1 /*****************************************************************************
2 * vout_events.c: Windows DirectX video output events handler
3 *****************************************************************************
4 * Copyright (C) 2001 VideoLAN
5 * $Id: vout_events.c,v 1.14 2002/04/23 22:07:05 gbazin Exp $
7 * Authors: Gildas Bazin <gbazin@netcourrier.com>
9 * This program is free software; you can redistribute it and/or modify
10 * it under the terms of the GNU General Public License as published by
11 * the Free Software Foundation; either version 2 of the License, or
12 * (at your option) any later version.
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
19 * You should have received a copy of the GNU General Public License
20 * along with this program; if not, write to the Free Software
21 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
22 *****************************************************************************/
25 /*****************************************************************************
26 * Preamble: This file contains the functions related to the creation of
27 * a window and the handling of its messages (events).
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
30 #include <stdlib.h> /* free() */
31 #include <string.h> /* strerror() */
33 #include <videolan/vlc.h>
38 #include "video_output.h"
46 #include "interface.h"
48 #include "vout_directx.h"
50 /*****************************************************************************
52 *****************************************************************************/
53 static int DirectXCreateWindow( vout_thread_t *p_vout );
54 static void DirectXCloseWindow ( vout_thread_t *p_vout );
55 static void DirectXUpdateRects( vout_thread_t *p_vout );
56 static long FAR PASCAL DirectXEventProc ( HWND hwnd, UINT message,
57 WPARAM wParam, LPARAM lParam );
59 /*****************************************************************************
60 * DirectXEventThread: Create video window & handle its messages
61 *****************************************************************************
62 * This function creates a video window and then enters an infinite loop
63 * that handles the messages sent to that window.
64 * The main goal of this thread is to isolate the Win32 PeekMessage function
65 * because this one can block for a long time.
66 *****************************************************************************/
67 void DirectXEventThread( vout_thread_t *p_vout )
74 /* Create a window for the video */
75 /* Creating a window under Windows also initializes the thread's event
77 vlc_mutex_lock( &p_vout->p_sys->event_thread_lock );
78 if( DirectXCreateWindow( p_vout ) )
80 intf_ErrMsg( "vout error: can't create window" );
81 p_vout->p_sys->i_event_thread_status = THREAD_FATAL;
82 p_vout->p_sys->b_event_thread_die = 1;
84 else p_vout->p_sys->i_event_thread_status = THREAD_READY;
86 /* signal the creation of the window */
87 vlc_cond_signal( &p_vout->p_sys->event_thread_wait );
88 vlc_mutex_unlock( &p_vout->p_sys->event_thread_lock );
91 /* GetMessage will sleep if there's no message in the queue */
92 while( !p_vout->p_sys->b_event_thread_die
93 && GetMessage( &msg, p_vout->p_sys->hwnd, 0, 0 ) )
96 /* Check if we are asked to exit */
97 if( p_vout->b_die || p_vout->p_sys->b_event_thread_die )
100 switch( msg.message )
105 if( (abs(GET_X_LPARAM(msg.lParam) - old_mouse_pos.x) > 2 ||
