1 /*****************************************************************************
2 * sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 the VideoLAN team
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
24 *****************************************************************************/
26 /*****************************************************************************
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
32 #include <vlc_interface.h>
33 #include <vlc_playlist.h>
36 //#include <vlc_aout.h>
38 #include <sys/types.h>
40 # include <netinet/in.h> /* BSD: struct in_addr */
43 #include SDL_INCLUDE_FILE
45 /* SDL is not able to crop overlays - so use only 1 direct buffer */
46 #define SDL_MAX_DIRECTBUFFERS 1
47 #define SDL_DEFAULT_BPP 16
49 /*****************************************************************************
50 * vout_sys_t: video output SDL method descriptor
51 *****************************************************************************
52 * This structure is part of the video output thread descriptor.
53 * It describes the SDL specific properties of an output thread.
54 *****************************************************************************/
57 SDL_Surface * p_display; /* display device */
62 unsigned int i_desktop_width;
63 unsigned int i_desktop_height;
66 SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
72 vlc_bool_t b_cursor_autohidden;
74 mtime_t i_lastpressed; /* to track dbl-clicks */
77 /*****************************************************************************
78 * picture_sys_t: direct buffer method descriptor
79 *****************************************************************************
80 * This structure is part of the picture descriptor, it describes the
81 * SDL specific properties of a direct buffer.
82 *****************************************************************************/
85 SDL_Overlay *p_overlay;
88 /*****************************************************************************
90 *****************************************************************************/
91 static int Open ( vlc_object_t * );
92 static void Close ( vlc_object_t * );
93 static int Init ( vout_thread_t * );
94 static void End ( vout_thread_t * );
95 static int Manage ( vout_thread_t * );
96 static void Display ( vout_thread_t *, picture_t * );
98 static int OpenDisplay ( vout_thread_t * );
99 static void CloseDisplay ( vout_thread_t * );
100 static int NewPicture ( vout_thread_t *, picture_t * );
101 static void SetPalette ( vout_thread_t *,
102 uint16_t *, uint16_t *, uint16_t * );
104 static int ConvertKey( SDLKey );
107 #define CHROMA_TEXT N_("SDL chroma format")
108 #define CHROMA_LONGTEXT N_( \
109 "Force the SDL renderer to use a specific chroma format instead of " \
110 "trying to improve performances by using the most efficient one.")
112 /*****************************************************************************
114 *****************************************************************************/
116 set_shortname( "SDL" );
117 set_category( CAT_VIDEO );
118 set_subcategory( SUBCAT_VIDEO_VOUT );
119 set_description( _("Simple DirectMedia Layer video output") );
120 set_capability( "video output", 60 );
121 add_shortcut( "sdl" );
122 add_string( "sdl-chroma", NULL, NULL, CHROMA_TEXT, CHROMA_LONGTEXT, VLC_TRUE );
123 set_callbacks( Open, Close );
124 #if defined( __i386__ ) || defined( __x86_64__ )
125 /* On i386, SDL is linked against svgalib */
126 linked_with_a_crap_library_which_uses_atexit();
130 /*****************************************************************************
131 * OpenVideo: allocate SDL video thread output method
132 *****************************************************************************
133 * This function allocate and initialize a SDL vout method. It uses some of the
134 * vout properties to choose the correct mode, and change them according to the
135 * mode actually used.
