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visual/effects.c: compile fix
[vlc] / modules / visualization / visual / effects.c
1 /*****************************************************************************
2  * effects.c : Effects for the visualization system
3  *****************************************************************************
4  * Copyright (C) 2002 the VideoLAN team
5  * $Id$
6  *
7  * Authors: ClĂ©ment Stenac <zorglub@via.ecp.fr>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <stdlib.h>                                      /* malloc(), free() */
28 #include <vlc/vlc.h>
29 #include <vlc/vout.h>
30 #include "audio_output.h"
31 #include "aout_internal.h"
32
33 #include "visual.h"
34 #include <math.h>
35
36 #include "fft.h"
37
38 #define PEAK_SPEED 1
39
40 /*****************************************************************************
41  * dummy_Run
42  *****************************************************************************/
43 int dummy_Run( visual_effect_t * p_effect, aout_instance_t *p_aout,
44                aout_buffer_t * p_buffer , picture_t * p_picture)
45 {
46     return 0;
47 }
48
49 /*****************************************************************************
50  * spectrum_Run: spectrum analyser
51  *****************************************************************************/
52 int spectrum_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
53                  aout_buffer_t * p_buffer , picture_t * p_picture)
54 {
55     float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
56     int *height;                      /* Bar heights */
57     int *peaks;                       /* Peaks */
58     int i_nb_bands;                   /* number of bands */
59     int i_band_width;                 /* width of bands */
60     int i_separ;                      /* Should we let blanks ? */
61     int i_amp;                        /* Vertical amplification */
62     int i_peak;                       /* Should we draw peaks ? */
63     char *psz_parse = NULL;           /* Args line */
64
65     /* Horizontal scale for 20-band equalizer */
66     const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
67                         36,47,62,82,107,141,184,255};
68
69     /* Horizontal scale for 80-band equalizer */
70     const int xscale2[] =
71     {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
72      19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
73      35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
74      52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
75      110,115,121,130,141,152,163,174,185,200,255};
76     const int *xscale;
77     const double y_scale =  3.60673760222;  /* (log 256) */
78
79     fft_state *p_state;                 /* internal FFT data */
80
81     int i , j , y , k;
82     int i_line;
83     int16_t p_dest[FFT_BUFFER_SIZE];      /* Adapted FFT result */
84     int16_t p_buffer1[FFT_BUFFER_SIZE];   /* Buffer on which we perform
85                                              the FFT (first channel) */
86
87     float *p_buffl =                     /* Original buffer */
88             (float*)p_buffer->p_buffer;
89
90     int16_t  *p_buffs;                    /* int16_t converted buffer */
91     int16_t  *p_s16_buff = NULL;                /* int16_t converted buffer */
92
93     p_s16_buff = (int16_t*)malloc(
94               p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(int16_t));
95
96     if( !p_s16_buff )
97     {
98         msg_Err(p_aout,"Out of memory");
99         return -1;
100     }
101
102     p_buffs = p_s16_buff;
103     i_nb_bands = config_GetInt ( p_aout, "visual-nbbands" );
104     i_separ    = config_GetInt( p_aout, "visual-separ" );
105     i_amp     = config_GetInt ( p_aout, "visual-amp" );
106     i_peak     = config_GetInt ( p_aout, "visual-peaks" );
107
108     if( i_nb_bands == 20)
109     {
110         xscale = xscale1;
111     }
112     else
113     {
114         i_nb_bands = 80;
115         xscale = xscale2;
116     }
117
118     if( !p_effect->p_data )
119     {
120         p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
121         if( !p_effect->p_data)
122         {
