]> git.sesse.net Git - vlc/blob - plugins/sdl/vout_sdl.c
* libdvdcss enhancements by Billy Biggs <vektor@dumbterm.net>. This breaks
[vlc] / plugins / sdl / vout_sdl.c
1 /*****************************************************************************
2  * vout_sdl.c: SDL video output display method
3  *****************************************************************************
4  * Copyright (C) 1998, 1999, 2000 VideoLAN
5  * $Id: vout_sdl.c,v 1.57 2001/07/11 02:01:05 sam Exp $
6  *
7  * Authors: Samuel Hocevar <sam@zoy.org>
8  *          Pierre Baillet <oct@zoy.org>
9  *          Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
10  *
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  * 
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
24  *****************************************************************************/
25
26 #define MODULE_NAME sdl
27 #include "modules_inner.h"
28
29 /*****************************************************************************
30  * Preamble
31  *****************************************************************************/
32 #include "defs.h"
33
34 #include <errno.h>                                                 /* ENOMEM */
35 #include <stdlib.h>                                                /* free() */
36 #include <string.h>                                            /* strerror() */
37
38 #include <sys/types.h>
39 #ifndef WIN32
40 #   include <netinet/in.h>                            /* BSD: struct in_addr */
41 #endif
42
43 #include <SDL/SDL.h>
44
45 #include "config.h"
46 #include "common.h"
47 #include "threads.h"
48 #include "mtime.h"
49 #include "tests.h"
50
51 #include "video.h"
52 #include "video_output.h"
53
54 #include "intf_msg.h"
55 #include "interface.h"
56 /* FIXME: get rid of this */
57 #include "keystrokes.h"
58 #include "main.h"
59 #include "netutils.h"
60
61 #include "modules.h"
62 #include "modules_export.h"
63
64 /*****************************************************************************
65  * FIXME: this file is ...                                                   *
66  *                                                                           *
67  *              XXX   XXX     FIXME     XXX     XXX   XXX   XXX              *
68  *              XXX   XXX   XXX   XXX   XXX     XXX   XXX   XXX              *
69  *              XXX   XXX   XXX         XXX       FIXME     XXX              *
70  *              XXX   XXX   XXX  TODO   XXX        XXX      XXX              *
71  *              XXX   XXX   XXX   XXX   XXX        XXX                       *
72  *                FIXME       FIXME       FIXME    XXX      XXX              *
73  *                                                                           *
74  *****************************************************************************/
75
76 /*****************************************************************************
77  * vout_sys_t: video output SDL method descriptor
78  *****************************************************************************
79  * This structure is part of the video output thread descriptor.
80  * It describes the SDL specific properties of an output thread.
81  *****************************************************************************/
82 typedef struct vout_sys_s
83 {
84     int i_width;
85     int i_height;
86
87     SDL_Surface *   p_display;                             /* display device */
88     SDL_Overlay *   p_overlay;                             /* overlay device */
89
90     boolean_t   b_overlay;
91     boolean_t   b_cursor;
92     boolean_t   b_reopen_display;
93
94     boolean_t   b_cursor_autohidden;
95     mtime_t     i_lastmoved;
96
97     Uint8   *   p_sdl_buf[2];                          /* Buffer information */
98
99 } vout_sys_t;
100
101 /*****************************************************************************
102  * Local prototypes.
103  *****************************************************************************/
104 static int  vout_Probe     ( probedata_t *p_data );
105 static int  vout_Create    ( struct vout_thread_s * );
106 static int  vout_Init      ( struct vout_thread_s * );
107 static void vout_End       ( struct vout_thread_s * );
108 static void vout_Destroy   ( struct vout_thread_s * );
109 static int  vout_Manage    ( struct vout_thread_s * );
110 static void vout_Display   ( struct vout_thread_s * );
111 static void vout_SetPalette( p_vout_thread_t p_vout, u16 *red, u16 *green,
112                              u16 *blue, u16 *transp );
113
114 static int  SDLOpenDisplay      ( vout_thread_t *p_vout );
115 static void SDLCloseDisplay     ( vout_thread_t *p_vout );
116
117 /*****************************************************************************
118  * Functions exported as capabilities. They are declared as static so that
119  * we don't pollute the namespace too much.
