]> git.sesse.net Git - vlc/blob - plugins/filter/distort.c
* filters were using memalign but freeing p_data instead of p_data_orig.
[vlc] / plugins / filter / distort.c
1 /*****************************************************************************
2  * distort.c : Misc video effects plugin for vlc
3  *****************************************************************************
4  * Copyright (C) 2000, 2001 VideoLAN
5  * $Id: distort.c,v 1.11 2002/05/19 12:57:32 gbazin Exp $
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  * 
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
22  *****************************************************************************/
23
24 /*****************************************************************************
25  * Preamble
26  *****************************************************************************/
27 #include <errno.h>
28 #include <stdlib.h>                                      /* malloc(), free() */
29 #include <string.h>
30
31 #include <math.h>                                            /* sin(), cos() */
32
33 #include <videolan/vlc.h>
34
35 #include "video.h"
36 #include "video_output.h"
37
38 #include "filter_common.h"
39
40 #define DISTORT_MODE_WAVE    1
41 #define DISTORT_MODE_RIPPLE  2
42
43 /*****************************************************************************
44  * Capabilities defined in the other files.
45  *****************************************************************************/
46 static void vout_getfunctions( function_list_t * p_function_list );
47
48 /*****************************************************************************
49  * Build configuration tree.
50  *****************************************************************************/
51 MODULE_CONFIG_START
52 MODULE_CONFIG_STOP
53
54 MODULE_INIT_START
55     SET_DESCRIPTION( _("miscellaneous video effects module") )
56     /* Capability score set to 0 because we don't want to be spawned
57      * as a video output unless explicitly requested to */
58     ADD_CAPABILITY( VOUT, 0 )
59     ADD_SHORTCUT( "distort" )
60 MODULE_INIT_STOP
61
62 MODULE_ACTIVATE_START
63     vout_getfunctions( &p_module->p_functions->vout );
64 MODULE_ACTIVATE_STOP
65
66 MODULE_DEACTIVATE_START
67 MODULE_DEACTIVATE_STOP
68
69 /*****************************************************************************
70  * vout_sys_t: Distort video output method descriptor
71  *****************************************************************************
72  * This structure is part of the video output thread descriptor.
73  * It describes the Distort specific properties of an output thread.
74  *****************************************************************************/
75 typedef struct vout_sys_s
76 {
77     int i_mode;
78     struct vout_thread_s *p_vout;
79
80     /* For the wave mode */
81     double  f_angle;
82     mtime_t last_date;
83
84 } vout_sys_t;
85
86 /*****************************************************************************
87  * Local prototypes
88  *****************************************************************************/
89 static int  vout_Create    ( struct vout_thread_s * );
90 static int  vout_Init      ( struct vout_thread_s * );
91 static void vout_End       ( struct vout_thread_s * );
92 static void vout_Destroy   ( struct vout_thread_s * );
93 static int  vout_Manage    ( struct vout_thread_s * );
94 static void vout_Render    ( struct vout_thread_s *, struct picture_s * );
95 static void vout_Display   ( struct vout_thread_s *, struct picture_s * );
96
97 static void DistortWave    ( struct vout_thread_s *, struct picture_s *,
98                                                      struct picture_s * );
99 static void DistortRipple  ( struct vout_thread_s *, struct picture_s *,
100                                                      struct picture_s * );
101
102 /*****************************************************************************
103  * Functions exported as capabilities. They are declared as static so that
104  * we don't pollute the namespace too much.
105  *****************************************************************************/
106 static void vout_getfunctions( function_list_t * p_function_list )
107 {
108     p_function_list->functions.vout.pf_create     = vout_Create;
109     p_function_list->functions.vout.pf_init       = vout_Init;
110     p_function_list->functions.vout.pf_end        = vout_End;
111     p_function_list->functions.vout.pf_destroy    = vout_Destroy;
112     p_function_list->functions.vout.pf_manage     = vout_Manage;
113     p_function_list->functions.vout.pf_render     = vout_Render;
114     p_function_list->functions.vout.pf_display    = vout_Display;
115 }
116
117 /*****************************************************************************
118  * vout_Create: allocates Distort video thread output method
119  *****************************************************************************
120  * This function allocates and initializes a Distort vout method.
