1 /*****************************************************************************
2 * vout_sdl.c: SDL video output display method
3 *****************************************************************************
4 * Copyright (C) 1998-2001 VideoLAN
5 * $Id: vout_sdl.c,v 1.98 2002/07/31 20:56:52 sam Exp $
7 * Authors: Samuel Hocevar <sam@zoy.org>
8 * Pierre Baillet <oct@zoy.org>
9 * Arnaud de Bossoreille de Ribou <bozo@via.ecp.fr>
11 * This program is free software; you can redistribute it and/or modify
12 * it under the terms of the GNU General Public License as published by
13 * the Free Software Foundation; either version 2 of the License, or
14 * (at your option) any later version.
16 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details.
21 * You should have received a copy of the GNU General Public License
22 * along with this program; if not, write to the Free Software
23 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
24 *****************************************************************************/
26 /*****************************************************************************
28 *****************************************************************************/
29 #include <errno.h> /* ENOMEM */
30 #include <stdlib.h> /* free() */
31 #include <string.h> /* strerror() */
37 #include <sys/types.h>
39 # include <netinet/in.h> /* BSD: struct in_addr */
42 #include SDL_INCLUDE_FILE
46 #define SDL_MAX_DIRECTBUFFERS 10
47 #define SDL_DEFAULT_BPP 16
49 /*****************************************************************************
50 * vout_sys_t: video output SDL method descriptor
51 *****************************************************************************
52 * This structure is part of the video output thread descriptor.
53 * It describes the SDL specific properties of an output thread.
54 *****************************************************************************/
57 SDL_Surface * p_display; /* display device */
63 SDL_Overlay * p_overlay; /* An overlay we keep to grab the XVideo port */
69 vlc_bool_t b_cursor_autohidden;
71 mtime_t i_lastpressed; /* to track dbl-clicks */
74 /*****************************************************************************
75 * picture_sys_t: direct buffer method descriptor
76 *****************************************************************************
77 * This structure is part of the picture descriptor, it describes the
78 * SDL specific properties of a direct buffer.
79 *****************************************************************************/
82 SDL_Overlay *p_overlay;
85 /*****************************************************************************
87 *****************************************************************************/
88 static int Init ( vout_thread_t * );
89 static void End ( vout_thread_t * );
90 static int Manage ( vout_thread_t * );
91 static void Display ( vout_thread_t *, picture_t * );
93 static int OpenDisplay ( vout_thread_t * );
94 static void CloseDisplay ( vout_thread_t * );
95 static int NewPicture ( vout_thread_t *, picture_t * );
96 static void SetPalette ( vout_thread_t *, u16 *, u16 *, u16 * );
98 /*****************************************************************************
99 * OpenVideo: allocate SDL video thread output method
100 *****************************************************************************
101 * This function allocate and initialize a SDL vout method. It uses some of the
102 * vout properties to choose the correct mode, and change them according to the
103 * mode actually used.
104 *****************************************************************************/
105 int E_(OpenVideo) ( vlc_object_t *p_this )
107 vout_thread_t * p_vout = (vout_thread_t *)p_this;
113 if( SDL_WasInit( SDL_INIT_VIDEO ) != 0 )
118 /* Allocate structure */
119 p_vout->p_sys = malloc( sizeof( vout_sys_t ) );
120 if( p_vout->p_sys == NULL )
122 msg_Err( p_vout, "out of memory" );
126 p_vout->pf_init = Init;
127 p_vout->pf_end = End;
128 p_vout->pf_manage = Manage;
129 p_vout->pf_render = NULL;
130 p_vout->pf_display = Display;
133 psz_method = config_GetPsz( p_vout, "vout" );
136 while( *psz_method && *psz_method != ':' )
143 setenv( "SDL_VIDEODRIVER", psz_method + 1, 1 );
148 /* Initialize library */
149 if( SDL_Init( SDL_INIT_VIDEO
151 /* Win32 SDL implementation doesn't support SDL_INIT_EVENTTHREAD yet*/
152 | SDL_INIT_EVENTTHREAD
155 /* In debug mode you may want vlc to dump a core instead of staying
157 | SDL_INIT_NOPARACHUTE
161 msg_Err( p_vout, "cannot initialize SDL (%s)", SDL_GetError() );
162 free( p_vout->p_sys );
166 p_vout->p_sys->b_cursor = 1;
167 p_vout->p_sys->b_cursor_autohidden = 0;
168 p_vout->p_sys->i_lastmoved = mdate();
170 if( OpenDisplay( p_vout ) )
172 msg_Err( p_vout, "cannot set up SDL (%s)", SDL_GetError() );
173 SDL_QuitSubSystem( SDL_INIT_VIDEO );
174 free( p_vout->p_sys );
181 /*****************************************************************************
182 * Init: initialize SDL video thread output method
183 *****************************************************************************
184 * This function initialize the SDL display device.