136 *****************************************************************************/
137 static int Open ( vlc_object_t *p_this )
139 vout_thread_t * p_vout = (vout_thread_t *)p_this;
140 /* XXX: check for conflicts with the SDL audio output */
141 vlc_mutex_t *lock = var_AcquireMutex( "sdl" );
150 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
151 if( p_vout->p_sys == NULL )
153 vlc_mutex_unlock( lock );
157 /* Check if SDL video module has been initialized */
158 if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
160 vlc_mutex_unlock( lock );
161 free( p_vout->p_sys );
165 /* Allocate structure */
166 p_vout->pf_init = Init;
167 p_vout->pf_end = End;
168 p_vout->pf_manage = Manage;
169 p_vout->pf_render = NULL;
170 p_vout->pf_display = Display;
171 p_vout->pf_control = NULL;
174 psz_method = config_GetPsz( p_vout, "vout" );
177 while( *psz_method && *psz_method != ':' )
184 setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
189 /* Initialize library */
190 if( SDL_Init( SDL_INIT_VIDEO
192 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
193 | SDL_INIT_EVENTTHREAD
196 /* In debug mode you may want vlc to dump a core instead of staying
198 | SDL_INIT_NOPARACHUTE
202 msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
203 free( p_vout->p_sys );
204 vlc_mutex_unlock( lock );
208 vlc_mutex_unlock( lock );
210 /* Translate keys into unicode */
211 SDL_EnableUNICODE(1);
213 /* Get the desktop resolution */
214 p_vout->p_sys->i_desktop_width = SDL_GetVideoInfo()->current_w;
215 p_vout->p_sys->i_desktop_height = SDL_GetVideoInfo()->current_h;
217 /* Create the cursor */
218 p_vout->p_sys->b_cursor = 1;
219 p_vout->p_sys->b_cursor_autohidden = 0;
220 p_vout->p_sys->i_lastmoved = p_vout->p_sys->i_lastpressed = mdate();
222 if( OpenDisplay( p_vout ) )
224 msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
225 SDL_QuitSubSystem( SDL_INIT_VIDEO );
226 free( p_vout->p_sys );
233 /*****************************************************************************
234 * Init: initialize SDL video thread output method
235 *****************************************************************************
236 * This function initialize the SDL display device.
237 *****************************************************************************/
238 static int Init( vout_thread_t *p_vout )
243 p_vout->p_sys->i_surfaces = 0;
245 I_OUTPUTPICTURES = 0;
247 /* Initialize the output structure */
248 if( p_vout->p_sys->p_overlay == NULL )
250 /* All we have is an RGB image with square pixels */
251 p_vout->output.i_width = p_vout->p_sys->i_width;
252 p_vout->output.i_height = p_vout->p_sys->i_height;
253 p_vout->output.i_aspect = p_vout->output.i_width
255 / p_vout->output.i_height;
259 /* We may need to convert the chroma, but at least we keep the
261 p_vout->output.i_width = p_vout->render.i_width;
262 p_vout->output.i_height = p_vout->render.i_height;
263 p_vout->output.i_aspect = p_vout->render.i_aspect;
266 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
267 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
271 /* Find an empty picture slot */
272 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
274 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
276 p_pic = p_vout->p_picture + i_index;
281 /* Allocate the picture if we found one */
282 if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
287 p_pic->i_status = DESTROYED_PICTURE;
288 p_pic->i_type = DIRECT_PICTURE;
290 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
298 /*****************************************************************************
299 * End: terminate Sys video thread output method
300 *****************************************************************************
301 * Terminate an output method created by OpenVideo
302 *****************************************************************************/
303 static void End( vout_thread_t *p_vout )
307 /* Free the output buffers we allocated */
308 for( i_index = I_OUTPUTPICTURES ; i_index ; )
311 if( p_vout->p_sys->p_overlay == NULL )
317 SDL_UnlockYUVOverlay(
318 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
320 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
322 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
326 /*****************************************************************************
327 * CloseVideo: destroy Sys video thread output method
328 *****************************************************************************
329 * Terminate an output method created by vout_SDLCreate
330 *****************************************************************************/
331 static void Close ( vlc_object_t *p_this )
333 vout_thread_t * p_vout = (vout_thread_t *)p_this;
335 CloseDisplay( p_vout );
336 SDL_QuitSubSystem( SDL_INIT_VIDEO );
338 free( p_vout->p_sys );
341 /*****************************************************************************
342 * Manage: handle Sys events
343 *****************************************************************************
344 * This function should be called regularly by video output thread. It returns
345 * a non null value if an error occurred.