121  *****************************************************************************/
122 static int vout_Create( vout_thread_t *p_vout )
123 {
124     char *psz_method, *psz_method_tmp;
125
126     /* Allocate structure */
127     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
128     if( p_vout->p_sys == NULL )
129     {
130         intf_ErrMsg("error: %s", strerror(ENOMEM) );
131         return( 1 );
132     }
133
134     /* Look what method was requested */
135     if( !(psz_method = psz_method_tmp
136           = config_GetPszVariable( "filter" )) )
137     {
138         intf_ErrMsg( "vout error: configuration variable %s empty",
139                      "filter" );
140         return( 1 );
141     }
142
143     while( *psz_method && *psz_method != ':' )
144     {
145         psz_method++;
146     }
147
148     if( !strcmp( psz_method, ":wave" ) )
149     {
150         p_vout->p_sys->i_mode = DISTORT_MODE_WAVE;
151     }
152     else if( !strcmp( psz_method, ":ripple" ) )
153     {
154         p_vout->p_sys->i_mode = DISTORT_MODE_RIPPLE;
155     }
156     else
157     {
158         intf_ErrMsg( "filter error: no valid distort mode provided, "
159                      "using distort:wave" );
160         p_vout->p_sys->i_mode = DISTORT_MODE_WAVE;
161     }
162
163     free( psz_method_tmp );
164
165     return( 0 );
166 }
167
168 /*****************************************************************************
169  * vout_Init: initialize Distort video thread output method
170  *****************************************************************************/
171 static int vout_Init( vout_thread_t *p_vout )
172 {
173     int i_index;
174     char *psz_filter;
175     picture_t *p_pic;
176
177     I_OUTPUTPICTURES = 0;
178
179     /* Initialize the output structure */
180     p_vout->output.i_chroma = p_vout->render.i_chroma;
181     p_vout->output.i_width  = p_vout->render.i_width;
182     p_vout->output.i_height = p_vout->render.i_height;
183     p_vout->output.i_aspect = p_vout->render.i_aspect;
184
185     /* Try to open the real video output */
186     psz_filter = config_GetPszVariable( "filter" );
187     config_PutPszVariable( "filter", NULL );
188
189     intf_WarnMsg( 1, "filter: spawning the real video output" );
190
191     p_vout->p_sys->p_vout =
192         vout_CreateThread( NULL,
193                            p_vout->render.i_width, p_vout->render.i_height,
194                            p_vout->render.i_chroma, p_vout->render.i_aspect );
195
196     config_PutPszVariable( "filter", psz_filter );
197     if( psz_filter ) free( psz_filter );
198
199     /* Everything failed */
200     if( p_vout->p_sys->p_vout == NULL )
201     {
202         intf_ErrMsg( "filter error: can't open vout, aborting" );
203
204         return( 0 );
205     }
206  
207     ALLOCATE_DIRECTBUFFERS( VOUT_MAX_PICTURES );
208
209     p_vout->p_sys->f_angle = 0.0;
210     p_vout->p_sys->last_date = 0;
211
212     return( 0 );
213 }
214
215 /*****************************************************************************
216  * vout_End: terminate Distort video thread output method
217  *****************************************************************************/
218 static void vout_End( vout_thread_t *p_vout )
219 {
220     int i_index;
221
222     /* Free the fake output buffers we allocated */
223     for( i_index = I_OUTPUTPICTURES ; i_index ; )
224     {
225         i_index--;
226         free( PP_OUTPUTPICTURE[ i_index ]->p_data_orig );
227     }
228 }
229
230 /*****************************************************************************
231  * vout_Destroy: destroy Distort video thread output method
232  *****************************************************************************
233  * Terminate an output method created by DistortCreateOutputMethod
234  *****************************************************************************/
235 static void vout_Destroy( vout_thread_t *p_vout )
236 {
237     vout_DestroyThread( p_vout->p_sys->p_vout, NULL );
238
239     free( p_vout->p_sys );
240 }
241
242 /*****************************************************************************
243  * vout_Manage: handle Distort events
244  *****************************************************************************
245  * This function should be called regularly by video output thread. It manages
246  * console events. It returns a non null value on error.
