout->p_sys->i_surfaces = 0;
263 I_OUTPUTPICTURES = 0;
265 /* Initialize the output structure */
266 if( p_vout->p_sys->p_overlay == NULL )
268 /* All we have is an RGB image with square pixels */
269 p_vout->output.i_width = p_vout->p_sys->i_width;
270 p_vout->output.i_height = p_vout->p_sys->i_height;
271 p_vout->output.i_aspect = p_vout->output.i_width
273 / p_vout->output.i_height;
277 /* We may need to convert the chroma, but at least we keep the
279 p_vout->output.i_width = p_vout->render.i_width;
280 p_vout->output.i_height = p_vout->render.i_height;
281 p_vout->output.i_aspect = p_vout->render.i_aspect;
284 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
285 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
289 /* Find an empty picture slot */
290 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
292 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
294 p_pic = p_vout->p_picture + i_index;
299 /* Allocate the picture if we found one */
300 if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
305 p_pic->i_status = DESTROYED_PICTURE;
306 p_pic->i_type = DIRECT_PICTURE;
308 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
316 /*****************************************************************************
317 * End: terminate Sys video thread output method
318 *****************************************************************************
319 * Terminate an output method created by OpenVideo
320 *****************************************************************************/
321 static void End( vout_thread_t *p_vout )
325 /* Free the output buffers we allocated */
326 for( i_index = I_OUTPUTPICTURES ; i_index ; )
329 if( p_vout->p_sys->p_overlay == NULL )
335 SDL_UnlockYUVOverlay(
336 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
338 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
340 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
344 /*****************************************************************************
345 * CloseVideo: destroy Sys video thread output method
346 *****************************************************************************
347 * Terminate an output method created by vout_SDLCreate
348 *****************************************************************************/
349 static void Close ( vlc_object_t *p_this )
351 vout_thread_t * p_vout = (vout_thread_t *)p_this;
353 CloseDisplay( p_vout );
354 SDL_QuitSubSystem( SDL_INIT_VIDEO );
356 free( p_vout->p_sys );
359 /*****************************************************************************
360 * Manage: handle Sys events
361 *****************************************************************************
362 * This function should be called regularly by video output thread. It returns
363 * a non null value if an error occurred.
364 *****************************************************************************/
365 static int Manage( vout_thread_t *p_vout )
367 SDL_Event event; /* SDL event */
369 unsigned int i_width, i_height, i_x, i_y;
372 while( SDL_PollEvent( &event ) )
376 /* Resizing of window */
377 case SDL_VIDEORESIZE:
378 p_vout->i_changes |= VOUT_SIZE_CHANGE;
379 p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
380 p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
384 case SDL_MOUSEMOTION:
385 vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
386 p_vout->p_sys->i_height,
387 &i_x, &i_y, &i_width, &i_height );
389 /* Compute the x coordinate and check if the value is
390 in [0,p_vout->fmt_in.i_visible_width] */
391 val.i_int = ( event.motion.x - i_x ) *
392 p_vout->fmt_in.i_visible_width / i_width +
393 p_vout->fmt_in.i_x_offset;
395 if( (int)(event.motion.x - i_x) < 0 )
397 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
398 val.i_int = p_vout->fmt_in.i_visible_width;
400 var_Set( p_vout, "mouse-x", val );
402 /* compute the y coordinate and check if the value is
403 in [0,p_vout->fmt_in.i_visible_height] */
404 val.i_int = ( event.motion.y - i_y ) *
405 p_vout->fmt_in.i_visible_height / i_height +
406 p_vout->fmt_in.i_y_offset;
408 if( (int)(event.motion.y - i_y) < 0 )
410 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
411 val.i_int = p_vout->fmt_in.i_visible_height;
413 var_Set( p_vout, "mouse-y", val );
416 var_Set( p_vout, "mouse-moved", val );
418 if( p_vout->p_sys->b_cursor )
420 if( p_vout->p_sys->b_cursor_autohidden )
422 p_vout->p_sys->b_cursor_autohidden = 0;
427 p_vout->p_sys->i_lastmoved = mdate();
432 /* Mouse button released */
433 case SDL_MOUSEBUTTONUP:
434 switch( event.button.button )
436 case SDL_BUTTON_LEFT:
438 var_Get( p_vout, "mouse-button-down", &val );
440 var_Set( p_vout, "mouse-button-down", val );
443 var_Set( p_vout, "mouse-clicked", val );
446 var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
450 case SDL_BUTTON_MIDDLE:
452 var_Get( p_vout, "mouse-button-down", &val );
454 var_Set( p_vout, "mouse-button-down", val );
457 var_Get( p_vout->p_libvlc, "intf-show", &val );
458 val.b_bool = !val.b_bool;
459 var_Set( p_vout->p_libvlc, "intf-show", val );
463 case SDL_BUTTON_RIGHT:
465 intf_thread_t *p_intf;
467 var_Get( p_vout, "mouse-button-down", &val );
469 var_Set( p_vout, "mous-button-down", val );
470 p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
474 p_intf->b_menu_change = 1;