123             msg_Err(p_aout,"Out of memory");
124             return -1;
125         }
126         peaks = (int *)p_effect->p_data;
127         for( i = 0 ; i < i_nb_bands ; i++)
128         {
129            peaks[i] = 0;
130         }
131
132     }
133     else
134     {
135         peaks =(int *)p_effect->p_data;
136     }
137
138
139     height = (int *)malloc( i_nb_bands * sizeof(int) );
140     if( !height)
141     {
142         msg_Err(p_aout,"Out of memory");
143         return -1;
144     }
145     /* Convert the buffer to int16_t  */
146     /* Pasted from float32tos16.c */
147     for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
148     {
149         union { float f; int32_t i; } u;
150         u.f = *p_buffl + 384.0;
151         if(u.i >  0x43c07fff ) * p_buffs = 32767;
152         else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
153         else *p_buffs = u.i - 0x43c00000;
154
155         p_buffl++ ; p_buffs++ ;
156     }
157     p_state  = visual_fft_init();
158     if( !p_state)
159     {
160         msg_Err(p_aout,"Unable to initialize FFT transform");
161         return -1;
162     }
163     p_buffs = p_s16_buff;
164     for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
165     {
166         p_output[i]    = 0;
167         p_buffer1[i] = *p_buffs;
168         p_buffs      = p_buffs + p_effect->i_nb_chans;
169     }
170     fft_perform( p_buffer1, p_output, p_state);
171     for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
172         p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
173
174     for ( i = 0 ; i< i_nb_bands ;i++)
175     {
176         /* We search the maximum on one scale */
177         for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
178         {
179             if ( p_dest[j] > y )
180                  y = p_dest[j];
181         }
182         /* Calculate the height of the bar */
183         y >>=7;/* remove some noise */
184         if( y != 0)
185         {
186             height[i] = (int)log(y)* y_scale;
187                if(height[i] > 150)
188                   height[i] = 150;
189         }
190         else
191         {
192             height[i] = 0 ;
193         }
194
195         /* Draw the bar now */
196         i_band_width = floor( p_effect->i_width / i_nb_bands) ;
197
198         if( i_amp * height[i] > peaks[i])
199         {
200             peaks[i] = i_amp * height[i];
201         }
202         else if (peaks[i] > 0 )
203         {
204             peaks[i] -= PEAK_SPEED;
205             if( peaks[i] < i_amp * height[i] )
206             {
207                 peaks[i] = i_amp * height[i];
208             }
209             if( peaks[i] < 0 )
210             {
211                 peaks[i] = 0;
212             }
213         }
214
215         if( peaks[i] > 0 && i_peak )
216         {
217             if( peaks[i] >= p_effect->i_height )
218                 peaks[i] = p_effect->i_height - 2;
219             i_line = peaks[i];
220
221             for( j = 0 ; j< i_band_width - i_separ; j++)
222             {
223                for( k = 0 ; k< 3 ; k ++)
224                {
225                    /* Draw the peak */
226                      *(p_picture->p[0].p_pixels +
227                     (p_picture->p[0].i_lines - i_line -1 -k ) *
228                      p_picture->p[0].i_pitch + (i_band_width*i +j) )
229                                     = 0xff;
230
231                     *(p_picture->p[1].p_pixels +
232                      (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
233                      p_picture->p[1].i_pitch +
234                     ( ( i_band_width * i + j ) /2  ) )
235                                     = 0x00;
236
237                    if( 0x04 * (i_line + k ) - 0x0f > 0 )
238                    {
239                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
240                            *(p_picture->p[2].p_pixels  +
241                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
242                              p_picture->p[2].i_pitch +
243                              ( ( i_band_width * i + j ) /2  ) )
244                                     = ( 0x04 * ( i_line + k ) ) -0x0f ;