247  *****************************************************************************/
248 static int vout_Manage( vout_thread_t *p_vout )
249 {
250     return( 0 );
251 }
252
253 /*****************************************************************************
254  * vout_Render: displays previously rendered output
255  *****************************************************************************
256  * This function send the currently rendered image to Distort image, waits
257  * until it is displayed and switch the two rendering buffers, preparing next
258  * frame.
259  *****************************************************************************/
260 static void vout_Render( vout_thread_t *p_vout, picture_t *p_pic )
261 {
262     picture_t *p_outpic;
263
264     /* This is a new frame. Get a structure from the video_output. */
265     while( ( p_outpic = vout_CreatePicture( p_vout->p_sys->p_vout, 0, 0, 0 ) )
266               == NULL )
267     {
268         if( p_vout->b_die || p_vout->b_error )
269         {
270             return;
271         }
272         msleep( VOUT_OUTMEM_SLEEP );
273     }
274
275     vout_DatePicture( p_vout->p_sys->p_vout, p_outpic, p_pic->date );
276
277     switch( p_vout->p_sys->i_mode )
278     {
279         case DISTORT_MODE_WAVE:
280             DistortWave( p_vout, p_pic, p_outpic );
281             break;
282
283         case DISTORT_MODE_RIPPLE:
284             DistortRipple( p_vout, p_pic, p_outpic );
285             break;
286
287         default:
288             break;
289     }
290
291     vout_DisplayPicture( p_vout->p_sys->p_vout, p_outpic );
292 }
293
294 /*****************************************************************************
295  * vout_Display: displays previously rendered output
296  *****************************************************************************
297  * This function send the currently rendered image to Invert image, waits
298  * until it is displayed and switch the two rendering buffers, preparing next
299  * frame.
300  *****************************************************************************/
301 static void vout_Display( vout_thread_t *p_vout, picture_t *p_pic )
302 {
303     ;
304 }
305
306 /*****************************************************************************
307  * DistortWave: draw a wave effect on the picture
308  *****************************************************************************/
309 static void DistortWave( vout_thread_t *p_vout, picture_t *p_inpic,
310                                                 picture_t *p_outpic )
311 {
312     int i_index;
313     double f_angle;
314     mtime_t new_date = mdate();
315
316     p_vout->p_sys->f_angle += (new_date - p_vout->p_sys->last_date) / 200000.0;
317     p_vout->p_sys->last_date = new_date;
318     f_angle = p_vout->p_sys->f_angle;
319
320     for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ )
321     {
322         int i_line, i_num_lines, i_offset;
323         u8 black_pixel;
324         u8 *p_in, *p_out;
325
326         p_in = p_inpic->p[i_index].p_pixels;
327         p_out = p_outpic->p[i_index].p_pixels;
328
329         i_num_lines = p_inpic->p[i_index].i_lines;
330
331         black_pixel = ( i_index == Y_PLANE ) ? 0x00 : 0x80;
332
333         /* Ok, we do 3 times the sin() calculation for each line. So what ? */
334         for( i_line = 0 ; i_line < i_num_lines ; i_line++ )
335         {
336             /* Calculate today's offset, don't go above 1/20th of the screen */
337             i_offset = (double)(p_inpic->p[i_index].i_pitch)
338                          * sin( f_angle + 10.0 * (double)i_line
339                                                / (double)i_num_lines )
340                          / 20.0;
341
342             if( i_offset )
343             {
344                 if( i_offset < 0 )
345                 {
346                     FAST_MEMCPY( p_out, p_in - i_offset,
347                                  p_inpic->p[i_index].i_pitch + i_offset );
348                     p_in += p_inpic->p[i_index].i_pitch;