475 vlc_object_release( p_intf );
479 var_Set( p_vout->p_libvlc, "intf-popupmenu", val );
485 /* Mouse button pressed */
486 case SDL_MOUSEBUTTONDOWN:
487 switch( event.button.button )
489 case SDL_BUTTON_LEFT:
490 var_Get( p_vout, "mouse-button-down", &val );
492 var_Set( p_vout, "mouse-button-down", val );
494 /* detect double-clicks */
495 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
496 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
498 p_vout->p_sys->i_lastpressed = mdate();
501 case SDL_BUTTON_MIDDLE:
502 var_Get( p_vout, "mouse-button-down", &val );
504 var_Set( p_vout, "mouse-button-down", val );
507 case SDL_BUTTON_RIGHT:
508 var_Get( p_vout, "mouse-button-down", &val );
510 var_Set( p_vout, "mouse-button-down", val );
515 /* Quit event (close the window) */
519 playlist_t *p_playlist = pl_Hold( p_vout );
520 if( p_playlist != NULL )
522 playlist_Stop( p_playlist );
523 pl_Release( p_vout );
526 #warning FIXME FIXME ?
533 /* convert the key if possible */
534 val.i_int = ConvertKey( event.key.keysym.sym );
538 /* Find the right caracter */
539 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
541 val.i_int = event.key.keysym.unicode & 0x7f;
542 /* FIXME: find a better solution than this
543 hack to find the right caracter */
544 if( val.i_int >= 1 && val.i_int <= 26 )
546 else if( val.i_int >= 65 && val.i_int <= 90 )
553 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
555 val.i_int |= KEY_MODIFIER_SHIFT;
557 if( ( event.key.keysym.mod & KMOD_CTRL ) )
559 val.i_int |= KEY_MODIFIER_CTRL;
561 if( ( event.key.keysym.mod & KMOD_ALT ) )
563 val.i_int |= KEY_MODIFIER_ALT;
565 var_Set( p_vout->p_libvlc, "key-pressed", val );
573 /* Fullscreen change */
574 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
578 /* Update the object variable and trigger callback */
579 val_fs.b_bool = !p_vout->b_fullscreen;
580 p_vout->b_fullscreen = !p_vout->b_fullscreen;
581 var_Set( p_vout, "fullscreen", val_fs );
583 /*TODO: add the "always on top" code here !*/
585 p_vout->p_sys->b_cursor_autohidden = 0;
586 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
587 ! p_vout->p_sys->b_cursor_autohidden );
589 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
590 p_vout->i_changes |= VOUT_SIZE_CHANGE;
593 /* Crop or Aspect Ratio Changes */
594 if( p_vout->i_changes & VOUT_CROP_CHANGE ||
595 p_vout->i_changes & VOUT_ASPECT_CHANGE )
597 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
598 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
600 p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
601 p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
602 p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
603 p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
604 p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
605 p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
606 p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
607 p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
609 p_vout->i_changes |= VOUT_SIZE_CHANGE;
613 if( p_vout->i_changes & VOUT_SIZE_CHANGE )
615 msg_Dbg( p_vout, "video display resized (%dx%d)",
616 p_vout->p_sys->i_width, p_vout->p_sys->i_height );
618 CloseDisplay( p_vout );
619 OpenDisplay( p_vout );
621 /* We don't need to signal the vout thread about the size change if
622 * we can handle rescaling ourselves */
623 if( p_vout->p_sys->p_overlay != NULL )
624 p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
628 if( ! p_vout->p_sys->b_cursor_autohidden &&
629 ( mdate() - p_vout->p_sys->i_lastmoved >
630 p_vout->p_sys->i_mouse_hide_timeout ) )
632 /* Hide the mouse automatically */
633 p_vout->p_sys->b_cursor_autohidden = 1;
640 /*****************************************************************************
641 * Key events handling
642 *****************************************************************************/
647 } sdlkeys_to_vlckeys[] =
658 { SDLK_F10, KEY_F10 },
659 { SDLK_F11, KEY_F11 },
660 { SDLK_F12, KEY_F12 },
662 { SDLK_RETURN, KEY_ENTER },
663 { SDLK_KP_ENTER, KEY_ENTER },
664 { SDLK_SPACE, KEY_SPACE },
665 { SDLK_ESCAPE, KEY_ESC },
667 { SDLK_MENU, KEY_MENU },
668 { SDLK_LEFT, KEY_LEFT },
669 { SDLK_RIGHT, KEY_RIGHT },
671 { SDLK_DOWN, KEY_DOWN },
673 { SDLK_HOME, KEY_HOME },
674 { SDLK_END, KEY_END },
675 { SDLK_PAGEUP, KEY_PAGEUP },
676 { SDLK_PAGEDOWN, KEY_PAGEDOWN },
678 { SDLK_INSERT, KEY_INSERT },
679 { SDLK_DELETE, KEY_DELETE },
680 /*TODO: find a equivalent for SDL
681 { , KEY_MEDIA_NEXT_TRACK }
682 { , KEY_MEDIA_PREV_TRACK }
683 { , KEY_VOLUME_MUTE }
684 { , KEY_VOLUME_DOWN }
686 { , KEY_MEDIA_PLAY_PAUSE }
687 { , KEY_MEDIA_PLAY_PAUSE }*/
692 static int ConvertKey( SDLKey sdl_key )
695 for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
697 if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
699 return sdlkeys_to_vlckeys[i].i_vlckey;
706 /*****************************************************************************
707 * Display: displays previously rendered output
708 *****************************************************************************
709 * This function sends the currently rendered image to the display.
710 *****************************************************************************/
711 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
713 unsigned int x, y, w, h;
