1 /*****************************************************************************
2 * i420_rgb.h : YUV to bitmap RGB conversion module for vlc
3 *****************************************************************************
4 * Copyright (C) 2000 VideoLAN
5 * $Id: i420_rgb.h,v 1.4 2002/03/16 23:03:19 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
22 *****************************************************************************/
24 /*****************************************************************************
25 * chroma_sys_t: chroma method descriptor
26 *****************************************************************************
27 * This structure is part of the chroma transformation descriptor, it
28 * describes the yuv2rgb specific properties.
29 *****************************************************************************/
30 typedef struct chroma_sys_s
35 #ifdef MODULE_NAME_IS_chroma_i420_rgb
36 /* Pre-calculated conversion tables */
37 void * p_base; /* base for all conversion tables */
40 u8 * p_rgb8; /* RGB 8 bits table */
41 u16 * p_rgb16; /* RGB 16 bits table */
42 u32 * p_rgb32; /* RGB 32 bits table */
48 /*****************************************************************************
50 *****************************************************************************/
51 #ifdef MODULE_NAME_IS_chroma_i420_rgb
52 void _M( I420_RGB8 ) ( vout_thread_t *, picture_t *, picture_t * );
54 void _M( I420_RGB15 )( vout_thread_t *, picture_t *, picture_t * );
55 void _M( I420_RGB16 )( vout_thread_t *, picture_t *, picture_t * );
56 void _M( I420_RGB32 )( vout_thread_t *, picture_t *, picture_t * );
58 /*****************************************************************************
59 * CONVERT_*_PIXEL: pixel conversion macros
60 *****************************************************************************
61 * These conversion routines are used by YUV conversion functions.
62 * conversion are made from p_y, p_u, p_v, which are modified, to p_buffer,
63 * which is also modified. CONVERT_4YUV_PIXEL is used for 8bpp dithering,
64 * CONVERT_4YUV_PIXEL_SCALE does the same but also scales the output.
65 *****************************************************************************/
66 #define CONVERT_Y_PIXEL( BPP ) \
67 /* Only Y sample is present */ \
68 p_ybase = p_yuv + *p_y++; \
69 *p_buffer++ = p_ybase[RED_OFFSET-((V_RED_COEF*128)>>SHIFT) + i_red] | \
70 p_ybase[GREEN_OFFSET-(((U_GREEN_COEF+V_GREEN_COEF)*128)>>SHIFT) \
71 + i_green ] | p_ybase[BLUE_OFFSET-((U_BLUE_COEF*128)>>SHIFT) + i_blue];
73 #define CONVERT_YUV_PIXEL( BPP ) \
74 /* Y, U and V samples are present */ \
77 i_red = (V_RED_COEF * i_vval) >> SHIFT; \
78 i_green = (U_GREEN_COEF * i_uval + V_GREEN_COEF * i_vval) >> SHIFT; \
79 i_blue = (U_BLUE_COEF * i_uval) >> SHIFT; \
80 CONVERT_Y_PIXEL( BPP ) \
82 #define CONVERT_4YUV_PIXEL( CHROMA ) \
83 *p_pic++ = p_lookup[ \
84 (((*p_y++ + dither10[i_real_y]) >> 4) << 7) \
85 + ((*p_u + dither20[i_real_y]) >> 5) * 9 \
86 + ((*p_v + dither20[i_real_y]) >> 5) ]; \
87 *p_pic++ = p_lookup[ \
88 (((*p_y++ + dither11[i_real_y]) >> 4) << 7) \
89 + ((*p_u++ + dither21[i_real_y]) >> 5) * 9 \
90 + ((*p_v++ + dither21[i_real_y]) >> 5) ]; \
91 *p_pic++ = p_lookup[ \
92 (((*p_y++ + dither12[i_real_y]) >> 4) << 7) \
93 + ((*p_u + dither22[i_real_y]) >> 5) * 9 \
94 + ((*p_v + dither22[i_real_y]) >> 5) ]; \