346 *****************************************************************************/
347 static int Manage( vout_thread_t *p_vout )
349 SDL_Event event; /* SDL event */
351 unsigned int i_width, i_height, i_x, i_y;
354 while( SDL_PollEvent( &event ) )
358 /* Resizing of window */
359 case SDL_VIDEORESIZE:
360 p_vout->i_changes |= VOUT_SIZE_CHANGE;
361 p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
362 p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
366 case SDL_MOUSEMOTION:
367 vout_PlacePicture( p_vout, p_vout->p_sys->i_width,
368 p_vout->p_sys->i_height,
369 &i_x, &i_y, &i_width, &i_height );
371 /* Compute the x coordinate and check if the value is
372 in [0,p_vout->fmt_in.i_visible_width] */
373 val.i_int = ( event.motion.x - i_x ) *
374 p_vout->fmt_in.i_visible_width / i_width +
375 p_vout->fmt_in.i_x_offset;
377 if( (int)(event.motion.x - i_x) < 0 )
379 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_width )
380 val.i_int = p_vout->fmt_in.i_visible_width;
382 var_Set( p_vout, "mouse-x", val );
384 /* compute the y coordinate and check if the value is
385 in [0,p_vout->fmt_in.i_visible_height] */
386 val.i_int = ( event.motion.y - i_y ) *
387 p_vout->fmt_in.i_visible_height / i_height +
388 p_vout->fmt_in.i_y_offset;
390 if( (int)(event.motion.y - i_y) < 0 )
392 else if( (unsigned int)val.i_int > p_vout->fmt_in.i_visible_height )
393 val.i_int = p_vout->fmt_in.i_visible_height;
395 var_Set( p_vout, "mouse-y", val );
397 val.b_bool = VLC_TRUE;
398 var_Set( p_vout, "mouse-moved", val );
400 if( p_vout->p_sys->b_cursor )
402 if( p_vout->p_sys->b_cursor_autohidden )
404 p_vout->p_sys->b_cursor_autohidden = 0;
409 p_vout->p_sys->i_lastmoved = mdate();
414 /* Mouse button released */
415 case SDL_MOUSEBUTTONUP:
416 switch( event.button.button )
418 case SDL_BUTTON_LEFT:
419 var_Get( p_vout, "mouse-button-down", &val );
421 var_Set( p_vout, "mouse-button-down", val );
423 val.b_bool = VLC_TRUE;
424 var_Set( p_vout, "mouse-clicked", val );
427 case SDL_BUTTON_MIDDLE:
429 playlist_t *p_playlist;
431 var_Get( p_vout, "mouse-button-down", &val );
433 var_Set( p_vout, "mouse-button-down", val );
435 p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
437 if( p_playlist != NULL )
440 var_Get( p_playlist, "intf-show", &val );
441 val.b_bool = !val.b_bool;
442 var_Set( p_playlist, "intf-show", val );
443 vlc_object_release( p_playlist );
448 case SDL_BUTTON_RIGHT:
450 intf_thread_t *p_intf;
451 playlist_t *p_playlist;
453 var_Get( p_vout, "mouse-button-down", &val );
455 var_Set( p_vout, "mous-button-down", val );
456 p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
460 p_intf->b_menu_change = 1;
461 vlc_object_release( p_intf );
464 p_playlist = vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST,
467 if( p_playlist != NULL )
470 val.b_bool = VLC_TRUE;
471 var_Set( p_playlist, "intf-popupmenu", val );
472 vlc_object_release( p_playlist );
479 /* Mouse button pressed */
480 case SDL_MOUSEBUTTONDOWN:
481 switch( event.button.button )
483 case SDL_BUTTON_LEFT:
484 var_Get( p_vout, "mouse-button-down", &val );
486 var_Set( p_vout, "mouse-button-down", val );
488 /* detect double-clicks */
489 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
490 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
492 p_vout->p_sys->i_lastpressed = mdate();
495 case SDL_BUTTON_MIDDLE:
496 var_Get( p_vout, "mouse-button-down", &val );
498 var_Set( p_vout, "mouse-button-down", val );
501 case SDL_BUTTON_RIGHT:
502 var_Get( p_vout, "mouse-button-down", &val );
504 var_Set( p_vout, "mouse-button-down", val );
509 /* Quit event (close the window) */
512 playlist_t *p_playlist = (playlist_t *)vlc_object_find( p_vout, VLC_OBJECT_PLAYLIST, FIND_ANYWHERE );
513 if( p_playlist != NULL )
515 playlist_Stop( p_playlist );
516 vlc_object_release( p_playlist );
523 /* convert the key if possible */
524 val.i_int = ConvertKey( event.key.keysym.sym );
528 /* Find the right caracter */
