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[vlc] / plugins / fb / vout_fb.c
1 /*****************************************************************************
2  * vout_fb.c: Linux framebuffer video output display method
3  *****************************************************************************
4  * Copyright (C) 1999, 2000 VideoLAN
5  *
6  * Authors:
7  *
8  * This program is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * (at your option) any later version.
12  * 
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
21  *****************************************************************************/
22
23 /*****************************************************************************
24  * Preamble
25  *****************************************************************************/
26 #include "defs.h"
27
28 #include <errno.h>                                                 /* ENOMEM */
29 #include <stdlib.h>                                                /* free() */
30 #include <string.h>                                            /* strerror() */
31
32 #include <fcntl.h>                                                 /* open() */
33 #include <unistd.h>                                               /* close() */
34 #include <linux/fb.h>
35 #include <sys/ioctl.h>
36 #include <sys/mman.h>                                              /* mmap() */
37
38 #include "config.h"
39 #include "common.h"
40 #include "threads.h"
41 #include "mtime.h"
42 #include "plugins.h"
43
44 #include "video.h"
45 #include "video_output.h"
46
47 #include "intf_msg.h"
48 #include "main.h"
49
50 /*****************************************************************************
51  * vout_sys_t: video output framebuffer method descriptor
52  *****************************************************************************
53  * This structure is part of the video output thread descriptor.
54  * It describes the FB specific properties of an output thread.
55  *****************************************************************************/
56 typedef struct vout_sys_s
57 {
58     /* System informations */
59     int                         i_fb_dev;       /* framebuffer device handle */
60     struct fb_var_screeninfo    var_info;   /* framebuffer mode informations */
61
62     /* Video memory */
63     byte_t *                    p_video;                      /* base adress */
64     size_t                      i_page_size;                    /* page size */
65
66     struct fb_cmap              fb_cmap;                /* original colormap */
67     unsigned short              *fb_palette;             /* original palette */
68
69 } vout_sys_t;
70
71 /*****************************************************************************
72  * Local prototypes
73  *****************************************************************************/
74 static int     FBOpenDisplay   ( vout_thread_t *p_vout );
75 static void    FBCloseDisplay  ( vout_thread_t *p_vout );
76
77 /*****************************************************************************
78  * vout_SysCreate: allocates FB video thread output method
79  *****************************************************************************
80  * This function allocates and initializes a FB vout method.
81  *****************************************************************************/
82 int vout_SysCreate( vout_thread_t *p_vout, char *psz_display,
83                     int i_root_window, void *p_data )
84 {
85     /* Allocate structure */
86     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
87     if( p_vout->p_sys == NULL )
88     {
89         intf_ErrMsg("error: %s\n", strerror(ENOMEM) );
90         return( 1 );
91     }
92
93     /* Open and initialize device */
94     if( FBOpenDisplay( p_vout ) )
95     {
96         intf_ErrMsg("vout error: can't open display\n");
97         free( p_vout->p_sys );
98         return( 1 );
99     }
100
101     return( 0 );
102 }
103
104 /*****************************************************************************
105  * vout_SysInit: initialize framebuffer video thread output method
106  *****************************************************************************/
107 int vout_SysInit( vout_thread_t *p_vout )
108 {
109     return( 0 );
110 }
111
112 /*****************************************************************************
113  * vout_SysEnd: terminate FB video thread output method
114  *****************************************************************************/
115 void vout_SysEnd( vout_thread_t *p_vout )
116 {
117     ;
118 }
119
120 /*****************************************************************************
121  * vout_SysDestroy: destroy FB video thread output method
122  *****************************************************************************
123  * Terminate an output method created by vout_CreateOutputMethod
124  *****************************************************************************/
125 void vout_SysDestroy( vout_thread_t *p_vout )
126 {
127     FBCloseDisplay( p_vout );
128     free( p_vout->p_sys );
129 }
130
131 /*****************************************************************************
132  * vout_SysManage: handle FB events
133  *****************************************************************************
134  * This function should be called regularly by video output thread. It manages
135  * console events. It returns a non null value on error.
136  *****************************************************************************/
137 int vout_SysManage( vout_thread_t *p_vout )
138 {
139     /*
140      * Size change
141      */
142     if( p_vout->i_changes & VOUT_SIZE_CHANGE )
143     {
144         intf_DbgMsg("resizing window\n");
145         p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
146
147         /* Destroy XImages to change their size */
148         vout_SysEnd( p_vout );
149
150         /* Recreate XImages. If SysInit failed, the thread can't go on. */
151         if( vout_SysInit( p_vout ) )
152         {
153             intf_ErrMsg("error: can't resize display\n");
154             return( 1 );
155         }
156
157 #if 1
158         /* Tell the video output thread that it will need to rebuild YUV
159          * tables. This is needed since conversion buffer size may have changed */
160         p_vout->i_changes |= VOUT_YUV_CHANGE;
161         intf_Msg("Video display resized (%dx%d)\n", p_vout->i_width, p_vout->i_height);
162 #endif
163     }
164
165     return 0;
166 }
167
168 /*****************************************************************************
169  * vout_SysDisplay: displays previously rendered output
170  *****************************************************************************
171  * This function send the currently rendered image to FB image, waits until
172  * it is displayed and switch the two rendering buffers, preparing next frame.