245                        else
246                            *(p_picture->p[2].p_pixels  +
247                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
248                              p_picture->p[2].i_pitch +
249                              ( ( i_band_width * i + j ) /2  ) )
250                                     = 0xff;
251                    }
252                    else
253                    {
254                         *(p_picture->p[2].p_pixels  +
255                          (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
256                          p_picture->p[2].i_pitch +
257                          ( ( i_band_width * i + j ) /2  ) )
258                                = 0x10 ;
259                    }
260                }
261             }
262         }
263
264         if(height[i] * i_amp > p_effect->i_height)
265             height[i] = floor(p_effect->i_height / i_amp );
266
267         for(i_line = 0 ; i_line < i_amp * height[i]; i_line ++ )
268         {
269             for( j = 0 ; j< i_band_width - i_separ ; j++)
270             {
271                *(p_picture->p[0].p_pixels +
272                  (p_picture->p[0].i_lines - i_line -1) *
273                   p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
274
275                 *(p_picture->p[1].p_pixels +
276                  (p_picture->p[1].i_lines - i_line /2 -1) *
277                  p_picture->p[1].i_pitch +
278                  ( ( i_band_width * i + j ) /2  ) ) = 0x00;
279
280                if( 0x04 * i_line - 0x0f > 0 )
281                {
282                     if( 0x04 * i_line - 0x0f < 0xff )
283                          *(p_picture->p[2].p_pixels  +
284                           (p_picture->p[2].i_lines - i_line /2 - 1) *
285                            p_picture->p[2].i_pitch +
286                            ( ( i_band_width * i + j ) /2  ) ) =
287                                ( 0x04 * i_line) -0x0f ;
288                     else
289                          *(p_picture->p[2].p_pixels  +
290                           (p_picture->p[2].i_lines - i_line /2 - 1) *
291                            p_picture->p[2].i_pitch +
292                            ( ( i_band_width * i + j ) /2  ) ) =
293                                        0xff;
294                }
295                else
296                {
297                     *(p_picture->p[2].p_pixels  +
298                      (p_picture->p[2].i_lines - i_line /2 - 1) *
299                      p_picture->p[2].i_pitch +
300                      ( ( i_band_width * i + j ) /2  ) ) =
301                             0x10 ;
302                }
303             }
304         }
305     }
306
307     fft_close( p_state );
308
309     if( p_s16_buff != NULL )
310     {
311         free( p_s16_buff );
312         p_s16_buff = NULL;
313     }
314
315     if(height) free(height);
316
317     if(psz_parse) free(psz_parse);
318
319     return 0;
320 }
321
322
323 /*****************************************************************************
324  * spectrometer_Run: derivative spectrum analysis
325  *****************************************************************************/
326 int spectrometer_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
327                  aout_buffer_t * p_buffer , picture_t * p_picture)
328 {
329 #define Y(R,G,B) ((uint8_t)( (R * .299) + (G * .587) + (B * .114) ))
330 #define U(R,G,B) ((uint8_t)( (R * -.169) + (G * -.332) + (B * .500) + 128 ))
331 #define V(R,G,B) ((uint8_t)( (R * .500) + (G * -.419) + (B * -.0813) + 128 ))
332     float p_output[FFT_BUFFER_SIZE];  /* Raw FFT Result  */
333     int *height;                      /* Bar heights */
334     int *peaks;                       /* Peaks */
335     int i_nb_bands;                   /* number of bands */
336     int i_band_width;                 /* width of bands */
337     int i_separ;                      /* Should we let blanks ? */
338     int i_amp;                        /* Vertical amplification */
339     int i_peak;                       /* Should we draw peaks ? */
340
341     int i_original;          /* original spectrum graphic routine */
