4 // The actual video mixer, running in its own separate background thread.
15 #include <condition_variable>
26 #include <movit/image_format.h>
28 #include "audio_mixer.h"
29 #include "bmusb/bmusb.h"
31 #include "shared/httpd.h"
32 #include "input_state.h"
34 #include "pbo_frame_allocator.h"
35 #include "ref_counted_frame.h"
36 #include "shared/ref_counted_gl_sync.h"
38 #include "shared/timebase.h"
39 #include "video_encoder.h"
40 #include "ycbcr_interpretation.h"
43 class ChromaSubsampler;
48 class TimecodeRenderer;
58 // A class to estimate the future jitter. Used in QueueLengthPolicy (see below).
60 // There are many ways to estimate jitter; I've tested a few ones (and also
61 // some algorithms that don't explicitly model jitter) with different
62 // parameters on some real-life data in experiments/queue_drop_policy.cpp.
63 // This is one based on simple order statistics where I've added some margin in
64 // the number of starvation events; I believe that about one every hour would
65 // probably be acceptable, but this one typically goes lower than that, at the
66 // cost of 2–3 ms extra latency. (If the queue is hard-limited to one frame, it's
67 // possible to get ~10 ms further down, but this would mean framedrops every
68 // second or so.) The general strategy is: Take the 99.9-percentile jitter over
69 // last 5000 frames, multiply by two, and that's our worst-case jitter
70 // estimate. The fact that we're not using the max value means that we could
71 // actually even throw away very late frames immediately, which means we only
72 // get one user-visible event instead of seeing something both when the frame
73 // arrives late (duplicate frame) and then again when we drop.
76 static constexpr size_t history_length = 5000;
77 static constexpr double percentile = 0.999;
78 static constexpr double multiplier = 2.0;
81 void register_metrics(const std::vector<std::pair<std::string, std::string>> &labels);
82 void unregister_metrics(const std::vector<std::pair<std::string, std::string>> &labels);
88 void frame_arrived(std::chrono::steady_clock::time_point now, int64_t frame_duration, size_t dropped_frames);
89 std::chrono::steady_clock::time_point get_expected_next_frame() const { return expected_timestamp; }
90 double estimate_max_jitter() const;
93 // A simple O(k) based algorithm for getting the k-th largest or
94 // smallest element from our window; we simply keep the multiset
95 // ordered (insertions and deletions are O(n) as always) and then
96 // iterate from one of the sides. If we had larger values of k,
97 // we could go for a more complicated setup with two sets or heaps
98 // (one increasing and one decreasing) that we keep balanced around
99 // the point, or it is possible to reimplement std::set with
100 // counts in each node. However, since k=5, we don't need this.
101 std::multiset<double> orders;
102 std::deque<std::multiset<double>::iterator> history;
104 std::chrono::steady_clock::time_point expected_timestamp = std::chrono::steady_clock::time_point::min();
106 // Metrics. There are no direct summaries for jitter, since we already have latency summaries.
107 std::atomic<int64_t> metric_input_underestimated_jitter_frames{0};
108 std::atomic<double> metric_input_estimated_max_jitter_seconds{0.0 / 0.0};
111 // For any card that's not the master (where we pick out the frames as they
112 // come, as fast as we can process), there's going to be a queue. The question
113 // is when we should drop frames from that queue (apart from the obvious
114 // dropping if the 16-frame queue should become full), especially given that
115 // the frame rate could be lower or higher than the master (either subtly or
116 // dramatically). We have two (conflicting) demands:
118 // 1. We want to avoid starving the queue.
119 // 2. We don't want to add more delay than is needed.
121 // Our general strategy is to drop as many frames as we can (helping for #2)
122 // that we think is safe for #1 given jitter. To this end, we measure the
123 // deviation from the expected arrival time for all cards, and use that for
124 // continuous jitter estimation.
