1 /*****************************************************************************
2 * vout_beos.cpp: beos video output display method
3 *****************************************************************************
4 * Copyright (C) 2000, 2001 VideoLAN
5 * $Id: vout_beos.cpp,v 1.24 2001/04/02 22:40:07 richards Exp $
7 * Authors: Jean-Marc Dressler <polux@via.ecp.fr>
8 * Samuel Hocevar <sam@zoy.org>
9 * Tony Castley <tcastley@mail.powerup.com.au>
10 * Richard Shepherd <richard@rshepherd.demon.co.uk>
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
25 *****************************************************************************/
27 #define MODULE_NAME beos
28 #include "modules_inner.h"
30 /*****************************************************************************
32 *****************************************************************************/
35 #include <errno.h> /* ENOMEM */
36 #include <stdlib.h> /* free() */
38 #include <string.h> /* strerror() */
39 #include <kernel/OS.h>
41 #include <Application.h>
58 #include "video_output.h"
60 #include "interface.h"
66 #include "VideoWindow.h"
71 #define BITS_PER_PLANE 16
72 #define BYTES_PER_PIXEL 2
74 /*****************************************************************************
75 * vout_sys_t: BeOS video output method descriptor
76 *****************************************************************************
77 * This structure is part of the video output thread descriptor.
78 * It describes the BeOS specific properties of an output thread.
79 *****************************************************************************/
81 typedef struct vout_sys_s
83 VideoWindow * p_window;
85 byte_t * pp_buffer[2];
91 /*****************************************************************************
92 * beos_GetAppWindow : retrieve a BWindow pointer from the window name
93 *****************************************************************************/
95 BWindow *beos_GetAppWindow(char *name)
100 for (index = 0 ; ; index++)
102 window = be_app->WindowAt(index);
105 if (window->LockWithTimeout(200000) == B_OK)
107 if (strcmp(window->Name(), name) == 0)
118 /*****************************************************************************
119 * DrawingThread : thread that really does the drawing
120 *****************************************************************************/
122 int32 DrawingThread(void *data)
125 w = (VideoWindow*) data;
127 while(!w->teardownwindow)
135 w->view->SetViewOverlay(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds(), &key, B_FOLLOW_ALL,
136 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|B_OVERLAY_TRANSFER_CHANNEL);
137 w->view->SetViewColor(key);
140 w->view->DrawBitmap(w->bitmap[w->i_buffer_index], w->bitmap[w->i_buffer_index]->Bounds(), w->Bounds());
149 /*****************************************************************************
150 * VideoWindow constructor and destructor
151 *****************************************************************************/
153 VideoWindow::VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output )
154 : BWindow(frame, name, B_TITLED_WINDOW, NULL)
156 float minWidth, minHeight, maxWidth, maxHeight;
158 teardownwindow = false;
160 p_vout = p_video_output;
161 fDrawThreadID = NULL;
166 view = new VLCView(Bounds());
168 bitmap[0] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL, B_YCbCr422);
169 bitmap[1] = new BBitmap(Bounds(), B_BITMAP_WILL_OVERLAY, B_YCbCr422);
170 fUsingOverlay = true;
172 p_vout->b_YCbr = true;
174 if ((bitmap[0]->InitCheck() != B_OK) || (bitmap[1]->InitCheck() != B_OK))
178 p_vout->b_YCbr = false;
179 fUsingOverlay = false;
181 screen = new BScreen();
182 color_space space = screen->ColorSpace();
187 bitmap[0] = new BBitmap(Bounds(), B_RGB15);
188 bitmap[1] = new BBitmap(Bounds(), B_RGB15);
191 else if(space == B_RGB16)
193 bitmap[0] = new BBitmap(Bounds(), B_RGB16);
194 bitmap[1] = new BBitmap(Bounds(), B_RGB16);
197 else //default to 32bpp
199 bitmap[0] = new BBitmap(Bounds(), B_RGB32);
200 bitmap[1] = new BBitmap(Bounds(), B_RGB32);
203 SetTitle(VOUT_TITLE " (BBitmap output)");
209 view->SetViewOverlay(bitmap[0], bitmap[0]->Bounds(), Bounds(), &key, B_FOLLOW_ALL,
210 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL);
211 view->SetViewColor(key);
212 SetTitle(VOUT_TITLE " (Overlay output)");
213 GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
214 SetSizeLimits((float) Bounds().IntegerWidth(), maxWidth, (float) Bounds().IntegerHeight(), maxHeight);
218 fDrawThreadID = spawn_thread(DrawingThread, "drawing_thread",
219 B_DISPLAY_PRIORITY, (void*) this);