185 *****************************************************************************/
186 static int Init( vout_thread_t *p_vout )
191 p_vout->p_sys->i_surfaces = 0;
193 I_OUTPUTPICTURES = 0;
195 /* Initialize the output structure */
196 if( p_vout->p_sys->p_overlay == NULL )
198 /* All we have is an RGB image with square pixels */
199 p_vout->output.i_width = p_vout->p_sys->i_width;
200 p_vout->output.i_height = p_vout->p_sys->i_height;
201 p_vout->output.i_aspect = p_vout->output.i_width
203 / p_vout->output.i_height;
207 /* We may need to convert the chroma, but at least we keep the
209 p_vout->output.i_width = p_vout->render.i_width;
210 p_vout->output.i_height = p_vout->render.i_height;
211 p_vout->output.i_aspect = p_vout->render.i_aspect;
214 /* Try to initialize SDL_MAX_DIRECTBUFFERS direct buffers */
215 while( I_OUTPUTPICTURES < SDL_MAX_DIRECTBUFFERS )
219 /* Find an empty picture slot */
220 for( i_index = 0 ; i_index < VOUT_MAX_PICTURES ; i_index++ )
222 if( p_vout->p_picture[ i_index ].i_status == FREE_PICTURE )
224 p_pic = p_vout->p_picture + i_index;
229 /* Allocate the picture if we found one */
230 if( p_pic == NULL || NewPicture( p_vout, p_pic ) )
235 p_pic->i_status = DESTROYED_PICTURE;
236 p_pic->i_type = DIRECT_PICTURE;
238 PP_OUTPUTPICTURE[ I_OUTPUTPICTURES ] = p_pic;
246 /*****************************************************************************
247 * End: terminate Sys video thread output method
248 *****************************************************************************
249 * Terminate an output method created by OpenVideo
250 *****************************************************************************/
251 static void End( vout_thread_t *p_vout )
255 /* Free the output buffers we allocated */
256 for( i_index = I_OUTPUTPICTURES ; i_index ; )
259 if( p_vout->p_sys->p_overlay == NULL )
265 SDL_UnlockYUVOverlay(
266 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
268 PP_OUTPUTPICTURE[ i_index ]->p_sys->p_overlay );
270 free( PP_OUTPUTPICTURE[ i_index ]->p_sys );
274 /*****************************************************************************
275 * CloseVideo: destroy Sys video thread output method
276 *****************************************************************************
277 * Terminate an output method created by vout_SDLCreate
278 *****************************************************************************/
279 void E_(CloseVideo) ( vlc_object_t *p_this )
281 vout_thread_t * p_vout = (vout_thread_t *)p_this;
283 CloseDisplay( p_vout );
284 SDL_QuitSubSystem( SDL_INIT_VIDEO );
286 free( p_vout->p_sys );
289 /*****************************************************************************
290 * Manage: handle Sys events
291 *****************************************************************************
292 * This function should be called regularly by video output thread. It returns
293 * a non null value if an error occured.