529 if( ( event.key.keysym.unicode & 0xff80 ) == 0 )
531 val.i_int = event.key.keysym.unicode & 0x7f;
532 /* FIXME: find a better solution than this
533 hack to find the right caracter */
534 if( val.i_int >= 1 && val.i_int <= 26 )
536 else if( val.i_int >= 65 && val.i_int <= 90 )
543 if( ( event.key.keysym.mod & KMOD_SHIFT ) )
545 val.i_int |= KEY_MODIFIER_SHIFT;
547 if( ( event.key.keysym.mod & KMOD_CTRL ) )
549 val.i_int |= KEY_MODIFIER_CTRL;
551 if( ( event.key.keysym.mod & KMOD_ALT ) )
553 val.i_int |= KEY_MODIFIER_ALT;
555 var_Set( p_vout->p_libvlc, "key-pressed", val );
563 /* Fullscreen change */
564 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
568 /* Update the object variable and trigger callback */
569 val_fs.b_bool = !p_vout->b_fullscreen;
570 p_vout->b_fullscreen = !p_vout->b_fullscreen;
571 var_Set( p_vout, "fullscreen", val_fs );
573 /*TODO: add the "always on top" code here !*/
575 p_vout->p_sys->b_cursor_autohidden = 0;
576 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
577 ! p_vout->p_sys->b_cursor_autohidden );
579 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
580 p_vout->i_changes |= VOUT_SIZE_CHANGE;
583 /* Crop or Aspect Ratio Changes */
584 if( p_vout->i_changes & VOUT_CROP_CHANGE ||
585 p_vout->i_changes & VOUT_ASPECT_CHANGE )
587 p_vout->i_changes &= ~VOUT_CROP_CHANGE;
588 p_vout->i_changes &= ~VOUT_ASPECT_CHANGE;
590 p_vout->fmt_out.i_x_offset = p_vout->fmt_in.i_x_offset;
591 p_vout->fmt_out.i_y_offset = p_vout->fmt_in.i_y_offset;
592 p_vout->fmt_out.i_visible_width = p_vout->fmt_in.i_visible_width;
593 p_vout->fmt_out.i_visible_height = p_vout->fmt_in.i_visible_height;
594 p_vout->fmt_out.i_aspect = p_vout->fmt_in.i_aspect;
595 p_vout->fmt_out.i_sar_num = p_vout->fmt_in.i_sar_num;
596 p_vout->fmt_out.i_sar_den = p_vout->fmt_in.i_sar_den;
597 p_vout->output.i_aspect = p_vout->fmt_in.i_aspect;
599 p_vout->i_changes |= VOUT_SIZE_CHANGE;
603 if( p_vout->i_changes & VOUT_SIZE_CHANGE )
605 msg_Dbg( p_vout, "video display resized (%dx%d)",
606 p_vout->p_sys->i_width, p_vout->p_sys->i_height );
608 CloseDisplay( p_vout );
609 OpenDisplay( p_vout );
611 /* We don't need to signal the vout thread about the size change if
612 * we can handle rescaling ourselves */
613 if( p_vout->p_sys->p_overlay != NULL )
614 p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
618 if( ! p_vout->p_sys->b_cursor_autohidden &&
619 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
621 /* Hide the mouse automatically */
622 p_vout->p_sys->b_cursor_autohidden = 1;
629 /*****************************************************************************
630 * Key events handling
631 *****************************************************************************/
636 } sdlkeys_to_vlckeys[] =
647 { SDLK_F10, KEY_F10 },
648 { SDLK_F11, KEY_F11 },
649 { SDLK_F12, KEY_F12 },
651 { SDLK_RETURN, KEY_ENTER },
652 { SDLK_KP_ENTER, KEY_ENTER },
653 { SDLK_SPACE, KEY_SPACE },
654 { SDLK_ESCAPE, KEY_ESC },
656 { SDLK_MENU, KEY_MENU },
657 { SDLK_LEFT, KEY_LEFT },
658 { SDLK_RIGHT, KEY_RIGHT },
660 { SDLK_DOWN, KEY_DOWN },
662 { SDLK_HOME, KEY_HOME },
663 { SDLK_END, KEY_END },
664 { SDLK_PAGEUP, KEY_PAGEUP },
665 { SDLK_PAGEDOWN, KEY_PAGEDOWN },
667 { SDLK_INSERT, KEY_INSERT },
668 { SDLK_DELETE, KEY_DELETE },
669 /*TODO: find a equivalent for SDL
670 { , KEY_MEDIA_NEXT_TRACK }
671 { , KEY_MEDIA_PREV_TRACK }
672 { , KEY_VOLUME_MUTE }
673 { , KEY_VOLUME_DOWN }
675 { , KEY_MEDIA_PLAY_PAUSE }
676 { , KEY_MEDIA_PLAY_PAUSE }*/
681 static int ConvertKey( SDLKey sdl_key )
684 for( i=0; sdlkeys_to_vlckeys[i].sdl_key != 0; i++ )
686 if( sdlkeys_to_vlckeys[i].sdl_key == sdl_key )
688 return sdlkeys_to_vlckeys[i].i_vlckey;
695 /*****************************************************************************
696 * Display: displays previously rendered output
697 *****************************************************************************
698 * This function sends the currently rendered image to the display.