342     int i_rad;               /* radius of circle of base of bands */
343     int i_sections;          /* sections of spectranalysis */
344     int i_extra_width;       /* extra width on peak */
345     int i_peak_height;       /* height of peak */
346     int c;                   /* sentinel container of total spectral sections */
347     double band_sep_angle;   /* angled separation between beginning of each band */
348     double section_sep_angle;/* "   "    '     "    '    "     "    spectrum section */
349     int max_band_length;     /* try not to go out of screen */
350     int i_show_base;         /* Should we draw base of circle ? */
351     int i_show_bands;        /* Should we draw bands ? */
352     //int i_invert_bands;      /* do the bands point inward ? */
353     double a;                /* for various misc angle situations in radians */
354     int x,y,xx,yy;           /* various misc x/y */
355     char color1;             /* V slide on a YUV color cube */
356     //char color2;             /* U slide.. ?  color2 fade color ? */
357
358     char *psz_parse = NULL;           /* Args line */
359
360     /* Horizontal scale for 20-band equalizer */
361     const int xscale1[]={0,1,2,3,4,5,6,7,8,11,15,20,27,
362                         36,47,62,82,107,141,184,255};
363
364     /* Horizontal scale for 80-band equalizer */
365     const int xscale2[] =
366     {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,
367      19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,
368      35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,
369      52,53,54,55,56,57,58,59,61,63,67,72,77,82,87,93,99,105,
370      110,115,121,130,141,152,163,174,185,200,255};
371     const int *xscale;
372     const double y_scale =  3.60673760222;  /* (log 256) */
373
374     fft_state *p_state;                 /* internal FFT data */
375
376     int i , j , k;
377     int i_line;
378     int16_t p_dest[FFT_BUFFER_SIZE];      /* Adapted FFT result */
379     int16_t p_buffer1[FFT_BUFFER_SIZE];   /* Buffer on which we perform
380                                              the FFT (first channel) */
381     float *p_buffl =                     /* Original buffer */
382             (float*)p_buffer->p_buffer;
383
384     int16_t  *p_buffs;                    /* int16_t converted buffer */
385     int16_t  *p_s16_buff = NULL;                /* int16_t converted buffer */
386
387     i_line = 0;
388
389     p_s16_buff = (int16_t*)malloc(
390               p_buffer->i_nb_samples * p_effect->i_nb_chans * sizeof(int16_t));
391
392     if( !p_s16_buff )
393     {
394         msg_Err(p_aout,"Out of memory");
395         return -1;
396     }
397
398     p_buffs = p_s16_buff;
399     //i_nb_bands = config_GetInt ( p_aout, "visual-nbbands" );
400     //i_separ    = config_GetInt( p_aout, "visual-separ" );
401     //i_amp     = config_GetInt ( p_aout, "visual-amp" );
402     //i_peak     = config_GetInt ( p_aout, "visual-peaks" );
403     /* previous 4 vars changed.. using them as `spect' variables */
404     i_original     = config_GetInt ( p_aout, "spect-show-original" );
405     i_nb_bands     = config_GetInt ( p_aout, "spect-nbbands" );
406     i_separ        = config_GetInt ( p_aout, "spect-separ" );
407     i_amp          = config_GetInt ( p_aout, "spect-amp" );
408     i_peak         = config_GetInt ( p_aout, "spect-show-peaks" );
409     i_show_base    = config_GetInt ( p_aout, "spect-show-base" );
410     i_show_bands   = config_GetInt ( p_aout, "spect-show-bands" );
411     i_rad          = config_GetInt ( p_aout, "spect-radius" );
412     i_sections     = config_GetInt ( p_aout, "spect-sections" );
413     i_extra_width  = config_GetInt ( p_aout, "spect-peak-width" );
414     i_peak_height  = config_GetInt ( p_aout, "spect-peak-height" );
415     color1         = config_GetInt ( p_aout, "spect-color" );
416
417     if( i_nb_bands == 20)
418     {
419         xscale = xscale1;
420     }
421     else
422     {
423         i_nb_bands = 80;
424         xscale = xscale2;
425     }
426     i_nb_bands *= i_sections;
427     /* whoops, dont malloc the following memory for all the duplicated bands..