95 *p_pic++ = p_lookup[ \
96 (((*p_y++ + dither13[i_real_y]) >> 4) << 7) \
97 + ((*p_u++ + dither23[i_real_y]) >> 5) * 9 \
98 + ((*p_v++ + dither23[i_real_y]) >> 5) ]; \
100 #define CONVERT_4YUV_PIXEL_SCALE( CHROMA ) \
101 *p_pic++ = p_lookup[ \
102 ( ((*p_y + dither10[i_real_y]) >> 4) << 7) \
103 + ((*p_u + dither20[i_real_y]) >> 5) * 9 \
104 + ((*p_v + dither20[i_real_y]) >> 5) ]; \
105 p_y += *p_offset++; \
107 p_v += *p_offset++; \
108 *p_pic++ = p_lookup[ \
109 ( ((*p_y + dither11[i_real_y]) >> 4) << 7) \
110 + ((*p_u + dither21[i_real_y]) >> 5) * 9 \
111 + ((*p_v + dither21[i_real_y]) >> 5) ]; \
112 p_y += *p_offset++; \
114 p_v += *p_offset++; \
115 *p_pic++ = p_lookup[ \
116 ( ((*p_y + dither12[i_real_y]) >> 4) << 7) \
117 + ((*p_u + dither22[i_real_y]) >> 5) * 9 \
118 + ((*p_v + dither22[i_real_y]) >> 5) ]; \
119 p_y += *p_offset++; \
121 p_v += *p_offset++; \
122 *p_pic++ = p_lookup[ \
123 ( ((*p_y + dither13[i_real_y]) >> 4) << 7) \
124 + ((*p_u + dither23[i_real_y]) >> 5) * 9 \
125 + ((*p_v + dither23[i_real_y]) >> 5) ]; \
126 p_y += *p_offset++; \
128 p_v += *p_offset++; \
130 /*****************************************************************************
131 * SCALE_WIDTH: scale a line horizontally
132 *****************************************************************************
133 * This macro scales a line using rendering buffer and offset array. It works
134 * for 1, 2 and 4 Bpp.
135 *****************************************************************************/
136 #define SCALE_WIDTH \
139 /* Horizontal scaling, conversion has been done to buffer. \
140 * Rewind buffer and offset, then copy and scale line */ \
141 p_buffer = p_buffer_start; \
142 p_offset = p_offset_start; \
143 for( i_x = p_vout->output.i_width / 16; i_x--; ) \
145 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
146 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
147 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
148 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
149 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
150 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
151 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
152 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
153 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
154 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
155 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
156 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
157 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
158 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
159 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
160 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
162 for( i_x = p_vout->output.i_width & 15; i_x--; ) \
164 *p_pic++ = *p_buffer; p_buffer += *p_offset++; \
166 p_pic += i_right_margin; \
170 /* No scaling, conversion has been done directly in picture memory. \
171 * Increment of picture pointer to end of line is still needed */ \
172 (u8*)p_pic += p_dest->p->i_pitch; \
175 /*****************************************************************************
176 * SCALE_WIDTH_DITHER: scale a line horizontally for dithered 8 bpp
177 *****************************************************************************
178 * This macro scales a line using an offset array.