106 (abs(GET_Y_LPARAM(msg.lParam) - old_mouse_pos.y)) > 2 ) )
108 GetCursorPos( &old_mouse_pos );
109 p_vout->p_sys->i_lastmoved = mdate();
111 if( p_vout->p_sys->b_cursor_hidden )
113 p_vout->p_sys->b_cursor_hidden = 0;
119 case WM_VLC_HIDE_MOUSE:
120 GetCursorPos( &old_mouse_pos );
125 p_main->p_intf->b_menu_change = 1;
129 p_vout->p_sys->i_changes |= VOUT_FULLSCREEN_CHANGE;
132 case WM_LBUTTONDBLCLK:
133 p_vout->p_sys->i_changes |= VOUT_FULLSCREEN_CHANGE;
137 /* the key events are first processed here. The next
138 * message processed by this main message loop will be the
139 * char translation of the key event */
140 intf_WarnMsg( 3, "vout: vout_Manage WM_KEYDOWN" );
145 /* exit application */
146 p_main->p_intf->b_die = 1;
149 TranslateMessage(&msg);
157 /* exit application */
158 p_main->p_intf->b_die = 1;
161 case 'f': /* switch to fullscreen */
163 p_vout->p_sys->i_changes |= VOUT_FULLSCREEN_CHANGE;
166 case 'c': /* toggle grayscale */
168 p_vout->b_grayscale = ! p_vout->b_grayscale;
169 p_vout->p_sys->i_changes |= VOUT_GRAYSCALE_CHANGE;
172 case 'i': /* toggle info */
174 p_vout->b_info = ! p_vout->b_info;
175 p_vout->p_sys->i_changes |= VOUT_INFO_CHANGE;
178 case 's': /* toggle scaling */
180 p_vout->b_scale = ! p_vout->b_scale;
181 p_vout->p_sys->i_changes |= VOUT_SCALE_CHANGE;
184 case ' ': /* toggle interface */
185 p_vout->b_interface = ! p_vout->b_interface;
186 p_vout->p_sys->i_changes |= VOUT_INTF_CHANGE;
189 case '0': network_ChannelJoin( 0 ); break;
190 case '1': network_ChannelJoin( 1 ); break;
191 case '2': network_ChannelJoin( 2 ); break;
192 case '3': network_ChannelJoin( 3 ); break;
193 case '4': network_ChannelJoin( 4 ); break;
194 case '5': network_ChannelJoin( 5 ); break;
195 case '6': network_ChannelJoin( 6 ); break;
196 case '7': network_ChannelJoin( 7 ); break;
197 case '8': network_ChannelJoin( 8 ); break;
198 case '9': network_ChannelJoin( 9 ); break;
205 /* Messages we don't handle directly are dispatched to the
206 * window procedure */
207 TranslateMessage(&msg);
208 DispatchMessage(&msg);
213 } /* End Main loop */
215 if( msg.message == WM_QUIT )
217 intf_WarnMsg( 3, "vout: DirectXEventThread WM_QUIT... "
218 "shouldn't happen!!" );
219 p_vout->p_sys->hwnd = NULL; /* Window already destroyed */
222 intf_WarnMsg( 3, "vout: DirectXEventThread Terminating" );
224 /* clear the changes formerly signaled */
225 p_vout->p_sys->i_changes = 0;
227 DirectXCloseWindow( p_vout );
231 /* following functions are local */
233 /*****************************************************************************
234 * DirectXCreateWindow: create a window for the video.
235 *****************************************************************************
236 * Before creating a direct draw surface, we need to create a window in which
237 * the video will be displayed. This window will also allow us to capture the
239 *****************************************************************************/
240 static int DirectXCreateWindow( vout_thread_t *p_vout )
243 WNDCLASSEX wc; /* window class components */
247 HICON vlc_icon = NULL;
248 char vlc_path[_MAX_PATH+1];
250 intf_WarnMsg( 3, "vout: DirectXCreateWindow" );
252 /* get this module's instance */
253 hInstance = GetModuleHandle(NULL);
255 /* Create a BRUSH that will be used by Windows to paint the window
257 * This window background is important for us as it will be used by the
258 * graphics card to display the overlay.