220 resume_thread(fDrawThreadID);
223 memset(bitmap[0]->Bits(), 0, bitmap[0]->BitsLength());
224 memset(bitmap[1]->Bits(), 0, bitmap[1]->BitsLength());
225 i_bytes_per_pixel = bitmap[0]->BytesPerRow()/bitmap[0]->Bounds().IntegerWidth();
226 fRowBytes = bitmap[0]->BytesPerRow();
231 VideoWindow::~VideoWindow()
237 // if(!fUsingOverlay)
239 teardownwindow = true;
240 wait_for_thread(fDrawThreadID, &result);
247 /*****************************************************************************
248 * VideoWindow::FrameResized
249 *****************************************************************************/
250 void VideoWindow::FrameResized( float width, float height )
254 /*****************************************************************************
256 *****************************************************************************/
258 void VideoWindow::Zoom(BPoint origin, float width, float height )
262 MoveTo(rect.left, rect.top);
263 ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
264 be_app->ShowCursor();
270 screen = new BScreen(this);
271 BRect rect = screen->Frame();
274 ResizeTo(rect.IntegerWidth(), rect.IntegerHeight());
275 be_app->HideCursor();
277 is_zoomed = !is_zoomed;
280 /*****************************************************************************
281 * VideoWindow::MessageReceived
282 *****************************************************************************/
284 void VideoWindow::MessageReceived( BMessage * p_message )
288 switch( p_message->what )
292 // post the message to the interface window which will handle it
293 p_win = beos_GetAppWindow( "interface" );
296 p_win->PostMessage( p_message );
301 BWindow::MessageReceived( p_message );
306 /*****************************************************************************
307 * VideoWindow::QuitRequested
308 *****************************************************************************/
310 bool VideoWindow::QuitRequested()
312 /* FIXME: send a message ! */
313 p_main->p_intf->b_die = 1;
314 teardownwindow = true;
318 /*****************************************************************************
320 *****************************************************************************/
321 VLCView::VLCView(BRect bounds) : BView(bounds, "", B_FOLLOW_ALL, B_WILL_DRAW)
323 SetViewColor(B_TRANSPARENT_32_BIT);
326 /*****************************************************************************
328 *****************************************************************************/
334 /*****************************************************************************
336 *****************************************************************************/
337 void VLCView::MouseDown(BPoint point)
339 VideoWindow *w = (VideoWindow *) Window();
342 BWindow *win = Window();
350 /*****************************************************************************
352 *****************************************************************************/
353 static int vout_Probe ( probedata_t *p_data );
354 static int vout_Create ( struct vout_thread_s * );
355 static int vout_Init ( struct vout_thread_s * );
356 static void vout_End ( struct vout_thread_s * );
357 static void vout_Destroy ( struct vout_thread_s * );
358 static int vout_Manage ( struct vout_thread_s * );
359 static void vout_Display ( struct vout_thread_s * );
361 static int BeosOpenDisplay ( vout_thread_t *p_vout );
362 static void BeosCloseDisplay( vout_thread_t *p_vout );
364 /*****************************************************************************
365 * Functions exported as capabilities. They are declared as static so that
366 * we don't pollute the namespace too much.
367 *****************************************************************************/
368 void _M( vout_getfunctions )( function_list_t * p_function_list )
370 p_function_list->pf_probe = vout_Probe;
371 p_function_list->functions.vout.pf_create = vout_Create;
372 p_function_list->functions.vout.pf_init = vout_Init;
373 p_function_list->functions.vout.pf_end = vout_End;
374 p_function_list->functions.vout.pf_destroy = vout_Destroy;
375 p_function_list->functions.vout.pf_manage = vout_Manage;
376 p_function_list->functions.vout.pf_display = vout_Display;
377 p_function_list->functions.vout.pf_setpalette = NULL;
380 /*****************************************************************************
381 * vout_Probe: probe the video driver and return a score
382 *****************************************************************************
383 * This function tries to initialize SDL and returns a score to the
384 * plugin manager so that it can select the best plugin.