120  *****************************************************************************/
121 void _M( vout_getfunctions )( function_list_t * p_function_list )
122 {
123     p_function_list->pf_probe = vout_Probe;
124     p_function_list->functions.vout.pf_create     = vout_Create;
125     p_function_list->functions.vout.pf_init       = vout_Init;
126     p_function_list->functions.vout.pf_end        = vout_End;
127     p_function_list->functions.vout.pf_destroy    = vout_Destroy;
128     p_function_list->functions.vout.pf_manage     = vout_Manage;
129     p_function_list->functions.vout.pf_display    = vout_Display;
130     p_function_list->functions.vout.pf_setpalette = vout_SetPalette;
131 }
132
133 /*****************************************************************************
134  * vout_Probe: probe the video driver and return a score
135  *****************************************************************************
136  * This function tries to initialize SDL and returns a score to the
137  * plugin manager so that it can select the best plugin.
138  *****************************************************************************/
139 static int vout_Probe( probedata_t *p_data )
140 {
141     if( TestMethod( VOUT_METHOD_VAR, "sdl" ) )
142     {
143         return( 999 );
144     }
145
146     return( 100 );
147 }
148
149 /*****************************************************************************
150  * vout_Create: allocate SDL video thread output method
151  *****************************************************************************
152  * This function allocate and initialize a SDL vout method. It uses some of the
153  * vout properties to choose the correct mode, and change them according to the
154  * mode actually used.
155  *****************************************************************************/
156 static int vout_Create( vout_thread_t *p_vout )
157 {
158     /* Allocate structure */
159     p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
160     if( p_vout->p_sys == NULL )
161     {
162         intf_ErrMsg( "vout error: can't create p_sys (%s)", strerror(ENOMEM) );
163         return( 1 );
164     }
165
166     /* Initialize library */
167     if( SDL_Init( SDL_INIT_VIDEO
168 #ifndef WIN32
169     /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
170                 | SDL_INIT_EVENTTHREAD
171 #endif
172                 | SDL_INIT_NOPARACHUTE ) < 0 )
173     {
174         intf_ErrMsg( "vout error: can't initialize SDL (%s)", SDL_GetError() );
175         free( p_vout->p_sys );
176         return( 1 );
177     }
178
179     p_vout->p_sys->b_cursor = 1; /* TODO should be done with a main_GetInt.. */
180
181     p_vout->p_sys->b_cursor_autohidden = 0;
182     p_vout->p_sys->i_lastmoved = mdate();
183
184     p_vout->b_fullscreen = main_GetIntVariable( VOUT_FULLSCREEN_VAR,
185                                 VOUT_FULLSCREEN_DEFAULT );
186     p_vout->p_sys->b_overlay = main_GetIntVariable( VOUT_OVERLAY_VAR,
187                                 VOUT_OVERLAY_DEFAULT );
188     p_vout->p_sys->i_width = main_GetIntVariable( VOUT_WIDTH_VAR, 
189                                 VOUT_WIDTH_DEFAULT );
190     p_vout->p_sys->i_height = main_GetIntVariable( VOUT_HEIGHT_VAR,
191                                 VOUT_HEIGHT_DEFAULT );
192
193     p_vout->p_sys->p_display = NULL;
194     p_vout->p_sys->p_overlay = NULL;
195
196     if( SDLOpenDisplay(p_vout) )
197     {
198         intf_ErrMsg( "vout error: can't set up SDL (%s)", SDL_GetError() );
199         free( p_vout->p_sys );
200         return( 1 );
201     }
202
203     /* FIXME: get rid of this ASAP, it's FUCKING UGLY */
204     { intf_thread_t * p_intf = p_main->p_intf;
205     intf_AssignKey(p_intf, SDLK_q,      INTF_KEY_QUIT, 0);
206     intf_AssignKey(p_intf, SDLK_ESCAPE, INTF_KEY_QUIT, 0);
207     /* intf_AssignKey(p_intf,3,'Q'); */
208     intf_AssignKey(p_intf, SDLK_0,      INTF_KEY_SET_CHANNEL,0);
209     intf_AssignKey(p_intf, SDLK_1,      INTF_KEY_SET_CHANNEL,1);