259 * This is why we carefully choose the color for this background, the goal
260 * being to choose a color which isn't complete black but nearly. We
261 * obviously don't want to use black as a colorkey for the overlay because
262 * black is one of the most used color and thus would give us undesirable
264 /* the first step is to find the colorkey we want to use. The difficulty
265 * comes from the potential dithering (depends on the display depth)
266 * because we need to know the real RGB value of the chosen colorkey */
268 for( colorkey = 5; colorkey < 0xFF /*all shades of red*/; colorkey++ )
270 if( colorkey == GetNearestColor( hdc, colorkey ) )
273 intf_WarnMsg(3,"vout: DirectXCreateWindow background color:%i", colorkey);
275 /* create the actual brush */
276 p_vout->p_sys->hbrush = CreateSolidBrush(colorkey);
277 p_vout->p_sys->i_rgb_colorkey = (int)colorkey;
279 /* Get the current size of the display and its colour depth */
280 p_vout->p_sys->rect_display.right = GetDeviceCaps( hdc, HORZRES );
281 p_vout->p_sys->rect_display.bottom = GetDeviceCaps( hdc, VERTRES );
282 p_vout->p_sys->i_display_depth = GetDeviceCaps( hdc, BITSPIXEL );
283 intf_WarnMsg( 3, "vout: Screen dimensions %ix%i colour depth %i",
284 p_vout->p_sys->rect_display.right,
285 p_vout->p_sys->rect_display.bottom,
286 p_vout->p_sys->i_display_depth );
288 ReleaseDC( p_vout->p_sys->hwnd, hdc );
290 /* Get the Icon from the main app */
291 if( GetModuleFileName( NULL, vlc_path, _MAX_PATH ) )
293 vlc_icon = ExtractIcon( hInstance, vlc_path, 0 );
296 vlc_icon = LoadIcon( NULL, IDI_APPLICATION );
299 /* fill in the window class structure */
300 wc.cbSize = sizeof(WNDCLASSEX);
301 wc.style = CS_DBLCLKS; /* style: dbl click */
302 wc.lpfnWndProc = (WNDPROC)DirectXEventProc; /* event handler */
303 wc.cbClsExtra = 0; /* no extra class data */
304 wc.cbWndExtra = 0; /* no extra window data */
305 wc.hInstance = hInstance; /* instance */
306 wc.hIcon = CopyIcon( vlc_icon ); /* load the vlc icon */
307 wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* load a default cursor */
308 wc.hbrBackground = p_vout->p_sys->hbrush; /* background color */
309 wc.lpszMenuName = NULL; /* no menu */
310 wc.lpszClassName = "VLC DirectX"; /* use a special class */
311 wc.hIconSm = CopyIcon( vlc_icon ); /* load the vlc icon */
313 /* register the window class */
314 if (!RegisterClassEx(&wc))
316 /* Check why it failed. If it's because one already exists then fine */
318 if( !GetClassInfo( hInstance, "VLC DirectX", &wndclass ) )
320 intf_ErrMsg( "vout: DirectXCreateWindow RegisterClass FAILED" );
325 /* when you create a window you give the dimensions you wish it to have.
326 * Unfortunatly these dimensions will include the borders and title bar.
327 * We use the following function to find out the size of the window
328 * corresponding to the useable surface we want */
329 rect_window.top = 10;
330 rect_window.left = 10;
331 rect_window.right = rect_window.left + p_vout->p_sys->i_window_width;
332 rect_window.bottom = rect_window.top + p_vout->p_sys->i_window_height;
333 AdjustWindowRect( &rect_window, WS_OVERLAPPEDWINDOW|WS_SIZEBOX, 0 );
335 /* create the window */
336 p_vout->p_sys->hwnd = CreateWindow("VLC DirectX",/* name of window class */
337 "VLC DirectX", /* window title bar text */
339 | WS_SIZEBOX, /* window style */
340 CW_USEDEFAULT, /* default X coordinate */
341 0, /* default Y coordinate */
342 rect_window.right - rect_window.left, /* window width */
343 rect_window.bottom - rect_window.top, /* window height */
344 NULL, /* no parent window */
345 NULL, /* no menu in this window */
346 hInstance, /* handle of this program instance */
347 NULL); /* no additional arguments */
349 if (p_vout->p_sys->hwnd == NULL) {
350 intf_WarnMsg( 3, "vout: DirectXCreateWindow create window FAILED" );
354 /* store a p_vout pointer into the window local storage (for later use
355 * in DirectXEventProc).