428         -only the original 20 or 80 will be fine */
429
430     if( !p_effect->p_data )
431     {
432         p_effect->p_data=(void *)malloc(i_nb_bands * sizeof(int) );
433         if( !p_effect->p_data)
434         {
435             msg_Err(p_aout,"Out of memory");
436             return -1;
437         }
438         peaks = (int *)p_effect->p_data;
439         for( i = 0 ; i < i_nb_bands ; i++)
440         {
441            peaks[i] = 0;
442         }
443     }
444     else
445     {
446         peaks =(int *)p_effect->p_data;
447     }
448
449
450     height = (int *)malloc( i_nb_bands * sizeof(int) );
451     if( !height)
452     {
453         msg_Err(p_aout,"Out of memory");
454         return -1;
455     }
456     /* Convert the buffer to int16_t  */
457     /* Pasted from float32tos16.c */
458     for (i = p_buffer->i_nb_samples * p_effect->i_nb_chans; i--; )
459     {
460         union { float f; int32_t i; } u;
461         u.f = *p_buffl + 384.0;
462         if(u.i >  0x43c07fff ) * p_buffs = 32767;
463         else if ( u.i < 0x43bf8000 ) *p_buffs = -32768;
464         else *p_buffs = u.i - 0x43c00000;
465
466         p_buffl++ ; p_buffs++ ;
467     }
468     p_state  = visual_fft_init();
469     if( !p_state)
470     {
471         msg_Err(p_aout,"Unable to initialize FFT transform");
472         return -1;
473     }
474     p_buffs = p_s16_buff;
475     for ( i = 0 ; i < FFT_BUFFER_SIZE ; i++)
476     {
477         p_output[i]    = 0;
478         p_buffer1[i] = *p_buffs;
479         p_buffs      = p_buffs + p_effect->i_nb_chans;
480     }
481     fft_perform( p_buffer1, p_output, p_state);
482     for(i= 0; i< FFT_BUFFER_SIZE ; i++ )
483         p_dest[i] = ( (int) sqrt( p_output [ i + 1 ] ) ) >> 8;
484
485     for ( i = 0 ; i< i_nb_bands/i_sections ;i++)
486     {
487         /* We search the maximum on one scale */
488         for( j = xscale[i] , y=0 ; j< xscale[ i + 1 ] ; j++ )
489         {
490             if ( p_dest[j] > y )
491                  y = p_dest[j];
492         }
493         /* Calculate the height of the bar */
494         y >>=7;/* remove some noise */
495         if( y != 0)
496         {
497             height[i] = (int)log(y)* y_scale;
498                if(height[i] > 150)
499                   height[i] = 150;
500         }
501         else
502         {
503             height[i] = 0 ;
504         }
505
506         /* Draw the bar now */
507         i_band_width = floor( p_effect->i_width / (i_nb_bands/i_sections)) ;
508
509         if( i_amp * height[i] > peaks[i])
510         {
511             peaks[i] = i_amp * height[i];
512         }
513         else if (peaks[i] > 0 )
514         {
515             peaks[i] -= PEAK_SPEED;
516             if( peaks[i] < i_amp * height[i] )
517             {
518                 peaks[i] = i_amp * height[i];
519             }
520             if( peaks[i] < 0 )
521             {
522                 peaks[i] = 0;
523             }
524         }
525
526         if( i_original != 0 )
527         {
528         if( peaks[i] > 0 && i_peak )
529         {
530             if( peaks[i] >= p_effect->i_height )
531                 peaks[i] = p_effect->i_height - 2;
532             i_line = peaks[i];
533
534             for( j = 0 ; j< i_band_width - i_separ; j++)
535             {
536                for( k = 0 ; k< 3 ; k ++)
537                {
538                    //* Draw the peak 
539                      *(p_picture->p[0].p_pixels +
540                     (p_picture->p[0].i_lines - i_line -1 -k ) *
541                      p_picture->p[0].i_pitch + (i_band_width*i +j) )
542                                     = 0xff;
543
544                     *(p_picture->p[1].p_pixels +
545                      (p_picture->p[1].i_lines - i_line /2 -1 -k/2 ) *
546                      p_picture->p[1].i_pitch +
547                     ( ( i_band_width * i + j ) /2  ) )
548                                     = 0x00;
549
550                    if( 0x04 * (i_line + k ) - 0x0f > 0 )
551                    {
552                        if ( 0x04 * (i_line + k ) -0x0f < 0xff)
553                            *(p_picture->p[2].p_pixels  +
554                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
555                              p_picture->p[2].i_pitch +
556                              ( ( i_band_width * i + j ) /2  ) )
557                                     = ( 0x04 * ( i_line + k ) ) -0x0f ;
558                        else
559                            *(p_picture->p[2].p_pixels  +