126 // We then drop everything from the queue that we're sure we won't need to
127 // serve the output in the time before the next frame arrives. Typically,
128 // this means the queue will contain 0 or 1 frames, although more is also
129 // possible if the jitter is very high.
130 class QueueLengthPolicy {
132 QueueLengthPolicy() {}
133 void reset(unsigned card_index) {
134 this->card_index = card_index;
137 void register_metrics(const std::vector<std::pair<std::string, std::string>> &labels);
138 void unregister_metrics(const std::vector<std::pair<std::string, std::string>> &labels);
140 // Call after picking out a frame, so 0 means starvation.
141 void update_policy(std::chrono::steady_clock::time_point now,
142 std::chrono::steady_clock::time_point expected_next_frame,
143 int64_t input_frame_duration,
144 int64_t master_frame_duration,
145 double max_input_card_jitter_seconds,
146 double max_master_card_jitter_seconds);
147 unsigned get_safe_queue_length() const { return safe_queue_length; }
150 unsigned card_index; // For debugging and metrics only.
151 unsigned safe_queue_length = 0; // Can never go below zero.
154 std::atomic<int64_t> metric_input_queue_safe_length_frames{1};
159 // The surface format is used for offscreen destinations for OpenGL contexts we need.
160 Mixer(const QSurfaceFormat &format, unsigned num_cards);
165 void transition_clicked(int transition_num);
166 void channel_clicked(int preview_num);
171 OUTPUT_INPUT0, // 1, 2, 3, up to 15 follow numerically.
175 struct DisplayFrame {
176 // The chain for rendering this frame. To render a display frame,
177 // first wait for <ready_fence>, then call <setup_chain>
178 // to wire up all the inputs, and then finally call
179 // chain->render_to_screen() or similar.
180 movit::EffectChain *chain;
181 std::function<void()> setup_chain;
183 // Asserted when all the inputs are ready; you cannot render the chain
185 RefCountedGLsync ready_fence;
187 // Holds on to all the input frames needed for this display frame,
188 // so they are not released while still rendering.
189 std::vector<RefCountedFrame> input_frames;
191 // Textures that should be released back to the resource pool
192 // when this frame disappears, if any.
193 // TODO: Refcount these as well?
194 std::vector<GLuint> temp_textures;
196 // Implicitly frees the previous one if there's a new frame available.
197 bool get_display_frame(Output output, DisplayFrame *frame) {
198 return output_channel[output].get_display_frame(frame);
201 // NOTE: Callbacks will be called with a mutex held, so you should probably
202 // not do real work in them.
203 typedef std::function<void()> new_frame_ready_callback_t;
204 void add_frame_ready_callback(Output output, void *key, new_frame_ready_callback_t callback)
206 output_channel[output].add_frame_ready_callback(key, callback);
209 void remove_frame_ready_callback(Output output, void *key)
211 output_channel[output].remove_frame_ready_callback(key);
214 // TODO: Should this really be per-channel? Shouldn't it just be called for e.g. the live output?