173  *****************************************************************************/
174 void vout_SysDisplay( vout_thread_t *p_vout )
175 {
176     /* swap the two Y offsets */
177     p_vout->p_sys->var_info.yoffset = p_vout->i_buffer_index ? p_vout->p_sys->var_info.yres : 0;
178     /* the X offset should be 0, but who knows ...
179      * some other app might have played with the framebuffer */
180     p_vout->p_sys->var_info.xoffset = 0;
181
182     //ioctl( p_vout->p_sys->i_fb_dev, FBIOPUT_VSCREENINFO, &p_vout->p_sys->var_info );
183     ioctl( p_vout->p_sys->i_fb_dev, FBIOPAN_DISPLAY, &p_vout->p_sys->var_info );
184 }
185
186 /*****************************************************************************
187  * vout_SetPalette: sets an 8 bpp palette
188  *****************************************************************************
189  * This function sets the palette given as an argument. It does not return
190  * anything, but could later send information on which colors it was unable
191  * to set.
192  *****************************************************************************/
193 void vout_SetPalette( p_vout_thread_t p_vout,
194                       u16 *red, u16 *green, u16 *blue, u16 *transp )
195 {
196     struct fb_cmap cmap = { 0, 256, red, green, blue, transp };
197     ioctl( p_vout->p_sys->i_fb_dev, FBIOPUTCMAP, &cmap );
198 }
199
200 /* following functions are local */
201
202 /*****************************************************************************
203  * FBOpenDisplay: open and initialize framebuffer device
204  *****************************************************************************
205  * XXX?? The framebuffer mode is only provided as a fast and efficient way to
206  * display video, providing the card is configured and the mode ok. It is
207  * not portable, and is not supposed to work with many cards. Use at your
208  * own risk !
209  *****************************************************************************/
210
211 static int FBOpenDisplay( vout_thread_t *p_vout )
212 {
213     char *psz_device;                             /* framebuffer device path */
214     struct fb_fix_screeninfo    fix_info;     /* framebuffer fix information */
215
216     /* Open framebuffer device */
217     psz_device = main_GetPszVariable( VOUT_FB_DEV_VAR, VOUT_FB_DEV_DEFAULT );
218     p_vout->p_sys->i_fb_dev = open( psz_device, O_RDWR);
219     if( p_vout->p_sys->i_fb_dev == -1 )
220     {
221         intf_ErrMsg("vout error: can't open %s (%s)\n", psz_device, strerror(errno) );
222         return( 1 );
223     }
224
225     /* Get framebuffer device informations */
226     if( ioctl( p_vout->p_sys->i_fb_dev, FBIOGET_VSCREENINFO, &p_vout->p_sys->var_info ) )
227     {
228         intf_ErrMsg( "vout error: can't get framebuffer informations (%s)\n", strerror(errno) );
229         close( p_vout->p_sys->i_fb_dev );
230         return( 1 );
231     }
232
233     /* Framebuffer must have some basic properties to be usable */
234     /* XXX?? */
235
236     /* Set some attributes */
237     p_vout->p_sys->var_info.activate = FB_ACTIVATE_NXTOPEN;
238     p_vout->p_sys->var_info.xoffset =  0;
239     p_vout->p_sys->var_info.yoffset =  0;
240     intf_ErrMsg( "vout: ypanstep is %i\n", fix_info.ypanstep );
241     /* XXX?? ask sam p_vout->p_sys->mode_info.sync = FB_SYNC_VERT_HIGH_ACT; */
242
243     if( ioctl( p_vout->p_sys->i_fb_dev, FBIOPUT_VSCREENINFO, &p_vout->p_sys->var_info ) )
244     {
245         intf_ErrMsg("vout error: can't set framebuffer informations (%s)\n", strerror(errno) );
246         close( p_vout->p_sys->i_fb_dev );
247         return( 1 );
248     }
249
250     /* Get some informations again, in the definitive configuration */
251     if( ioctl( p_vout->p_sys->i_fb_dev, FBIOGET_FSCREENINFO, &fix_info ) ||
252         ioctl( p_vout->p_sys->i_fb_dev, FBIOGET_VSCREENINFO, &p_vout->p_sys->var_info ) )
253     {
254         intf_ErrMsg("vout error: can't get framebuffer informations (%s)\n", strerror(errno) );
255         /* FIXME: restore fb config ?? */
256         close( p_vout->p_sys->i_fb_dev );
257         return( 1 );
258     }
259
260     /* FIXME: if the image is full-size, it gets cropped on the left
261      * because of the xres / xres_virtual slight difference */
262     intf_Msg( "%ix%i (virtual %ix%i)\n", p_vout->p_sys->var_info.xres, p_vout->p_sys->var_info.yres, p_vout->p_sys->var_info.xres_virtual, p_vout->p_sys->var_info.yres_virtual );
263     p_vout->i_width =                   p_vout->p_sys->var_info.xres_virtual ? p_vout->p_sys->var_info.xres_virtual : p_vout->p_sys->var_info.xres;