385 *****************************************************************************/
386 static int vout_Probe( probedata_t *p_data )
388 if( TestMethod( VOUT_METHOD_VAR, "beos" ) )
396 /*****************************************************************************
397 * vout_Create: allocates BeOS video thread output method
398 *****************************************************************************
399 * This function allocates and initializes a BeOS vout method.
400 *****************************************************************************/
401 int vout_Create( vout_thread_t *p_vout )
403 /* Allocate structure */
404 p_vout->p_sys = (vout_sys_t*) malloc( sizeof( vout_sys_t ) );
405 if( p_vout->p_sys == NULL )
407 intf_ErrMsg( "error: %s", strerror(ENOMEM) );
411 /* Set video window's size */
412 p_vout->i_width = main_GetIntVariable( VOUT_WIDTH_VAR,
413 VOUT_WIDTH_DEFAULT );
414 p_vout->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
415 VOUT_HEIGHT_DEFAULT );
417 /* Open and initialize device */
418 if( BeosOpenDisplay( p_vout ) )
420 intf_ErrMsg("vout error: can't open display");
421 free( p_vout->p_sys );
428 /*****************************************************************************
429 * vout_Init: initialize BeOS video thread output method
430 *****************************************************************************/
431 int vout_Init( vout_thread_t *p_vout )
433 VideoWindow * p_win = p_vout->p_sys->p_window;
437 i_page_size = p_vout->i_width * p_vout->i_height * p_vout->i_bytes_per_pixel;
439 p_vout->p_sys->i_width = p_vout->i_width;
440 p_vout->p_sys->i_height = p_vout->i_height;
442 /* if(p_win->fUsingOverlay)
444 if(p_win->bitmap[0] != NULL)
446 vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
447 (byte_t *)p_win->bitmap[0]->Bits());
448 delete p_win->bitmap[0];
449 p_win->bitmap[0] = NULL;
454 if((p_win->bitmap[0] != NULL) && (p_win->bitmap[1] != NULL))
456 vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
457 (byte_t *)p_win->bitmap[1]->Bits());
460 if((p_win->bitmap[0] != NULL) && (p_win->bitmap[1] != NULL))
462 vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
463 (byte_t *)p_win->bitmap[1]->Bits());
469 /*****************************************************************************
470 * vout_End: terminate BeOS video thread output method
471 *****************************************************************************/
472 void vout_End( vout_thread_t *p_vout )
476 /*****************************************************************************
477 * vout_Destroy: destroy BeOS video thread output method
478 *****************************************************************************
479 * Terminate an output method created by DummyCreateOutputMethod
480 *****************************************************************************/
481 void vout_Destroy( vout_thread_t *p_vout )
483 BeosCloseDisplay( p_vout );
485 free( p_vout->p_sys );
488 /*****************************************************************************
489 * vout_Manage: handle BeOS events
490 *****************************************************************************
491 * This function should be called regularly by video output thread. It manages
492 * console events. It returns a non null value on error.