215 typedef std::function<void(const std::vector<std::string> &)> transition_names_updated_callback_t;
216 void set_transition_names_updated_callback(Output output, transition_names_updated_callback_t callback)
218 output_channel[output].set_transition_names_updated_callback(callback);
221 typedef std::function<void(const std::string &)> name_updated_callback_t;
222 void set_name_updated_callback(Output output, name_updated_callback_t callback)
224 output_channel[output].set_name_updated_callback(callback);
227 typedef std::function<void(const std::string &)> color_updated_callback_t;
228 void set_color_updated_callback(Output output, color_updated_callback_t callback)
230 output_channel[output].set_color_updated_callback(callback);
233 std::vector<std::string> get_transition_names()
235 return theme->get_transition_names(pts());
238 unsigned get_num_channels() const
240 return theme->get_num_channels();
243 std::string get_channel_name(unsigned channel) const
245 return theme->get_channel_name(channel);
248 std::string get_channel_color(unsigned channel) const
250 return theme->get_channel_color(channel);
253 int get_channel_signal(unsigned channel) const
255 return theme->get_channel_signal(channel);
258 int map_signal(unsigned channel)
260 return theme->map_signal(channel);
263 unsigned get_master_clock() const
265 return master_clock_channel;
268 void set_master_clock(unsigned channel)
270 master_clock_channel = channel;
273 void set_signal_mapping(int signal, int card)
275 return theme->set_signal_mapping(signal, card);
278 YCbCrInterpretation get_input_ycbcr_interpretation(unsigned card_index) const;
279 void set_input_ycbcr_interpretation(unsigned card_index, const YCbCrInterpretation &interpretation);
281 bool get_supports_set_wb(unsigned channel) const
283 return theme->get_supports_set_wb(channel);
286 void set_wb(unsigned channel, double r, double g, double b) const
288 theme->set_wb(channel, r, g, b);
291 // Note: You can also get this through the global variable global_audio_mixer.
292 AudioMixer *get_audio_mixer() { return audio_mixer.get(); }
293 const AudioMixer *get_audio_mixer() const { return audio_mixer.get(); }
300 unsigned get_num_cards() const { return num_cards; }
302 std::string get_card_description(unsigned card_index) const {
303 assert(card_index < num_cards);
304 return cards[card_index].capture->get_description();
307 // The difference between this and the previous function is that if a card
308 // is used as the current output, get_card_description() will return the
309 // fake card that's replacing it for input, whereas this function will return
310 // the card's actual name.
311 std::string get_output_card_description(unsigned card_index) const {
312 assert(card_can_be_used_as_output(card_index));
313 assert(card_index < num_cards);
314 if (cards[card_index].parked_capture) {
315 return cards[card_index].parked_capture->get_description();
317 return cards[card_index].capture->get_description();
321 bool card_can_be_used_as_output(unsigned card_index) const {
322 assert(card_index < num_cards);
323 return cards[card_index].output != nullptr;
326 bool card_is_ffmpeg(unsigned card_index) const {
327 assert(card_index < num_cards + num_video_inputs);
328 return cards[card_index].type == CardType::FFMPEG_INPUT;
331 std::map<uint32_t, bmusb::VideoMode> get_available_video_modes(unsigned card_index) const {
332 assert(card_index < num_cards);
333 return cards[card_index].capture->get_available_video_modes();
336 uint32_t get_current_video_mode(unsigned card_index) const {
337 assert(card_index < num_cards);
338 return cards[card_index].capture->get_current_video_mode();
341 void set_video_mode(unsigned card_index, uint32_t mode) {
342 assert(card_index < num_cards);
343 cards[card_index].capture->set_video_mode(mode);
346 void start_mode_scanning(unsigned card_index);
348 std::map<uint32_t, std::string> get_available_video_inputs(unsigned card_index) const {
349 assert(card_index < num_cards);
350 return cards[card_index].capture->get_available_video_inputs();
353 uint32_t get_current_video_input(unsigned card_index) const {
354 assert(card_index < num_cards);
355 return cards[card_index].capture->get_current_video_input();
358 void set_video_input(unsigned card_index, uint32_t input) {
359 assert(card_index < num_cards);
360 cards[card_index].capture->set_video_input(input);
363 std::map<uint32_t, std::string> get_available_audio_inputs(unsigned card_index) const {
364 assert(card_index < num_cards);
365 return cards[card_index].capture->get_available_audio_inputs();
368 uint32_t get_current_audio_input(unsigned card_index) const {
369 assert(card_index < num_cards);
370 return cards[card_index].capture->get_current_audio_input();
373 void set_audio_input(unsigned card_index, uint32_t input) {
374 assert(card_index < num_cards);
375 cards[card_index].capture->set_audio_input(input);
378 std::string get_ffmpeg_filename(unsigned card_index) const;
380 void set_ffmpeg_filename(unsigned card_index, const std::string &filename);
382 void change_x264_bitrate(unsigned rate_kbit) {
383 video_encoder->change_x264_bitrate(rate_kbit);
386 int get_output_card_index() const { // -1 = no output, just stream.