264     p_vout->i_height =                  p_vout->p_sys->var_info.yres;
265     p_vout->i_screen_depth =            p_vout->p_sys->var_info.bits_per_pixel;
266     switch( p_vout->i_screen_depth )
267     {
268     case 8:                                                         /* 8 bpp */
269         p_vout->p_sys->fb_palette = malloc( 8 * 256 * sizeof(unsigned short) );
270         p_vout->p_sys->fb_cmap.start = 0;
271         p_vout->p_sys->fb_cmap.len = 256;
272         p_vout->p_sys->fb_cmap.red = p_vout->p_sys->fb_palette;
273         p_vout->p_sys->fb_cmap.green = p_vout->p_sys->fb_palette + 256 * sizeof(unsigned short);
274         p_vout->p_sys->fb_cmap.blue = p_vout->p_sys->fb_palette + 2 * 256 * sizeof(unsigned short);
275         p_vout->p_sys->fb_cmap.transp = p_vout->p_sys->fb_palette + 3 * 256 * sizeof(unsigned short);
276
277         /* saves the colormap */
278         ioctl( p_vout->p_sys->i_fb_dev, FBIOGETCMAP, &p_vout->p_sys->fb_cmap );
279
280         p_vout->i_bytes_per_pixel = 1;
281         p_vout->i_bytes_per_line = p_vout->i_width;
282         break;
283
284     case 15:                      /* 15 bpp (16bpp with a missing green bit) */
285     case 16:                                        /* 16 bpp (65536 colors) */
286         p_vout->i_bytes_per_pixel = 2;
287         p_vout->i_bytes_per_line = p_vout->i_width * 2;
288         break;
289
290     case 24:                                  /* 24 bpp (millions of colors) */
291         p_vout->i_bytes_per_pixel = 3;
292         p_vout->i_bytes_per_line = p_vout->i_width * 3;
293         break;
294
295     case 32:                                  /* 32 bpp (millions of colors) */
296         p_vout->i_bytes_per_pixel = 4;
297         p_vout->i_bytes_per_line = p_vout->i_width * 4;
298         break;
299
300     default:                                     /* unsupported screen depth */
301         intf_ErrMsg( "vout error: screen depth %d is not supported\n",
302                      p_vout->i_screen_depth);
303         return( 1 );
304         break;
305     }
306
307     switch( p_vout->i_screen_depth )
308     {
309     case 15:
310     case 16:
311     case 24:
312     case 32:
313         p_vout->i_red_mask =    ( (1 << p_vout->p_sys->var_info.red.length) - 1 )
314                                     << p_vout->p_sys->var_info.red.offset;
315         p_vout->i_green_mask =    ( (1 << p_vout->p_sys->var_info.green.length) - 1 )
316                                     << p_vout->p_sys->var_info.green.offset;
317         p_vout->i_blue_mask =    ( (1 << p_vout->p_sys->var_info.blue.length) - 1 )
318                                     << p_vout->p_sys->var_info.blue.offset;
319     }
320
321     p_vout->p_sys->i_page_size = p_vout->i_width *
322                 p_vout->i_height * p_vout->i_bytes_per_pixel;
323
324     /* Map two framebuffers a the very beginning of the fb */
325     p_vout->p_sys->p_video = mmap(0, p_vout->p_sys->i_page_size * 2,
326                           PROT_READ | PROT_WRITE, MAP_SHARED,
327                           p_vout->p_sys->i_fb_dev, 0 );
328     if( (int)p_vout->p_sys->p_video == -1 ) /* XXX?? according to man, it is -1. What about NULL ? */
329     {
330         intf_ErrMsg("vout error: can't map video memory (%s)\n", strerror(errno) );
331         /* FIXME: restore fb config ?? */
332         close( p_vout->p_sys->i_fb_dev );
333         return( 1 );
334     }
335
336     /* Set and initialize buffers */
337     vout_SetBuffers( p_vout, p_vout->p_sys->p_video,
338                      p_vout->p_sys->p_video + p_vout->p_sys->i_page_size );
339     intf_DbgMsg("framebuffer type=%d, visual=%d, ypanstep=%d, ywrap=%d, accel=%d\n",
340                 fix_info.type, fix_info.visual, fix_info.ypanstep, fix_info.ywrapstep, fix_info.accel );
341     return( 0 );
342 }
343
344 /*****************************************************************************
345  * FBCloseDisplay: close and reset framebuffer device
346  *****************************************************************************
347  * Returns all resources allocated by FBOpenDisplay and restore the original
348  * state of the device.
349  *****************************************************************************/
350 static void FBCloseDisplay( vout_thread_t *p_vout )
351 {
352     /* Restore palette */
353     if( p_vout->i_screen_depth == 8 );
354     {
355         ioctl( p_vout->p_sys->i_fb_dev, FBIOPUTCMAP, &p_vout->p_sys->fb_cmap );
356         free( p_vout->p_sys->fb_palette );
357     }
358
359     /* Destroy window and close display */
360     close( p_vout->p_sys->i_fb_dev );
361 }
362
363