716 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
723 if( p_vout->p_sys->p_overlay == NULL )
726 SDL_Flip( p_vout->p_sys->p_display );
730 /* Overlay picture */
731 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
732 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
733 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
737 /* following functions are local */
739 /*****************************************************************************
740 * OpenDisplay: open and initialize SDL device
741 *****************************************************************************
742 * Open and initialize display according to preferences specified in the vout
744 *****************************************************************************/
745 static int OpenDisplay( vout_thread_t *p_vout )
750 /* SDL fucked up fourcc definitions on bigendian machines */
751 uint32_t i_sdl_chroma;
752 char *psz_chroma = NULL;
753 uint32_t i_chroma = 0;
755 bool b_overlay = config_GetInt( p_vout, "overlay" );
757 /* Set main window's size */
758 #if SDL_VERSION_ATLEAST(1,2,10)
759 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
760 p_vout->i_window_width;
761 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
762 p_vout->i_window_height;
764 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
765 p_vout->i_window_width;
766 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
767 p_vout->i_window_height;
770 /* Initialize flags and cursor */
771 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
772 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
774 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
775 SDL_DEFAULT_BPP, i_flags );
778 msg_Err( p_vout, "no video mode available" );
782 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
783 p_vout->p_sys->i_height,
786 if( p_vout->p_sys->p_display == NULL )
788 msg_Err( p_vout, "cannot set video mode" );
792 SDL_LockSurface( p_vout->p_sys->p_display );
794 if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
796 if( strlen( psz_chroma ) >= 4 )
798 memcpy(&i_chroma, psz_chroma, 4);
799 msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
810 /* Choose the chroma we will try first. */
813 if( !psz_chroma ) i_chroma = 0;
814 switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
816 case VLC_FOURCC('Y','U','Y','2'):
817 case VLC_FOURCC('Y','U','N','V'):
818 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
819 i_sdl_chroma = SDL_YUY2_OVERLAY;
821 case VLC_FOURCC('U','Y','V','Y'):
822 case VLC_FOURCC('U','Y','N','V'):
823 case VLC_FOURCC('Y','4','2','2'):
824 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
825 i_sdl_chroma = SDL_UYVY_OVERLAY;
827 case VLC_FOURCC('Y','V','Y','U'):
828 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
829 i_sdl_chroma = SDL_YVYU_OVERLAY;
831 case VLC_FOURCC('Y','V','1','2'):
832 case VLC_FOURCC('I','4','2','0'):
833 case VLC_FOURCC('I','Y','U','V'):
835 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
836 i_sdl_chroma = SDL_YV12_OVERLAY;
839 free( psz_chroma ); psz_chroma = NULL;
841 p_vout->p_sys->p_overlay =
842 SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
843 p_vout->p_sys->p_display );
844 /* FIXME: if the first overlay we find is software, don't stop,
845 * because we may find a hardware one later ... */
847 while( i_chroma && !p_vout->p_sys->p_overlay );
850 /* If this best choice failed, fall back to other chromas */
851 if( p_vout->p_sys->p_overlay == NULL )
853 p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
854 p_vout->p_sys->p_overlay =
855 SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
856 p_vout->p_sys->p_display );
859 if( p_vout->p_sys->p_overlay == NULL )
861 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
862 p_vout->p_sys->p_overlay =
863 SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
864 p_vout->p_sys->p_display );
867 if( p_vout->p_sys->p_overlay == NULL )
869 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
870 p_vout->p_sys->p_overlay =
871 SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
872 p_vout->p_sys->p_display );
876 if( p_vout->p_sys->p_overlay == NULL )
879 msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
880 p_vout->render.i_chroma,
881 (char*)&p_vout->render.i_chroma );
883 msg_Warn( p_vout, "SDL overlay disabled by the user" );
885 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
888 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
889 p_vout->output.pf_setpalette = SetPalette;
892 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
895 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
898 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
901 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
904 msg_Err( p_vout, "unknown screen depth %i",
905 p_vout->p_sys->p_display->format->BitsPerPixel );
906 SDL_UnlockSurface( p_vout->p_sys->p_display );
907 SDL_FreeSurface( p_vout->p_sys->p_display );
911 p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
912 p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
913 p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
915 SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
916 VOUT_TITLE " (software RGB SDL output)" );
920 if( p_vout->p_sys->p_overlay->hw_overlay )