210     intf_AssignKey(p_intf, SDLK_2,      INTF_KEY_SET_CHANNEL,2);
211     intf_AssignKey(p_intf, SDLK_3,      INTF_KEY_SET_CHANNEL,3);
212     intf_AssignKey(p_intf, SDLK_4,      INTF_KEY_SET_CHANNEL,4);
213     intf_AssignKey(p_intf, SDLK_5,      INTF_KEY_SET_CHANNEL,5);
214     intf_AssignKey(p_intf, SDLK_6,      INTF_KEY_SET_CHANNEL,6);
215     intf_AssignKey(p_intf, SDLK_7,      INTF_KEY_SET_CHANNEL,7);
216     intf_AssignKey(p_intf, SDLK_8,      INTF_KEY_SET_CHANNEL,8);
217     intf_AssignKey(p_intf, SDLK_9,      INTF_KEY_SET_CHANNEL,9);
218     intf_AssignKey(p_intf, SDLK_PLUS,   INTF_KEY_INC_VOLUME, 0);
219     intf_AssignKey(p_intf, SDLK_MINUS,  INTF_KEY_DEC_VOLUME, 0);
220     intf_AssignKey(p_intf, SDLK_m,      INTF_KEY_TOGGLE_VOLUME, 0);
221     /* intf_AssignKey(p_intf,'M','M'); */
222     intf_AssignKey(p_intf, SDLK_g,      INTF_KEY_DEC_GAMMA, 0);
223     /* intf_AssignKey(p_intf,'G','G'); */
224     intf_AssignKey(p_intf, SDLK_c,      INTF_KEY_TOGGLE_GRAYSCALE, 0);
225     intf_AssignKey(p_intf, SDLK_SPACE,  INTF_KEY_TOGGLE_INTERFACE, 0);
226     intf_AssignKey(p_intf, SDLK_i,      INTF_KEY_TOGGLE_INFO, 0);
227     intf_AssignKey(p_intf, SDLK_s,      INTF_KEY_TOGGLE_SCALING, 0);
228     intf_AssignKey(p_intf, SDLK_d,      INTF_KEY_DUMP_STREAM, 0); }
229
230     return( 0 );
231 }
232
233 /*****************************************************************************
234  * vout_Init: initialize SDL video thread output method
235  *****************************************************************************
236  * This function initialize the SDL display device.
237  *****************************************************************************/
238 static int vout_Init( vout_thread_t *p_vout )
239 {
240     /* This hack is hugly, but hey, you are, too. */
241
242     SDL_Overlay *   p_overlay;
243     
244     p_overlay = SDL_CreateYUVOverlay( 
245            main_GetIntVariable( VOUT_WIDTH_VAR,VOUT_WIDTH_DEFAULT ),
246            main_GetIntVariable( VOUT_HEIGHT_VAR,VOUT_HEIGHT_DEFAULT ),
247                                       SDL_YV12_OVERLAY, 
248                                       p_vout->p_sys->p_display );
249
250     if( p_overlay == NULL )
251     {
252         intf_ErrMsg( "vout error: could not create SDL overlay" );
253         p_vout->b_need_render = 1;
254         return( 0 );
255     }
256
257     intf_WarnMsg( 2, "vout: YUV acceleration %s",
258               p_overlay->hw_overlay ? "activated" : "unavailable !" ); 
259     p_vout->b_need_render = !p_overlay->hw_overlay;
260
261     SDL_FreeYUVOverlay( p_overlay );
262
263     return( 0 );
264 }
265
266 /*****************************************************************************
267  * vout_End: terminate Sys video thread output method
268  *****************************************************************************
269  * Terminate an output method created by vout_SDLCreate
270  *****************************************************************************/
271 static void vout_End( vout_thread_t *p_vout )
272 {
273     SDLCloseDisplay( p_vout );
274     SDL_QuitSubSystem( SDL_INIT_VIDEO );
275 }
276
277 /*****************************************************************************
278  * vout_Destroy: destroy Sys video thread output method
279  *****************************************************************************
280  * Terminate an output method created by vout_SDLCreate
281  *****************************************************************************/
282 static void vout_Destroy( vout_thread_t *p_vout )
283 {
284     free( p_vout->p_sys );
285 }
286
287 /*****************************************************************************
288  * vout_Manage: handle Sys events
289  *****************************************************************************
290  * This function should be called regularly by video output thread. It returns
291  * a non null value if an error occured.