387 return desired_output_card_index;
390 void set_output_card(int card_index) { // -1 = no output, just stream.
391 desired_output_card_index = card_index;
394 std::map<uint32_t, bmusb::VideoMode> get_available_output_video_modes() const;
396 uint32_t get_output_video_mode() const {
397 return desired_output_video_mode;
400 void set_output_video_mode(uint32_t mode) {
401 desired_output_video_mode = mode;
404 void set_display_timecode_in_stream(bool enable) {
405 display_timecode_in_stream = enable;
408 void set_display_timecode_on_stdout(bool enable) {
409 display_timecode_on_stdout = enable;
412 int64_t get_num_connected_clients() const {
413 return httpd.get_num_connected_clients();
416 std::vector<Theme::MenuEntry> get_theme_menu() { return theme->get_theme_menu(); }
418 void theme_menu_entry_clicked(int lua_ref) { return theme->theme_menu_entry_clicked(lua_ref); }
420 void set_theme_menu_callback(std::function<void()> callback)
422 theme->set_theme_menu_callback(callback);
425 void wait_for_next_frame();
430 enum class CardType {
436 void configure_card(unsigned card_index, bmusb::CaptureInterface *capture, CardType card_type, DeckLinkOutput *output);
437 void set_output_card_internal(int card_index); // Should only be called from the mixer thread.
438 void bm_frame(unsigned card_index, uint16_t timecode,
439 bmusb::FrameAllocator::Frame video_frame, size_t video_offset, bmusb::VideoFormat video_format,
440 bmusb::FrameAllocator::Frame audio_frame, size_t audio_offset, bmusb::AudioFormat audio_format);
441 void bm_hotplug_add(libusb_device *dev);
442 void bm_hotplug_remove(unsigned card_index);
443 void place_rectangle(movit::Effect *resample_effect, movit::Effect *padding_effect, float x0, float y0, float x1, float y1);
445 void handle_hotplugged_cards();
446 void schedule_audio_resampling_tasks(unsigned dropped_frames, int num_samples_per_frame, int length_per_frame, bool is_preroll, std::chrono::steady_clock::time_point frame_timestamp);
447 std::string get_timecode_text() const;
448 void render_one_frame(int64_t duration);
449 void audio_thread_func();
450 void release_display_frame(DisplayFrame *frame);
451 double pts() { return double(pts_int) / TIMEBASE; }
452 void trim_queue(CaptureCard *card, size_t safe_queue_length);
453 std::pair<std::string, std::string> get_channels_json();
454 std::pair<std::string, std::string> get_channel_color_http(unsigned channel_idx);
457 unsigned num_cards, num_video_inputs, num_html_inputs = 0;
459 QSurface *mixer_surface, *h264_encoder_surface, *decklink_output_surface;
460 std::unique_ptr<movit::ResourcePool> resource_pool;
461 std::unique_ptr<Theme> theme;
462 std::atomic<unsigned> audio_source_channel{0};
463 std::atomic<int> master_clock_channel{0}; // Gets overridden by <output_card_index> if set.
464 int output_card_index = -1; // -1 for none.
465 uint32_t output_video_mode = -1;
467 // The mechanics of changing the output card and modes are so intricately connected
468 // with the work the mixer thread is doing. Thus, we don't change it directly,
469 // we just set this variable instead, which signals to the mixer thread that
470 // it should do the change before the next frame. This simplifies locking
471 // considerations immensely.
