]> git.sesse.net Git - pkanalytics/blob - players.cpp
Make the player buttons actually fetch out the team.
[pkanalytics] / players.cpp
1 #include <algorithm>
2 #include <string>
3 #include <vector>
4 #include <sqlite3.h>
5 #include "players.h"
6
7 using namespace std;
8
9 string format_timestamp(uint64_t pos);
10
11 PlayersModel::PlayersModel(sqlite3 *db) : db(db)
12 {
13         load_data();
14 }
15
16 QVariant PlayersModel::headerData(int section, Qt::Orientation orientation, int role) const
17 {
18         if (role != Qt::DisplayRole) {
19                 return QVariant();
20         }
21         if (orientation == Qt::Horizontal) {
22                 if (section == 0) {
23                         return "#";
24                 } else if (section == 1) {
25                         return "Name";
26                 } else {
27                         return QVariant();
28                 }
29         } else {
30                 return "";
31         }
32 }
33
34 QVariant PlayersModel::data(const QModelIndex &index, int role) const
35 {
36         if (role != Qt::DisplayRole) {
37                 return QVariant();
38         }
39         if (index.column() == 0) {
40                 return QString::fromUtf8(players[index.row()].number);
41         } else if (index.column() == 1) {
42                 return QString::fromUtf8(players[index.row()].name);
43         }
44         return QVariant();
45 }
46
47 string PlayersModel::get_player_name_by_id(unsigned player_id)
48 {
49         auto it = find_if(players.begin(), players.end(), [player_id](const Player &p) { return p.player_id == player_id; });
50         return it->name;
51 }
52
53 void PlayersModel::load_data()
54 {
55         players.clear();
56
57         // Read the players.
58         sqlite3_stmt *stmt;
59         int ret = sqlite3_prepare_v2(db, "SELECT player, number, name FROM player ORDER BY (number+0), number", -1, &stmt, 0);
60         if (ret != SQLITE_OK) {
61                 fprintf(stderr, "SELECT prepare: %s\n", sqlite3_errmsg(db));
62                 abort();
63         }
64         for ( ;; ) {
65                 ret = sqlite3_step(stmt);
66                 if (ret == SQLITE_ROW) {
67                         Player p;
68                         p.player_id = sqlite3_column_int(stmt, 0);
69                         p.number = (const char *)sqlite3_column_text(stmt, 1);
70                         p.name = (const char *) sqlite3_column_text(stmt, 2);
71                         players.push_back(p);
72                 } else if (ret == SQLITE_DONE) {
73                         break;
74                 } else {
75                         fprintf(stderr, "SELECT step: %s\n", sqlite3_errmsg(db));
76                         abort();
77                 }
78         }
79         ret = sqlite3_finalize(stmt);
80         if (ret != SQLITE_OK) {
81                 fprintf(stderr, "SELECT finalize: %s\n", sqlite3_errmsg(db));
82                 abort();
83         }
84 }