560                             (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
561                              p_picture->p[2].i_pitch +
562                              ( ( i_band_width * i + j ) /2  ) )
563                                     = 0xff;
564                    }
565                    else
566                    {
567                         *(p_picture->p[2].p_pixels  +
568                          (p_picture->p[2].i_lines - i_line /2 - 1 -k/2 ) *
569                          p_picture->p[2].i_pitch +
570                          ( ( i_band_width * i + j ) /2  ) )
571                                = 0x10 ;
572                    }
573                }
574             }
575         }
576         if(height[i] * i_amp > p_effect->i_height)
577             height[i] = floor(p_effect->i_height / i_amp );
578
579         for(i_line = 0 ; i_line < i_amp * height[i]; i_line ++ )
580         {
581             for( j = 0 ; j< i_band_width - i_separ ; j++)
582             {
583                *(p_picture->p[0].p_pixels +
584                  (p_picture->p[0].i_lines - i_line -1) *
585                   p_picture->p[0].i_pitch + (i_band_width*i +j) ) = 0xff;
586
587                 *(p_picture->p[1].p_pixels +
588                  (p_picture->p[1].i_lines - i_line /2 -1) *
589                  p_picture->p[1].i_pitch +
590                  ( ( i_band_width * i + j ) /2  ) ) = 0x00;
591
592                if( 0x04 * i_line - 0x0f > 0 )
593                {
594                     if( 0x04 * i_line - 0x0f < 0xff )
595                          *(p_picture->p[2].p_pixels  +
596                           (p_picture->p[2].i_lines - i_line /2 - 1) *
597                            p_picture->p[2].i_pitch +
598                            ( ( i_band_width * i + j ) /2  ) ) =
599                                ( 0x04 * i_line) -0x0f ;
600                     else
601                          *(p_picture->p[2].p_pixels  +
602                           (p_picture->p[2].i_lines - i_line /2 - 1) *
603                            p_picture->p[2].i_pitch +
604                            ( ( i_band_width * i + j ) /2  ) ) =
605                                        0xff;
606                }
607                else
608                {
609                     *(p_picture->p[2].p_pixels  +
610                      (p_picture->p[2].i_lines - i_line /2 - 1) *
611                      p_picture->p[2].i_pitch +
612                      ( ( i_band_width * i + j ) /2  ) ) =
613                             0x10 ;
614                }
615             }
616         }
617         }
618     }
619
620     band_sep_angle = 360.0 / i_nb_bands;
621     section_sep_angle = 360.0 / i_sections;
622     if( i_peak_height < 1 )
623         i_peak_height = 1;
624     max_band_length = p_picture->p[0].i_lines / 2 - ( i_rad + i_peak_height + 1 );
625
626     i_band_width = floor( 360 / i_nb_bands - i_separ );
627     if( i_band_width < 1 )
628         i_band_width = 1;
629
630     for( c = 0 ; c < i_sections ; c++ )
631     for( i = 0 ; i < (i_nb_bands / i_sections) ; i++ )
632     {
633         /* DO A PEAK */
634         if( peaks[i] > 0 && i_peak )
635         {
636             if( peaks[i] >= p_effect->i_height )
637                 peaks[i] = p_effect->i_height - 2;
638             i_line = peaks[i];
639
640             /* circular line pattern(so color blend is more visible) */
641             for( j = 0 ; j < i_peak_height ; j++ )
642             {
643                 x = p_picture->p[0].i_pitch / 2;
644                 y = p_picture->p[0].i_lines / 2;
645                 xx = x;
646                 yy = y;
647                 for( k = 0 ; k < (i_band_width + i_extra_width) ; k++ )
648                 {
649                     x = xx;
650                     y = yy;
651                     a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + k )
652                         * 3.141592 / 180.0;
653                     x += (double)( cos(a) * (double)( i_line + j + i_rad ) );
654                     y += (double)( -sin(a) * (double)( i_line + j + i_rad ) );
655
656                     *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
657                     ) = 255;/* Y(R,G,B); */
658
659                     x /= 2;
660                     y /= 2;
661
662                     *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
663                     - p_picture->p[1].i_pitch
664                     ) = 0;/* U(R,G,B); */
665
666                     if( 0x04 * (i_line + k ) - 0x0f > 0 )