294 *****************************************************************************/
295 static int Manage( vout_thread_t *p_vout )
297 SDL_Event event; /* SDL event */
300 while( SDL_PollEvent(&event) )
304 case SDL_VIDEORESIZE: /* Resizing of window */
305 /* Update dimensions */
306 p_vout->i_changes |= VOUT_SIZE_CHANGE;
307 p_vout->i_window_width = p_vout->p_sys->i_width = event.resize.w;
308 p_vout->i_window_height = p_vout->p_sys->i_height = event.resize.h;
311 case SDL_MOUSEMOTION:
312 if( p_vout->p_sys->b_cursor &&
313 (abs(event.motion.xrel) > 2 || abs(event.motion.yrel) > 2) )
315 if( p_vout->p_sys->b_cursor_autohidden )
317 p_vout->p_sys->b_cursor_autohidden = 0;
322 p_vout->p_sys->i_lastmoved = mdate();
327 case SDL_MOUSEBUTTONUP:
328 switch( event.button.button )
330 case SDL_BUTTON_RIGHT:
332 intf_thread_t *p_intf;
333 p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
337 p_intf->b_menu_change = 1;
338 vlc_object_release( p_intf );
345 case SDL_MOUSEBUTTONDOWN:
346 switch( event.button.button )
348 case SDL_BUTTON_LEFT:
349 /* In this part we will eventually manage
350 * clicks for DVD navigation for instance. */
352 /* detect double-clicks */
353 if( ( mdate() - p_vout->p_sys->i_lastpressed ) < 300000 )
354 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
356 p_vout->p_sys->i_lastpressed = mdate();
360 input_Seek( p_vout, 15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
364 input_Seek( p_vout, -15, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
370 p_vout->p_vlc->b_die = 1;
373 case SDL_KEYDOWN: /* if a key is pressed */
375 switch( event.key.keysym.sym )
378 if( p_vout->b_fullscreen )
380 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
384 p_vout->p_vlc->b_die = 1;
388 case SDLK_q: /* quit */
389 p_vout->p_vlc->b_die = 1;
392 case SDLK_f: /* switch to fullscreen */
393 p_vout->i_changes |= VOUT_FULLSCREEN_CHANGE;
396 case SDLK_c: /* toggle grayscale */
397 p_vout->b_grayscale = ! p_vout->b_grayscale;
398 p_vout->i_changes |= VOUT_GRAYSCALE_CHANGE;
401 case SDLK_i: /* toggle info */
402 p_vout->b_info = ! p_vout->b_info;
403 p_vout->i_changes |= VOUT_INFO_CHANGE;
406 case SDLK_s: /* toggle scaling */
407 p_vout->b_scale = ! p_vout->b_scale;
408 p_vout->i_changes |= VOUT_SCALE_CHANGE;
411 case SDLK_SPACE: /* toggle interface */
412 p_vout->b_interface = ! p_vout->b_interface;
413 p_vout->i_changes |= VOUT_INTF_CHANGE;
418 intf_thread_t *p_intf;
419 p_intf = vlc_object_find( p_vout, VLC_OBJECT_INTF,
423 p_intf->b_menu_change = 1;
424 vlc_object_release( p_intf );
430 input_Seek( p_vout, -5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
434 input_Seek( p_vout, 5, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
438 input_Seek( p_vout, 60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
442 input_Seek( p_vout, -60, INPUT_SEEK_SECONDS | INPUT_SEEK_CUR );
445 case SDLK_F1: network_ChannelJoin( p_vout, 1 ); break;
446 case SDLK_F2: network_ChannelJoin( p_vout, 2 ); break;
447 case SDLK_F3: network_ChannelJoin( p_vout, 3 ); break;
448 case SDLK_F4: network_ChannelJoin( p_vout, 4 ); break;
449 case SDLK_F5: network_ChannelJoin( p_vout, 5 ); break;
450 case SDLK_F6: network_ChannelJoin( p_vout, 6 ); break;
451 case SDLK_F7: network_ChannelJoin( p_vout, 7 ); break;
452 case SDLK_F8: network_ChannelJoin( p_vout, 8 ); break;