922 SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
923 VOUT_TITLE " (hardware YUV SDL output)" );
927 SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
928 VOUT_TITLE " (software YUV SDL output)" );
932 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
937 /*****************************************************************************
938 * CloseDisplay: close and reset SDL device
939 *****************************************************************************
940 * This function returns all resources allocated by OpenDisplay and restore
941 * the original state of the device.
942 *****************************************************************************/
943 static void CloseDisplay( vout_thread_t *p_vout )
945 SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
946 SDL_UnlockSurface ( p_vout->p_sys->p_display );
947 SDL_FreeSurface( p_vout->p_sys->p_display );
950 /*****************************************************************************
951 * NewPicture: allocate a picture
952 *****************************************************************************
953 * Returns 0 on success, -1 otherwise
954 *****************************************************************************/
955 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
957 int i_width = p_vout->output.i_width;
958 int i_height = p_vout->output.i_height;
960 if( p_vout->p_sys->p_overlay == NULL )
963 if( p_vout->p_sys->i_surfaces )
965 /* We already allocated this surface, return */
969 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
971 if( p_pic->p_sys == NULL )
976 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
979 p_pic->p->i_pixel_pitch = 1;
983 p_pic->p->i_pixel_pitch = 2;
987 p_pic->p->i_pixel_pitch = 4;
993 p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
994 p_pic->p->i_lines = p_vout->p_sys->p_display->h;
995 p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
996 p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
997 p_pic->p->i_visible_pitch =
998 p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
1000 p_vout->p_sys->i_surfaces++;
1002 p_pic->i_planes = 1;
1006 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
1008 if( p_pic->p_sys == NULL )
1013 p_pic->p_sys->p_overlay =
1014 SDL_CreateYUVOverlay( i_width, i_height,
1015 p_vout->output.i_chroma,
1016 p_vout->p_sys->p_display );
1018 if( p_pic->p_sys->p_overlay == NULL )
1020 free( p_pic->p_sys );
1021 return VLC_EGENERIC;
1024 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
1026 p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1027 p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1028 p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1029 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1031 switch( p_vout->output.i_chroma )
1033 case SDL_YV12_OVERLAY:
1034 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1035 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1037 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1038 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1039 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1040 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1041 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1042 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1044 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1045 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1046 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1047 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1048 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1049 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1051 p_pic->i_planes = 3;
1054 case SDL_IYUV_OVERLAY:
1055 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1056 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1058 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1059 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1060 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1061 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1062 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1063 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1065 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1066 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1067 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1068 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1069 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1070 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1072 p_pic->i_planes = 3;
1076 p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1077 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1079 p_pic->i_planes = 1;
1087 /*****************************************************************************
1088 * SetPalette: sets an 8 bpp palette
1089 *****************************************************************************/
1090 static void SetPalette( vout_thread_t *p_vout,
1091 uint16_t *red, uint16_t *green, uint16_t *blue )
1093 SDL_Color colors[256];
1096 /* Fill colors with color information */
1097 for( i = 0; i < 256; i++ )
1099 colors[ i ].r = red[ i ] >> 8;
1100 colors[ i ].g = green[ i ] >> 8;
1101 colors[ i ].b = blue[ i ] >> 8;
1105 if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1107 msg_Err( p_vout, "failed to set palette" );