699 *****************************************************************************/
700 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
702 unsigned int x, y, w, h;
705 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
712 if( p_vout->p_sys->p_overlay == NULL )
715 SDL_Flip( p_vout->p_sys->p_display );
719 /* Overlay picture */
720 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
721 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
722 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
726 /* following functions are local */
728 /*****************************************************************************
729 * OpenDisplay: open and initialize SDL device
730 *****************************************************************************
731 * Open and initialize display according to preferences specified in the vout
733 *****************************************************************************/
734 static int OpenDisplay( vout_thread_t *p_vout )
739 /* SDL fucked up fourcc definitions on bigendian machines */
740 uint32_t i_sdl_chroma;
741 char *psz_chroma = NULL;
742 uint32_t i_chroma = 0;
744 /* Set main window's size */
745 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_width :
746 p_vout->i_window_width;
747 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->p_sys->i_desktop_height :
748 p_vout->i_window_height;
750 /* Initialize flags and cursor */
751 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
752 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
754 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
755 SDL_DEFAULT_BPP, i_flags );
758 msg_Err( p_vout, "no video mode available" );
762 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
763 p_vout->p_sys->i_height,
766 if( p_vout->p_sys->p_display == NULL )
768 msg_Err( p_vout, "cannot set video mode" );
772 SDL_LockSurface( p_vout->p_sys->p_display );
774 if( ( psz_chroma = config_GetPsz( p_vout, "sdl-chroma" ) ) )
776 if( strlen( psz_chroma ) >= 4 )
778 memcpy(&i_chroma, psz_chroma, 4);
779 msg_Dbg( p_vout, "Forcing chroma to 0x%.8x (%4.4s)", i_chroma, (char*)&i_chroma );
788 /* Choose the chroma we will try first. */
791 if( !psz_chroma ) i_chroma = 0;
792 switch( i_chroma ? i_chroma : p_vout->render.i_chroma )
794 case VLC_FOURCC('Y','U','Y','2'):
795 case VLC_FOURCC('Y','U','N','V'):
796 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
797 i_sdl_chroma = SDL_YUY2_OVERLAY;
799 case VLC_FOURCC('U','Y','V','Y'):
800 case VLC_FOURCC('U','Y','N','V'):
801 case VLC_FOURCC('Y','4','2','2'):
802 p_vout->output.i_chroma = VLC_FOURCC('U','Y','V','Y');
803 i_sdl_chroma = SDL_UYVY_OVERLAY;
805 case VLC_FOURCC('Y','V','Y','U'):
806 p_vout->output.i_chroma = VLC_FOURCC('Y','V','Y','U');
807 i_sdl_chroma = SDL_YVYU_OVERLAY;
809 case VLC_FOURCC('Y','V','1','2'):
810 case VLC_FOURCC('I','4','2','0'):
811 case VLC_FOURCC('I','Y','U','V'):
813 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
814 i_sdl_chroma = SDL_YV12_OVERLAY;
817 free( psz_chroma ); psz_chroma = NULL;
819 p_vout->p_sys->p_overlay =
820 SDL_CreateYUVOverlay( 32, 32, i_sdl_chroma,
821 p_vout->p_sys->p_display );
822 /* FIXME: if the first overlay we find is software, don't stop,
823 * because we may find a hardware one later ... */
825 while( i_chroma && !p_vout->p_sys->p_overlay );
828 /* If this best choice failed, fall back to other chromas */
829 if( p_vout->p_sys->p_overlay == NULL )
831 p_vout->output.i_chroma = VLC_FOURCC('I','Y','U','V');
832 p_vout->p_sys->p_overlay =
833 SDL_CreateYUVOverlay( 32, 32, SDL_IYUV_OVERLAY,
834 p_vout->p_sys->p_display );
837 if( p_vout->p_sys->p_overlay == NULL )
839 p_vout->output.i_chroma = VLC_FOURCC('Y','V','1','2');
840 p_vout->p_sys->p_overlay =
841 SDL_CreateYUVOverlay( 32, 32, SDL_YV12_OVERLAY,
842 p_vout->p_sys->p_display );
845 if( p_vout->p_sys->p_overlay == NULL )
847 p_vout->output.i_chroma = VLC_FOURCC('Y','U','Y','2');
848 p_vout->p_sys->p_overlay =
849 SDL_CreateYUVOverlay( 32, 32, SDL_YUY2_OVERLAY,
850 p_vout->p_sys->p_display );
853 if( p_vout->p_sys->p_overlay == NULL )
855 msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
856 p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma );
858 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
861 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
862 p_vout->output.pf_setpalette = SetPalette;
865 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
868 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
871 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
874 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
877 msg_Err( p_vout, "unknown screen depth %i",
878 p_vout->p_sys->p_display->format->BitsPerPixel );
879 SDL_UnlockSurface( p_vout->p_sys->p_display );
880 SDL_FreeSurface( p_vout->p_sys->p_display );
884 p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
885 p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
886 p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
888 SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
889 VOUT_TITLE " (software RGB SDL output)" );
893 if( p_vout->p_sys->p_overlay->hw_overlay )
895 SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
896 VOUT_TITLE " (hardware YUV SDL output)" );
900 SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
901 VOUT_TITLE " (software YUV SDL output)" );
905 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
910 /*****************************************************************************
911 * CloseDisplay: close and reset SDL device
912 *****************************************************************************
913 * This function returns all resources allocated by OpenDisplay and restore
914 * the original state of the device.