179 *****************************************************************************/
180 #define SCALE_WIDTH_DITHER( CHROMA ) \
183 /* Horizontal scaling - we can't use a buffer due to dithering */ \
184 p_offset = p_offset_start; \
185 for( i_x = p_vout->output.i_width / 16; i_x--; ) \
187 CONVERT_4YUV_PIXEL_SCALE( CHROMA ) \
188 CONVERT_4YUV_PIXEL_SCALE( CHROMA ) \
189 CONVERT_4YUV_PIXEL_SCALE( CHROMA ) \
190 CONVERT_4YUV_PIXEL_SCALE( CHROMA ) \
195 for( i_x = p_vout->render.i_width / 16; i_x--; ) \
197 CONVERT_4YUV_PIXEL( CHROMA ) \
198 CONVERT_4YUV_PIXEL( CHROMA ) \
199 CONVERT_4YUV_PIXEL( CHROMA ) \
200 CONVERT_4YUV_PIXEL( CHROMA ) \
203 /* Increment of picture pointer to end of line is still needed */ \
204 p_pic += i_right_margin; \
206 /* Increment the Y coordinate in the matrix, modulo 4 */ \
207 i_real_y = (i_real_y + 1) & 0x3; \
209 /*****************************************************************************
210 * SCALE_HEIGHT: handle vertical scaling
211 *****************************************************************************
212 * This macro handle vertical scaling for a picture. CHROMA may be 420, 422 or
213 * 444 for RGB conversion, or 400 for gray conversion. It works for 1, 2, 3
215 *****************************************************************************/
216 #define SCALE_HEIGHT( CHROMA, BPP ) \
217 /* If line is odd, rewind 4:2:0 U and V samples */ \
218 if( ((CHROMA == 420) || (CHROMA == 422)) && !(i_y & 0x1) ) \
220 p_u -= i_chroma_width; \
221 p_v -= i_chroma_width; \
225 * Handle vertical scaling. The current line can be copied or next one \
230 case -1: /* vertical scaling factor is < 1 */ \
231 while( (i_scale_count -= p_vout->output.i_height) > 0 ) \
233 /* Height reduction: skip next source line */ \
234 p_y += p_vout->render.i_width; \
236 if( (CHROMA == 420) || (CHROMA == 422) ) \
240 p_u += i_chroma_width; \
241 p_v += i_chroma_width; \
244 else if( CHROMA == 444 ) \
246 p_u += p_vout->render.i_width; \
247 p_v += p_vout->render.i_width; \
250 i_scale_count += p_vout->render.i_height; \
252 case 1: /* vertical scaling factor is > 1 */ \
253 while( (i_scale_count -= p_vout->render.i_height) > 0 ) \
255 /* Height increment: copy previous picture line */ \
256 FAST_MEMCPY( p_pic, p_pic_start, p_vout->output.i_width * BPP ); \
257 (u8*)p_pic += p_dest->p->i_pitch; \
259 i_scale_count += p_vout->output.i_height; \
263 /*****************************************************************************
264 * SCALE_HEIGHT_DITHER: handle vertical scaling for dithered 8 bpp
265 *****************************************************************************
266 * This macro handles vertical scaling for a picture. CHROMA may be 420,
267 * 422 or 444 for RGB conversion, or 400 for gray conversion.
268 *****************************************************************************/
269 #define SCALE_HEIGHT_DITHER( CHROMA ) \
271 /* If line is odd, rewind 4:2:0 U and V samples */ \
272 if( ((CHROMA == 420) || (CHROMA == 422)) && !(i_y & 0x1) ) \
274 p_u -= i_chroma_width; \
275 p_v -= i_chroma_width; \
279 * Handle vertical scaling. The current line can be copied or next one \
285 case -1: /* vertical scaling factor is < 1 */ \
286 while( (i_scale_count -= p_vout->output.i_height) > 0 ) \
288 /* Height reduction: skip next source line */ \
289 p_y += p_vout->render.i_width; \
291 if( (CHROMA == 420) || (CHROMA == 422) ) \
295 p_u += i_chroma_width; \
296 p_v += i_chroma_width; \
299 else if( CHROMA == 444 ) \
301 p_u += p_vout->render.i_width; \
302 p_v += p_vout->render.i_width; \
305 i_scale_count += p_vout->render.i_height; \
307 case 1: /* vertical scaling factor is > 1 */ \
308 while( (i_scale_count -= p_vout->render.i_height) > 0 ) \
310 p_y -= p_vout->render.i_width; \
311 p_u -= i_chroma_width; \
312 p_v -= i_chroma_width; \
313 SCALE_WIDTH_DITHER( CHROMA ); \
315 i_scale_count += p_vout->output.i_height; \