472 std::atomic<int> desired_output_card_index{-1};
473 std::atomic<uint32_t> desired_output_video_mode{0};
475 std::unique_ptr<movit::EffectChain> display_chain;
476 std::unique_ptr<ChromaSubsampler> chroma_subsampler;
477 std::unique_ptr<v210Converter> v210_converter;
478 std::unique_ptr<VideoEncoder> video_encoder;
479 std::unique_ptr<MJPEGEncoder> mjpeg_encoder;
481 std::unique_ptr<TimecodeRenderer> timecode_renderer;
482 std::atomic<bool> display_timecode_in_stream{false};
483 std::atomic<bool> display_timecode_on_stdout{false};
485 // Effects part of <display_chain>. Owned by <display_chain>.
486 movit::YCbCrInput *display_input;
488 int64_t pts_int = 0; // In TIMEBASE units.
490 mutable std::mutex frame_num_mutex;
491 std::condition_variable frame_num_updated;
492 unsigned frame_num = 0; // Under <frame_num_mutex>.
494 // Accumulated errors in number of 1/TIMEBASE audio samples. If OUTPUT_FREQUENCY divided by
495 // frame rate is integer, will always stay zero.
496 unsigned fractional_samples = 0;
498 mutable std::mutex card_mutex;
499 bool has_bmusb_thread = false;
501 std::unique_ptr<bmusb::CaptureInterface> capture;
502 bool is_fake_capture;
504 std::unique_ptr<DeckLinkOutput> output;
506 // CEF only delivers frames when it actually has a change.
507 // If we trim the queue for latency reasons, we could thus
508 // end up in a situation trimming a frame that was meant to
509 // be displayed for a long time, which is really suboptimal.
510 // Thus, if we drop the last frame we have, may_have_dropped_last_frame
511 // is set to true, and the next starvation event will trigger
512 // us requestin a CEF repaint.
513 bool is_cef_capture, may_have_dropped_last_frame = false;
515 // If this card is used for output (ie., output_card_index points to it),
516 // it cannot simultaneously be uesd for capture, so <capture> gets replaced
517 // by a FakeCapture. However, since reconstructing the real capture object
518 // with all its state can be annoying, it is not being deleted, just stopped
520 std::unique_ptr<bmusb::CaptureInterface> parked_capture;
522 std::unique_ptr<PBOFrameAllocator> frame_allocator;
524 // Stuff for the OpenGL context (for texture uploading).
525 QSurface *surface = nullptr;
528 RefCountedFrame frame;
529 int64_t length; // In TIMEBASE units.
531 unsigned field; // Which field (0 or 1) of the frame to use. Always 0 for progressive.
532 std::function<void()> upload_func; // Needs to be called to actually upload the texture to OpenGL.
533 unsigned dropped_frames = 0; // Number of dropped frames before this one.
534 std::chrono::steady_clock::time_point received_timestamp = std::chrono::steady_clock::time_point::min();
536 // Used for MJPEG encoding. (upload_func packs everything it needs
537 // into the functor, but would otherwise also use these.)
538 // width=0 or height=0 means a broken frame, ie., do not upload.
539 bmusb::VideoFormat video_format;
540 size_t y_offset, cbcr_offset;
542 std::deque<NewFrame> new_frames;
543 std::condition_variable new_frames_changed; // Set whenever new_frames is changed.
545 QueueLengthPolicy queue_length_policy; // Refers to the "new_frames" queue.
547 int last_timecode = -1; // Unwrapped.
549 JitterHistory jitter_history;
552 std::vector<std::pair<std::string, std::string>> labels;
553 std::atomic<int64_t> metric_input_received_frames{0};
554 std::atomic<int64_t> metric_input_duped_frames{0};
555 std::atomic<int64_t> metric_input_dropped_frames_jitter{0};
556 std::atomic<int64_t> metric_input_dropped_frames_error{0};
557 std::atomic<int64_t> metric_input_resets{0};
558 std::atomic<int64_t> metric_input_queue_length_frames{0};
560 std::atomic<int64_t> metric_input_has_signal_bool{-1};
561 std::atomic<int64_t> metric_input_is_connected_bool{-1};
562 std::atomic<int64_t> metric_input_interlaced_bool{-1};
563 std::atomic<int64_t> metric_input_width_pixels{-1};
564 std::atomic<int64_t> metric_input_height_pixels{-1};
565 std::atomic<int64_t> metric_input_frame_rate_nom{-1};
566 std::atomic<int64_t> metric_input_frame_rate_den{-1};
567 std::atomic<int64_t> metric_input_sample_rate_hz{-1};