356 * We need to use SetWindowLongPtr when it is available in mingw */
357 SetWindowLong( p_vout->p_sys->hwnd, GWL_USERDATA, (LONG)p_vout );
359 /* now display the window */
360 ShowWindow(p_vout->p_sys->hwnd, SW_SHOW);
365 /*****************************************************************************
366 * DirectXCloseWindow: close the window created by DirectXCreateWindow
367 *****************************************************************************
368 * This function returns all resources allocated by DirectXCreateWindow.
369 *****************************************************************************/
370 static void DirectXCloseWindow( vout_thread_t *p_vout )
372 intf_WarnMsg( 3, "vout: DirectXCloseWindow" );
373 if( p_vout->p_sys->hwnd != NULL )
375 DestroyWindow( p_vout->p_sys->hwnd);
376 p_vout->p_sys->hwnd = NULL;
379 /* We don't unregister the Window Class because it could lead to race
380 * conditions and it will be done anyway by the system when the app will
383 /* free window background brush */
384 if( p_vout->p_sys->hbrush != NULL )
386 DeleteObject( p_vout->p_sys->hbrush );
387 p_vout->p_sys->hbrush = NULL;
391 /*****************************************************************************
392 * DirectXUpdateRects:
393 *****************************************************************************
394 * This function is called when the window position and size is changed, and
395 * its job is to update the source and destination RECTs used to display the
397 *****************************************************************************/
398 static void DirectXUpdateRects( vout_thread_t *p_vout )
400 int i_width, i_height, i_x, i_y;
402 #define rect_src p_vout->p_sys->rect_src
403 #define rect_src_clipped p_vout->p_sys->rect_src_clipped
404 #define rect_dest p_vout->p_sys->rect_dest
405 #define rect_dest_clipped p_vout->p_sys->rect_dest_clipped
406 #define rect_display p_vout->p_sys->rect_display
408 vout_PlacePicture( p_vout, p_vout->p_sys->i_window_width,
409 p_vout->p_sys->i_window_height,
410 &i_x, &i_y, &i_width, &i_height );
412 /* Destination image position and dimensions */
413 rect_dest.left = i_x + p_vout->p_sys->i_window_x;
414 rect_dest.top = i_y + p_vout->p_sys->i_window_y;
415 rect_dest.right = rect_dest.left + i_width;
416 rect_dest.bottom = rect_dest.top + i_height;
419 /* UpdateOverlay directdraw function doesn't automatically clip to the
420 * display size so we need to do it otherwise it will fails */
422 /* Clip the destination window */
423 IntersectRect( &rect_dest_clipped, &rect_dest, &rect_display );
426 intf_WarnMsg( 3, "vout: DirectXUpdateRects image_dst_clipped coords:"
428 rect_dest_clipped.left, rect_dest_clipped.top,
429 rect_dest_clipped.right, rect_dest_clipped.bottom);
432 /* the 2 following lines are to fix a bug when clicking on the desktop */
433 if( (rect_dest_clipped.right - rect_dest_clipped.left)==0 ||
434 (rect_dest_clipped.bottom - rect_dest_clipped.top)==0 )
436 SetRectEmpty( &rect_src_clipped );
440 /* src image dimensions */
443 rect_src.right = p_vout->render.i_width;
444 rect_src.bottom = p_vout->render.i_height;
446 /* Clip the source image */
447 rect_src_clipped.left = (rect_dest_clipped.left - rect_dest.left) *
448 p_vout->render.i_width / (rect_dest.right - rect_dest.left);
449 rect_src_clipped.right = p_vout->render.i_width -
450 (rect_dest.right - rect_dest_clipped.right) * p_vout->render.i_width /
451 (rect_dest.right - rect_dest.left);
452 rect_src_clipped.top = (rect_dest_clipped.top - rect_dest.top) *
453 p_vout->render.i_height / (rect_dest.bottom - rect_dest.top);
454 rect_src_clipped.bottom = p_vout->render.i_height -
455 (rect_dest.bottom - rect_dest_clipped.bottom) * p_vout->render.i_height /
456 (rect_dest.bottom - rect_dest.top);
459 intf_WarnMsg( 3, "vout: DirectXUpdateRects image_src_clipped"
460 " coords: %i,%i,%i,%i",
461 rect_src_clipped.left, rect_src_clipped.top,
462 rect_src_clipped.right, rect_src_clipped.bottom);
466 #undef rect_src_clipped
468 #undef rect_dest_clipped
472 /*****************************************************************************
473 * DirectXEventProc: This is the window event processing function.