292  *****************************************************************************/
293 static int vout_Manage( vout_thread_t *p_vout )
294 {
295     SDL_Event event;                                            /* SDL event */
296     char *    p_key;
297
298     /* Process events */
299     while( SDL_PollEvent(&event) )
300     {
301         switch( event.type )
302         {
303         case SDL_VIDEORESIZE:                          /* Resizing of window */
304             p_vout->i_width = event.resize.w;
305             p_vout->i_height = event.resize.h;
306             p_vout->i_changes |= VOUT_SIZE_CHANGE;
307             break;
308
309         case SDL_MOUSEMOTION:
310             if( p_vout->p_sys->b_cursor &&
311                 (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
312             {
313                 if( p_vout->p_sys->b_cursor_autohidden )
314                 {
315                     p_vout->p_sys->b_cursor_autohidden = 0;
316                     SDL_ShowCursor( 1 );
317                 }
318                 else
319                 {
320                     p_vout->p_sys->i_lastmoved = mdate();
321                 }
322             }
323             break;
324
325         case SDL_MOUSEBUTTONUP:
326             switch( event.button.button )
327             {
328             case SDL_BUTTON_RIGHT:
329                 p_main->p_intf->b_menu_change = 1;
330                 break;
331             }
332             break;
333
334         case SDL_MOUSEBUTTONDOWN:
335             switch( event.button.button )
336             {
337             case SDL_BUTTON_MIDDLE:
338                 p_vout->i_changes |= VOUT_CURSOR_CHANGE;
339                 break;
340             }
341             break;
342
343         case SDL_QUIT:
344             intf_ProcessKey( p_main->p_intf, SDLK_q );
345             break;
346
347         case SDL_KEYDOWN:                             /* if a key is pressed */
348
349             switch( event.key.keysym.sym )
350             {
351             case SDLK_f:                             /* switch to fullscreen */
352                 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
353                 break;
354
355             case SDLK_y:                               /* switch to hard YUV */
356                 p_vout->i_changes |= VOUT_YUV_CHANGE;
357                 break;
358
359             case SDLK_c:                                 /* toggle grayscale */
360                 p_vout->b_grayscale = ! p_vout->b_grayscale;
361                 p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
362                 break;
363
364             case SDLK_i:                                      /* toggle info */
365                 p_vout->b_info = ! p_vout->b_info;
366                 p_vout->i_changes |= VOUT_INFO_CHANGE;
367                 break;
368
369             case SDLK_s:                                   /* toggle scaling */
370                 p_vout->b_scale = ! p_vout->b_scale;
371                 p_vout->i_changes |= VOUT_SCALE_CHANGE;
372                 break;
373
374             case SDLK_SPACE:                             /* toggle interface */
375                 p_vout->b_interface = ! p_vout->b_interface;
376                 p_vout->i_changes |= VOUT_INTF_CHANGE;
377                 break;
378             
379             case SDLK_F10:
380                 network_ChannelJoin( 0 );
381                 break;
382             case SDLK_F1:
383                 network_ChannelJoin( 1 );
384                 break;
385             case SDLK_F2:
386                 network_ChannelJoin( 2 );
387                 break;
388             case SDLK_F3:
389                 network_ChannelJoin( 3 );
390                 break;
391             case SDLK_F4:
392                 network_ChannelJoin( 4 );
393                 break;
394             case SDLK_F5:
395                 network_ChannelJoin( 5 );
396                 break;
397             case SDLK_F6:
398                 network_ChannelJoin( 6 );
399                 break;
400             case SDLK_F7:
401                 network_ChannelJoin( 7 );
402                 break;
403             case SDLK_F8:
404                 network_ChannelJoin( 8 );
405                 break;
406             case SDLK_F9:
407                 network_ChannelJoin( 9 );
408                 break;
409
410             case SDLK_MENU:
411                 p_main->p_intf->b_menu_change = 1;