493 *****************************************************************************/
494 int vout_Manage( vout_thread_t *p_vout )
496 VideoWindow * p_win = p_vout->p_sys->p_window;
498 float minWidth, minHeight, maxWidth, maxHeight;
500 if( (p_vout->i_width != p_vout->p_sys->i_width) ||
501 (p_vout->i_height != p_vout->p_sys->i_height) )
503 /* If video output size has changed, change interface window size */
504 intf_DbgMsg( "resizing output window" );
505 if(p_win->fUsingOverlay)
508 p_win->view->ClearViewOverlay();
509 delete p_win->bitmap[0];
510 delete p_win->bitmap[1];
511 p_vout->p_sys->i_width = p_vout->i_width;
512 p_vout->p_sys->i_height = p_vout->i_height;;
513 p_win->GetSizeLimits(&minWidth, &maxWidth, &minHeight, &maxHeight);
514 p_win->SetSizeLimits((float) p_vout->p_sys->i_width, maxWidth, (float) p_vout->p_sys->i_height, maxHeight);
515 p_win->ResizeTo(p_vout->p_sys->i_width, p_vout->p_sys->i_height);
516 p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
517 B_BITMAP_WILL_OVERLAY|B_BITMAP_RESERVE_OVERLAY_CHANNEL,
519 p_win->bitmap[0] = new BBitmap(p_win->Bounds(),
520 B_BITMAP_WILL_OVERLAY, B_YCbCr422);
521 memset(p_win->bitmap[0]->Bits(), 0, p_win->bitmap[0]->BitsLength());
522 memset(p_win->bitmap[1]->Bits(), 0, p_win->bitmap[1]->BitsLength());
523 p_win->view->SetViewOverlay(p_win->bitmap[0], p_win->bitmap[0]->Bounds(), p_win->Bounds(), &key, B_FOLLOW_ALL,
524 B_OVERLAY_FILTER_HORIZONTAL|B_OVERLAY_FILTER_VERTICAL|B_OVERLAY_TRANSFER_CHANNEL);
525 p_win->view->SetViewColor(key);
527 vout_SetBuffers( p_vout, (byte_t *)p_win->bitmap[0]->Bits(),
528 (byte_t *)p_win->bitmap[0]->Bits());
529 delete p_win->bitmap[0];
535 /*****************************************************************************
536 * vout_Display: displays previously rendered output
537 *****************************************************************************
538 * This function send the currently rendered image to BeOS image, waits until
539 * it is displayed and switch the two rendering buffers, preparing next frame.
540 *****************************************************************************/
541 void vout_Display( vout_thread_t *p_vout )
543 VideoWindow * p_win = p_vout->p_sys->p_window;
545 p_win->i_buffer_index = p_vout->i_buffer_index;
546 if(p_win->fUsingOverlay)
547 p_vout->i_buffer_index = p_vout->i_buffer_index & 1;
549 p_vout->i_buffer_index = ++p_vout->i_buffer_index & 1;
550 p_win->fDirty = true;
553 /* following functions are local */
555 /*****************************************************************************
556 * BeosOpenDisplay: open and initialize BeOS device
557 *****************************************************************************
558 * XXX?? The framebuffer mode is only provided as a fast and efficient way to
559 * display video, providing the card is configured and the mode ok. It is
560 * not portable, and is not supposed to work with many cards. Use at your
562 *****************************************************************************/
564 static int BeosOpenDisplay( vout_thread_t *p_vout )
566 p_vout->p_sys->p_window =
567 new VideoWindow( BRect( 80, 50, 80+p_vout->i_width-1, 50+p_vout->i_height-1 ), NULL, p_vout );
568 if( p_vout->p_sys->p_window == 0 )
570 free( p_vout->p_sys );
571 intf_ErrMsg( "error: cannot allocate memory for VideoWindow" );
574 VideoWindow * p_win = p_vout->p_sys->p_window;
576 p_vout->i_screen_depth = p_win->i_screen_depth;
577 p_vout->i_bytes_per_pixel = p_win->i_bytes_per_pixel;
578 p_vout->i_bytes_per_line = p_vout->i_width*p_win->i_bytes_per_pixel;
580 switch( p_vout->i_screen_depth )
583 intf_ErrMsg( "vout error: 8 bit mode not fully supported" );
586 p_vout->i_red_mask = 0x7c00;
587 p_vout->i_green_mask = 0x03e0;
588 p_vout->i_blue_mask = 0x001f;
591 p_vout->i_red_mask = 0xf800;
592 p_vout->i_green_mask = 0x07e0;
593 p_vout->i_blue_mask = 0x001f;
598 p_vout->i_red_mask = 0xff0000;
599 p_vout->i_green_mask = 0x00ff00;
600 p_vout->i_blue_mask = 0x0000ff;
606 /*****************************************************************************
607 * BeosDisplay: close and reset BeOS device
608 *****************************************************************************
609 * Returns all resources allocated by BeosOpenDisplay and restore the original
610 * state of the device.
611 *****************************************************************************/
612 static void BeosCloseDisplay( vout_thread_t *p_vout )
614 /* Destroy the video window */
615 p_vout->p_sys->p_window->Lock();
616 p_vout->p_sys->p_window->Quit();