474 *****************************************************************************
475 * On Windows, when you create a window you have to attach an event processing
476 * function to it. The aim of this function is to manage "Queued Messages" and
477 * "Nonqueued Messages".
478 * Queued Messages are those picked up and retransmitted by vout_Manage
479 * (using the GetMessage and DispatchMessage functions).
480 * Nonqueued Messages are those that Windows will send directly to this
481 * procedure (like WM_DESTROY, WM_WINDOWPOSCHANGED...)
482 *****************************************************************************/
483 static long FAR PASCAL DirectXEventProc( HWND hwnd, UINT message,
484 WPARAM wParam, LPARAM lParam )
486 vout_thread_t *p_vout;
491 case WM_WINDOWPOSCHANGED:
496 p_vout = (vout_thread_t *)GetWindowLong( hwnd, GWL_USERDATA );
498 /* update the window position */
501 ClientToScreen( hwnd, &point_window );
502 p_vout->p_sys->i_window_x = point_window.x;
503 p_vout->p_sys->i_window_y = point_window.y;
505 /* update the window size */
506 GetClientRect( hwnd, &rect_window );
507 p_vout->p_sys->i_window_width = rect_window.right;
508 p_vout->p_sys->i_window_height = rect_window.bottom;
510 DirectXUpdateRects( p_vout );
511 if( p_vout->p_sys->b_using_overlay &&
512 !p_vout->p_sys->b_event_thread_die )
513 DirectXUpdateOverlay( p_vout );
515 /* signal the size change */
516 p_vout->p_sys->i_changes |= VOUT_SIZE_CHANGE;
522 /* the user wants to close the window */
524 intf_WarnMsg( 4, "vout: WinProc WM_CLOSE" );
525 /* exit application */
526 p_main->p_intf->b_die = 1;
530 /* the window has been closed so shut down everything now */
532 intf_WarnMsg( 4, "vout: WinProc WM_DESTROY" );
533 /* just destroy the window */
534 PostQuitMessage( 0 );
541 case SC_SCREENSAVE: /* catch the screensaver */
542 case SC_MONITORPOWER: /* catch the monitor turn-off */
543 intf_WarnMsg( 3, "vout: WinProc WM_SYSCOMMAND" );
544 return 0; /* this stops them from happening */
549 p_vout = (vout_thread_t *)GetWindowLong( hwnd, GWL_USERDATA );
550 if( !p_vout->p_sys->b_using_overlay )
552 /* We want to eliminate unnecessary background redraws which create
553 * an annoying flickering */
554 int i_width, i_height, i_x, i_y;
556 GetClipBox( (HDC)wParam, &rect_temp );
558 intf_WarnMsg( 4, "vout: WinProc WM_ERASEBKGND %i,%i,%i,%i",
559 rect_temp.left, rect_temp.top,
560 rect_temp.right, rect_temp.bottom );
562 vout_PlacePicture( p_vout, p_vout->p_sys->i_window_width,
563 p_vout->p_sys->i_window_height,
564 &i_x, &i_y, &i_width, &i_height );
565 ExcludeClipRect( (HDC)wParam, i_x, i_y,
566 i_x + i_width, i_y + i_height );
571 //intf_WarnMsg( 4, "vout: WinProc WM Default %i", message );
575 return DefWindowProc(hwnd, message, wParam, lParam);