412                 break;
413                 
414             default:
415                 p_key = SDL_GetKeyName( event.key.keysym.sym ) ;
416                 if( intf_ProcessKey( p_main->p_intf, 
417                                      (char )event.key.keysym.sym ) )
418                 {
419                    intf_DbgMsg( "unhandled key '%c' (%i)", 
420                                 (char)event.key.keysym.sym, 
421                                 event.key.keysym.sym );                
422                 }
423                 break;
424             }
425             break;
426
427         default:
428             break;
429         }
430     }
431
432     /*
433      * Size Change 
434      */
435     if( p_vout->i_changes & VOUT_SIZE_CHANGE )
436     {
437         p_vout->p_sys->i_width = p_vout->i_width;
438         p_vout->p_sys->i_height = p_vout->i_height;
439
440         /* Need to reopen display */
441         SDLCloseDisplay( p_vout );
442         if( SDLOpenDisplay( p_vout ) )
443         {
444           intf_ErrMsg( "vout error: can't reopen display after resize" );
445           return( 1 );
446         }
447         p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
448     }
449     
450     /*
451      * YUV Change 
452      */
453     if( p_vout->i_changes & VOUT_YUV_CHANGE )
454     {
455         p_vout->b_need_render = ! p_vout->b_need_render;
456         
457         /* Need to reopen display */
458         SDLCloseDisplay( p_vout );
459         if( SDLOpenDisplay( p_vout ) )
460         {
461           intf_ErrMsg( "error: can't reopen display after YUV change" );
462           return( 1 );
463         }
464         p_vout->i_changes &= ~VOUT_YUV_CHANGE;
465     }
466
467     /*
468      * Fullscreen change
469      */
470     if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
471     {
472         p_vout->b_fullscreen = ! p_vout->b_fullscreen;
473
474         SDL_WM_ToggleFullScreen(p_vout->p_sys->p_display);
475
476         p_vout->p_sys->b_cursor_autohidden = 0;
477         SDL_ShowCursor( p_vout->p_sys->b_cursor &&
478                         ! p_vout->p_sys->b_cursor_autohidden );
479
480         p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
481     }
482
483     /*
484      * Pointer change
485      */
486     if( ! p_vout->p_sys->b_cursor_autohidden &&
487         ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
488     {
489         /* Hide the mouse automatically */
490         p_vout->p_sys->b_cursor_autohidden = 1;
491         SDL_ShowCursor( 0 );
492     }
493
494     if( p_vout->i_changes & VOUT_CURSOR_CHANGE )
495     {
496         p_vout->p_sys->b_cursor = ! p_vout->p_sys->b_cursor;
497
498         SDL_ShowCursor( p_vout->p_sys->b_cursor &&
499                         ! p_vout->p_sys->b_cursor_autohidden );
500
501         p_vout->i_changes &= ~VOUT_CURSOR_CHANGE;
502     }
503     
504     return( 0 );
505 }
506
507 /*****************************************************************************
508  * vout_SetPalette: sets an 8 bpp palette
509  *****************************************************************************
510  * This function sets the palette given as an argument. It does not return
511  * anything, but could later send information on which colors it was unable
512  * to set.
513  *****************************************************************************/
514 static void vout_SetPalette( p_vout_thread_t p_vout, u16 *red, u16 *green,
515                          u16 *blue, u16 *transp)
516 {
517      /* Create a display surface with a grayscale palette */
518     SDL_Color colors[256];
519     int i;
520   
521     /* Fill colors with color information */
522     for( i = 0; i < 256; i++ )
523     {
524         colors[ i ].r = red[ i ] >> 8;
525         colors[ i ].g = green[ i ] >> 8;
526         colors[ i ].b = blue[ i ] >> 8;
527     }
528     
529     /* Set palette */
530     if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
531     {
532         intf_ErrMsg( "vout error: failed setting palette" );
533     }
534
535 }
536
537 /*****************************************************************************
538  * vout_Display: displays previously rendered output
539  *****************************************************************************
540  * This function send the currently rendered image to the display, wait until
541  * it is displayed and switch the two rendering buffer, preparing next frame.