453 case SDLK_F9: network_ChannelJoin( p_vout, 9 ); break;
454 case SDLK_F10: network_ChannelJoin( p_vout, 10 ); break;
455 case SDLK_F11: network_ChannelJoin( p_vout, 11 ); break;
456 case SDLK_F12: network_ChannelJoin( p_vout, 12 ); break;
468 /* Fullscreen change */
469 if( p_vout->i_changes & VOUT_FULLSCREEN_CHANGE )
471 p_vout->b_fullscreen = ! p_vout->b_fullscreen;
473 p_vout->p_sys->b_cursor_autohidden = 0;
474 SDL_ShowCursor( p_vout->p_sys->b_cursor &&
475 ! p_vout->p_sys->b_cursor_autohidden );
477 p_vout->i_changes &= ~VOUT_FULLSCREEN_CHANGE;
478 p_vout->i_changes |= VOUT_SIZE_CHANGE;
484 if( p_vout->i_changes & VOUT_SIZE_CHANGE )
486 msg_Dbg( p_vout, "video display resized (%dx%d)",
487 p_vout->p_sys->i_width, p_vout->p_sys->i_height );
489 CloseDisplay( p_vout );
490 OpenDisplay( p_vout );
492 /* We don't need to signal the vout thread about the size change if
493 * we can handle rescaling ourselves */
494 if( p_vout->p_sys->p_overlay != NULL )
495 p_vout->i_changes &= ~VOUT_SIZE_CHANGE;
500 if( ! p_vout->p_sys->b_cursor_autohidden &&
501 ( mdate() - p_vout->p_sys->i_lastmoved > 2000000 ) )
503 /* Hide the mouse automatically */
504 p_vout->p_sys->b_cursor_autohidden = 1;
511 /*****************************************************************************
512 * Display: displays previously rendered output
513 *****************************************************************************
514 * This function sends the currently rendered image to the display.
515 *****************************************************************************/
516 static void Display( vout_thread_t *p_vout, picture_t *p_pic )
521 vout_PlacePicture( p_vout, p_vout->p_sys->i_width, p_vout->p_sys->i_height,
528 if( p_vout->p_sys->p_overlay == NULL )
531 SDL_Flip( p_vout->p_sys->p_display );
535 /* Overlay picture */
536 SDL_UnlockYUVOverlay( p_pic->p_sys->p_overlay);
537 SDL_DisplayYUVOverlay( p_pic->p_sys->p_overlay , &disp );
538 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay);
542 /* following functions are local */
544 /*****************************************************************************
545 * OpenDisplay: open and initialize SDL device
546 *****************************************************************************
547 * Open and initialize display according to preferences specified in the vout
549 *****************************************************************************/
550 static int OpenDisplay( vout_thread_t *p_vout )
555 /* Set main window's size */
556 p_vout->p_sys->i_width = p_vout->b_fullscreen ? p_vout->output.i_width :
557 p_vout->i_window_width;
558 p_vout->p_sys->i_height = p_vout->b_fullscreen ? p_vout->output.i_height :
559 p_vout->i_window_height;
561 /* Initialize flags and cursor */
562 i_flags = SDL_ANYFORMAT | SDL_HWPALETTE | SDL_HWSURFACE | SDL_DOUBLEBUF;
563 i_flags |= p_vout->b_fullscreen ? SDL_FULLSCREEN : SDL_RESIZABLE;
565 i_bpp = SDL_VideoModeOK( p_vout->p_sys->i_width, p_vout->p_sys->i_height,
566 SDL_DEFAULT_BPP, i_flags );
569 msg_Err( p_vout, "no video mode available" );
573 p_vout->p_sys->p_display = SDL_SetVideoMode( p_vout->p_sys->i_width,
574 p_vout->p_sys->i_height,
577 if( p_vout->p_sys->p_display == NULL )
579 msg_Err( p_vout, "cannot set video mode" );
583 SDL_LockSurface( p_vout->p_sys->p_display );