667                     {
668                         if ( 0x04 * (i_line + k ) -0x0f < 0xff)
669                             *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
670                             - p_picture->p[2].i_pitch
671                             ) = ( 0x04 * ( i_line + k ) ) -(color1-1);/* -V(R,G,B); */
672                         else
673                             *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
674                             - p_picture->p[2].i_pitch
675                             ) = 255;/* V(R,G,B); */
676                     }
677                     else
678                     {
679                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
680                         - p_picture->p[2].i_pitch
681                         ) = color1;/* V(R,G,B); */
682                     }
683                 }
684             }
685         }
686
687         if( (height[i] * i_amp) > p_effect->i_height )
688             height[i] = floor( p_effect->i_height / i_amp );
689
690         /* DO BASE OF BAND (mostly makes a circle) */
691         if( i_show_base != 0 )
692         {
693             x = p_picture->p[0].i_pitch / 2;
694             y = p_picture->p[0].i_lines / 2;
695
696             a =  ( (i+1) * band_sep_angle + section_sep_angle * (c+1) )
697                 * 3.141592 / 180.0;
698             x += (double)( cos(a) * (double)i_rad );/* newb-forceful casting */
699             y += (double)( -sin(a) * (double)i_rad );
700
701             *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
702             ) = 255;/* Y(R,G,B); */
703
704             x /= 2;
705             y /= 2;
706
707             *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
708             - p_picture->p[1].i_pitch
709             ) = 0;/* U(R,G,B); */
710
711             if( 0x04 * i_line - 0x0f > 0 )
712             {
713                 if( 0x04 * i_line -0x0f < 0xff)
714                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
715                     - p_picture->p[2].i_pitch
716                     ) = ( 0x04 * i_line) -(color1-1);/* -V(R,G,B); */
717                 else
718                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
719                     - p_picture->p[2].i_pitch
720                     ) = 255;/* V(R,G,B); */
721             }
722             else
723             {
724                 *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
725                 - p_picture->p[2].i_pitch
726                 ) = color1;/* V(R,G,B); */
727             }
728         }
729
730         /* DO A BAND */
731         if( i_show_bands != 0 )
732         for( j = 0 ; j < i_band_width ; j++ )
733         {
734             x = p_picture->p[0].i_pitch / 2;
735             y = p_picture->p[0].i_lines / 2;
736             xx = x;
737             yy = y;
738             a = ( (i+1) * band_sep_angle + section_sep_angle * (c+1) + j )
739                 * 3.141592/180.0;
740
741             for( k = (i_rad+1) ; k < max_band_length ; k++ )
742             {
743                 if( (k-i_rad) > height[i] )
744                     break;/* uhh.. */
745
746                 x = xx;
747                 y = yy;
748                 x += (double)( cos(a) * (double)k );/* newbed! */
749                 y += (double)( -sin(a) * (double)k );
750
751                 *(p_picture->p[0].p_pixels + x + y * p_picture->p[0].i_pitch
752                 ) = 255;
753
754                 x /= 2;
755                 y /= 2;
756
757                 *(p_picture->p[1].p_pixels + x + y * p_picture->p[1].i_pitch
758                 - p_picture->p[1].i_pitch
759                 ) = 0;
760
761                 if( 0x04 * i_line - 0x0f > 0 )
762                 {
763                     if ( 0x04 * i_line -0x0f < 0xff)
764                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
765                         - p_picture->p[2].i_pitch
766                         ) = ( 0x04 * i_line) -(color1-1);
767                     else
768                         *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
769                         - p_picture->p[2].i_pitch
770                         ) = 255;
771                 }
772                 else
773                 {
774                     *(p_picture->p[2].p_pixels + x + y * p_picture->p[2].i_pitch
775                     - p_picture->p[2].i_pitch
776                     ) = color1;
777                 }
778             }
779         }