349                     p_out += p_outpic->p[i_index].i_pitch;
350                     memset( p_out + i_offset, black_pixel, -i_offset );
351                 }
352                 else
353                 {
354                     FAST_MEMCPY( p_out + i_offset, p_in,
355                                  p_inpic->p[i_index].i_pitch - i_offset );
356                     memset( p_out, black_pixel, i_offset );
357                     p_in += p_inpic->p[i_index].i_pitch;
358                     p_out += p_outpic->p[i_index].i_pitch;
359                 }
360             }
361             else
362             {
363                 FAST_MEMCPY( p_out, p_in, p_inpic->p[i_index].i_pitch );
364                 p_in += p_inpic->p[i_index].i_pitch;
365                 p_out += p_outpic->p[i_index].i_pitch;
366             }
367
368         }
369     }
370 }
371
372 /*****************************************************************************
373  * DistortRipple: draw a ripple effect at the bottom of the picture
374  *****************************************************************************/
375 static void DistortRipple( vout_thread_t *p_vout, picture_t *p_inpic,
376                                                   picture_t *p_outpic )
377 {
378     int i_index;
379     double f_angle;
380     mtime_t new_date = mdate();
381
382     p_vout->p_sys->f_angle -= (p_vout->p_sys->last_date - new_date) / 100000.0;
383     p_vout->p_sys->last_date = new_date;
384     f_angle = p_vout->p_sys->f_angle;
385
386     for( i_index = 0 ; i_index < p_inpic->i_planes ; i_index++ )
387     {
388         int i_line, i_first_line, i_num_lines, i_offset;
389         u8 black_pixel;
390         u8 *p_in, *p_out;
391
392         black_pixel = ( i_index == Y_PLANE ) ? 0x00 : 0x80;
393
394         i_num_lines = p_inpic->p[i_index].i_lines;
395
396         i_first_line = i_num_lines * 4 / 5;
397
398         p_in = p_inpic->p[i_index].p_pixels;
399         p_out = p_outpic->p[i_index].p_pixels;
400
401         FAST_MEMCPY( p_out, p_in, i_first_line * p_inpic->p[i_index].i_pitch );
402
403         p_in += i_first_line * p_inpic->p[i_index].i_pitch;
404         p_out += i_first_line * p_outpic->p[i_index].i_pitch;
405
406         /* Ok, we do 3 times the sin() calculation for each line. So what ? */
407         for( i_line = i_first_line ; i_line < i_num_lines ; i_line++ )
408         {
409             /* Calculate today's offset, don't go above 1/20th of the screen */
410             i_offset = (double)(p_inpic->p[i_index].i_pitch)
411                          * sin( f_angle + 2.0 * (double)i_line
412                                               / (double)( 1 + i_line
413                                                             - i_first_line) )
414                          * (double)(i_line - i_first_line)
415                          / (double)i_num_lines
416                          / 8.0;
417
418             if( i_offset )
419             {
420                 if( i_offset < 0 )
421                 {
422                     FAST_MEMCPY( p_out, p_in - i_offset,
423                                  p_inpic->p[i_index].i_pitch + i_offset );
424                     p_in -= p_inpic->p[i_index].i_pitch;
425                     p_out += p_outpic->p[i_index].i_pitch;
426                     memset( p_out + i_offset, black_pixel, -i_offset );
427                 }
428                 else
429                 {
430                     FAST_MEMCPY( p_out + i_offset, p_in,
431                                  p_inpic->p[i_index].i_pitch - i_offset );
432                     memset( p_out, black_pixel, i_offset );
433                     p_in -= p_inpic->p[i_index].i_pitch;
434                     p_out += p_outpic->p[i_index].i_pitch;
435                 }
436             }
437             else
438             {
439                 FAST_MEMCPY( p_out, p_in, p_inpic->p[i_index].i_pitch );
440                 p_in -= p_inpic->p[i_index].i_pitch;
441                 p_out += p_outpic->p[i_index].i_pitch;
442             }
443
444         }
445     }
446 }
447