585 /* Choose the chroma we will try first. */
586 switch( p_vout->render.i_chroma )
588 case VLC_FOURCC('Y','U','Y','2'):
589 case VLC_FOURCC('Y','U','N','V'):
590 p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
592 case VLC_FOURCC('U','Y','V','Y'):
593 case VLC_FOURCC('U','Y','N','V'):
594 case VLC_FOURCC('Y','4','2','2'):
595 p_vout->output.i_chroma = SDL_UYVY_OVERLAY;
597 case VLC_FOURCC('Y','V','Y','U'):
598 p_vout->output.i_chroma = SDL_YVYU_OVERLAY;
600 case VLC_FOURCC('Y','V','1','2'):
601 case VLC_FOURCC('I','4','2','0'):
602 case VLC_FOURCC('I','Y','U','V'):
604 p_vout->output.i_chroma = SDL_YV12_OVERLAY;
608 p_vout->p_sys->p_overlay =
609 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
610 p_vout->p_sys->p_display );
611 /* FIXME: if the first overlay we find is software, don't stop,
612 * because we may find a hardware one later ... */
614 /* If this best choice failed, fall back to other chromas */
615 if( p_vout->p_sys->p_overlay == NULL )
617 p_vout->output.i_chroma = SDL_IYUV_OVERLAY;
618 p_vout->p_sys->p_overlay =
619 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
620 p_vout->p_sys->p_display );
623 if( p_vout->p_sys->p_overlay == NULL )
625 p_vout->output.i_chroma = SDL_YV12_OVERLAY;
626 p_vout->p_sys->p_overlay =
627 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
628 p_vout->p_sys->p_display );
631 if( p_vout->p_sys->p_overlay == NULL )
633 p_vout->output.i_chroma = SDL_YUY2_OVERLAY;
634 p_vout->p_sys->p_overlay =
635 SDL_CreateYUVOverlay( 32, 32, p_vout->output.i_chroma,
636 p_vout->p_sys->p_display );
639 if( p_vout->p_sys->p_overlay == NULL )
641 msg_Warn( p_vout, "no SDL overlay for 0x%.8x (%4.4s)",
642 p_vout->render.i_chroma, (char*)&p_vout->render.i_chroma );
644 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
647 p_vout->output.i_chroma = VLC_FOURCC('R','G','B','2');
648 p_vout->output.pf_setpalette = SetPalette;
651 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','5');
654 p_vout->output.i_chroma = VLC_FOURCC('R','V','1','6');
657 p_vout->output.i_chroma = VLC_FOURCC('R','V','2','4');
660 p_vout->output.i_chroma = VLC_FOURCC('R','V','3','2');
663 msg_Err( p_vout, "unknown screen depth %i",
664 p_vout->p_sys->p_display->format->BitsPerPixel );
665 SDL_UnlockSurface( p_vout->p_sys->p_display );
666 SDL_FreeSurface( p_vout->p_sys->p_display );
670 p_vout->output.i_rmask = p_vout->p_sys->p_display->format->Rmask;
671 p_vout->output.i_gmask = p_vout->p_sys->p_display->format->Gmask;
672 p_vout->output.i_bmask = p_vout->p_sys->p_display->format->Bmask;
674 SDL_WM_SetCaption( VOUT_TITLE " (software RGB SDL output)",
675 VOUT_TITLE " (software RGB SDL output)" );
679 if( p_vout->p_sys->p_overlay->hw_overlay )
681 SDL_WM_SetCaption( VOUT_TITLE " (hardware YUV SDL output)",
682 VOUT_TITLE " (hardware YUV SDL output)" );
686 SDL_WM_SetCaption( VOUT_TITLE " (software YUV SDL output)",
687 VOUT_TITLE " (software YUV SDL output)" );
691 SDL_EventState( SDL_KEYUP, SDL_IGNORE ); /* ignore keys up */
696 /*****************************************************************************
697 * CloseDisplay: close and reset SDL device
698 *****************************************************************************
699 * This function returns all resources allocated by OpenDisplay and restore
700 * the original state of the device.