542  *****************************************************************************/
543 static void vout_Display( vout_thread_t *p_vout )
544 {
545     SDL_Rect    disp;
546     if((p_vout->p_sys->p_display != NULL) && !p_vout->p_sys->b_reopen_display)
547     {
548         if( !p_vout->b_need_render )
549         {
550             /*
551              * p_vout->p_rendered_pic->p_y/u/v contains the YUV buffers to
552              * render 
553              */
554             /* TODO: support for streams other than 4:2:0 */
555             /* create the overlay if necessary */
556             if( p_vout->p_sys->p_overlay == NULL )
557             {
558                 p_vout->p_sys->p_overlay = SDL_CreateYUVOverlay( 
559                                              p_vout->p_rendered_pic->i_width, 
560                                              p_vout->p_rendered_pic->i_height,
561                                              SDL_YV12_OVERLAY, 
562                                              p_vout->p_sys->p_display );
563
564                 if( p_vout->p_sys->p_overlay != NULL )
565                 {
566                     intf_WarnMsg( 2, "vout: YUV acceleration %s",
567                                   p_vout->p_sys->p_overlay->hw_overlay
568                                    ? "activated" : "unavailable !" ); 
569                 }
570             }
571
572             if( p_vout->p_sys->p_overlay == NULL )
573             {
574                 /* Overlay allocation failed, switch back to software mode */
575                 intf_ErrMsg( "vout error: could not create SDL overlay" );
576                 p_vout->b_need_render = 1;
577             }
578             else
579             {
580                 SDL_LockYUVOverlay( p_vout->p_sys->p_overlay );
581                 /* copy the data into video buffers */
582                 /* Y first */
583                 memcpy( p_vout->p_sys->p_overlay->pixels[0],
584                         p_vout->p_rendered_pic->p_y,
585                         p_vout->p_sys->p_overlay->h *
586                         p_vout->p_sys->p_overlay->pitches[0] );
587                 /* then V */
588                 memcpy( p_vout->p_sys->p_overlay->pixels[1],
589                         p_vout->p_rendered_pic->p_v,
590                         p_vout->p_sys->p_overlay->h *
591                         p_vout->p_sys->p_overlay->pitches[1] / 2 );
592                 /* and U */
593                 memcpy( p_vout->p_sys->p_overlay->pixels[2],
594                         p_vout->p_rendered_pic->p_u,
595                         p_vout->p_sys->p_overlay->h *
596                         p_vout->p_sys->p_overlay->pitches[2] / 2 );
597     
598 #define BUFFER (&p_vout->p_buffer[p_vout->i_buffer_index])
599                 disp.w = BUFFER->i_pic_width;
600                 disp.h = BUFFER->i_pic_height;
601 #undef BUFFER
602                 disp.x = (p_vout->i_width - disp.w)/2;
603                 disp.y = (p_vout->i_height - disp.h)/2;
604     
605                 SDL_DisplayYUVOverlay( p_vout->p_sys->p_overlay , &disp );
606                 SDL_UnlockYUVOverlay(p_vout->p_sys->p_overlay);
607
608                 return;
609             }
610         }
611     
612         /* Software YUV: change display frame */
613         SDL_Flip( p_vout->p_sys->p_display );
614     }
615 }
616
617 /* following functions are local */
618
619 /*****************************************************************************
620  * SDLOpenDisplay: open and initialize SDL device
621  *****************************************************************************
622  * Open and initialize display according to preferences specified in the vout
623  * thread fields.