915 *****************************************************************************/
916 static void CloseDisplay( vout_thread_t *p_vout )
918 SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
919 SDL_UnlockSurface ( p_vout->p_sys->p_display );
920 SDL_FreeSurface( p_vout->p_sys->p_display );
923 /*****************************************************************************
924 * NewPicture: allocate a picture
925 *****************************************************************************
926 * Returns 0 on success, -1 otherwise
927 *****************************************************************************/
928 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
930 int i_width = p_vout->output.i_width;
931 int i_height = p_vout->output.i_height;
933 if( p_vout->p_sys->p_overlay == NULL )
936 if( p_vout->p_sys->i_surfaces )
938 /* We already allocated this surface, return */
942 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
944 if( p_pic->p_sys == NULL )
949 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
952 p_pic->p->i_pixel_pitch = 1;
956 p_pic->p->i_pixel_pitch = 2;
960 p_pic->p->i_pixel_pitch = 4;
966 p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
967 p_pic->p->i_lines = p_vout->p_sys->p_display->h;
968 p_pic->p->i_visible_lines = p_vout->p_sys->p_display->h;
969 p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
970 p_pic->p->i_visible_pitch =
971 p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
973 p_vout->p_sys->i_surfaces++;
979 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
981 if( p_pic->p_sys == NULL )
986 p_pic->p_sys->p_overlay =
987 SDL_CreateYUVOverlay( i_width, i_height,
988 p_vout->output.i_chroma,
989 p_vout->p_sys->p_display );
991 if( p_pic->p_sys->p_overlay == NULL )
993 free( p_pic->p_sys );
997 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
999 p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
1000 p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
1001 p_pic->p[Y_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h;
1002 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
1004 switch( p_vout->output.i_chroma )
1006 case SDL_YV12_OVERLAY:
1007 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1008 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1010 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1011 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1012 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1013 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1014 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1015 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1017 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1018 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1019 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1020 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1021 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1022 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1024 p_pic->i_planes = 3;
1027 case SDL_IYUV_OVERLAY:
1028 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
1029 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w;
1031 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
1032 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1033 p_pic->p[U_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1034 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
1035 p_pic->p[U_PLANE].i_pixel_pitch = 1;
1036 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1038 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
1039 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
1040 p_pic->p[V_PLANE].i_visible_lines = p_pic->p_sys->p_overlay->h / 2;
1041 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
1042 p_pic->p[V_PLANE].i_pixel_pitch = 1;
1043 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w / 2;
1045 p_pic->i_planes = 3;
1049 p_pic->p[Y_PLANE].i_pixel_pitch = 2;
1050 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p_sys->p_overlay->w * 2;
1052 p_pic->i_planes = 1;
1060 /*****************************************************************************
1061 * SetPalette: sets an 8 bpp palette
1062 *****************************************************************************/
1063 static void SetPalette( vout_thread_t *p_vout,
1064 uint16_t *red, uint16_t *green, uint16_t *blue )
1066 SDL_Color colors[256];
1069 /* Fill colors with color information */
1070 for( i = 0; i < 256; i++ )
1072 colors[ i ].r = red[ i ] >> 8;
1073 colors[ i ].g = green[ i ] >> 8;
1074 colors[ i ].b = blue[ i ] >> 8;
1078 if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
1080 msg_Err( p_vout, "failed to set palette" );