701 *****************************************************************************/
702 static void CloseDisplay( vout_thread_t *p_vout )
704 SDL_FreeYUVOverlay( p_vout->p_sys->p_overlay );
705 SDL_UnlockSurface ( p_vout->p_sys->p_display );
706 SDL_FreeSurface( p_vout->p_sys->p_display );
709 /*****************************************************************************
710 * NewPicture: allocate a picture
711 *****************************************************************************
712 * Returns 0 on success, -1 otherwise
713 *****************************************************************************/
714 static int NewPicture( vout_thread_t *p_vout, picture_t *p_pic )
716 int i_width = p_vout->output.i_width;
717 int i_height = p_vout->output.i_height;
719 if( p_vout->p_sys->p_overlay == NULL )
722 if( p_vout->p_sys->i_surfaces )
724 /* We already allocated this surface, return */
728 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
730 if( p_pic->p_sys == NULL )
735 switch( p_vout->p_sys->p_display->format->BitsPerPixel )
738 p_pic->p->i_pixel_pitch = 1;
742 p_pic->p->i_pixel_pitch = 2;
746 p_pic->p->i_pixel_pitch = 4;
752 p_pic->p->p_pixels = p_vout->p_sys->p_display->pixels;
753 p_pic->p->i_lines = p_vout->p_sys->p_display->h;
754 p_pic->p->i_pitch = p_vout->p_sys->p_display->pitch;
755 p_pic->p->i_visible_pitch =
756 p_pic->p->i_pixel_pitch * p_vout->p_sys->p_display->w;
758 p_vout->p_sys->i_surfaces++;
764 p_pic->p_sys = malloc( sizeof( picture_sys_t ) );
766 if( p_pic->p_sys == NULL )
771 p_pic->p_sys->p_overlay =
772 SDL_CreateYUVOverlay( i_width, i_height,
773 p_vout->output.i_chroma,
774 p_vout->p_sys->p_display );
776 if( p_pic->p_sys->p_overlay == NULL )
778 free( p_pic->p_sys );
782 SDL_LockYUVOverlay( p_pic->p_sys->p_overlay );
784 p_pic->Y_PIXELS = p_pic->p_sys->p_overlay->pixels[0];
785 p_pic->p[Y_PLANE].i_lines = p_pic->p_sys->p_overlay->h;
786 p_pic->p[Y_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[0];
788 switch( p_vout->output.i_chroma )
790 case SDL_YV12_OVERLAY:
791 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
792 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
794 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
795 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
796 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
797 p_pic->p[U_PLANE].i_pixel_pitch = 1;
798 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch;
800 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
801 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
802 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
803 p_pic->p[V_PLANE].i_pixel_pitch = 1;
804 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch;
809 case SDL_IYUV_OVERLAY:
810 p_pic->p[Y_PLANE].i_pixel_pitch = 1;
811 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
813 p_pic->U_PIXELS = p_pic->p_sys->p_overlay->pixels[1];
814 p_pic->p[U_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
815 p_pic->p[U_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[1];
816 p_pic->p[U_PLANE].i_pixel_pitch = 1;
817 p_pic->p[U_PLANE].i_visible_pitch = p_pic->p[U_PLANE].i_pitch;
819 p_pic->V_PIXELS = p_pic->p_sys->p_overlay->pixels[2];
820 p_pic->p[V_PLANE].i_lines = p_pic->p_sys->p_overlay->h / 2;
821 p_pic->p[V_PLANE].i_pitch = p_pic->p_sys->p_overlay->pitches[2];
822 p_pic->p[V_PLANE].i_pixel_pitch = 1;
823 p_pic->p[V_PLANE].i_visible_pitch = p_pic->p[V_PLANE].i_pitch;
829 p_pic->p[Y_PLANE].i_pixel_pitch = 2;
830 p_pic->p[Y_PLANE].i_visible_pitch = p_pic->p[Y_PLANE].i_pitch;
840 /*****************************************************************************
841 * SetPalette: sets an 8 bpp palette
842 *****************************************************************************/
843 static void SetPalette( vout_thread_t *p_vout, u16 *red, u16 *green, u16 *blue )
845 SDL_Color colors[256];
848 /* Fill colors with color information */
849 for( i = 0; i < 256; i++ )
851 colors[ i ].r = red[ i ] >> 8;
852 colors[ i ].g = green[ i ] >> 8;
853 colors[ i ].b = blue[ i ] >> 8;
857 if( SDL_SetColors( p_vout->p_sys->p_display, colors, 0, 256 ) == 0 )
859 msg_Err( p_vout, "failed setting palette" );