624  *****************************************************************************/
625 static int SDLOpenDisplay( vout_thread_t *p_vout )
626 {
627     SDL_Rect    clipping_rect;
628     Uint32      flags;
629     int bpp;
630     /* Open display 
631      * TODO: Check that we can request for a DOUBLEBUF HWSURFACE display
632      */
633
634     /* init flags and cursor */
635     flags = SDL_ANYFORMAT | SDL_HWPALETTE;
636
637     if( p_vout->b_fullscreen )
638     {
639         flags |= SDL_FULLSCREEN;
640     }
641     else
642     {
643         flags |= SDL_RESIZABLE;
644     }
645
646     if( p_vout->b_need_render )
647     {
648         flags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
649     }
650     else
651     {
652         flags |= SDL_SWSURFACE; /* save video memory */
653     }
654
655     bpp = SDL_VideoModeOK( p_vout->p_sys->i_width,
656                            p_vout->p_sys->i_height,
657                            p_vout->i_screen_depth, flags );
658
659     if( bpp == 0 )
660     {
661         intf_ErrMsg( "vout error: no video mode available" );
662         return( 1 );
663     }
664
665     p_vout->p_sys->p_display = SDL_SetVideoMode(p_vout->p_sys->i_width,
666                                                 p_vout->p_sys->i_height,
667                                                 bpp, flags);
668
669     if( p_vout->p_sys->p_display == NULL )
670     {
671         intf_ErrMsg( "vout error: cannot set video mode" );
672         return( 1 );
673     }
674
675     SDL_LockSurface( p_vout->p_sys->p_display );
676
677     SDL_WM_SetCaption( VOUT_TITLE " (SDL output)",
678                        VOUT_TITLE " (SDL output)" );
679     SDL_EventState(SDL_KEYUP , SDL_IGNORE);                /* ignore keys up */
680
681     if( p_vout->b_need_render )
682     {
683         p_vout->p_sys->p_sdl_buf[ 0 ] = p_vout->p_sys->p_display->pixels;
684         SDL_Flip(p_vout->p_sys->p_display);
685         p_vout->p_sys->p_sdl_buf[ 1 ] = p_vout->p_sys->p_display->pixels;
686         SDL_Flip(p_vout->p_sys->p_display);
687
688         /* Set clipping for text */
689         clipping_rect.x = 0;
690         clipping_rect.y = 0;
691         clipping_rect.w = p_vout->p_sys->p_display->w;
692         clipping_rect.h = p_vout->p_sys->p_display->h;
693         SDL_SetClipRect(p_vout->p_sys->p_display, &clipping_rect);
694
695         /* Set thread information */
696         p_vout->i_width =           p_vout->p_sys->p_display->w;
697         p_vout->i_height =          p_vout->p_sys->p_display->h;
698         p_vout->i_bytes_per_line =  p_vout->p_sys->p_display->pitch;
699
700         p_vout->i_screen_depth =
701             p_vout->p_sys->p_display->format->BitsPerPixel;
702         p_vout->i_bytes_per_pixel =
703             p_vout->p_sys->p_display->format->BytesPerPixel;
704
705         p_vout->i_red_mask =        p_vout->p_sys->p_display->format->Rmask;
706         p_vout->i_green_mask =      p_vout->p_sys->p_display->format->Gmask;
707         p_vout->i_blue_mask =       p_vout->p_sys->p_display->format->Bmask;
708
709         /* FIXME: palette in 8bpp ?? */
710         /* Set and initialize buffers */
711         p_vout->pf_setbuffers( p_vout, p_vout->p_sys->p_sdl_buf[ 0 ],
712                                        p_vout->p_sys->p_sdl_buf[ 1 ] );
713     }
714     else
715     {
716         p_vout->p_sys->p_sdl_buf[ 0 ] = p_vout->p_sys->p_display->pixels;
717         p_vout->p_sys->p_sdl_buf[ 1 ] = p_vout->p_sys->p_display->pixels;
718
719         /* Set thread information */
720         p_vout->i_width =           p_vout->p_sys->p_display->w;
721         p_vout->i_height =          p_vout->p_sys->p_display->h;
722         p_vout->i_bytes_per_line =  p_vout->p_sys->p_display->pitch;
723
724         p_vout->pf_setbuffers( p_vout, p_vout->p_sys->p_sdl_buf[ 0 ],
725                                        p_vout->p_sys->p_sdl_buf[ 1 ] );
726     }
727
728     p_vout->p_sys->b_reopen_display = 0;
729
730     return( 0 );
731 }
732
733 /*****************************************************************************
734  * SDLCloseDisplay: close and reset SDL device
735  *****************************************************************************
736  * This function returns all resources allocated by SDLOpenDisplay and restore
737  * the original state of the device.
738  *****************************************************************************/
739 static void SDLCloseDisplay( vout_thread_t *p_vout )
740 {
741     if( p_vout->p_sys->p_display != NULL )
742     {
743         if( p_vout->p_sys->p_overlay != NULL )
744         {            
745             SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
746             p_vout->p_sys->p_overlay = NULL;
747         }
748
749         SDL_UnlockSurface ( p_vout->p_sys->p_display );
750         SDL_FreeSurface( p_vout->p_sys->p_display );
751         p_vout->p_sys->p_display = NULL;
752     }
753 }
754