569 JitterHistory output_jitter_history;
570 CaptureCard cards[MAX_VIDEO_CARDS]; // Protected by <card_mutex>.
571 YCbCrInterpretation ycbcr_interpretation[MAX_VIDEO_CARDS]; // Protected by <card_mutex>.
572 std::unique_ptr<AudioMixer> audio_mixer; // Same as global_audio_mixer (see audio_mixer.h).
573 bool input_card_is_master_clock(unsigned card_index, unsigned master_card_index) const;
574 struct OutputFrameInfo {
575 int dropped_frames; // Since last frame.
576 int num_samples; // Audio samples needed for this output frame.
577 int64_t frame_duration; // In TIMEBASE units.
579 std::chrono::steady_clock::time_point frame_timestamp;
581 OutputFrameInfo get_one_frame_from_each_card(unsigned master_card_index, bool master_card_is_output, CaptureCard::NewFrame new_frames[MAX_VIDEO_CARDS], bool has_new_frame[MAX_VIDEO_CARDS]);
583 InputState input_state;
585 // Cards we have been noticed about being hotplugged, but haven't tried adding yet.
586 // Protected by its own mutex.
587 std::mutex hotplug_mutex;
588 std::vector<libusb_device *> hotplugged_cards;
590 class OutputChannel {
593 void output_frame(DisplayFrame &&frame);
594 bool get_display_frame(DisplayFrame *frame);
595 void add_frame_ready_callback(void *key, new_frame_ready_callback_t callback);
596 void remove_frame_ready_callback(void *key);
597 void set_transition_names_updated_callback(transition_names_updated_callback_t callback);
598 void set_name_updated_callback(name_updated_callback_t callback);
599 void set_color_updated_callback(color_updated_callback_t callback);
605 Mixer *parent = nullptr; // Not owned.
606 std::mutex frame_mutex;
607 DisplayFrame current_frame, ready_frame; // protected by <frame_mutex>
608 bool has_current_frame = false, has_ready_frame = false; // protected by <frame_mutex>
609 std::map<void *, new_frame_ready_callback_t> new_frame_ready_callbacks; // protected by <frame_mutex>
610 transition_names_updated_callback_t transition_names_updated_callback;
611 name_updated_callback_t name_updated_callback;
612 color_updated_callback_t color_updated_callback;
614 std::vector<std::string> last_transition_names;
615 std::string last_name, last_color;
617 OutputChannel output_channel[NUM_OUTPUTS];
619 std::thread mixer_thread;
620 std::thread audio_thread;
621 std::atomic<bool> should_quit{false};
622 std::atomic<bool> should_cut{false};
624 std::unique_ptr<ALSAOutput> alsa;
630 std::chrono::steady_clock::time_point frame_timestamp;
632 std::mutex audio_mutex;
633 std::condition_variable audio_task_queue_changed;
634 std::queue<AudioTask> audio_task_queue; // Under audio_mutex.
636 // For mode scanning.
637 bool is_mode_scanning[MAX_VIDEO_CARDS]{ false };
638 std::vector<uint32_t> mode_scanlist[MAX_VIDEO_CARDS];
639 unsigned mode_scanlist_index[MAX_VIDEO_CARDS]{ 0 };
640 std::chrono::steady_clock::time_point last_mode_scan_change[MAX_VIDEO_CARDS];
643 extern Mixer *global_mixer;
645 #endif // !defined(_MIXER_H)