780     }
781
782     fft_close( p_state );
783
784     if( p_s16_buff != NULL )
785     {
786         free( p_s16_buff );
787         p_s16_buff = NULL;
788     }
789
790     if(height) free(height);
791
792     if(psz_parse) free(psz_parse);
793
794     return 0;
795 }
796
797
798 /*****************************************************************************
799  * scope_Run: scope effect
800  *****************************************************************************/
801 int scope_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
802               aout_buffer_t * p_buffer , picture_t * p_picture)
803 {
804     int i_index;
805     float *p_sample ;
806     uint8_t *ppp_area[2][3];
807
808
809         for( i_index = 0 ; i_index < 2 ; i_index++ )
810         {
811             int j;
812             for( j = 0 ; j < 3 ; j++ )
813             {
814                 ppp_area[i_index][j] =
815                     p_picture->p[j].p_pixels + i_index * p_picture->p[j].i_lines
816                                 / 2 * p_picture->p[j].i_pitch;
817             }
818         }
819
820         for( i_index = 0, p_sample = (float *)p_buffer->p_buffer;
821              i_index < p_effect->i_width;
822              i_index++ )
823         {
824             uint8_t i_value;
825
826             /* Left channel */
827             i_value =  (*p_sample++ +1) * 127;
828             *(ppp_area[0][0]
829                + p_picture->p[0].i_pitch * i_index / p_effect->i_width
830                + p_picture->p[0].i_lines * i_value / 512
831                    * p_picture->p[0].i_pitch) = 0xbf;
832             *(ppp_area[0][1]
833                 + p_picture->p[1].i_pitch * i_index / p_effect->i_width
834                 + p_picture->p[1].i_lines * i_value / 512
835                    * p_picture->p[1].i_pitch) = 0xff;
836
837
838            /* Right channel */
839            i_value = ( *p_sample++ +1 ) * 127;
840            *(ppp_area[1][0]
841               + p_picture->p[0].i_pitch * i_index / p_effect->i_width
842               + p_picture->p[0].i_lines * i_value / 512
843                  * p_picture->p[0].i_pitch) = 0x9f;
844            *(ppp_area[1][2]
845               + p_picture->p[2].i_pitch * i_index / p_effect->i_width
846               + p_picture->p[2].i_lines * i_value / 512
847                 * p_picture->p[2].i_pitch) = 0xdd;
848         }
849         return 0;
850 }
851
852 /*****************************************************************************
853  * blur_Run:  blur effect
854  *****************************************************************************/
855 #if 0
856   /* This code is totally crappy */
857 int blur_Run(visual_effect_t * p_effect, aout_instance_t *p_aout,
858               aout_buffer_t * p_buffer , picture_t * p_picture)
859 {
860     uint8_t * p_pictures;
861     int i,j;
862     int i_size;   /* Total size of one image */
863
864     i_size = (p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
865               p_picture->p[1].i_pitch * p_picture->p[1].i_lines +
866               p_picture->p[2].i_pitch * p_picture->p[2].i_lines );
867
868     if( !p_effect->p_data )
869     {
870         p_effect->p_data=(void *)malloc( 5 * i_size *sizeof(uint8_t));
871
872         if( !p_effect->p_data)
873         {
874             msg_Err(p_aout,"Out of memory");
875             return -1;
876         }
877         p_pictures = (uint8_t *)p_effect->p_data;
878     }
879     else
880     {
881         p_pictures =(uint8_t *)p_effect->p_data;
882     }
883
884     for( i = 0 ; i < 5 ; i++)
885     {
886         for ( j = 0 ; j< p_picture->p[0].i_pitch * p_picture->p[0].i_lines; i++)
887             p_picture->p[0].p_pixels[j] =
888                     p_pictures[i * i_size + j] * (100 - 20 * i) /100 ;
889         for ( j = 0 ; j< p_picture->p[1].i_pitch * p_picture->p[1].i_lines; i++)
890             p_picture->p[1].p_pixels[j] =
891                     p_pictures[i * i_size +
892                     p_picture->p[0].i_pitch * p_picture->p[0].i_lines + j ];
893         for ( j = 0 ; j< p_picture->p[2].i_pitch * p_picture->p[2].i_lines; i++)
894             p_picture->p[2].p_pixels[j] =
895                     p_pictures[i * i_size +
896                     p_picture->p[0].i_pitch * p_picture->p[0].i_lines +
897                     p_picture->p[1].i_pitch * p_picture->p[1].i_lines
898                     + j ];
899     }
900
901     memcpy ( &p_pictures[ i_size ] , &p_pictures[0] , 4 * i_size * sizeof(uint8_t) );
902 }
903 #endif